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        <title>Indie on PlayingTux</title>
        <link>https://playingtux.com/en/tags/indie/</link>
        <description>Recent content in Indie on PlayingTux</description>
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        <language>en-US</language>
        <lastBuildDate>Fri, 22 May 2020 00:00:00 +0000</lastBuildDate><atom:link href="https://playingtux.com/en/tags/indie/rss.xml" rel="self" type="application/rss+xml" /><item>
            <title>Estranged Act 2: leaves Early Access</title>
            <link>https://playingtux.com/en/articles/2020/05/estranged-act-2-leaves-early-access/</link>
            <pubDate>Fri, 22 May 2020 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2020/05/estranged-act-2-leaves-early-access/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/estranged_act2_header.jpg&#34; alt=&#34;Featured image of post Estranged Act 2: leaves Early Access&#34; /&gt;&lt;p&gt;The &lt;strong&gt;second act of Estranged&lt;/strong&gt;, the sequel to the &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/app/261820/Estranged_Act_I/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;free first act&lt;/a&gt;, leaves the Early Access and is now available for Linux on &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/app/582890/Estranged_Act_II/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Estranged: Act II follows the story of a fisherman, stranded on a mysterious island during a violent storm.&#xA;The game is a standalone sequel to Estranged: Act I, which followed our hero&amp;rsquo;s adventure in a search for a way to get home.&#xA;Experience what the island has in store as you uncover the secretive Arque Corporation, burrowing ever deeper into their dangerous and haphazard operations.&#xA;Features:&#xA;First person adventure game with puzzle elements&#xA;Immersive narrative and unique characters&#xA;Environmental story telling with computers and audio logs&#xA;Familiar melee and shooter combat&#xA;This game was developed by one person in their spare time over 6 years, with help from a community of translators and testers.&lt;/p&gt;</description>
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            <title>The Gardens Between: now available for Linux on Steam</title>
            <link>https://playingtux.com/en/articles/2018/09/gardens-between-now-available-linux-steam/</link>
            <pubDate>Thu, 20 Sep 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/09/gardens-between-now-available-linux-steam/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/gardensbetweenheader.jpg&#34; alt=&#34;Featured image of post The Gardens Between: now available for Linux on Steam&#34; /&gt;&lt;p&gt;&lt;strong&gt;The Gardens Between&lt;/strong&gt;, a beautiful Puzzle-Adventure, in which &lt;strong&gt;time itself is manipulated&lt;/strong&gt;, is now available for Linux on &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/app/600990/The_Gardens_Between/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt;!&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;The Gardens Between is a single-player adventure-puzzle game about time, memory and friendship.&#xA;Best friends Arina and Frendt fall into a series of vibrant, dreamlike island gardens peppered with everyday objects from their childhood. Together they embark on an emotional journey that examines the significance of their friendship.&#xA;Manipulate time to solve puzzles and reach the apex of each isle. Follow the duo as they unpack and explore their precious moments spent together, lighting up constellations and illuminating threads of a bittersweet narrative.&#xA;Features&#xA;Manipulate time to solve ingenious puzzles&#xA;Vibrant, storybook-inspired art style&#xA;Dreamy tale of adventure, friendship and growing-up&#xA;More than twenty gorgeous and surreal gardens islands to explore&#xA;Accessible design; simple controls, no text, speech, time pressure or complex UI&#xA;Relaxing ambient soundtrack by feature-artist Tim Shiel&#xA;Reception&#xA;Nominated for an IGF 2018 award in &amp;lsquo;Visual Excellence&amp;rsquo;, amongst 17 other international award nominations.&#xA;Named one of the most ‘highly anticipated titles of 2018’ by Polygon and lauded as one of ‘18 indie games to look forward to in 2018’ by Destructoid.&#xA;Featured in numerous festivals including; Indie MEGABOOTH (PAX East, West), Indie Arena, IGF, IGF China, Out of Index, ACMI, PAX AUS Showcase, Unity Showcase and BIC Fest.&lt;/p&gt;</description>
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            <title>Hand of Fate 2: Patch 1.6.0 with revamped combat system released</title>
            <link>https://playingtux.com/en/articles/2018/09/hand-fate-2-patch-160-revamped-combat-system-released/</link>
