Other News about gaming on Linux
RE 9 traversal stutters?
I want to find out if its just me, or if its the game and others get it as well. For the most part the game is buttery smooth. I'm running a 9070xt and 7800x3d on Cachy os. Kernel 6.19.8 and Mesa 26.02. Whats happening is a very small but noticeable hitch when walking into new rooms. I'm in the first area of Wrenwood. Just killed the Chef. got into roulette room. Got east wing key. I use VRR and HDR but i didn't see a difference with them off.
submitted by /u/BuffaloGlum331[link] [comments]
Batman Arkham Asylum suffering from shader compilation stutters despite the steam precompiled shaders being enabled
The game is runing like crap i don't have the best spec in the town but it's decent enough for this game and steam has done the "shader precaching" thing but it still compiles shader and stutter i checked the dvxk shader cache folder it had like 1 file with 242.40 kb size and i am like 20 percent in the game i saw that the fossilized shader cache folder was indeed there and i had to wait about 15 mins for the vulkan shader to compile i have tried different proton ge version tried almost all the relevant suggestion at protondb nothing work it still stutters like crap here all the details cpu :
ryzen 3 3250u
Kernel: Linux 6.19.5-1-default
8 gb ddr4 ram
opensuse tumbleweed kde x11
nvme
GPU: AMD Radeon Vega 3 Graphics [Integrated]
i did check the benchmarks the game is supposed to run butter smooth on high (yes physx is off and i have it installed anyways cuz game won't boot without it for some reason ) i have even tried to turn of shader pre caching and turn it back on now it dosen't even re downloads and recompiles shader for the game did the directx 9 launch parameter thing and the radv launch parameter thing nothing helps
also as far as i remeber steam is installed via zypper from an rpm package or repo don't rem that
submitted by /u/Slight-Eye3111[link] [comments]
ayuda
holaa soy usuario de sober chromebook plus hp y osea busco ayuda por que tengo un error donde no puedo escribir en el buscador o en el chat pero el resto va normal,aparece el cursor me deja moverme con las teclas WASD lo unico que no me deja es escribir alguien sab solucionarlo?
submitted by /u/Gxlylo[link] [comments]
Frame generation for Java Minecraft?
Sorry if this has been asked alot, but from my googling, I am getting alot of mixed answers.
I got my nephew an old gaming PC I kind of Frankensteined together with alot of third party offhand parts for us to play Minecraft together. Had windows 11 before, very old hardware, so I didnt expect much in terms of Microsoft support and is slowly getting worse and more buggy (expected) and swapped him over to Bazzite today. I have a bit of Linux experience, but im in no ways an expert.
We relied heavily on Lossless Scaling on windows to do alot of heavy lifting for his games, and it seems that doesnt work on linux. Granted, default Bazzite so far is performing significantly better than windows for MC, and the other games I have tested on his dated hardware.
Is there really no frame generation software or techniques that can be applied to Minecraft (java) due to it being OpenGL?
submitted by /u/fpsb0b306[link] [comments]
R2L-Repack2Linux
My last post was made by AI because I don’t really write in English, but today I’m doing it myself.
I’m working on a Linux app focused on processing and repackaging Windows games into clean, ready-to-run Linux packages.
There are two main options:
• portable → just a normal game copy with a clean prefix + Wine already set up
• single-file portable → everything packed into one .sh installer file – you can send it to a friend and they just run it to install, super easy
It has a custom GUI, whole thing written in Rust + Iced.
The project is already pretty advanced, but still needs testing and some light optimization.
The whole point of this app is to automate almost everything down to just a few clicks – to show people that Linux isn’t actually slow or super complicated like some say 😄
If anyone wants the repo, just check my X profile – it’s all there: @HaYeXx4
I’m 110% into this project, doing it completely solo, but I really believe it’ll be useful for pretty much every Linux gamer out there.
Also – in the next few days I’ll upload the current stable version, because what’s there right now is still pre-alpha / early dev build or something like that.
