Other News about gaming on Linux
Steam Shader Compiling CS2
So i tried to play cs2 with my laptop today, at this point i‘m waiting 3 Hours until cs2 has finished compiling Vulkan Shaders. I‘m using all of my 12 Threads to compile the Shaders so this is not the Issue. Any way to save the Shaders after reboot or any way to speed this up ?
PS: on my PC it only takes a minute
submitted by /u/xTh3Grashalm[link] [comments]
My indie game releases on Linux today!
I just released a roguelike I've been working on that's inspired by "Risk of Rain 2" and "Motherload." I started development on Windows 10, but I switched to Linux Mint near the end because of Microsoft's BS. Linux has been so good to me that I decided to go through the (relatively little) trouble of releasing on Linux too! I'm really excited to release my first Linux game, and if you wanna check it out, here's a link to the Steam page: https://store.steampowered.com/app/3252310/Comet_Rogue/
submitted by /u/AntiqueGearGames[link] [comments]
Its finally here with native Linux support. https://store.steampowered.com/app/1226670/Rosewater/
Daily shader pre-cache update
Why do game like dota, tf2, and l4d2 need a shader pre-cache update basically everyday
I use whatever tool steam recommends (mostly steam linux runtime) and I also tried stable proton versions but some games don't launch or run poorly with these version and only run well with steam linux runtime or experimental/hotfix and I use limited internet so updates that big the frequently won't work
could it be that they get deleted after every reboot or something and if so could someone tell me where are they stored so that I could try that option or what else do you think is the issue
I am using EndeavourOS with an i5 11400H cpu and the integrated graphics
submitted by /u/one_day_bros[link] [comments]
It just works
I never liked Windows 11, so I finally switched to Linux on my GamingPC. All the games I play run perfectly out of the Box (Steam). No problems detected yet. Here's my desktop: clean and minimalistic. Goodby Redmond!
submitted by /u/Medical_Divide_7191[link] [comments]
Monster Train 2 is Steam Deck Verified ahead of release
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Read the full article on GamingOnLinux.
Rogue Kingdoms blends tower defense with Vampire Survivors action and will have full Steam Deck support
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Read the full article on GamingOnLinux.
Critter Cove gets a major performance update - should work better on Steam Deck
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Read the full article on GamingOnLinux.
running two instances of Steam simultaneously with different accounts to run an online game twice?
I want to run an online game twice through Steam Proton on Linux with different Steam accounts simultaneously. Each Steam account has a copy of the game, and operating up to two clients of the game on one computer is allowed by their ToS.
I am looking for a solution that isn't taking up a lot of additional disk space, like setting up a virtual machine and installing Steam and the game a second time there. There should be no interruptions with the internet connection and switching between the game windows should be quick and easy.
With a standalone game client, I could probably just launch the game twice and use different logins to achieve this, but this isn't an option with Steam.
Is sandboxing Steam with something like apparmor, firejail, bubblewrap, or flatpak, a solution for this?
Is it maybe even possible for Steam, installed on a VM, to launch the game that is installed outside of the VM? Though I have no idea how well it would run and how it works with nvidia drivers.
Are there other solutions?
submitted by /u/ty56op90[link] [comments]
ProtonUp-Qt v2.12 brings a new Steam Deck theme and support for Proton-CachyOS
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Read the full article on GamingOnLinux.
Hi guys please dose anyone know how to fix this i want to go full screen ?, its game cube emulated on lutris. Thanks!
Empyrion Galactic Survival defaults to a small monitor resolution.
Changing options to full size display 1920 x 1080 causes very significant keyboard and mouse latency, making the game unplayable.
Second image shows the default screen size where there are no input lag issues, but I would prefer to use the full screen like any other game.
submitted by /u/OldCanary[link] [comments]
Moving Proton-using game locations in a transparent manner using symlinks?
I had issues recently trying to get Armored Core 6 to work because of EAC and found out it only seems to work properly when it's on my main drive, as opposed to my larger secondary one. It works now, but this causes a problem because I do actually need the space it's taking on the main drive.
I've been looking into ways I could secretly move my game folder to the other drive without affecting Steam using symlinks. I've tried moving the whole folder, but then the game had the same issue, so I assume it has an issue with the .exe being ran from another location. Then I tried moving only the largest files, anything larger than the .exe itself, and excluding that binary; but then it just didn't launch.
