Sammlung von Newsfeeds

Helldivers 2 runs pretty poor on Arch linux.

Reddit Linux_Gaming - 06. Juli 2025 - 04:24

Not sure if its my hardware or if I'm missing some packages, back on windows I have a somewhat stable 50-ish fps but Helldivers just struggles to go above 30 fps and runs pretty poor on linux. I have dual amd cpu and graphics card and have installed vulkan-radeon with --use-d3d11 in steam startup options with proton experimental. Can anyone else share their setup or provide any tips? Sharing system specs below too:

-` .o+` ------- `ooo/ OS: Arch Linux x86_64 `+oooo: Host: Alpha 15 B5EEK (REV:1.0) `+oooooo: Kernel: Linux 6.15.4-arch2-1 -+oooooo+: Uptime: 1 hour, 8 mins `/:-:++oooo+: Packages: 873 (pacman), 6 (flatpak) `/++++/+++++++: Shell: bash 5.2.37 `/++++++++++++++: Display (AUO80ED): 1920x1080 @ 144 Hz in 16" [Built-in] `/+++ooooooooooooo/` DE: KDE Plasma 6.4.2 ./ooosssso++osssssso+` WM: KWin (Wayland) .oossssso-````/ossssss+` WM Theme: Breeze -osssssso. :ssssssso. Theme: Breeze (Dark) [Qt], Breeze-Dark [GTK2], Breeze [GTK3] :osssssss/ osssso+++. Icons: breeze-dark [Qt], breeze-dark [GTK2/3/4] /ossssssss/ +ssssooo/- Font: Noto Sans (10pt) [Qt], Noto Sans (10pt) [GTK2/3/4] `/ossssso+/:- -:/+osssso+- Cursor: breeze (24px) `+sso+:-` `.-/+oso: Terminal: konsole 25.4.3 `++:. `-/+/ CPU: AMD Ryzen 7 5800H (16) @ 4.46 GHz .` `/ GPU 1: AMD Radeon RX 6600M [Discrete] GPU 2: AMD Radeon Vega Series / Radeon Vega Mobile Series [Integrate] Memory: 5.99 GiB / 30.73 GiB (19%) Swap: 0 B / 8.00 GiB (0%) Disk (/): 252.23 GiB / 1.78 TiB (14%) - ext4 Battery (MS-158L): 92% [AC Connected] Locale: en_GB.UTF-8 submitted by /u/GreatSworde
[link] [comments]

I know it's not a game.

Reddit Linux_Gaming - 06. Juli 2025 - 03:01

I have the games I play working. What I'm missing in Linux is the functions for correcting the design of 3D parts. There comes a message telling me to use Windows.

I use the orca slicer. The other slicers don't complain about anything.

submitted by /u/mukatiago2
[link] [comments]

lutris exit error 13568

Reddit Linux_Gaming - 06. Juli 2025 - 02:53

i reinstalled my system (arch) qnd lutris came with this error, idk what cause it. i also tried downgrading wine to the version i had, didn't solved either. there's a solution for it?

note: it's not the flatpak one, it's pacman

https://preview.redd.it/y8o68250j5bf1.png?width=740&format=png&auto=webp&s=242472c4057bb03b905e0dede44682fd218dd55d

submitted by /u/Dopanimekun
[link] [comments]

Can’t get battlefront 2 (2017) to start on Linux mint

Reddit Linux_Gaming - 06. Juli 2025 - 02:49

Recently bought battlefront 2 on steam and tried to play it, but the ea app either doesn’t start or doesn’t load properly.

When I use proton 7, the ea app loads up without any ui elements, just a blue box.

When I use other proton versions, steam is able to launch the game, but the game doesn’t start.

I have tried to download the ea app with lutris, but that doesn’t seem to work either as I can’t start the game through the app.

I have uninstalled and reinstalled the game and it still doesn’t work.

Has anyone run into similar problems with this game?

Any help would be appreciated.

submitted by /u/hittlerspacito69
[link] [comments]

Looking to make the switch!

Reddit Linux_Gaming - 06. Juli 2025 - 02:37

Tech literate, but would rather not have to configure every little thing as IT is my major. My main use case is gaming but I'm not looking for a "gaming only" distro like Bazzite as this is my main PC. I've used Mint on my laptop for a while and enjoyed it, but have seen conflicting opinions on everything to the point that I have no idea what is good or not. Any reccomendations or general advice is greatly appreciated. :D

submitted by /u/heyitskirbo
[link] [comments]

I can't play games because Steam won't let me not use proton.

