Machine Party has received update v1.5 on Steam, adding a new Arcade mode along with several bug fixes.
The new Arcade mode offers a quick session of 10 random simulations with random rounds, and with the intro and outro segments removed. The Godot Engine was also updated to version 4.5.2, fixing a number of graphical issues across different hardware configurations.
New changes
- Added the ‘Arcade’ mode: A quick session of 10 random simulations, random rounds, and with the intro and outro segments removed.
- When launching the game, players can choose between running the game normally or with Direct3D 12. We recommend running it normally, but if you run into graphical issues, you can try running it with the second launch option which will hopefully fix it.
- Updated the Godot Engine version to 4.5.2 - this fixes a number of graphical issues for different hardware configurations.
- Fixed issues with players getting stuck in geometry in some simulations, or even clipping out of the map in the case of ‘Tunnel Hazard’.
- Fixed the “flashbang” effect that happens if all players ready up as soon as possible after the intro segment in ‘Original’.
- Fixed an issue with character animation blend trees that caused uncanny visuals in some cases.
Players looking for other people to play with can also find a pinned Steam discussion post linking to an official “Looking for group” Discord server. The developers still don’t plan to add in-game public matchmaking, since the game was designed from the start for groups of friends.
The developers also announced that a couch co-op version of Machine Party is coming in the next few weeks.

Source: Steam