Good night
submitted by /u/Key-Philosopher-3764[link] [comments]
Fanatec granturismo only works halfway
most work, but the force feedback and the additional "sticks" (these with the coloured rings) doesnt work. how can i fix this if possible. im using linux mint 22.3
submitted by /u/crysard[link] [comments]
How do I fix this?
For some reason in Team Fortress 2 the checkbox for joining a game that is in progress for MvM is a bunch of letters instead of a checkbox, how do I fix this? (Oh yeah and this is on Arch Linux btw)
submitted by /u/ckuz22[link] [comments]
FNAF 1-3 steam V-sync and resolution
I have no idea how these games are still in such an unstable state tbh.
But I can't find any fix for these games that's working for me, I tried the force pipeline thing in Nvidia settings, tried to use launch settings to force a resolution, and I launched the first game with all the different proton versions available.
And yet it's still got that crappy low res vertical line distortion and screen tearing.
Please, are there any other ways to fix these games?
submitted by /u/Gojifantokusatsu[link] [comments]
eu deveria voltar para o windows ou continuar no linux?
[link] [comments]
Linux Mint Faugus Panel Icons
Hi, I just started using Linux Mint 22.3 - Cinnamon, and installed the Faugus Launcher through the Software Manager to run Battle.net and WoW.
Everything works great, I only have one tiny irrational issue:
The panel icons show up as the Faugus icon, but other videos of people using Faugus have the proper respective icons for both Battlenet and WoW. My desktop/app menu shortcut icons show up correctly as the Battlenet one. I couldn't find any solution online, is there any way to get the proper icons showing on the panel? Thanks!
submitted by /u/taihena[link] [comments]
Denuvo is done for
CachyOs and Max Payne error
I had posted a reddit post earlier, but kind of became busy so couldnt respond, but I took some things from it, I didnt include my steps and error messages from Cachy OS. I been messing around with installing Max Payne On Lutris, the install went smoothly, its when I try to the launch the game, the first Error message that I get is this:
lutris-wrapper: Max Payne
Started initial process 3186 from /home/john/.local/share/lutris/runtime/umu/umu-run /home/john/Games/max-payne/drive_c/Program Files (x86)/Max Payne/MaxPayne.exe
Start monitoring process.
[umu.__main__:78] DEBUG: HOME=/home/john
[umu.__main__:78] DEBUG: LANG=en_US.UTF-8
[umu.__main__:78] DEBUG: LC_ADDRESS=en_US.UTF-8
[umu.__main__:78] DEBUG: LC_IDENTIFICATION=en_US.UTF-8
[umu.__main__:78] DEBUG: LC_MEASUREMENT=en_US.UTF-8
[umu.__main__:78] DEBUG: LC_MONETARY=en_US.UTF-8
[umu.__main__:78] DEBUG: LC_NAME=en_US.UTF-8
[umu.__main__:78] DEBUG: LC_NUMERIC=en_US.UTF-8
[umu.__main__:78] DEBUG: LC_PAPER=en_US.UTF-8
[umu.__main__:78] DEBUG: LC_TELEPHONE=en_US.UTF-8
[umu.__main__:78] DEBUG: LC_TIME=en_US.UTF-8