Reddit Linux_Gaming - 06. Juli 2025 - 02:05

My GPU (HD4850) doesnt support Vulkan but it does support OpenGL. American Truck Simulator has a OpenGL Version, but I can't seem to select it because it keeps opening through proton. I had the option for OpenGL on windows, but on linux it doesn't let me use OpenGl by the looks of it. I also cant sort by games with native linux support because its making all games show up as "games that can run on linux". Do they just assume my card can use proton?

submitted by /u/MeltedLawnFlamingo
[link] [comments]

Diablo 4 random crashes / black screens

Reddit Linux_Gaming - 06. Juli 2025 - 01:40

Hello,

I got the expansion pack for Diablo 4 on steam this summer sale and have been playing the season for a bit.

Sometimes, I cannot exactly pin point it, the game either completely freezes or goes into a black screen (which is sometimes recoverable). I did play D4 before the addon and it was completely fine - same setup (hardware), but of course different kernel, or drivers..

I am using X11, on the latest 6.16 linux kernel, with a nvidia 3080 using the latest drivers, on an arch based OS (EndeavourOS).

Anyone else has this issue and know what could fix it?

I read on the internet that its something to do with latest DLSS, but I have been trying it without, and with, and even with FSR2 - changing that option didnt seem to change anything.

Thanks!

submitted by /u/Special-Attitude-523
[link] [comments]

Suggestions for Steam Sale games that run natively on Linux and are high in replay value?

Reddit Linux_Gaming - 06. Juli 2025 - 01:26

Looking for inexpensive gems that are in the summer sale and are high in reply value. Anything released in the last 15 years is fine because I don't keep up with games so I probably missed it. Needs to run natively on Linux via the Steam app.

I'm not really a fan of "management" sims or games like that. Games with lots of story or RPG elements are fine though I'm looking more for platform/action/racing/etc type games than full-blown RPG.

submitted by /u/lectric_7166
[link] [comments]

ALVR on linux, horrible performance

Reddit Linux_Gaming - 06. Juli 2025 - 00:25

beat saber ran fine on my laptop when i was using windows, but after switching to linux, its horrid. is this just a skill issue, or is there something im missing?

specs if it matters:
quest 2, RTX 3050, Ryzen 5 6600H, 8gb of ram (yes i know its low, but it ran VR fine on windows)

https://preview.redd.it/nmazvzt0t4bf1.png?width=251&format=png&auto=webp&s=94322cdf2742daa511db517cf9c253d955886575

submitted by /u/DefinitelyChriss
[link] [comments]

File picker opens when launching any game

Reddit Linux_Gaming - 05. Juli 2025 - 23:30

This has started happening recently, and so far I have no clue as to why.

I'm running Arch Linux (fully updated) with an AMD 7900X and Radeon 7900XT, using the latest version of Heroic launcher (2.17.2 non-flatpak) and GE-Proton 10.8.

Every time I try to run a game, or run any executable via wine, before it runs, I get a file picker window that opens up. No matter what I pick, or even if I just close it out, the game will continue to load up normally afterward. This has been happening for a few weeks now, so I'm not sure exactly when it started. I'm just getting tired of it is all.

Has anyone seen this before, and hopefully know how to get rid of it.?

https://preview.redd.it/tbla2riqi4bf1.png?width=762&format=png&auto=webp&s=24db39f2c9c24d1612c18ad1925a7b188e156f74

submitted by /u/azharahs76
[link] [comments]

Death Stranding Director's Cut - Inconsistent GPU usage

Reddit Linux_Gaming - 05. Juli 2025 - 22:42

Specs:

OS: Arch Linux

KERNEL: 6.15.4-arch2-1

CPU: AMD Ryzen 7 5800X 8-Core

GPU: AMD Radeon RX 7600 XT (radeonsi, navi33, LLVM 20.1.6, DRM 3.63, 6.15.4-arch2-1)

GPU DRIVER: 4.6 Mesa 25.1.5-arch1.1 (vulkan-radeon driver, NOT amdvlk)

RAM: 16 GB DDR4

Long story short. I installed the game on my main drive, a Corsair M.2 NVME SSD. I can boot up and get in game. At 1440p and mostly high settings, the game runs at a solid ~100-115 FPS, so long as there are no holographic elements on screen that is.