            <pubDate>Thu, 06 Sep 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/09/hand-fate-2-patch-160-revamped-combat-system-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/handoffate2header.jpg&#34; alt=&#34;Featured image of post Hand of Fate 2: Patch 1.6.0 with revamped combat system released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Patch 1.6.0&lt;/strong&gt; for the Action-RPG-game &lt;strong&gt;Hand of Fate 2&lt;/strong&gt; adds big changes the combat system and balancing:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;We&amp;rsquo;re proud to release our latest update to the game, 1.6.0, which brings a whole suite of changes to combat. Batter your foes, unleash the power of your artefacts and enjoy enhanced manoeuvrability with Hand of Fate 2: Combat Reforged!&#xA;Bash Abilities&#xA;All armours now have Bash abilities&#xA;Bash abilities charge based on number of Defends&#xA;While uncharged, Bash causes a brief stun and scales the duration based on the amount of charge&#xA;Charge resets when a bash is used&#xA;Improved responsiveness of &amp;lsquo;bash&amp;rsquo;&#xA;5x existing armour cards now have new tokens to unlock to upgrade them&#xA;3x existing shield cards now have new tokens to unlock to upgrade them&#xA;Number of Defends to charge bash degrade in combat, similarly to weapon ability charge&#xA;Bash Types&#xA;Stun Bash: Cause Stun to a single target&#xA;Stun Blast: Causes Stun to an area&#xA;Knockdown Bash: Causes Knockdown to a single target&#xA;Confuse Bash: Causes Confuse, enemies will fight on the player side for a short time&#xA;Bleed Bash: Causes damage over time, and slows the enemy attacks and movement&#xA;Freeze Bash: Causes Freeze to a single target&#xA;Artefacts&#xA;Cooldowns on all artefacts have been greatly reduced&#xA;Improved the responsiveness of other actions after using an artefact.&#xA;Horn Artefacts&#xA;Horns no longer lose their charge, instead they have a set number of uses per combat&#xA;There is a warm-up after the combat begins until the item can be used&#xA;Some items have been slightly rebalanced to accommodate these changes&#xA;Cry of Victory (horn): 1 once per combat&#xA;Heroes Call (horn): 3 uses per combat&#xA;Will of the Emperor (horn): 3 uses per combat&#xA;Will of the Northerner (changed from potion to horn): 3 uses per combat&#xA;Apprentice Mode&#xA;Option to enable/disable in the settings menu&#xA;While active, scores are not uploaded for Endless Adventures.&#xA;Auto Finishers: Attacking in the direction of an enemy in Knockdown automatically performs the finisher.&#xA;Auto Riposte: Successfully defending with Light or One-Handed Weapons automatically ripostes.&#xA;Weapon Charge: Weapon charge does not reset when hit in combat&#xA;Increased Damage: Weapons deal increased damage in combat&#xA;General Combat&#xA;Optional enemy health bars - availble in the settings menu (recommended!)&#xA;Green and Red attack window consistency&#xA;Light (green) attacks can now be evaded&#xA;Evade&#xA;Player no longer gets stuck when evading into other characters&#xA;Evade occurs in the direction pressed&#xA;Improved evade distance consistency&#xA;Weapon Ability Charge - the number of hits required to perform weapon abilities has been reduced on some equipment allowing those abilities to be used more frequently&#xA;Reduced &amp;lsquo;stickiness&amp;rsquo; after defending/riposting - only the riposte autotargets the defender, subsequent attacks can be redirected bashed on input direction&#xA;Increased chance of hits causing Knockdown to low health enemies&#xA;Dual Wielded ripostes will cause a short stun if the enemy attempt to counter-attack (see Enemy Rebalance)&#xA;Increased responsiveness of followup actions after using an artefact&#xA;Equipment and Blessing Rebalance&#xA;General&#xA;Faction Riposte bonuses deal more damage: from 125 to 150%&#xA;Faction Bane bonuses deal more damage: from 125 to 135% (Holy is 150%)&#xA;The following items and blessings no longer trigger from the Campfire encounter:&#xA;Armour of Gluttony&#xA;Brigand&amp;rsquo;s Shield&#xA;Morton&amp;rsquo;s Magic Door&#xA;Plentiful Harvest&#xA;Wind&amp;rsquo;s Return (light weapons)&lt;/p&gt;</description>
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            <title>Hand of Fate 2: now available for Linux on GOG and Steam</title>
            <link>https://playingtux.com/en/articles/2017/11/hand-fate-2-now-available-linux-gog-and-steam/</link>
            <pubDate>Tue, 07 Nov 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/11/hand-fate-2-now-available-linux-gog-and-steam/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/handoffate2header.jpg&#34; alt=&#34;Featured image of post Hand of Fate 2: now available for Linux on GOG and Steam&#34; /&gt;&lt;p&gt;&lt;strong&gt;Hand of Fate 2&lt;/strong&gt; is now available for Linux on &lt;a class=&#34;link&#34; href=&#34;https://www.gog.com/game/hand_of_fate_2&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;GOG&lt;/a&gt; and &lt;a class=&#34;link&#34; href=&#34;http://store.steampowered.com/app/456670/Hand_of_Fate_2/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt;!&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Hand of Fate 2 is a dungeon crawler set in a world of dark fantasy. Master a living boardgame where every stage of the adventure is drawn from a deck of legendary encounters chosen by you! Choose wisely - your opponent, the enigmatic Dealer, will pull no punches as he shapes you into the instrument of his revenge.&#xA;The table has changed, but the stakes remain the same: life or death!&#xA;KEY GAME FEATURES&#xA;A world transformed - 100 years have passed since the Dealer was usurped and the Game of Life and Death gained a new master.&#xA;22 exciting new challenges that will push your deck-building skills to the limit - Hunt fiendish assassins, reunite star-crossed lovers or build up a fortress to withstand a raider assault!&#xA;Enlist the aid of all new companion characters - team up with them in battle, or have them bend the rules of the boardgame in your favor!&#xA;Hundreds of new encounters, artifacts and items to earn and upgrade.&#xA;Enhanced action-RPG combat - shred foes with quick dual-wielded daggers or brutalize them with heavy two-handed hammers. Build up your combo meter to unleash powerful special attacks!&#xA;Engage new foes united by all-new card suits - Cross swords with disciplined Imperial soldiers, purge corrupted mutants and fend off northern raiders.&lt;/p&gt;</description>
