Für das Early-Access-Spiel Fatekeeper ist der Patch V 0.1.4 mit Gamepad-Unterstützung und Lokalisierung erschienen, unter anderem auch auf Deutsch.
Fatekeeper ist ein Action-RPG aus der Ego-Perspektive mit Nah- und Magiekampf in einer handgefertigten Welt voller Ruinen und kostet auf Steam 9,99 €. Eine native Linux-Version gibt es nicht, das Spiel läuft über Proton.
Außerdem wurden Kampf, Zauber, Items und Alchemie überarbeitet, die Bewegungsgeschwindigkeit steigt um etwa 15 % und es gibt Lebensbalken für Bossgegner. Das erste größere Content-Update ist für diesen Winter geplant.
Patch V 0.1.4 is now live!
Our latest patch, V 0.1.4, is now live! This update brings controller support and the first batch of localizations to Fatekeeper, some of which are still a work in progress.
Localization We’ve taken the first step toward making Fatekeeper available in more languages. German, French, Russian, Ukrainian, and Simplified Chinese are now available in-game. While some of these translations are already quite close to their final state, others are still in an earlier iteration.
Gameplay
- Increased the range of certain spells, including Firespark.
- Fixed an issue with weapon coatings and damage scaling when fighting unarmed.
- Reworked enemy archer accuracy. Archers now react more strongly when disrupted.
- Significantly increased the power of Tremor and Elemental Fortress.
- Improved the effectiveness of Fire Trap and Frost Trap.
- Added new items, including clubs and amulets.
- Reworked the contents of many chests and containers.
- Corrected duration and efficiency calculations for ingredients and crafted items.
- Increased player movement speed by approximately 15%.
- Improved attack camera movement, weapon sway, and crosshair hit feedback.
- Made further adjustments to melee attacks and blocks.
- Enemies no longer warp toward your new position when you dodge.
- Significantly increased the effectiveness of Explosive Bombs and Shrapnel Bombs.
- Added more ingredients for grenade recipes throughout the world.
UI
- Alchemy effects are now properly summarized in item and alchemy descriptions.
- Added health bars for boss enemies, which can be toggled on or off.
- Added brief tutorial windows to the alchemy menu.
- Improved selection and hover states.
VFX
- Improved blood and gore effects.
- Significantly updated the visual effects for Fire Trap and Ice Trap.
Miscellaneous
- Updated the Unreal Engine version to 5.8.3.
- Further adjusted the Medium scalability settings.
- Added an option to toggle the FOV effect when starting and stopping a sprint.
We will be releasing a few smaller follow-up patches over the coming weeks to further polish controller behaviour and the current translations. After this update, our main focus will shift toward the first substantial content update, planned for this winter.
PS: If your gamepad doesn’t seem to be supported by Fatekeeper (this can occasionally happen with PS4 controllers), try disabling “Steam Input” under Properties → Controller in your Steam library.

Quelle: Steam