Putting aside the specifics of my issue because I don't think I'd get much attention here, has anyone experimented with stuff like this in general? I'm not sure what kind of things I should be aware of regarding how Wine/Proton and Steam interact with symlinking in general.
submitted by /u/MemeTroubadour[link] [comments]
Gnome 48 HDR is not working properly?
Hi,
I have a question regarding HDR on Arch with Wayland and GNOME. I am using the new GNOME Shell, specifically GNOME 48, which supports HDR. When I enable HDR, it seems to work, but when I open an HDR-supported game through Steam, the game does not recognize that HDR is enabled. Am I doing something wrong, or what could be the issue? I am using amd cpu and vga. Same games on the same pc are working with hdr on windows.
submitted by /u/pikym56321[link] [comments]
Cursor doesn't lock to the center of the screen in Minecraft
System Info:
Bazzite 41
KDE Plasma 6.3.1 (Wayland)
RTX 3070
Driver Version: 570.86.16
Basically the issue is whenever I'm playing Minecraft my cursor moves out of the window when I turn around, and every time I open a GUI my cursor is in a random spot. Was previously using Pop OS (Gnome, X11) and didn't have this issue. Does anyone know a fix for this?
submitted by /u/LuminanceGayming[link] [comments]
Nvtop Release 3.2.0
KDE Plasma 6.3.4 fixes 'the most common Plasma crash', now down to zero very high priority bugs
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Read the full article on GamingOnLinux.
Zenless Zone Zero does not launch with GE-Proton
Hey there.
Recently I wanted to actually run Zenless Zone Zero on my openSUSE Tumbleweed machine (using GE-Proton from the terminal, but Lutris outputted the same error), however the game instance likes to crash frequently (as per 1.6).
wineserver: using server-side synchronization. 002c:err:virtual:map_image_into_view failed to set 60000020 protection on L"\\??\\C:\\windows\\system32\\ntdll.dll" section .text, noexec filesystem? 002c:err:virtual:virtual_setup_exception stack overflow 1088 bytes addr 0x6ffffff4f30c stack 0x20bc0 (0x20000-0x21000-0x220000) 0024:err:virtual:map_image_into_view failed to set 60000020 protection on L"\\??\\C:\\windows\\system32\\ntdll.dll" section .text, noexec filesystem? 0024:err:virtual:virtual_setup_exception stack overflow 512 bytes addr 0x7bf4ca78 stack 0x430e00 (0x430000-0x431000-0x630000)I've also checked that my /home directory doesn't belong in noexec, so it is usually clear to run. Ironically, HoYoPlay, the launcher, runs perfectly fine and installed the game as it should be.
Just as a side note that either Heroic or Lutris spitted the same error, so it will not work for the time being.
If you really need the machine specs, I'll attach it down below.
OS: openSUSE Tumbleweed x86_64 Host: 20L6S24N00 ThinkPad T480 Kernel: 6.13.7-1-default Resolution: 1920x1080 DE: GNOME 48.0 (wayland) WM: Mutter CPU: Intel i5-8350U (8) @ 3.6GHz GPU: Intel 20L5) Memory: 8GB BIOS: LENOVO 1.24 (04/19/2019)EDIT: running with a normal wineprefix I use also doesn't work. I get the same error + a stack overflow error.
zean@zean-ThinkPad-T480-suse:~> WINEPREFIX=/home/zean/.wine ~/GE-Proton9-26/files/bin/wine ~/.wine/drive_c/Program\ Files/HoYoPlay/games/ZenlessZoneZero\ Game/ZenlessZoneZero.exe wineserver: using server-side synchronization. 002c:err:virtual:map_image_into_view failed to set 60000020 protection on L"\\??\\C:\\windows\\system32\\ntdll.dll" section .text, noexec filesystem? 002c:err:virtual:virtual_setup_exception stack overflow 1088 bytes addr 0x6ffffff4f30c stack 0x20bc0 (0x20000-0x21000-0x220000) 0024:err:virtual:map_image_into_view failed to set 60000020 protection on L"\\??\\C:\\windows\\system32\\ntdll.dll" section .text, noexec filesystem? 0024:err:virtual:virtual_setup_exception stack overflow 512 bytes addr 0x7bf4ca78 stack 0x430e00 (0x430000-0x431000-0x630000) submitted by /u/zeankundev[link] [comments]