Warzone 2100: Version 4.6.0 veröffentlicht


Warzone 2100, ein 100% kostenloses und quelloffenes 3D-Echtzeitstrategiespiel, wurde in der Version 4.6.0 veröffentlicht.
2025-09-08: Version 4.6.0:
* General:
* Change: Bump repair spread area from 6 to 10 tiles (commit:027134f560965fec3ff37656c10f5d7e6190da5a, #4547)
* Remove: Experimental commander-based shield implementation, leave stubs for future shield experiments (commit:b9c9dfbf4ed230e04106c25dcde3dc7cb4b8c8b1, #4537)
* Fix: Various unloadTransporter issues and edge cases (too many commits, #4548)
* Campaign:
* Fix: Prevent campaign Gauss Cannon friendly splash damage (commit:c0ff325fd155e6f38f6c1dba044d9aabf7f87f26, #4543)
* Multiplayer:
* Fix: quickchat: Add reset & index swap handling (commit:f75c92f2250eebca74e2ad986f22b7cec080bb6f, #4540)
* Fix: teamstrategy: Update the player names once revealed (commit:d2bedbbb06b995a3a98a965bffdbbbbab4c5b138, #4542)
* Fix: Prevent MP penetrating weapons causing friendly fire (commit:355c5119053108b7c422de643100f5e6b176e57a, #4543)
* Networking:
* Fix: gns: Guard read/write accesses to activeClients_ with a mutex (commit:256788c35e9140fb9ce182aef103db6662c926e4, #4549)
* Scripting:
* Add: isFlying JS field to Droid objects (commit:f349292509f38c1e9c697f9f06777fc71800e8b4, #3830)
* Translations:
* Change: Translation updates (commit:802ce2fa34049ad05510cc34d2373f20ccef4fd3, #4536)
* Other:
* Update generated docs (commit:c471247a3b3c28c4ce5056e58ba5b1f89c68fce3, #4541)