[umu.__main__:78] DEBUG: LOGNAME=john
[umu.__main__:78] DEBUG: PATH=/usr/local/bin:/usr/bin:/bin:/usr/local/sbin:/usr/bin/site_perl:/usr/bin/vendor_perl:/usr/bin/core_perl
[umu.__main__:78] DEBUG: SHELL=/bin/fish
[umu.__main__:78] DEBUG: USER=john
[umu.__main__:78] DEBUG: XDG_RUNTIME_DIR=/run/user/1000
[umu.__main__:78] DEBUG: DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/1000/bus
[umu.__main__:78] DEBUG: DEBUGINFOD_URLS=https://debuginfod.archlinux.org https://debuginfod.cachyos.org
[umu.__main__:78] DEBUG: DESKTOP_SESSION=/usr/share/wayland-sessions/plasma.desktop
[umu.__main__:78] DEBUG: DISPLAY=:0
[umu.__main__:78] DEBUG: GTK2_RC_FILES=/etc/gtk-2.0/gtkrc:/home/john/.gtkrc-2.0:/home/john/.config/gtkrc-2.0
[umu.__main__:78] DEBUG: GTK_RC_FILES=/etc/gtk/gtkrc:/home/john/.gtkrc:/home/john/.config/gtkrc
[umu.__main__:78] DEBUG: ICEAUTHORITY=/run/user/1000/iceauth_ZQyfIM
[umu.__main__:78] DEBUG: KDE_APPLICATIONS_AS_SCOPE=1
[umu.__main__:78] DEBUG: KDE_FULL_SESSION=true
[umu.__main__:78] DEBUG: KDE_SESSION_UID=1000
[umu.__main__:78] DEBUG: KDE_SESSION_VERSION=6
[umu.__main__:78] DEBUG: MAIL=/var/spool/mail/john
[umu.__main__:78] DEBUG: MANPAGER=sh -c 'col -bx | bat -l man -p'
[umu.__main__:78] DEBUG: MANROFFOPT=-c
[umu.__main__:78] DEBUG: MOTD_SHOWN=pam
[umu.__main__:78] DEBUG: PAM_KWALLET5_LOGIN=/run/user/1000/kwallet5.socket
[umu.__main__:78] DEBUG: PWD=/home/john
[umu.__main__:78] DEBUG: QT_WAYLAND_RECONNECT=1
[umu.__main__:78] DEBUG: SESSION_MANAGER=local/cachyos-x8664:@/tmp/.ICE-unix/1191,unix/cachyos-x8664:/tmp/.ICE-unix/1191
[umu.__main__:78] DEBUG: VIRTUAL_ENV_DISABLE_PROMPT=1
[umu.__main__:78] DEBUG: WAYLAND_DISPLAY=wayland-0
[umu.__main__:78] DEBUG: XAUTHORITY=/run/user/1000/xauth_plwEjk
[umu.__main__:78] DEBUG: XDG_CONFIG_DIRS=/home/john/.config/kdedefaults:/etc/xdg
[umu.__main__:78] DEBUG: XDG_CURRENT_DESKTOP=KDE
[umu.__main__:78] DEBUG: XDG_MENU_PREFIX=plasma-
[umu.__main__:78] DEBUG: XDG_SEAT=seat0
[umu.__main__:78] DEBUG: XDG_SEAT_PATH=/org/freedesktop/DisplayManager/Seat0
[umu.__main__:78] DEBUG: XDG_SESSION_CLASS=user
[umu.__main__:78] DEBUG: XDG_SESSION_DESKTOP=KDE
[umu.__main__:78] DEBUG: XDG_SESSION_ID=2
[umu.__main__:78] DEBUG: XDG_SESSION_PATH=/org/freedesktop/DisplayManager/Session1
[umu.__main__:78] DEBUG: XDG_SESSION_TYPE=wayland
[umu.__main__:78] DEBUG: XDG_VTNR=2
[umu.__main__:78] DEBUG: XKB_DEFAULT_LAYOUT=us
[umu.__main__:78] DEBUG: _JAVA_AWT_WM_NONREPARENTING=1
[umu.__main__:78] DEBUG: MANAGERPID=1031
[umu.__main__:78] DEBUG: MANAGERPIDFDID=1032
[umu.__main__:78] DEBUG: INVOCATION_ID=b2bc5551da054bf9986868bd7e6d27e5
[umu.__main__:78] DEBUG: JOURNAL_STREAM=9:18527
[umu.__main__:78] DEBUG: SYSTEMD_EXEC_PID=1204
[umu.__main__:78] DEBUG: MEMORY_PRESSURE_WATCH=/sys/fs/cgroup/user.slice/user-1000.slice/user@1000.service/session.slice/plasma-plasmashell.service/memory.pressure
[umu.__main__:78] DEBUG: MEMORY_PRESSURE_WRITE=c29tZSAyMDAwMDAgMjAwMDAwMAA=
