Featured image of post Warzone 2100: Version 4.7.0 released

Warzone 2100: Version 4.7.0 released

Warzone 2100, a 100% free and open-source 3D real-time strategy game, has been released in version 4.7.0.

2026-04-06: Version 4.7.0: * Campaign: * Change: Additional Remastered balance updates (commit:4b30f8c4637101eebfbea4d102c90cdb0ba0c461, #4888) * Fix: Typo in Reclamation level 4 pushing a unit to an imaginary unit spawn array (commit:77fa552348e5b122f5e5898e0d3407a50cd46629, #4888) * Translations: * Change: Translation updates (commit:8867da90aee0ccc464e299865cefb3b41dfa43f0, #4873) * Other: * Fix: pieblitfunc: Reset mTexture pointer after deleting (commit:a25c8688fe199df75a49f20738c6c5b12f3a4865, #4886) * Fix: Various compilation issues (too many commits, #4887) 2026-04-05: Version 4.7.0-beta2: * General: * Add: Reclamation soundtrack by @Lupus-Mechanicus (commit: c60373ef9ccc1b5661c850db7c14c3eabfa93f25, #4881) * Multiplayer: * Fix: Various netplay and netlobby improvements (too many commits, #4878) * Networking: * Fix: urlrequest: Improve handling of pending requests at shutdown (commit:4ba1b85f1f2d0cab8a69cc1aae5477c7f46cf6ae, #4879) * Other: * Fix: Flatpak: Migrate to new flat-manager-client (commit:e11955d4669d798c93f3e73bed4b812c4e0e6247, #4877) * Fix: CI: Update various dependencies (too many commits, #4880, #4882) 2026-04-04: Version 4.7.0-beta1: * General: * Add: Add Weapon Stats flag for configuring Captured Units Teleport (commit:11c1b24f02faecaf5b220305858d6f39819c6f3b, #4848) * Fix: Mouse cursor not respecting display scale on some OSes (commit:1dddb170ff17a2ea86ed45d7d5e89d80cc86382f, #4809) * Fix: Fix ‘disabled’ state of mouse key code (commit:bfa315073b2c773d3b90e899552658c20595a8d5, #4813) * Graphics: * Fix: Vulkan: Major improvements for synchronization & recreating swapchain, fixing graphical issues and behavior on some systems (too many commits, #4826) * Fix: Numerous model fixes, resolving many shadow issues, from @MaNGusT- (too many commits, #4827) * Fix: Remove built in shadows for most skyscrapers and make pipes float less, from @MaNGusT- (commit:7e5250aced97b0bba5741502ac0907e79a685db1, #4834) * Fix: Objects incorrectly darkened due to terrain darkness / satellite strike (commit:e12dce6490689d2e87f6a26a7d6dc7cac60b85ab, #4815) * Campaign: * Add: Update Remastered balance, additional spawns 2.0 (commit:b68249182fa07c46ebd5e4a3d8e6b1726fb301a7, #4818) * Add: “Pumpkin” v1.10 Campaign Balance Mod - thanks to @KJeff01 (commit:d5966bc2503c140c0e37bfc57de3c604c7b98843, #4853) * Add: Campaign balance descriptions help panel (commit:601d923cc7bd83d15875ac117dd650c29ac06086, #4865) * Fix: Classic campaign Howitzer tree path (commit:704d54f310678fd8b60465debebd60a1f0b403d5, #4818) * Fix: Various guide topic issues (commit:9c38a8c290b35af00281a7ca053bd523e795543b, #4818) * Fix: Missing Intel message issues (commit:82284ff54ac56022f422d8f18418dcacec9d4bee, #4818) * Multiplayer: * Add: New netlobby support, with IPv4 + IPv6, improved security & privacy, enhanced options, better performance & compatibility with difficult ISPs, and much more (too many commits, #4870) * Add: New unified lobby + join screen (too many commits, #4870) * Add: Expanded “Host Lobby Options” panel (too many commits, #4870) * Add: New –lobbyjoin and –lobbyspectate CLI options (too many commits, #4870) * Fix: Properly persist player mute option (commit:19a26f3fe6681659c0a2a03017a395c97e2db936, #4869) * Fix: Easily join multiplayer games by Lobby GameID (too many commits, #4870) * Networking: * Fix: poll_descriptor_set: Handle POLLNVAL in PollDescriptorSet::isSet() (commit:7e1e3063c46868fe1b278b192c04f30cd9b7aae1, #4840) * Scripting: * Add: Add “Reset Sun” button to the script debugger (commit:906b7194f746a30f96a806ba41867ee168e671f9, #4832) * Add: Add an emitSound() JS function (commit:7b42b87ec86d49a57fddb72d1fc5173d6b16668f, commit:51329f10fb254e27d4a0063a6f19d09e3546a78d, #4851) * AI: * Fix: Semperfi AI: Fully rearm VTOLs (commit:d1ba05370b5dd2fc46776d977f1be95a8ecbaddf, #4807) * Balance MP: * Fix: Add missing Particle Gun times to camTechEnabler.js (commit:e9a9d876375b8990656e0ccbb63db20bbb6113bd, #4811) * Other: * Change: steering: Introduce extensible steering behavior management system (commit:5fa77d392349e5c4b5a9d5ba9f2e3f5f0f0714ec, #4846) * Fix: Remove unused power property from sensor.json (commit:0c32a6cfa73d8ddb3db640bf46fcaa895f2a8ff1, #4833) * Fix: Reduce apsFeatureLists to a single list and rename to apsFeatureList (commit:a075294251d04f2439da994e4ab9f99692119a7f, #4861) * Fix: framework: Simplify some SFINAE checks for PagedEntityContainer and LoopBodyHandlerCallStrategy (commit:a99fdde5d2b622a59c0272aa34728801861ced08, #4862)

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