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            <title>Human Fall Flat: now with 8 player online multiplayer support</title>
            <link>https://playingtux.com/en/articles/2017/10/human-fall-flat-now-8-player-online-multiplayer-support/</link>
            <pubDate>Mon, 30 Oct 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/10/human-fall-flat-now-8-player-online-multiplayer-support/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/humanfallflatmultiplayerheader.jpg&#34; alt=&#34;Featured image of post Human Fall Flat: now with 8 player online multiplayer support&#34; /&gt;&lt;p&gt;The &lt;strong&gt;newest update&lt;/strong&gt; for &lt;a class=&#34;link&#34; href=&#34;http://store.steampowered.com/app/477160/Human_Fall_Flat/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Human Fall Flat&lt;/a&gt; adds a &lt;strong&gt;8 player online multiplayer mode&lt;/strong&gt; to the game.&#xA;I personally never missed it, but it seems to be &lt;strong&gt;often asked feature&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Human: Fall Flat now features 8 player online multiplayer!&#xA;No Brakes Games, the masterminds behind the incredible Human: Fall Flat, alongside the award-winning Curve Digital, today announces that Human: Fall Flat will be updated on Steam to feature a hugely requested feature, online multiplayer, at 5pm BST.&#xA;Players will be able to create their own lobbies, invite their friends and watch multiple Bobs wobble, stumble and create havoc in the physics based dream worlds of Human: Fall Flat, from today.&#xA;Darren Anderson, Development Director at Curve Digital, said “Human: Fall Flat has become a staple game for those looking to wobble around extremely fun worlds and have fun in physics based environments. Players have been requesting multiplayer more and more, and we’re elated to be able to make their dreams become a reality.&#xA;We hope you all enjoy!&lt;/p&gt;</description>
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            <title>SmuggleCraft: latest update finally fixes Linux-startup-problem</title>
            <link>https://playingtux.com/en/articles/2017/10/smugglecraft-latest-update-finally-fixes-linux-startup-problem/</link>
            <pubDate>Sat, 28 Oct 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/10/smugglecraft-latest-update-finally-fixes-linux-startup-problem/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/smugglecraftheader.jpg&#34; alt=&#34;Featured image of post SmuggleCraft: latest update finally fixes Linux-startup-problem&#34; /&gt;&lt;p&gt;The &lt;strong&gt;latest update&lt;/strong&gt; for &lt;a class=&#34;link&#34; href=&#34;http://store.steampowered.com/app/592020/SmuggleCraft/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;SmuggleCraft&lt;/a&gt;, a &lt;strong&gt;beautiful low-poly-scifi-racing-game&lt;/strong&gt;, finally fixes the nasty bug which &lt;strong&gt;prevented the game from starting on Linux&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Linux fixed!&#xA;Hello everyone!&#xA;Especially good news for our Linux friends - After being stumped for an unfortunate amount of time, our Linux build is live and working!&#xA;Download the latest patch and give it a shot! If it still crashes - Try to verify the files. (Library &amp;gt; SmuggleCraft &amp;gt; Properties &amp;gt; Local Files &amp;gt; Verify Integrity) I had to do this even after a fresh install for steam to properly update everything.&#xA;If you experience any bugs or issues, please post in the steam discussions or our Discord.&#xA;Thanks for your patience!&lt;/p&gt;</description>
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            <title>Bendy and the Ink Machine: Chapter 3 now available for Linux on Steam</title>
            <link>https://playingtux.com/en/articles/2017/09/bendy-and-ink-machine-chapter-3-now-available-linux-steam/</link>
            <pubDate>Thu, 28 Sep 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/09/bendy-and-ink-machine-chapter-3-now-available-linux-steam/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/bendyinkmachineheader.jpg&#34; alt=&#34;Featured image of post Bendy and the Ink Machine: Chapter 3 now available for Linux on Steam&#34; /&gt;&lt;p&gt;The &lt;strong&gt;third chapter&lt;/strong&gt; to &lt;a class=&#34;link&#34; href=&#34;http://store.steampowered.com/app/622650/Bendy_and_the_Ink_Machine/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Bendy and the Ink Machine&lt;/a&gt; is now available for &lt;strong&gt;Linux&lt;/strong&gt; on Steam!&#xA;If you&amp;rsquo;ve never heard of it: the game is a &lt;strong&gt;First-Person Horror-Puzzle-game with a very unique Comic-Look&lt;/strong&gt;, and the &lt;strong&gt;first chapter is available for free&lt;/strong&gt;.&lt;/p&gt;&#xA;&lt;p&gt;&lt;img alt=&#34;bendyinkmachineshot1.jpg&#34; loading=&#34;lazy&#34; sizes=&#34;(max-width: 767px) calc(100vw - 30px), (max-width: 1023px) 700px, (max-width: 1279px) 950px, 1232px&#34; src=&#34;https://playingtux.com/images/field/image/bendyinkmachineshot1.jpg&#34;&gt;&lt;/p&gt;</description>