[umu.__main__:78] DEBUG: XDG_ACTIVATION_TOKEN=kwin-1
[umu.__main__:78] DEBUG: WEBKIT_DISABLE_DMABUF_RENDERER=1
[umu.__main__:78] DEBUG: PROTOCOL_BUFFERS_PYTHON_IMPLEMENTATION=python
[umu.__main__:78] DEBUG: __GL_SHADER_DISK_CACHE=1
[umu.__main__:78] DEBUG: __GL_SHADER_DISK_CACHE_PATH=/home/john/Games/max-payne
[umu.__main__:78] DEBUG: LD_LIBRARY_PATH=/usr/lib:/usr/lib32:/usr/lib/libfakeroot:/usr/lib64:/home/john/.local/share/lutris/runtime/Ubuntu-18.04-i686:/home/john/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/john/.local/share/lutris/runtime/steam/i386/lib:/home/john/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/john/.local/share/lutris/runtime/steam/i386/usr/lib:/home/john/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/home/john/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/john/.local/share/lutris/runtime/steam/amd64/lib:/home/john/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/john/.local/share/lutris/runtime/steam/amd64/usr/lib
[umu.__main__:78] DEBUG: WINEDEBUG=-all
[umu.__main__:78] DEBUG: DXVK_LOG_LEVEL=error
[umu.__main__:78] DEBUG: UMU_LOG=1
[umu.__main__:78] DEBUG: WINEARCH=win64
[umu.__main__:78] DEBUG: PROTONPATH=GE-Proton
[umu.__main__:78] DEBUG: WINE=/home/john/.local/share/lutris/runtime/umu/umu-run
[umu.__main__:78] DEBUG: WINEPREFIX=/home/john/Games/max-payne
[umu.__main__:78] DEBUG: WINEESYNC=1
[umu.__main__:78] DEBUG: WINEFSYNC=1
[umu.__main__:78] DEBUG: WINE_FULLSCREEN_FSR=1
[umu.__main__:78] DEBUG: DXVK_NVAPIHACK=0
[umu.__main__:78] DEBUG: DXVK_ENABLE_NVAPI=1
[umu.__main__:78] DEBUG: PROTON_BATTLEYE_RUNTIME=/home/john/.local/share/lutris/runtime/battleye_runtime
[umu.__main__:78] DEBUG: PROTON_EAC_RUNTIME=/home/john/.local/share/lutris/runtime/eac_runtime
[umu.__main__:78] DEBUG: PROTON_DXVK_D3D8=1
[umu.__main__:78] DEBUG: WINEDLLOVERRIDES=d3d8=n,b;d3dcompiler_33,d3dcompiler_34,d3dcompiler_35,d3dcompiler_36,d3dcompiler_37,d3dcompiler_38,d3dcompiler_39,d3dcompiler_40,d3dcompiler_41,d3dcompiler_42,d3dcompiler_43,d3dcompiler_46,d3dcompiler_47,d3dx10,d3dx10_33,d3dx10_34,d3dx10_35,d3dx10_36,d3dx10_37,d3dx10_38,d3dx10_39,d3dx10_40,d3dx10_41,d3dx10_42,d3dx10_43,d3dx11_42,d3dx11_43,d3dx9_24,d3dx9_25,d3dx9_26,d3dx9_27,d3dx9_28,d3dx9_29,d3dx9_30,d3dx9_31,d3dx9_32,d3dx9_33,d3dx9_34,d3dx9_35,d3dx9_36,d3dx9_37,d3dx9_38,d3dx9_39,d3dx9_40,d3dx9_41,d3dx9_42,d3dx9_43=n;winemenubuilder=
[umu.__main__:78] DEBUG: WINE_LARGE_ADDRESS_AWARE=1
[umu.__main__:78] DEBUG: GAME_NAME=Max Payne
[umu.__main__:78] DEBUG: GAME_DIRECTORY=/home/john/Games/max-payne
[umu.__main__:78] DEBUG: GAMEID=umu-default
[umu.__main__:78] DEBUG: PROTON_VERB=waitforexitandrun
[umu.__main__:78] DEBUG: LUTRIS_GAME_UUID=9eece6dd-0e08-4e7c-b630-6688f42c474d
[umu.umu_run:776] INFO: umu-launcher version 1.3.0 (3.14.3 (main, Feb 18 2026, 14:35:05) [GCC 15.2.1 20260209])
[umu.umu_run:782] DEBUG: Connecting to '1.1.1.1'...
