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        <title>VR on PlayingTux</title>
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        <lastBuildDate>Wed, 03 Jun 2026 15:04:41 +0200</lastBuildDate><atom:link href="https://playingtux.com/en/tags/vr/rss.xml" rel="self" type="application/rss+xml" /><item>
            <title>SteamVR: version 2.16 released</title>
            <link>https://playingtux.com/en/articles/2026/06/steamvr-216-released/</link>
            <pubDate>Wed, 03 Jun 2026 15:04:41 +0200</pubDate>
            <guid>https://playingtux.com/en/articles/2026/06/steamvr-216-released/</guid>
            <description>&lt;p&gt;&lt;strong&gt;SteamVR&lt;/strong&gt; &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/news/app/250820/view/702143710591191851&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 2.16&lt;/a&gt; is out with a batch of bug fixes and quality-of-life improvements, including several Linux-specific changes.&lt;/p&gt;&#xA;&lt;p&gt;Notable Linux fixes include a crash when a game crashes, texture leaks with the mirror window, and improved GPU synchronization using &lt;strong&gt;timeline semaphores&lt;/strong&gt;. &lt;strong&gt;VRLink&lt;/strong&gt; now picks the best GPU for VR and streaming on Linux, which is particularly useful for users of the &lt;strong&gt;NVIDIA open-source drivers&lt;/strong&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;&lt;strong&gt;SteamVR:&lt;/strong&gt;&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Fixed issue causing shimmering on the edges of the display on some headsets.&lt;/li&gt;&#xA;&lt;li&gt;Dashboard: Resolved some memory leaks on AMD hardware.&lt;/li&gt;&#xA;&lt;li&gt;Dashboard: Improved compatibility on some older (legacy) AMD hardware.&lt;/li&gt;&#xA;&lt;li&gt;Fixed an issue with older AMD cards or drivers that caused a memory leak.&lt;/li&gt;&#xA;&lt;li&gt;Streaming: Advanced settings UX now respects global toggle.&lt;/li&gt;&#xA;&lt;li&gt;Improved version compatibility handshake when streaming.&lt;/li&gt;&#xA;&lt;li&gt;Fixed HTC Vive users not being able to activate the laser mouse by clicking the HMD button after the dashboard is visible.&lt;/li&gt;&#xA;&lt;li&gt;Add protection from hangs in vrserver on exit.&lt;/li&gt;&#xA;&lt;li&gt;Speculative fix for Varjo headsets not having a display.&lt;/li&gt;&#xA;&lt;li&gt;Fix regression in Chaperone behavior that was impacting some 3rd party OpenVR plugins.&lt;/li&gt;&#xA;&lt;li&gt;Fixed an issue where SteamVR Home would drop frames on some systems.&lt;/li&gt;&#xA;&lt;li&gt;Fix a bug where the SteamVR dashboard would not start, particularly when using hardware that creates many devices at startup.&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;p&gt;&lt;strong&gt;Linux:&lt;/strong&gt;&lt;/p&gt;</description>
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