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        <title>Tools &amp; Software on PlayingTux</title>
        <link>https://playingtux.com/en/categories/tools--software/</link>
        <description>Recent content in Tools &amp; Software on PlayingTux</description>
        <generator>Hugo -- gohugo.io</generator>
        <language>en-US</language>
        <lastBuildDate>Sat, 16 May 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://playingtux.com/en/categories/tools--software/rss.xml" rel="self" type="application/rss+xml" /><item>
            <title>Heroic Games Launcher: Version 2.22.0 &#34;Hajrudin&#34; Released</title>
            <link>https://playingtux.com/en/articles/2026/05/heroic-games-launcher-v2220-released/</link>
            <pubDate>Sat, 16 May 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/05/heroic-games-launcher-v2220-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/heroic_launcher_screenshot.png&#34; alt=&#34;Featured image of post Heroic Games Launcher: Version 2.22.0 &#34;Hajrudin&#34; Released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Heroic Games Launcher&lt;/strong&gt; &lt;a class=&#34;link&#34; href=&#34;https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/releases/tag/v2.22.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;v2.22.0 &amp;ldquo;Hajrudin&amp;rdquo;&lt;/a&gt; is out, bringing &lt;strong&gt;game library editing&lt;/strong&gt;, expanded &lt;strong&gt;console mode&lt;/strong&gt; features, and GOG Deals improvements to this open-source launcher for Epic Games and GOG on Linux.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Hi!&lt;/p&gt;&#xA;&lt;p&gt;This new release of Heroic comes again with pretty exciting features like the ability to edit basically any game in your library, you can edit the game name, the Card and Cover images. As a bonus, now Sideloaded games also supports Cover images.&lt;/p&gt;</description>
        </item><item>
            <title>AntiMicroX: Version 3.6.0 released</title>
            <link>https://playingtux.com/en/articles/2026/05/antimicrox-version-360-released/</link>
            <pubDate>Thu, 07 May 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/05/antimicrox-version-360-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/antimicrox_gui.png&#34; alt=&#34;Featured image of post AntiMicroX: Version 3.6.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;AntiMicroX&lt;/strong&gt;, the tool with which the &lt;strong&gt;keys of the keyboard and the mouse control can be transferred to a game-pad&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/AntiMicroX/antimicrox/releases/tag/3.6.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 3.6.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AntiMicroX-3.6.0 (2026-05-06)&#xA;Fixed bugs:&#xA;Fix key assignment dialog for Wayland&#xA;Fix Windows package building&#xA;Fix AppImage dependencies&#xA;Fix joystick status window defer deletion upon close (by xobs ) pull 1229&#xA;Fix use warning log level by default as stated in man&#xA;Fix Fedora 42 build pull 1126&#xA;Implemented enhancements:&#xA;Provide InputDevice IPC via D-Bus (by dabigjhall) #1256&#xA;Simplify usage of setActiveSetNumber in inputdevice pull 1260&#xA;Notable changes:&#xA;New translations: Danish, Slovak, Czech&#xA;Update translations for: Spanish, Chinese (Simplified), Swedish, Portuguese (Brazil), Italian, Russian, Ukrainian, Tamil, Indonesian, Persian, Korean, Finnish #1258&#xA;Create devcontainer config for AntiMicroX&#xA;Drop usage of Ubuntu 20.04 Runner&#xA;Bump windows CI runner to 2022 version&#xA;Sync flatpak config with file from &lt;a class=&#34;link&#34; href=&#34;https://github.com/flathub/io.github.antimicrox.antimicrox&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/flathub/io.github.antimicrox.antimicrox&lt;/a&gt;&#xA;Remove funding from repository&#xA;Docstring cleanup and update: &lt;a class=&#34;link&#34; href=&#34;https://antimicrox.github.io/doxygen/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://antimicrox.github.io/doxygen/&lt;/a&gt;&#xA;General code and docs cleanup&lt;/p&gt;</description>
        </item><item>
            <title>Faugus Launcher: Version 1.18.9 released</title>
            <link>https://playingtux.com/en/articles/2026/04/faugus-launcher-version-1188-released/</link>
