ScummVM 2.5.1 (Codename "Californium") veröffentlicht

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Das neue Jahr 2022 geht schon gut los mit der Veröffentlichung der Version 2.5.1 (Codename "Californium") von ScummVM.

Mit ScummVM lassen sich klassische Point-and-Click-Adventures (LucasArts, Sierra etc.) auf vielen Systemen wieder zum Leben erwecken.

Jan 2, 2022: New year with Californium(*)

Posted by sev, rootfather

Several months have passed since our monumental 2.5.0 release, and now the ScummVM Team is thrilled to announce the release of the bugfix release, 2.5.1 codenamed “Californium”*.

The most notable changes are: we added scalers in OpenGL mode (those AdvMame, HQ etc things), fixed several bugs in The Lost Files of Sherlock Holmes, made the sound for Sam & Max more accurate, improved graphics for some Macintosh SCUMM games, implemented more renderers for The Longest Journey, made many enhancements to Little Big Adventure and we fixed the dreaded bug on World of Xeen startup.

The comprehensive list of changes can be found here.

You may find the download at the usual place on our downloads page. Due to a slight delay regarding the release for macOS, the auto-updater will be released within the next couple of days – stay tuned!

Enjoy ScummVM in 2022!

* The average atomic mass of Californium (atomic number 98) is 251.

Die vollständigen Release-Notes: https://downloads.scummvm.org/frs/scummvm/2.5.1/ReleaseNotes.html