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Stabiler Steam Client 23.06.2026 für Linux und Steam Deck veröffentlicht

Ein weiterer neuer stabiler Steam-Client (23.06.2026) wurde für Linux und das Steam Deck veröffentlicht. Zu den wichtigsten Neuerungen zählen verbesserte Pipewire-Logik unter Linux, neue Remote Play-Bandbreitenoptionen (100 Mbit/s sowie adaptiv bis zu 250 Mbit/s) und GameCube-Rumble-Unterstützung über den Adapter im PC-Modus. Changelog Linux/Desktop client:

Steam Client Update - June 23rd A new Steam client has been released and will be automatically downloaded. General Added support for the Malay language. Updated controller pairing UI. Improved Pipewire session logic on Linux. If persistent capture permissions are granted to Steam, there will only be an active Pipewire session when streaming or recording. Fixed video autoplay not working in some cases. Fixed webusb notifications showing for some devices when connected. In-Game Overlay Fixed a bug where performance monitor showed FG rather than DLSS in some situations where we should have known DLSS specifically was in use for frame generation. Friends & Chat Fixed a bug that could cause gamepad navigation to become unresponsive after clicking ‘Ignore All’ on the friend invite list. Remote Play Added a button to toggle the performance graph in the streaming overlay. Added a 100 Mbit/s bandwidth option. The “Unlimited” bandwidth option allows adaptive bitrate up to 250 MBit/s when connecting to the latest Steam beta. The enhanced streaming presets use “Unlimited” (adaptive up to 250 Mbit/s) bandwidth. Steam Input Added support on Windows for more than 4 Xbox controllers if GameInput v3 is installed. This can be enabled by running Steam with “-gameinput” as a command line option. Added support for GameCube rumble when the adapter is in PC mode. Fixed the selected action set in the configurator resetting while making edits in the configurator. Fixed a bug virtual menus assigned to a mode shift would not be able to add bindings when accessed via the link on the source page. Fixed a case where deleting an action set could cause a configuration to fail to load. Fixed the Add Action Set dialog sometimes having a blank entry in the dropdown. Fixed a rumble related handle leak in the Xbox Extended Feature driver on Windows. Fixed a case where newly exported templates would not show up in the controller configurator until restarting the Steam client. Fixed an issue with saving out autosaves with multiple Xbox controllers of the same type connected.

Changelog Steam Deck client:

Steam Deck Client Update: June 23rd We have just shipped an updated Steam Deck Client to the Stable channel. General Added support for the Malay language. Updated controller pairing UI. Fixed Scaling/Filtering/Sharpening options not showing in the performance menu. Fixed video autoplay not working in some cases. Fixed webusb notifications showing for some devices when connected. Friends & Chat Fixed a bug that could cause gamepad navigation to become unresponsive after clicking ‘Ignore All’ on the friend invite list. Remote Play Added a 100 Mbit/s bandwidth option. The “Unlimited” bandwidth option allows adaptive bitrate up to 250 MBit/s when connecting to the latest Steam beta. The enhanced streaming presets use “Unlimited” (adaptive up to 250 Mbit/s) bandwidth. Fixed pipewire capture on Wayland desktop when running SteamOS beta Steam Input Added support for GameCube rumble when the adapter is in PC mode. Fixed the selected action set in the configurator resetting while making edits in the configurator. Fixed a bug virtual menus assigned to a mode shift would not be able to add bindings when accessed via the link on the source page. Fixed a case where newly exported templates would not show up in the controller configurator until restarting the Steam client. Fixed an issue with saving out autosaves with multiple Xbox controllers of the same type connected. Fixed a case where deleting an action set could cause a configuration to fail to load. Fixed the Add Action Set dialog sometimes having a blank entry in the dropdown.

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