FreeSpace 2 Open (FSO), die quelloffene Engine für den Weltraum-Klassiker FreeSpace 2, wurde in der Version 26.0.0 veröffentlicht.
Das neue Release bringt neben mehreren Bugfixes auch einige Verbesserungen für Missionsersteller und die interne Engine-Struktur mit.
Features & Improvements:
- Campaign Lua functions for branching
- Unified briefing map render paths
- QtFRED mission stats dialog
- Shared table viewer (unifying text loading across lab and editor UIs)
- Cache Animation submodel by model id
- Refactored weapon spew stats functionality
- Enhanced utility functions
Bug Fixes:
- Fixed “Select All” HUD color slider ordering issue
- Fixed “Target Nearest Attacking Ship” in multiplayer scenarios
- Fixed memory error when culling active games list
- Fixed virtual POF crashes (double deletion and filename issues)
- Fixed QtFRED ship list dialog issues
- Removed waypoint position redundancy by delegating to game object
- Fixed mainhall music continuing during mission loop brief
- Fixed mongoose server restart crashes on Windows
- Fixed libpcp error handling to prevent endless loops
- Added interpolation frame check for support ships
- Removed dead code for AI modes
Builds stehen für Linux (x86_64 und arm64), Windows und macOS zum Download bereit.

Quelle: GitHub