[umu.umu_run:689] DEBUG: PROTONPATH is codename, defaulting to 'steamrt3'
[umu.umu_runtime:236] DEBUG: Local: /home/john/.local/share/umu/steamrt3
[umu.umu_proton:77] DEBUG: Sending request to 'api.github.com'...
[umu.umu_runtime:278] DEBUG: Existing install detected
[umu.umu_runtime:279] DEBUG: Using container runtime 'steamrt3' aka 'sniper'
[umu.umu_runtime:280] DEBUG: Checking updates for 'steamrt3'...
[umu.umu_runtime:324] DEBUG: Sending request to 'repo.steampowered.com/steamrt3/images/latest-public-beta/VERSION.txt?version=fJFfAjj9tBTZIdQDv2K-rQ' for 'VERSION.txt'...
[umu.umu_runtime:415] DEBUG: Acquiring file lock '/home/john/.local/share/umu/umu.lock'...
[umu.umu_runtime:417] DEBUG: Acquired file lock '/home/john/.local/share/umu/umu.lock'
[umu.umu_runtime:422] DEBUG: Released file lock '/home/john/.local/share/umu/umu.lock'
[umu.umu_runtime:337] INFO: steamrt3 is up to date
[umu.umu_proton:515] DEBUG: PROTONPATH not *-Latest, skipping
[umu.umu_proton:398] INFO: GE-Proton is up to date
[umu.umu_run:883] DEBUG: WINEPREFIX=/home/john/Games/max-payne
[umu.umu_run:883] DEBUG: GAMEID=umu-default
[umu.umu_run:883] DEBUG: PROTON_CRASH_REPORT_DIR=/tmp/umu_crashreports
[umu.umu_run:883] DEBUG: PROTONPATH=/home/john/.local/share/Steam/compatibilitytools.d/GE-Proton10-32
[umu.umu_run:883] DEBUG: STEAM_COMPAT_APP_ID=default
[umu.umu_run:883] DEBUG: STEAM_COMPAT_TOOL_PATHS=/home/john/.local/share/Steam/compatibilitytools.d/GE-Proton10-32:/home/john/.local/share/umu/steamrt3
[umu.umu_run:883] DEBUG: STEAM_COMPAT_LIBRARY_PATHS=/home
[umu.umu_run:883] DEBUG: STEAM_COMPAT_MOUNTS=/home/john/.local/share/Steam/compatibilitytools.d/GE-Proton10-32:/home/john/.local/share/umu/steamrt3
[umu.umu_run:883] DEBUG: STEAM_COMPAT_INSTALL_PATH=/home/john/Games/max-payne/drive_c/Program Files (x86)/Max Payne
[umu.umu_run:883] DEBUG: STEAM_COMPAT_CLIENT_INSTALL_PATH=
[umu.umu_run:883] DEBUG: STEAM_COMPAT_DATA_PATH=/home/john/Games/max-payne
[umu.umu_run:883] DEBUG: STEAM_COMPAT_SHADER_PATH=/home/john/Games/max-payne/shadercache
[umu.umu_run:883] DEBUG: FONTCONFIG_PATH=
[umu.umu_run:883] DEBUG: EXE=/home/john/Games/max-payne/drive_c/Program Files (x86)/Max Payne/MaxPayne.exe
[umu.umu_run:883] DEBUG: SteamAppId=default
[umu.umu_run:883] DEBUG: SteamGameId=default
