AGK

AppGameKit Version 2018.08.30 released for Linux

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The new Version 2018.08.30 of AppGameKit (aka AGK2) adds some new commands and fixes bugs.

The Changelog for the current version:

AppGameKit Version 2018.08.30

Today we've released a new version of AppGameKit with a range of new commands and fixes. The full details of what's new in this version are listed here:

Clipboard
Added SetClipboardText and GetClipboardText commands on Windows, Mac, iOS, and Android

AppGameKit Version 2018.06.22 released for Linux

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The new Version 2018.06.22 of AppGameKit (aka AGK2) focuses this time primarly on bugfixing.

The Changelog for the current version:

AppGameKit Update! Version 2018.06.22 Released

This new version of AppGameKit brings all these new features and tweaks:

Translations

The IDE now supports Google translated texts for Simplified Chinese, Japanese and Russian languages.

AppGameKit Version 2017.12.12 for Linux released

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AGK free XMAS Graphics

The new Version 2017.12.12 of AppGameKit (aka AGK2) adds again a ton of new features and improvements.

Worth noting this time is the extension of the physics-simulation Box2D and access to Text-to-Speech-functions for mobile devices in the engine.

Also a free set with xmas-styled-graphics has been released.

The Changelog for this version:

AppGameKit Version 2017.09.25 released for Linux

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The new Version 2017.09.25 of AppGameKit (aka AGK2) adds again new features and improvements.

Worth noting is the addition of the support of JSON in the engine.

The Changelog of the current version:

AppGameKit 2017.09.25
Today we've added support for JSON files and the ability to load and save arrays to AppGameKit!

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