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            <title>Hard West: Patch 1.5 with new Quicksave-function released</title>
            <link>https://playingtux.com/en/articles/2017/06/hard-west-patch-15-new-quicksave-function-released/</link>
            <pubDate>Thu, 15 Jun 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/06/hard-west-patch-15-new-quicksave-function-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/hardwestheader.jpg&#34; alt=&#34;Featured image of post Hard West: Patch 1.5 with new Quicksave-function released&#34; /&gt;&lt;p&gt;Today saw the release of &lt;strong&gt;Patch 1.5&lt;/strong&gt; for the very difficult round-based strategy game &lt;strong&gt;Hard West&lt;/strong&gt;.&#xA;It adds a new function, which most players have been waiting and wishing for a very long time: &lt;strong&gt;Quicksave&lt;/strong&gt;!&#xA;Additionally the patch adresses &lt;strong&gt;some long standing bugs&lt;/strong&gt;, which could &lt;strong&gt;corrupt your savegame&lt;/strong&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Patch 1.5! Save Game on Demand! The future is here!&#xA;In all seriousness, you&amp;rsquo;ve told us loud and clear that the ability to save at any point was important to you. While individual missions aren&amp;rsquo;t that long and we originally tried to minimize hiding behind saves to avoid the cruel hand of fate, that was an idea which didn&amp;rsquo;t suit everyone. Adding the save game functionality after launch was actually quite tricky and required extensive testing but here it is. We&amp;rsquo;re calling it an experimental feature because the game was originally balanced without it but we&amp;rsquo;ve put it through a lot of tests, and we believe it works well.&#xA;tl;dr&lt;/p&gt;</description>
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            <title>Dollar Galaxy Bundle: 12 Linux Indie games for one Dollar</title>
            <link>https://playingtux.com/en/articles/2017/05/dollar-galaxy-bundle-12-linux-indie-games-einen-dollar/</link>
            <pubDate>Sat, 27 May 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/05/dollar-galaxy-bundle-12-linux-indie-games-einen-dollar/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/dollargalaxybundle.jpg&#34; alt=&#34;Featured image of post Dollar Galaxy Bundle: 12 Linux Indie games for one Dollar&#34; /&gt;&lt;p&gt;It has been only a few days since the release of the &lt;a class=&#34;link&#34; href=&#34;https://playingtux.com/articles/dollar-rush-bundle-16-linux-indie-games-one-dollar&#34; &gt;Dollar Rush Bundle&lt;/a&gt; by &lt;strong&gt;BundleStars&lt;/strong&gt;.&#xA;Now they&amp;rsquo;ve published a new bundle: the &lt;a class=&#34;link&#34; href=&#34;https://www.bundlestars.com/en/bundle/dollar-galaxy-bundle&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Dollar Galaxy Bundle&lt;/a&gt;.&#xA;From the 25 included games are &lt;strong&gt;&amp;ldquo;only&amp;rdquo; 12 available for Linux&lt;/strong&gt;:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;&lt;strong&gt;A Trip to Yugoslavia: Director&amp;rsquo;s Cut&lt;/strong&gt;&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;Bacteria&lt;/strong&gt;&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;BitMaster&lt;/strong&gt;&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;Cyber City 2157: The Visual Novel&lt;/strong&gt;&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;Energy Balance&lt;/strong&gt;&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;Energy Cycle&lt;/strong&gt;&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;Hyposphere&lt;/strong&gt;&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;Liveza: Death of the Earth&lt;/strong&gt;&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;Madrobot X&lt;/strong&gt;&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;Make it indie!&lt;/strong&gt;&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;SkyTime&lt;/strong&gt;&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;SweatShop&lt;/strong&gt;****&lt;/li&gt;&#xA;&lt;/ul&gt;</description>
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            <title>Dollar Rush Bundle: 16 Linux Indie-games for one Dollar</title>
            <link>https://playingtux.com/en/articles/2017/05/dollar-rush-bundle-16-linux-indie-games-one-dollar/</link>
            <pubDate>Fri, 19 May 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/05/dollar-rush-bundle-16-linux-indie-games-one-dollar/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/dollarrushbundle.jpg&#34; alt=&#34;Featured image of post Dollar Rush Bundle: 16 Linux Indie-games for one Dollar&#34; /&gt;&lt;p&gt;Today &lt;strong&gt;BundleStars&lt;/strong&gt; presents a new bundle for only one Dollar: the &lt;a class=&#34;link&#34; href=&#34;https://www.bundlestars.com/en/bundle/dollar-rush-bundle&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Dollar Rush Bundle&lt;/a&gt;.&#xA;It contains a total of 21 titles (as Steam-keys), and of these &lt;strong&gt;16 are also available for Linux&lt;/strong&gt;:&#xA;&lt;strong&gt;Asteroid Bounty Hunter&lt;/strong&gt;&#xA;&lt;strong&gt;Duke of Alpha Centauri&lt;/strong&gt;&#xA;&lt;strong&gt;Fly and Destroy&lt;/strong&gt;&#xA;&lt;strong&gt;Neon Space&lt;/strong&gt;&#xA;&lt;strong&gt;Neon Space 2&lt;/strong&gt;&#xA;&lt;strong&gt;ShipLord&lt;/strong&gt;&#xA;&lt;strong&gt;Slash It&lt;/strong&gt;&#xA;&lt;strong&gt;Slash It 2&lt;/strong&gt;&#xA;&lt;strong&gt;Slash it 2 - Electronic Music Pack DLC&lt;/strong&gt;&#xA;&lt;strong&gt;Slash it 2 - Russian Edition Pack DLC&lt;/strong&gt;&#xA;&lt;strong&gt;Slash it 2 - Chinese Edition Pack DLC&lt;/strong&gt;&#xA;&lt;strong&gt;Slash it 2 - German Edition Pack DLC&lt;/strong&gt;&#xA;&lt;strong&gt;Slash It 2 - JanjiMusic Exclusive Edition DLC&lt;/strong&gt;&#xA;&lt;strong&gt;Slash It 2 - A Himitsu Exclusive Edition DLC&lt;/strong&gt;&#xA;&lt;strong&gt;Spin Rush&lt;/strong&gt;&#xA;&lt;strong&gt;Upside Down&lt;/strong&gt;&lt;/p&gt;</description>
