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Zero-K: Echtzeit-Strategiespiel in Version v1.14.10.2 veröffentlicht

Zero-K, ein kostenloser und quelloffener Echtzeit-Strategie-Titel, wurde in der Version v1.14.10.2 “Nimbus Wiggle and Magpie Part 2” veröffentlicht.

Der Magpie wird langsamer und muss öfter nachladen (Geschwindigkeit 252 auf 234, Salven pro Nachladen 30 auf 12). Außerdem gibt es einen neuen Hotkey zur Steuerung von Magpie-Schwärmen, besseres Nimbus-Verhalten sowie diverse Grafik-Fixes.

The new Magpie was always going to take multiple tries to get right, so here is our first foray out into the rest of the design space. These changes aim to focus on the importance of choosing where and when to use Magpie by reducing its speed and staying power, and they are fairly large to give us a clearer view of the effect. We expect that cleaning up spread out raiders will no longer be quite so free.

Magpie behaviour has also been improved and there is a new hotkey that should make swarms of them easier to control. Some of these behaviour improvements rubbed off onto Nimbus as well, which should help it against units that barely count as flex-AA. There are also a few graphical fixes and improvements as Rallehop continues making tank treads rotate at the right speed.

Magpie is slower and needs to rearm more often.

  • Speed 252 -> 234
  • Volleys per rearm 30 -> 12.
  • Regular damage 16 -> 12
  • Slow damage 64 -> 66 (damage factor 4 -> 5.5)
  • No longer dumps its ammo upon landing on an airpad if it is full.
  • Now flies further away before turning around to take longer strafes while automatically attacking.

Other features:

  • Nimbus now strafes left and right when firing rather than floating at a fixed position in the air.
  • The deselect units with health below 30%/60%/100% hotkeys (default Ctrl+E for 60%) now also deselect planes that have less than that much ammo (thanks Steel_Blue). All deselected aircraft are also told to seek out an airpad for repairs. The previous form of these hotkeys can be bound ingame under Hotkeys/Selections.
  • Scorcher tries to stay at range against Dagger, Bolas, Archer and Scallop.
  • Bolas, Pyro and Blitz try to stay at range against Bolas.
  • Added a menu icon for height indicator settings.
  • Added distortions for commander spawns and facplops.
  • Slightly strengthen Pyro death explosion distortion.
  • Slightly weakened Firewalker distortion.

Fixes:

  • Fixed Welder wheels failing to stop rotating (thanks Rallehop).
  • Fixed Kodachi wheels rotating far too fast (thanks Rallehop).
  • Regeneration rates drawn on health and shield bars no longer display as if overslow causes rates to go below 50%.
  • Fixed effect clipping on high-overdrive mexes.
  • Fixed Blastwing bomb trail position.
  • Tried to prevent Detriment nanoframes from walking away.
  • Dynamic outline width is now supported by spring camera.

Zero-K

Quelle: Steam

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