SteelMC, ein Minecraft-Server, wurde in der Version 0.17.0+mc26.3 veröffentlicht.
SteelMC ist ein in Rust geschriebener Minecraft-Java-Edition-Server, der sich noch im Pre-Alpha-Stadium befindet.
Die neue Version bringt unter anderem TNT mit Explosionen, Spawner, den Zaubertisch, Tintenfische, Verweiltränke und eine rund 29 % schnellere Chunk-Generierung.
What’s Changed
Blocks
- Finish sign block (#757) by @AshuraVie
- feat: Add Vanilla-compatible destructive explosions and TNT by @kdcokenny
- Feat: spawner by @chocodev11
- feat: implement the enchanting table by @JosepBove
Entities
- feat(entity): implementation of squid by @quaid-perkins
- Lingering Potions by @tangjuyo
- Conduit block entity by @nobuildersnotools
Performance
- Perf/byte array identifier encoding by @Joniii11
- Faster section encoding by @Vik-Varma
- perf: optimize VarInt and VarLong encoding by @Joniii11
- perf: avoid per-entity tick allocations by @AshuraVie
- perf: batch join tab-list sync into a single CPlayerInfoUpdate by @carabistouflette
- make build time shorter for cicd profile by @JunkyDeveloper
- remove some LevelReader by @coco875
- Domain Optimizations by @Vik-Varma
- perf: ~29% faster chunk generation by @Joniii11
- perf: optimize entity spatial queries and pushing by @Joniii11
Features
- fix: emit fishing rod interaction vibrations by @AshuraVie
- fix: spawn baby offspring from eggs for non-ageable mobs by @AshuraVie
- fix: pick up nearby entities at the simulated player position by @AshuraVie
- Fix/item step sounds by @AshuraVie
- fix: play equip sounds by @AshuraVie
- fix: use vanilla’s Mth functions by @AnthonyDuong1
- Flint integration by @JunkyDeveloper
- small flint comment improvment by @JunkyDeveloper
- Build the worldgen crates for wasm32-unknown-unknown by @earomc
- now all ids needs to be implemented in steel by @JunkyDeveloper
- fix(entity): align LivingEntity hurt and death handling with vanilla by @Purdze
- feat: emit water entry splash events by @AshuraVie
- fix cargo run by @JunkyDeveloper
- remove test by @JunkyDeveloper
- Some vanilla mining speed modifiers by @nobuildersnotools
- Bed & Respawn Anchor explosions by @nobuildersnotools
- fix translated message by @Joniii11
- feat: Advancement saving and loading by @aure31
- Refactor/modding fluids by @tangjuyo
- grouping in changelog by @JunkyDeveloper
- update zip package by @JunkyDeveloper
- version bump by @JunkyDeveloper
New Contributors
- @Vik-Varma made their first contribution
- @earomc made their first contribution
- @quaid-perkins made their first contribution
- @nobuildersnotools made their first contribution
- @JosepBove made their first contribution

Quelle: GitHub