The first image is an example of how the game should by all means run in most cases. You can see that I'm at 113FPS at 89% GPU usage. As soon as any holographic HUD/UI elements come onto screen, ie. when I zoom into the binocular view and target the waypoint, my GPU usage plummets and the FPS goes with it. This also stacks, meaning the more of these holographic HUD/UI elements are on screen, the worse my usage and FPS become. This is demonstrated by images #2 and 3. This includes waypoints, signs placed by players, tool tips/hints, mission info, etc.

Things I've tried:

Different proton versions. Several proton version all launch and get in game, all have the same GPU usage issue relating to the holographic UI elements.

I've tried with and without Feral gamemode enabled.

I've attempted to limit the amount of CPU cores the game uses (I heard somewhere this game doesn't like more than 12 threads?). I tried taskset -c 0-3 and MangoHud still reported 16 threads in use. WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7 did seem to work (I also tried this with only 4 cores enabled as I wasn't sure if this command limited threads or physical cores), however the only difference I noticed in performance was that my baseline (the times where my GPU was actually being used) performance was worse with this setting.

I tried setting the argument PROTON_USE_WINED3D=1 but this resulted in a failure to launch, and an error message (last picture) complaining that my GPU doesn't support DX12 (worth noting that the GPU shown in this error message, an ATI Radeon 5600, is not my actual GPU, an RX 7600XT, which does in fact support DX12). I have not found a way to get the game to launch in DX11 besides using modified DLLs which I'd rather avoid.

I tried using winecfg via Protontricks to change Windows versions. I tried various versions which either failed to launch complaining about not being above a certain release of Windows 10, or simply resulted in no changes if the game did launch.

None of these attempts made any difference in performance excluding the CPU core limit making things worse. Beyond that, I really don't know what else to try. I've seen some other people mention poor GPU usage, but most of those posts seem to imply that it's consistent. My issue seems to be directly tied to the onscreen holographic HUD/UI elements, which are very common in this game and really can't be avoided. If anyone has any ideas, whether it be a surefire fix or a random spitball hail mary, I'd love to hear it. Thanks in advance.

submitted by /u/lecanucklehead
[link] [comments]

Issues with Save Files in Candy & Toys Store Simulator on Linux/Proton

Reddit Linux_Gaming - 05. Juli 2025 - 22:42

Issues with Save Files in Candy & Toys Store Simulator on Linux/Proton

Hi everyone,

I'm playing Candy & Toys Store Simulator via Steam on Linux mint (Lmde6) using Proton, and I've run into a strange issue:

  • The game does create save files, located here: ~/.steam/steam/steamapps/compatdata/3013700/pfx/drive_c/users/steamuser/AppData/LocalLow/OxDevelopers/Candy And Toys Store/OXGAMESSAVE/
  • The file (e.g. 'LollyLounge.ox') is visible and has correct permissions (-rw-r--r--), owned by my user.
  • BUT: the save does not appear in the in-game load menu, so I can't continue my progress.

What I've tried so far:

  • Checked and adjusted file permissions (chmod 644)
  • Disabled Steam Cloud
  • Switched Proton versions (including Proton Experimental)
  • Renamed the save file
  • Verified ownership with chown

Has anyone else experienced this issue and found a fix? Are there other Linux users playing this simulator who can share their setup or tips?

Thanks in advance!

submitted by /u/Sad_Astronomer_240
[link] [comments]

Profile for archlinux

Reddit Linux_Gaming - 05. Juli 2025 - 22:14

Could anyone tell me which profile would be most compatible with games? I'm installing archlinux

submitted by /u/Historical-Look-4242
[link] [comments]

Lossless Scaling

Reddit Linux_Gaming - 05. Juli 2025 - 21:24

found this on a discord https://github.com/PancakeTAS/lsfg-vk it’s a work in progress, the more feedback and reporting the better. Let’s get those bug reports and PR in. Here’s a video of someone using it for Eden emulator https://youtu.be/mo91x2undR0

submitted by /u/TsuriThugga
[link] [comments]

Shaders almost as large as the game itself, is this normal? (Darksiders Warmastered Edition)

Reddit Linux_Gaming - 05. Juli 2025 - 21:24

Other games I've played had nowhere near this large storage size of shaders

submitted by /u/memoriesofspirits
[link] [comments]

InstaTunnel – Share Your Localhost with a Single Command (Solving ngrok's biggest pain points) - with free custom subdomain and custom domain on $5/month plan

Reddit Linux_Gaming - 05. Juli 2025 - 21:15

Hey everyone 👋

I'm Memo, founder of InstaTunnel instatunnel.my After diving deep into r/webdev and developer forums, I kept seeing the same frustrations with ngrok over and over:

"Your account has exceeded 100% of its free ngrok bandwidth limit" - Sound familiar?

