Featured image of post Puck's Seamlessifier + Ripper: Tool zum Extrahieren nahtloser Texturen veröffentlicht

Puck's Seamlessifier + Ripper: Tool zum Extrahieren nahtloser Texturen veröffentlicht

Puck’s Seamlessifier + Ripper ist ab sofort auf Steam erhältlich.

Das Tool extrahiert per Polygon-Auswahl Texturen aus Fotos oder Screenshots und wandelt sie anschließend in nahtlose (“seamless”) Texturen für Spiele- oder 3D-Projekte um.

Neben der Texturextraktion bietet das Tool eine Echtzeit-Vorschau, den Bau von Textur-Atlanten samt automatischem Packing sowie mehrere Verfahren zur nahtlosen Texturgenerierung. Der reguläre Preis liegt bei 15,49€, aktuell mit 40% Rabatt für 9,29€ erhältlich.

All in one tool that let’s you rip the textures out of photos from any perspective and make them seamless!

Features

Extract textures from images using customizable polygon-based selection.

Real-time texture preview with individual outputs for each ripper.

Texture atlas creation with automatic packing and export.

Multiple seamless generation methods, including Smoothed Collage and Scattered Edges.

Adjustable seam blending, detail restoration, contrast enhancement, and lighting correction.

Export selected textures, all textures, or the entire atlas as PNG files.

Pixel-art friendly workflow with retro-inspired interface.

Supports perspective correction through custom polygon shapes.

Limitations

Seamless generation quality depends heavily on the source image.

Complex perspective distortion may require manual adjustment.

Large textures and high blur settings can increase processing time.

Some seamless methods are still experimental and may produce inconsistent results on certain texture types.

Atlas packing is currently manual and does not automatically optimize texture placement.

Generated seamless textures may require additional tweaking for professional use.

Puck’s Seamlessifier + Ripper

Quelle: Steam

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