[umu.umu_run:883] DEBUG: STEAM_RUNTIME_LIBRARY_PATH=/home/john/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/usr/lib:/home/john/.local/share/lutris/runtime/steam/i386/usr/lib:/usr/lib64:/home/john/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/john/.local/share/lutris/runtime/Ubuntu-18.04-i686:/home/john/.local/share/lutris/runtime/steam/i386/lib:/home/john/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/usr/lib/libfakeroot:/home/john/.local/share/lutris/runtime/steam/amd64/lib:/home/john/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/home/john/Games/max-payne/drive_c/Program Files (x86)/Max Payne:/usr/lib32:/home/john/.local/share/lutris/runtime/steam/amd64/usr/lib:/home/john/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu
[umu.umu_run:883] DEBUG: STORE=
[umu.umu_run:883] DEBUG: PROTON_VERB=waitforexitandrun
[umu.umu_run:883] DEBUG: UMU_ID=umu-default
[umu.umu_run:883] DEBUG: UMU_ZENITY=
[umu.umu_run:883] DEBUG: UMU_NO_RUNTIME=
[umu.umu_run:883] DEBUG: UMU_RUNTIME_UPDATE=
[umu.umu_run:883] DEBUG: UMU_NO_PROTON=
[umu.umu_run:883] DEBUG: RUNTIMEPATH=/home/john/.local/share/umu/steamrt3
[umu.umu_run:883] DEBUG: UMU_STEAM_GAME_ID=
[umu.umu_run:883] DEBUG: UMU_INVOCATION_ID=4c45ddadf7663c42a24d80f36e312756
[umu.umu_run:907] DEBUG: (PosixPath('/home/john/.local/share/umu/steamrt3/umu'), '--verb', 'waitforexitandrun', '--', PosixPath('/home/john/.local/share/umu/steamrt3/umu-shim'), PosixPath('/home/john/.local/share/Steam/compatibilitytools.d/GE-Proton10-32/proton'), 'waitforexitandrun', '/home/john/Games/max-payne/drive_c/Program Files (x86)/Max Payne/MaxPayne.exe')
[umu.umu_run:663] DEBUG: prctl exited with status: 0
ProtonFixes[3269] INFO: Running protonfixes on "GE-Proton10-32", build at 2026-02-16 15:28:04+00:00.
ProtonFixes[3269] INFO: Running checks
ProtonFixes[3269] INFO: All checks successful
ProtonFixes[3269] WARN: Game title not found in CSV
ProtonFixes[3269] INFO: Non-steam game UNKNOWN (umu-default)
ProtonFixes[3269] INFO: No store specified, using UMU database
ProtonFixes[3269] INFO: Using global defaults for UNKNOWN (umu-default)
ProtonFixes[3269] INFO: Non-steam game UNKNOWN (umu-default)
ProtonFixes[3269] INFO: No store specified, using UMU database
ProtonFixes[3269] INFO: No global protonfix found for UNKNOWN (umu-default)
Proton: /home/john/Games/max-payne/drive_c/Program Files (x86)/Max Payne/MaxPayne.exe
Proton: Executable a unix path, launching with /unix option.
wineserver: NTSync up and running!
err: DxvkInstance::createInstance: Failed to create Vulkan instance
err: Failed to initialize DXVK.