            <pubDate>Wed, 29 Apr 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/04/faugus-launcher-version-1188-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/faugus-launcher-screenshot-half.png&#34; alt=&#34;Featured image of post Faugus Launcher: Version 1.18.9 released&#34; /&gt;&lt;p&gt;**UPDATE**&#xA;Shortly after, &lt;a class=&#34;link&#34; href=&#34;https://github.com/Faugus/faugus-launcher/releases/tag/1.18.9&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 1.18.9&lt;/a&gt; was released.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Faugus Launcher 1.18.9 Latest&#xA;Fighting the splash window again. Should be ok now.&#xA;Simplified and made launcher script posix. Thanks @Samueru-sama&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;&#xA;&lt;p&gt;&lt;strong&gt;Faugus Launcher&lt;/strong&gt;, a simple and lightweight app for &lt;strong&gt;running Windows games using UMU-Launcher&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/Faugus/faugus-launcher/releases/tag/1.18.8&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Version 1.18.8&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Faugus Launcher 1.18.8 Latest&#xA;Fixed gamepad interacting with the app while a game is running.&#xA;Fixed splash window would not close when upgrading DLSS or FSR.&#xA;Updated German translation. Thanks EWP1&lt;/p&gt;</description>
        </item><item>
            <title>Faugus Launcher: Version 1.18.7 released</title>
            <link>https://playingtux.com/en/articles/2026/04/faugus-launcher-version-1187-released/</link>
            <pubDate>Tue, 28 Apr 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/04/faugus-launcher-version-1187-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/faugus-launcher-screenshot-half.png&#34; alt=&#34;Featured image of post Faugus Launcher: Version 1.18.7 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Faugus Launcher&lt;/strong&gt;, a simple and lightweight app for &lt;strong&gt;running Windows games using UMU-Launcher&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/Faugus/faugus-launcher/releases/tag/1.18.7&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Version 1.18.7&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Faugus Launcher 1.18.7 Latest&#xA;Fixed multiple icons showing in the system tray.&#xA;Removed launchers icons to prevent copyright issues.&#xA;In fullscreen mode there was a button to open the power menu (shut down, reboot, close).&#xA;I removed the button and now the power menu is opened by pressing ESC.&#xA;Updated the EA App installation.&lt;/p&gt;</description>
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            <title>Linux GPU Control Application LACT: v0.9.0 released</title>
            <link>https://playingtux.com/en/articles/2026/04/linux-gpu-control-application-lact-v090-released/</link>
            <pubDate>Sun, 26 Apr 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/04/linux-gpu-control-application-lact-v090-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lact_screenshot.png&#34; alt=&#34;Featured image of post Linux GPU Control Application LACT: v0.9.0 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Linux GPU Control Application LACT&lt;/strong&gt; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/ilya-zlobintsev/LACT/releases/tag/v0.9.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.9.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;[0.9.0] - 2026-04-25&#xA;This is a pretty big release, with major UI changes and a long-awaited feature for Nvidia users.&#xA;Primary changes:&#xA;UI Update (#951, #972, #975 and others)&#xA;The UI has been reworked with a new layout and lots of styling changes. Overall, it should be much nicer to look at and use, without sacrificing information density.&#xA;image&#xA;An important technical change is that LACT now utilizes libadwaita, rather than plain GTK4. The focus in GTK development over recent years has been almost entirely on libadwaita, and this decision allows LACT to make use of various new widgets, layouts and other improvements from the ecosystem.&#xA;For the KDE users who are worried about the application looking out of place with the rest of the system, there is an in-app Breeze theme option that will be enabled automatically if Breeze is your system theme. It should in fact look better than before, as the global breeze-gtk theme often did not work well with GTK4 and caused elements to be missized or have missing icons.&#xA;Nvidia Voltage-Frequency Curve Editor (#957)&#xA;While previously considered not to be available on Linux, LACT now has a VF curve editor for Nvidia GPUs that allows for more precise tweaking in a similar manner to Windows tools such as MSI Afterburner.