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            <title>Punch Club now available for Linux on Steam</title>
            <link>https://playingtux.com/en/articles/2016/01/punch-club-now-available-linux-steam/</link>
            <pubDate>Fri, 08 Jan 2016 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2016/01/punch-club-now-available-linux-steam/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/punchclubheader.jpg&#34; alt=&#34;Featured image of post Punch Club now available for Linux on Steam&#34; /&gt;&lt;p&gt;&lt;strong&gt;Punch Club&lt;/strong&gt;, a mix between &lt;strong&gt;Fighter management sim with RPG and tycoon elements&lt;/strong&gt; and interesting Story, is now available for Linux on &lt;a class=&#34;link&#34; href=&#34;http://store.steampowered.com/app/394310/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt;.&#xA;&lt;strong&gt;Description:&lt;/strong&gt;&#xA;Train hard, fight crocodiles and find love. Earn your place in the Punch Club ranks, and discover who brutally murdered your father, in this choose your own adventure boxing management tycoon.&lt;/p&gt;&#xA;&lt;p&gt;&lt;img alt=&#34;punchclubshot.jpg&#34; loading=&#34;lazy&#34; sizes=&#34;(max-width: 767px) calc(100vw - 30px), (max-width: 1023px) 700px, (max-width: 1279px) 950px, 1232px&#34; src=&#34;https://playingtux.com/images/field/image/punchclubshot.jpg&#34;&gt;&lt;/p&gt;</description>
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            <title>Hard West now available for Linux on Steam</title>
            <link>https://playingtux.com/en/articles/2015/11/hard-west-now-available-linux-steam/</link>
            <pubDate>Wed, 18 Nov 2015 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2015/11/hard-west-now-available-linux-steam/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/hardwestheader.jpg&#34; alt=&#34;Featured image of post Hard West now available for Linux on Steam&#34; /&gt;&lt;p&gt;&lt;strong&gt;Hard West&lt;/strong&gt;, a turn-based strategy game set in a a unique “Weird” West World, is now available for Linux on &lt;a class=&#34;link&#34; href=&#34;http://store.steampowered.com/app/307670&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt;.&#xA;Description:&#xA;When a tragic turn of events sets one man down a path of supernatural chaos and revenge, he must brutally hunt down all those whom wronged him. Fight and survive through 8 unique story-based scenarios, and try your hand at 40 individually designed turn-based combat missions with your&lt;/p&gt;</description>
        </item><item>
            <title>Pillars of Eternity Patch 1.03 now available on Steam</title>
            <link>https://playingtux.com/en/articles/2015/04/pillars-eternity-patch-103-now-available-steam/</link>
            <pubDate>Fri, 03 Apr 2015 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2015/04/pillars-eternity-patch-103-now-available-steam/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/pillarsheader_0.jpg&#34; alt=&#34;Featured image of post Pillars of Eternity Patch 1.03 now available on Steam&#34; /&gt;&lt;p&gt;The long awaited and very large 1.03 for &lt;strong&gt;Pillars of Eternity&lt;/strong&gt; is now available on Steam.&#xA;The &lt;a class=&#34;link&#34; href=&#34;https://forums.obsidian.net/blog/7/entry-179-patch-notes-103/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;official Changelog&lt;/a&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;&amp;ldquo;Big Ticket&amp;rdquo; Items&#xA;Bears and Cats can now be equipped with hats. This is most likely not a joke&amp;hellip; but might be a joke.&#xA;Double-clicking to equip items was causing passive abilities to get removed from the character. This has been fixed and we were able to retroactively fix the problem for people that have already run into the issue. If you open your saved game in the latest patch, your characters will be repaired.&#xA;Fixed a problem where attributes on characters could permanently increase by equipping certain items. This will also retroactively fix the problem in saved games that have characters with this issue.&#xA;The crash in Raedric&amp;rsquo;s Hold has been fixed.&#xA;Fixed the looping audio sounds that can occur if you play with minimized tooltips.&#xA;Previously Wizard summoned items could persist after the spell&amp;rsquo;s duration. This has been fixed and it will also retroactively fix the problem in saved games that have characters with this issue.&#xA;The items Drinking Horn of Moderation and Talisman of the Unconquerable were causing Ciphers to permanently lower their amount of focus gain. We&amp;rsquo;ve included a fix to retroactively resolve the issue on Ciphers but the effect is still on the items. Unfortunately the fix will not fix the broken effect on those items, so you&amp;rsquo;ll need to keep those items unequipped until the next patch. If you do equip them, perform a Save/Load to fix your Cipher.