System.PlatformNotSupportedException: Video driver not supported
at Xalia.Sdl.WindowingSystem.Create () [0x0003e] in <f5846fdd7bd24a8b897e22093bdd4005>:0
at Xalia.Sdl.WindowingSystem.get_Instance () [0x00007] in <f5846fdd7bd24a8b897e22093bdd4005>:0
at Xalia.Ui.UiMain..ctor () [0x00027] in <f5846fdd7bd24a8b897e22093bdd4005>:0
at Xalia.MainClass.Init (Xalia.Gudl.GudlStatement[] config) [0x0001b] in <f5846fdd7bd24a8b897e22093bdd4005>:0
err: DxvkInstance::createInstance: Failed to create Vulkan instance
[umu.umu_run:667] DEBUG: Child 3190 exited with wait status: 0
Monitored process exited.
Initial process has exited (return code: 0)
All processes have quit
Exit with return code 0
So I try to install vulkan with sudo pacman -S vulkan-tools
warning: vulkan-tools-1.4.341.0-2.1 is up to date -- reinstalling
resolving dependencies...
looking for conflicting packages...
Package (1) Old Version New Version Net Change
cachyos-extra-v3/vulkan-tools 1.4.341.0-2.1 1.4.341.0-2.1 0.00 MiB
Total Installed Size: 1.92 MiB
Net Upgrade Size: 0.00 MiB
:: Proceed with installation? [Y/n]
I am a nooby so any more guidance would be appreciated it!
submitted by /u/Scorpion2000x777[link] [comments]
Bad Lag and FPS Drops in Resident Evil Requiem on NVIDIA RTX 2080 SUPER
I'm on Arch Linux and I recently updated my system.
CPU: Intel i5-9600K (6) @ 4.600GHz
GPU: NVIDIA GeForce RTX 2080 SUPER
16 GB RAM.
By no means the most up to date system, but I've been playing since launch and the was very well optimized, no FPS drops.
Since the latest update, I'm getting constant stuttering and FPS drops, to the point where the game is almost unplayable.
I was playing on proton 10, but I've tried on proton experimental and hotfix, but nothing seems to fix the constant FPS problems.
I'm almost certain the problem was the latest patch that was released, but I'm not sure how to resolve the horrible, constant FPS problems.
Has anyone had the same problem and if so how did you resolve it? Thank you!
submitted by /u/iMode12[link] [comments]
My journey to Linux/Bazzite isn't a breeze but frustrating
How come my PS4 controller does not work on all my Steam games ?
I moved to Linux roughly one year ago, and after trying some of the games I played while on Windows with this controller, I'm wondering if that was something normal.
On some games I tried (Spiritfarer being the last, I've also tried Shadow of War recently), the controller works perfectly.
On some others (GTA V, Just Cause IV) it's not recognized, but I can play with the Steam Controller.
Is there something I can do to make the PS4 controller work on all games ? I'm currently on ZorinOS 18.
submitted by /u/Orange_Lux[link] [comments]
Does G-Sync work, even with multiple screens plugged in?
This is what held me back from switching to Ubuntu a few years ago. Has it changed since then?
I only need G-Sync to work on one screen for the record, but apparently G-Sync wouldn't work at all if you had multiple screens active.
submitted by /u/-Yaldabaoth-[link] [comments]
Adaptive Sync screen flashing at 165Hz when taking screenshot
Hi,
I’m trying to figure out what the correct Adaptive Sync setting should be on Linux.
When I set Adaptive Sync to “Automatic”, I get a weird issue:
- If my monitor is set to 165Hz (max refresh rate) and I take a screenshot, the screen flashes briefly.
- If I lower the refresh rate to 100Hz, the flashing does not happen.
System info:
- GPU: RTX 4090
- Driver: NVIDIA 595.45.04
- Distro: CachyOS
- DE: KDE Plasma (Wayland)
- Monitor: 165Hz HDR monitor
Questions:
- Should Adaptive Sync be set to Automatic, Always, or Never on Linux?
- Is this a Wayland + NVIDIA issue at high refresh rates?
- Has anyone seen screen flashing triggered by screenshots before?
Thanks!
submitted by /u/PieOMy669[link] [comments]