&#xA;An very important note is that this editor relies on entirely undocumented driver functionality, and as such there are zero guarantees regarding its stability or safety. There haven&amp;rsquo;t been any issues discovered during testing and the behaviour has been cross-compared with known Windows tools. But nothing stops Nvidia from removing it in a future driver version for example.&#xA;I also want to express my thanks to @Ristovski, who has helped with the reverse engineering efforts to get this feature working.&#xA;image&#xA;Nvidia target temperature setting (#917)&#xA;Also known as acoustic target, this option allows you to set the target temperature that the card will try to maintain, without needing to use an entirely custom fan curve.&#xA;AMD Hardware blocks information reporting (#942)&#xA;You can now see which hardware IP blocks your AMD GPU has.&#xA;For example, this can be useful to check which hardware encoder (VCN) generation you have.&#xA;More AMD hardware quirks&#xA;Voltage settings are now applied properly on some specific Vega cards (#974)&#xA;Custom clock settings now work on Phoenix iGPUs (#948)&#xA;Better Flatpak service reliability (#902 and a few others)&#xA;This makes the host service that&amp;rsquo;s installed by the Flatpak version work more reliably across different setups.&#xA;One notable case is that this resolves permissions errors with Nvidia GPUs on systems with AppArmor (most Ubuntu-based distributions)&#xA;Packaging info&#xA;Notable dependencies on this version:&#xA;Rust 1.93+&#xA;libadwaita 1.5+&#xA;GTK 4.14+&#xA;Due to the increase in the minimum GTK version requirement, packages for Ubuntu 22.04 and Debian 12 have been dropped.&lt;/p&gt;</description>
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            <title>Heroic Games Launcher: v2.21.0 released</title>
            <link>https://playingtux.com/en/articles/2026/04/heroic-games-launcher-v2210-released/</link>
            <pubDate>Thu, 23 Apr 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/04/heroic-games-launcher-v2210-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/heroic_launcher_screenshot.png&#34; alt=&#34;Featured image of post Heroic Games Launcher: v2.21.0 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Heroic Games Launcher&lt;/strong&gt;, a launcher for &lt;strong&gt;GOG, Amazon and Epic Games&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/releases/tag/v2.21.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 2.21.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Heroic 2.21.0 &amp;ldquo;Loki&amp;rdquo; Latest&#xA;Hi!&#xA;This new Heroic release brings amazing and exciting new features!&#xA;We now have a brand new console-like fullscreen mode built for joystick/TV navigation, a new Deals page showing current GOG promotions (and a reminder that buying games from inside Heroic helps Heroic development 👀 ), and achievements support for GOG games right on the game page.&#xA;Game covers can now be picked directly from SteamGridDB on the sideload dialog (when an API key is set on Heroic settings), the Wine manager screen has been cleaned up and gained a dedicated settings screen, Electron was updated to 41.1, How Long To Beat data is working again, and the release includes many other fixes and quality improvements.&#xA;There is also a native Windows Arm64 Build now (Linux next?!)&#xA;Highlights&#xA;New Fullscreen &amp;ldquo;Console-like&amp;rdquo; Mode for joystick navigation (#5490)&#xA;New Deals page with current GOG promotions (#5497)&#xA;Achievements on the game info page for GOG games (#5208)&#xA;Pick covers from SteamGridDB directly on the sideload dialog when a SteamGrid API key is set (#5213)&#xA;Wine manager screen cleanup + new Wine settings screen (#5306)&#xA;Electron updated to v41.1.1 (#5467)&#xA;How Long To Beat data fixed (#5466)4&#xA;Fixed the Installation of Ubisoft Games bought on Epic.