&#xA;Features&#xA;Added graphics setting to toggle antialiasing levels. This can improve performance on lower end machines when disabled.&#xA;Added pro tips to the Glossary.&#xA;Many new icons for items.&#xA;Added new voice set reactivity for lockpick, poison, enemy spotted in stealth, spell failure, death, immobilized, and completed task.&#xA;Added indicators on the loot screen when looting crafting and quest items.&#xA;Party can now use lockpicks that are in the Stash.&#xA;You can now cast AoEs on party member portraits and the spell will be targeted at the companion&amp;rsquo;s location.&#xA;Balance&#xA;Monk unarmed attack buffed by 1 point at the top end.&#xA;Arbalest damage has been lowered.&#xA;Fast melee weapons do slightly more damage.&#xA;Slight bump to sabre damage.&#xA;Tuned down Mind Blades.&#xA;Tuned ranges of many Wizard spells to be higher.&#xA;Slicken spell is now a single hit AoE.&#xA;Chill Fog is now a friend or foe spell.&#xA;Curse of Blackened Sight is now foe only.&#xA;Changed reload speed multiplier from 2 to 1.2 for Sure-Handed Ila.&#xA;Fixed the price on Seal of Faith.&#xA;Adjusted price on figurines.&#xA;Adjusted price on rings.&#xA;Tuned up the Goldrot Chew.&#xA;Reduced the penalties for Bonded Grief.&#xA;Tuned up Bulwark of the Elements.&#xA;Modified attributes of companions and Itumaak.&#xA;Raised the bonus for having fewer than six party members from 5% per character under the limit to 10% per character under the limit.&#xA;Added cooldown to NPC Rogue&amp;rsquo;s Escape ability usage so they won&amp;rsquo;t use it back to back.&#xA;Rebalanced fight difficulty and spell selection for the Old Watcher.&#xA;Lowered the scale of the Defiance Bay reputation by 15%.&#xA;Beloved Spirits adds 0.4 Endurance to Ancient Memory instead of 2.&#xA;Changed duration of the Flagellant&amp;rsquo;s Path defense penalty.&#xA;Adjustments to the Mantle of the Dying Boar.&#xA;Reduced the price of the Brighthollow Hearth and Courtyard Pool.&#xA;Heart of Fury will now apply to all damage types.&#xA;Tuned damage on Brilliant Radiance down.&#xA;Systems&#xA;Fixed issue with Wizard&amp;rsquo;s summoned magical items getting stuck after save and load. Wizards will be restored to a proper state after loading a game.&#xA;Changed one of the fatigue status effects to not end with combat.&#xA;Fixed save game issues with spells and abilities that place down traps.&#xA;Fixed issue to prevent Ciphers from casting abilities without the required Focus.&#xA;Restored modal flag for Reckless Assault.&#xA;Set Transcendent Suffering to not be combat only.&#xA;Fixed duration issue with Plague of Insects.&#xA;Fixed companion audio triggers for some status effects.&#xA;Hunting Bows had the wrong speed descriptor. They are now listed as Fast.&#xA;Character Hit Autopause option should be working as intended.&#xA;You can now close the Grimoire and Chant UI with a hotkey.&#xA;Fixed issue with summoning magic items while unarmed.&#xA;Fixed delay issue on Knockdown.&#xA;Fixed a few issues with Dominate and Charm spells.&#xA;Fixed a bad item mod on the Ring of Protection.&#xA;Fixed issue with the Terrible weapon mod.&#xA;Changed bad data in ranger summons.&#xA;Made Takedown to be consistent with Knockdown.&#xA;Fixed multiplier on Blooded.&#xA;Summoned weapons will be removed when Spiritshifting.&#xA;Fixed issue with bouncing reflected melee attacks.&#xA;Party members will no longer switch to different weapons after being Charmed or Dominated.&#xA;Ancient Memory is now Ally only.&#xA;A summoned weapon will not unequip the grimoire.&#xA;Fixed Spellstriking mod.&#xA;Fixed trigger count issue with the Prone reduction mod.&#xA;DOT spells should clean up properly when combat ends.&#xA;Fixed Deflection +10 mod.&#xA;All Exhortations are now combat only.&#xA;Only play weapon ineffective VO if the attack is hostile.&#xA;Aggrandizing Radiance will now last until combat ends.&#xA;Holy Radiance is now combat only.&#xA;Carnage now works better.&#xA;Quests&#xA;Fixed issues with factions and super friend quests with Lady Webb&amp;rsquo;s dialogue.&#xA;Adjusted trigger in front of the Salty Mast to fix a possible way to skip a required cutscene.&#xA;Fixed issue with the Winds of Steel quest line.&#xA;Fixed a trigger outside the First Fires Keep that could have been avoided.&#xA;Many fixes to music, audio, and VFX to a scene near the end of the game.&#xA;The prybar should now display the correct image in the Raedric&amp;rsquo;s Hold moat scripted interaction.&#xA;Changed faction on the Hall of Warrior&amp;rsquo;s containers.&#xA;Fixed scripted music for the forge knight combats in the keep.&#xA;Visual effects in the introduction cutscene should now be triggered properly.&#xA;Fixed conversation of the guards in Raedric&amp;rsquo;s Hold to not repeat.&#xA;Added cape and armor to the loot for the Fampyr boss.&#xA;Fix to Osrya&amp;rsquo;s starting timer not being attached to the trigger in the area.&#xA;UI&#xA;Fixed sound issue when collapsing the tutorial UI.&#xA;Fixed issue with double clicking items to equip. This is a retroactive fix and will restore characters with proper stats.&#xA;Fixed issue where camping supplies were disappearing when added to Stash.&#xA;Cage Cursor setting should not turn off after loading a scene or cutscene and is now on by default.&#xA;Fixed cropping on a few portraits.&#xA;Fixed issue with highlighting dead bodies and containers in the fog of war.