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        <title>SaveManager on PlayingTux</title>
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        <description>Recent content in SaveManager on PlayingTux</description>
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        <lastBuildDate>Sat, 06 Jun 2026 16:43:08 +0200</lastBuildDate><atom:link href="https://playingtux.com/en/tags/savemanager/rss.xml" rel="self" type="application/rss+xml" /><item>
            <title>SaveManager: v1.7.1 released</title>
            <link>https://playingtux.com/en/articles/2026/06/savemanager-v171-released/</link>
            <pubDate>Sat, 06 Jun 2026 16:43:08 +0200</pubDate>
            <guid>https://playingtux.com/en/articles/2026/06/savemanager-v171-released/</guid>
            <description>&lt;p&gt;&lt;strong&gt;SaveManager&lt;/strong&gt;, the &amp;ldquo;swiss army knife&amp;rdquo; of game save file management, has been released in version &lt;a class=&#34;link&#34; href=&#34;https://github.com/msh31/SaveManager/releases/tag/v1.7.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;v1.7.1&lt;/a&gt;. This update backports &lt;strong&gt;bug fixes&lt;/strong&gt; from the in-development 1.8.0 branch, including a critical &lt;strong&gt;SHA-256 hash verification&lt;/strong&gt; for backup restoration and a fix for &lt;strong&gt;zombie processes&lt;/strong&gt; on Linux.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;This release is mainly bug fixes ported back from the in development 1.8.0 version whilst I go through the code and refactor it to improve some pain points when it comes to adding new features&lt;/p&gt;</description>
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