&#xA;Import button moved next to the Install button for better discoverability (#5339)&#xA;GitHub Sponsors link added to the sidebar (#5499)&#xA;What&amp;rsquo;s Changed&#xA;[UX] Allow disabling GOG Presence updates by @arielj in #5249&#xA;[FIX]: address some issues with Zoom Platform implementation by @imLinguin in #5033&#xA;chore: harden workflow permissions and standardize GITHUB_TOKEN usage by @niStee in #5141&#xA;[FIX] Clean up release notes by removing URLs and usernames by @flavioislima in #5372&#xA;[DOC] Minimum MacOS version by @arielj in #5380&#xA;[UX] Allow picking .avif images in add game image selector by @arielj in #5382&#xA;[FIX]: include mod type as displayable by @imLinguin in #5385&#xA;[ZOOM] Fix multi-file installation of games by @arielj in #5374&#xA;[feat] add achievements to game info page by @lmReef in #5208&#xA;[UX] Cleanup general logs by @arielj in #5386&#xA;[UX] Cleanup game logs, add config file path by @arielj in #5381&#xA;[FIX] Fix inconcistent login state switching stores by @arielj in #5383&#xA;[UX] Hint at 4-char codes in preferred language by @barraponto in #5402&#xA;[Fix] Check if game install folder exists before anything else by @arielj in #5317&#xA;[Refactor] Reduce the number of requests that we do at boot time by @arielj in #5161&#xA;fix(gamepage): prevent achievement list overflow by @imLinguin in #5407&#xA;[Mac] Update DXMT in installed Wines if new version detected by @arielj in #5427&#xA;Bump @xmldom/xmldom from 0.8.10 to 0.8.12 by @dependabot[bot] in #5447&#xA;Bump undici from 7.8.0 to 7.24.0 by @dependabot[bot] in #5408&#xA;Bump fast-xml-parser from 4.5.4 to 5.5.7 by @dependabot[bot] in #5419&#xA;Bump undici from 6.21.3 to 7.24.7 by @dependabot[bot] in #5453&#xA;[FIX] Don&amp;rsquo;t look for anticheat file if not present, don&amp;rsquo;t check DXMT if not M chip by @arielj in #5436&#xA;Add Windows ARM 64 Native Build Support by @talynone in #5389&#xA;Fix typo on TwoColTableInput component style by @JavMatz in #5476&#xA;[Tech] Update electron to v41.1.1 by @flavioislima in #5467&#xA;fix: clear GOG presence when disabling the setting by @reverb256 in #5472&#xA;[FIX] Load wine versions on first run by @arielj in #5432&#xA;[UX] Fix mix between default prefixes dir and shared prefix dir by @arielj in #5336&#xA;[i18n] Updated Translations by @weblate in #5376&#xA;[FIX] System info and game settings in logs for native sideloaded games by @arielj in #5492&#xA;[FIX] Use dpaste.com instead of 0x0.st to upload logs by @arielj in #5491&#xA;[FIX] Use mirror for latest Wine-Crossover version by @arielj in #5488&#xA;[FIX] How Long To Beat 🎶One More Time&amp;hellip;🎶 by @flavioislima in #5466&#xA;[Feat] Use SteamGrid API to select covers on sideload dialog by @flavioislima in #5213&#xA;[UI] Wine manager screen cleanup and add wine settings screen by @flavioislima in #5306&#xA;[FIX] Always pick staging asset instead of devel for Wine Staging on MacOS by @arielj in #5483&#xA;[UI] Add GitHub Sponsors link to sidebar by @flavioislima in #5499&#xA;[Feat] Add a new Deals page with current GOG promotions by @flavioislima in #5497&#xA;[Feat] Add a new Fullscreen &amp;ldquo;Console-like&amp;rdquo; Mode for Joystick navigation by @flavioislima in #5490&#xA;[UI] Move import button to the side of the Install one by @flavioislima in #5339&#xA;[TECH] Update legendary binary version to 0.20.43 by @flavioislima in #5502&#xA;[i18n] Updated Translations by @weblate in #5494&lt;/p&gt;</description>
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            <title>ProtonPlus: Compatibility Tools Manager v0.5.20 released</title>
            <link>https://playingtux.com/en/articles/2026/04/duplikat-protonplus-compatibility-tools-manager-v0520-released/</link>
            <pubDate>Sun, 19 Apr 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/04/duplikat-protonplus-compatibility-tools-manager-v0520-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/protonplus_screen.png&#34; alt=&#34;Featured image of post ProtonPlus: Compatibility Tools Manager v0.5.20 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;ProtonPlus&lt;/strong&gt;, a graphical utility to manage &amp;ldquo;&lt;strong&gt;compatibility tools&lt;/strong&gt;&amp;rdquo;, has been released in version &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/releases/tag/v0.5.20&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;v0.5.20&lt;/a&gt;.&#xA;Supported &lt;strong&gt;launchers&lt;/strong&gt;:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Steam&lt;/li&gt;&#xA;&lt;li&gt;Lutris&lt;/li&gt;&#xA;&lt;li&gt;Heroic Games Launcher&lt;/li&gt;&#xA;&lt;li&gt;Bottles&#xA;Supported &lt;strong&gt;compatibility tools&lt;/strong&gt;:&lt;/li&gt;&#xA;&lt;li&gt;Steam Tinker Launch&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE&lt;/li&gt;&#xA;&lt;li&gt;Luxtorpeda&lt;/li&gt;&#xA;&lt;li&gt;Boxtron&lt;/li&gt;&#xA;&lt;li&gt;Roberta&lt;/li&gt;&#xA;&lt;li&gt;NorthstarProton&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE RTSP&lt;/li&gt;&#xA;&lt;li&gt;DXVK&lt;/li&gt;&#xA;&lt;li&gt;VKD3D-Lutris&#xA;&amp;hellip; and a lot more.&#xA;The main installation method is via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.vysp3r.ProtonPlus&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&#xA;See the full changelog since the last stable version: &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/compare/v0.5.19...v0.5.20&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/Vysp3r/ProtonPlus/compare/v0.5.19...v0.5.20&lt;/a&gt;&lt;/li&gt;&#xA;&lt;/ul&gt;</description>