&#xA;Fixed item stacking issue that was stacking items inappropriately.&#xA;Reduced the intensity of the explored fog of war on the area map, and fixed an issue where the shadow layer was causing the area map to be darker than it should be.&#xA;Small UI updates to the journal screen.&#xA;Reworked the enchanting UI to work better with multiple lines.&#xA;Fixed UI sorting issue in store.&#xA;Fixed UI sorting in crafting menu.&#xA;Fixes to Capitular glyphs in end game slides.&#xA;Fixed issue with stronghold alert widgets not hiding properly.&#xA;Fixed an issue with weapon mods were incorrectly being displayed in some cases.&#xA;Drag select should work properly when starting the drag over an enemy.&#xA;Fixed a few issues with drag select and formation rotation causing issues when the mouse goes over UI elements.&#xA;Fixed some control issues with holding down keys.&#xA;Shot on the Run recovery value should be now displayed correctly.&#xA;Fixed issues to how the HUD fades out during conversations.&#xA;When the party receives or loses items, those log messages now go to both logs.&#xA;Cleaned up the character sheet formatting and made more items clickable.&#xA;Store item names can now take up two lines.&#xA;Spells now show DT bypass in the description.&#xA;Consumables now show per-Rest and per-Encounter usage limitations.&#xA;Other Fixes&#xA;Fixed stats issue with saving and loading on the same map where a companion is found. This is a retroactive fix and will restore companions and characters to the proper state.&#xA;Fixed issues with save games in Raedric&amp;rsquo;s Hold, causing the game to not function correctly or freeze.&#xA;Ranger Animal Companions should not disappear anymore and broken animals will be restored after loading and saving the game.&#xA;Fixed possible issues with disappearing items and weapons.&#xA;Minor fixes to a few select voice over lines.&#xA;Fixed size issues with equipped capes on Godlike characters.&#xA;Changed Explorer achievement to check for 152 maps rather than 160.&#xA;Fixed many issues where combat would not end properly.&#xA;Updated credits with more backer names.&#xA;Updated paperdoll level up lighting.&#xA;Scripted music should now be restored properly after loading a game.&#xA;Updated Temple of Eothas render.&#xA;Fixed some rendering issues with Fog of War on some areas.&#xA;Fixed sounds on movie that plays near end of game.&#xA;Reduced antelope feet sliding.&#xA;Fixed issue with weapon caching causing issues when weapons are swapped.&#xA;Interstitial music no longer loops.&#xA;Fixed issue where party members could take damage in cutscenes.&#xA;Fixed voice cues during looting for full inventory.&#xA;Fixed transparency on ghost characters.&#xA;Fixed issues with cutscene pathfinding if the game&amp;rsquo;s process is halted.&#xA;Fixed issue with Expert mode settings getting saved improperly.&#xA;Fixed issue where characters were not properly stopping at the last waypoint of their path.&#xA;Adjusted Skuldr scream vocals.&#xA;We now handle some edge cases in resolution management on some hardware configurations.&#xA;Fixed issue with the party member Knockout achievement not reporting the correct numbers.&lt;/p&gt;</description>
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            <title>Costume Quest 2 now available for Linux on Steam</title>
            <link>https://playingtux.com/en/articles/2014/10/costume-quest-2-now-available-linux-steam/</link>
            <pubDate>Tue, 07 Oct 2014 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2014/10/costume-quest-2-now-available-linux-steam/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/cq2header.jpg&#34; alt=&#34;Featured image of post Costume Quest 2 now available for Linux on Steam&#34; /&gt;&lt;p&gt;Costume Quest 2 is now available on &lt;a class=&#34;link&#34; href=&#34;http://store.steampowered.com/app/275180/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt; for Linux.&#xA;Description:&#xA;A sequel to the popular Halloween adventure from Double Fine Productions!&lt;/p&gt;&#xA;&lt;p&gt;&lt;img alt=&#34;cq2shot.jpg&#34; loading=&#34;lazy&#34; sizes=&#34;(max-width: 767px) calc(100vw - 30px), (max-width: 1023px) 700px, (max-width: 1279px) 950px, 1232px&#34; src=&#34;https://playingtux.com/images/field/image/cq2shot.jpg&#34;&gt;&lt;/p&gt;</description>
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            <title>Flockers now available on Steam for Linux</title>
            <link>https://playingtux.com/en/articles/2014/09/flockers-now-available-steam-linux/</link>
            <pubDate>Fri, 19 Sep 2014 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2014/09/flockers-now-available-steam-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/flockers_header_292x136.jpg&#34; alt=&#34;Featured image of post Flockers now available on Steam for Linux&#34; /&gt;&lt;p&gt;Flockers, the new game from the makers of Worms, is now also available for Linux on &lt;a class=&#34;link&#34; href=&#34;http://store.steampowered.com/app/260330/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt;.&#xA;Description:&#xA;New from the creators of Worms, Flockers is a modern day take on the classic A to B puzzle genre with a generous helping of dark humour for good measure.&lt;/p&gt;&#xA;&lt;p&gt;&lt;img alt=&#34;flockers_shot1.jpg&#34; loading=&#34;lazy&#34; sizes=&#34;(max-width: 767px) calc(100vw - 30px), (max-width: 1023px) 700px, (max-width: 1279px) 950px, 1232px&#34; src=&#34;https://playingtux.com/images/field/image/flockers_shot1.jpg&#34;&gt;&lt;/p&gt;</description>
