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Adventure Game Studio: Version 3.6.2.21 veröffentlicht

Adventure Game Studio, die freie Engine und der Editor zum Erstellen von Point-and-Click-Adventures, wurde in Version 3.6.2.21 “P11” veröffentlicht.

Der Patch bringt kleinere Verbesserungen am Room Editor sowie Fixes an der Engine, unter anderem bei der Tastatureingabe und den Bewegungsübergängen von Charakteren.

Editor:

  • Room Editor supports Del key for deleting objects.
  • Fix clicking on a room background when in the “Character” or “Object” mode does not select the Room in the property grid.

Engine:

  • Game.SimulateKeyPress() now supports composite key codes, such as eKeyCtrlA and eKeyAlt, and simulates two key presses in this case (regular and mod key).
  • Fixed key + mod combinations are not passed into the “on_key_press” callback properly when in the “new” key handling mode (regression since the last patch).
  • Fixed couple of mistakes in a smooth walk transition, introduced by the previous patch.

Adventure Game Studio Editor

Quelle: GitHub

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