"The tunnel session has violated the rate-limit policy of 20 connections per minute" - Killing your development flow?

"$10/month just to avoid the 2-hour session timeout?" - And then another $14/month PER custom domain after the first one?

🔥 The Real Pain Points I'm Solving: 1. The Dreaded 2-Hour Timeout

If you don't sign up for an account on ngrok.com, whether free or paid, you will have tunnels that run with no time limit (aka "forever"). But anonymous sessions are limited to 2 hours. Even with a free account, constant reconnections interrupt your flow.

InstaTunnel: 24-hour sessions on FREE tier. Set it up in the morning, forget about it all day.

2. Multiple Tunnels Blocked

Need to run your frontend on 3000 and API on 8000? ngrok free limits you to 1 tunnel.

InstaTunnel: 3 simultaneous tunnels on free tier, 10 on Pro ($5/mo)

3. Custom Domain Pricing is Insane

ngrok gives you ONE custom domain on paid plans. When reserving a wildcard domain on the paid plans, subdomains are counted towards your usage. For example, if you reserve *.example.com, sub1.example.com and sub2.example.com are counted as two subdomains. You will be charged for each subdomain you use. At $14/month per additional domain!

InstaTunnel Pro: Custom domains included at just $5/month (vs ngrok's $10/mo)

4. No Custom Subdomains on Free

There are limits for users who don't have a ngrok account: tunnels can only stay open for a fixed period of time and consume a limited amount of bandwidth. And no custom subdomains at all.

InstaTunnel: Custom subdomains included even on FREE tier!

5. The Annoying Security Warning

I'm pretty new in Ngrok. I always got warning about abuse. It's just annoying, that I wanted to test measure of my site but the endpoint it's get into the browser warning. Having to add custom headers just to bypass warnings?

InstaTunnel: Clean URLs, no warnings, no headers needed.

💰 Real Pricing Comparison:

ngrok:

  • Free: 2-hour sessions, 1 tunnel, no custom subdomains
  • Pro ($10/mo): 1 custom domain, then $14/mo each additional

InstaTunnel:

  • Free: 24-hour sessions, 3 tunnels, custom subdomains included
  • Pro ($5/mo): Unlimited sessions, 10 tunnels, custom domains
  • Business ($15/mo): 25 tunnels, SSO, dedicated support
🛠️ Built by a Developer Who Gets It # Dead simple it # Custom subdomain (even on free!) it --name myapp # Password protection it --password secret123 # Auto-detects your port - no guessing! 🎯 Perfect for:
  • Long dev sessions without reconnection interruptions
  • Client demos with professional custom subdomains
  • Team collaboration with password-protected tunnels
  • Multi-service development (run frontend + API simultaneously)
  • Professional presentations without ngrok branding/warnings
🎁 SPECIAL REDDIT OFFER

15% OFF Pro Plan for the first 25 Redditors!

I'm offering an exclusive 15% discount on the Pro plan ($5/mo → $4.25/mo) for the first 25 people from this community who sign up.

DM me for your coupon code - first come, first served!

What You Get:

✅ 24-hour sessions (vs ngrok's 2 hours)
✅ Custom subdomains on FREE tier
✅ 3 simultaneous tunnels free (vs ngrok's 1)
✅ Auto port detection
✅ Password protection included
✅ Real-time analytics
✅ 50% cheaper than ngrok Pro

Try it free: instatunnel.my

Installation:

npm install -g instatunnel # or curl -sSL https://api.instatunnel.my/releases/install.sh | bash

Quick question for the community: What's your biggest tunneling frustration? The timeout? The limited tunnels? The pricing? Something else?

Building this based on real developer pain, so all feedback helps shape the roadmap! Currently working on webhook verification features based on user requests.

— Memo

P.S. If you've ever rage-quit ngrok at 2am because your tunnel expired during debugging... this one's for you. DM me for that 15% off coupon!

submitted by /u/JadeLuxe
[link] [comments]

Seiten