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            <title>Pandora: First Contact is now available for Linux on Steam</title>
            <link>https://playingtux.com/en/articles/2014/09/pandora-first-contact-now-available-linux-steam/</link>
            <pubDate>Fri, 19 Sep 2014 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2014/09/pandora-first-contact-now-available-linux-steam/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/pandora_header_292x136.jpg&#34; alt=&#34;Featured image of post Pandora: First Contact is now available for Linux on Steam&#34; /&gt;&lt;p&gt;Pandora: First Contact, a turn-based 4X-Game set in Space is now available on &lt;a class=&#34;link&#34; href=&#34;http://store.steampowered.com/app/287580/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt; for Linux.&#xA;Description:&#xA;Pandora: First Contact is a science fiction 4X turn-based strategy game on a planetary scale. Our Earth has been exhausted and colonial attempts on other planetary bodies have been in vain. Finally, after decades of exploration, an interstellar probe has brought promise of a new world many light-years away.&lt;/p&gt;&#xA;&lt;p&gt;&lt;img alt=&#34;pandora_shot1.jpg&#34; loading=&#34;lazy&#34; sizes=&#34;(max-width: 767px) calc(100vw - 30px), (max-width: 1023px) 700px, (max-width: 1279px) 950px, 1232px&#34; src=&#34;https://playingtux.com/images/field/image/pandora_shot1.jpg&#34;&gt;&lt;/p&gt;</description>
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            <title>Update: Wasteland 2 for Linux now available on Steam and GOG</title>
            <link>https://playingtux.com/en/articles/2014/09/update-wasteland-2-linux-now-available-steam-and-gog/</link>
            <pubDate>Fri, 19 Sep 2014 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2014/09/update-wasteland-2-linux-now-available-steam-and-gog/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/wl2header_292x136.jpg&#34; alt=&#34;Featured image of post Update: Wasteland 2 for Linux now available on Steam and GOG&#34; /&gt;&lt;p&gt;Wasteland 2, the new post-apocalyptical Indie-RPG by Brian Fargo, is now available on &lt;a class=&#34;link&#34; href=&#34;http://store.steampowered.com/app/240760/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt; and on &lt;a class=&#34;link&#34; href=&#34;http://www.gog.com/game/wasteland_2_digital_classic_edition&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;GOG&lt;/a&gt; for Linux.&#xA;Description:&#xA;The Wasteland series impressive and innovative lineage has been preserved at its very core, but modernized for the fans of today with Wasteland 2. Immerse yourself in turn-based tactical combat that will test the very limits of your strategy skills as you fight to survive a desolate world where brute strength alone isn’t enough to save..&lt;/p&gt;</description>
        </item><item>
            <title>Transistor soon for Linux?</title>
            <link>https://playingtux.com/en/articles/2014/09/transistor-soon-linux/</link>
            <pubDate>Wed, 17 Sep 2014 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2014/09/transistor-soon-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/transistorheader_292x136.jpg&#34; alt=&#34;Featured image of post Transistor soon for Linux?&#34; /&gt;&lt;p&gt;Recent changes to the &lt;a class=&#34;link&#34; href=&#34;http://steamdb.info/app/237930/history/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam-DB-Depot&lt;/a&gt; for &lt;a class=&#34;link&#34; href=&#34;http://store.steampowered.com/app/237930/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Transistor&lt;/a&gt;, the current game of the Makers of Bastion, suppose that a Linux-Version will soon to be released.&lt;/p&gt;&#xA;&lt;p&gt;&lt;img alt=&#34;transistor_shot1.jpg&#34; loading=&#34;lazy&#34; sizes=&#34;(max-width: 767px) calc(100vw - 30px), (max-width: 1023px) 700px, (max-width: 1279px) 950px, 1232px&#34; src=&#34;https://playingtux.com/images/field/image/transistor_shot1.jpg&#34;&gt;&lt;/p&gt;</description>
        </item><item>
            <title>Containment: The Zombie Puzzler now available for Linux on Steam</title>
            <link>https://playingtux.com/en/articles/2014/09/containment-zombie-puzzler-now-available-linux-steam/</link>
            <pubDate>Sat, 06 Sep 2014 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2014/09/containment-zombie-puzzler-now-available-linux-steam/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/containmentheader_292x136.jpg&#34; alt=&#34;Featured image of post Containment: The Zombie Puzzler now available for Linux on Steam&#34; /&gt;&lt;p&gt;Containment: The Zombie Puzzler is available now on &lt;a class=&#34;link&#34; href=&#34;http://store.steampowered.com/app/203560/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt; for Linux.&#xA;Description:&#xA;Use your wits, weapons, and the city itself to save Franklin from the zombie apocalypse in this exciting indie action puzzler.&lt;/p&gt;&#xA;&lt;p&gt;&lt;img alt=&#34;containmentshot.jpg&#34; loading=&#34;lazy&#34; sizes=&#34;(max-width: 767px) calc(100vw - 30px), (max-width: 1023px) 700px, (max-width: 1279px) 950px, 1232px&#34; src=&#34;https://playingtux.com/images/field/image/containmentshot.jpg&#34;&gt;&lt;/p&gt;</description>
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