        </item><item>
            <title>ProtonPlus: Compatibility Tools Manager v0.5.19 released</title>
            <link>https://playingtux.com/en/articles/2026/04/protonplus-compatibility-tools-manager-v0518-released/</link>
            <pubDate>Mon, 13 Apr 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/04/protonplus-compatibility-tools-manager-v0518-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/protonplus_screen.png&#34; alt=&#34;Featured image of post ProtonPlus: Compatibility Tools Manager v0.5.19 released&#34; /&gt;&lt;h2 id=&#34;shortly-after-version-v0519-has-been-released-too&#34;&gt;&lt;strong&gt;Update&lt;/strong&gt;&#xA;Shortly after, version &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/releases/tag/v0.5.19&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;v0.5.19&lt;/a&gt; has been released too.&#xA;&lt;/h2&gt;&lt;p&gt;&lt;strong&gt;Original&lt;/strong&gt;&#xA;&lt;strong&gt;ProtonPlus&lt;/strong&gt;, a graphical utility to manage &amp;ldquo;&lt;strong&gt;compatibility tools&lt;/strong&gt;&amp;rdquo;, has been released in version &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/releases/tag/v0.5.18&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;v0.5.18&lt;/a&gt;.&#xA;Supported &lt;strong&gt;launchers&lt;/strong&gt;:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Steam&lt;/li&gt;&#xA;&lt;li&gt;Lutris&lt;/li&gt;&#xA;&lt;li&gt;Heroic Games Launcher&lt;/li&gt;&#xA;&lt;li&gt;Bottles&#xA;Supported &lt;strong&gt;compatibility tools&lt;/strong&gt;:&lt;/li&gt;&#xA;&lt;li&gt;Steam Tinker Launch&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE&lt;/li&gt;&#xA;&lt;li&gt;Luxtorpeda&lt;/li&gt;&#xA;&lt;li&gt;Boxtron&lt;/li&gt;&#xA;&lt;li&gt;Roberta&lt;/li&gt;&#xA;&lt;li&gt;NorthstarProton&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE RTSP&lt;/li&gt;&#xA;&lt;li&gt;DXVK&lt;/li&gt;&#xA;&lt;li&gt;VKD3D-Lutris&#xA;&amp;hellip; and a lot more.&#xA;The main installation method is via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.vysp3r.ProtonPlus&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&#xA;See the full changelog since the last stable version: &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/compare/v0.5.17...v0.5.18&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/Vysp3r/ProtonPlus/compare/v0.5.17...v0.5.18&lt;/a&gt;&lt;/li&gt;&#xA;&lt;/ul&gt;</description>
        </item><item>
            <title>Ludusavi: v0.31.0 released</title>
            <link>https://playingtux.com/en/articles/2026/04/ludusavi-v0310-released/</link>
            <pubDate>Mon, 06 Apr 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/04/ludusavi-v0310-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.31.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.31.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.31.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.31.0 (2026-04-04) Latest&#xA;Added:&#xA;Roots may now use the  placeholder, allowing a single root entry to match game-specific folders during the scan. This is mainly useful in cases where you have separate roots per game, such as with Wine prefixes.&#xA;CLI: wrap now supports &amp;ndash;no-backup and &amp;ndash;no-restore.&#xA;For developers, the crates.io release now includes a library crate that you can use to access some of Ludusavi&amp;rsquo;s internals. This is highly experimental and subject to change, but you&amp;rsquo;re welcome to give it a try in its early stages.&#xA;For users with network proxy setups that cause issues with certificate/hostname validation, the config file now supports a runtime.networkSecurity setting.&#xA;Fixed:&#xA;Native Linux saves were not detected in some Flatpak roots. (Contributed by madscientist16)&#xA;For Lutris roots, some GOG and native Linux install folders were not properly detected.&#xA;For Heroic roots that point to a Flatpak installation, if Heroic&amp;rsquo;s game installation directory contained /home/user/games, then Ludusavi would expect /home/user/games to actually exist, whereas Flatpak rules would cause Heroic to use /home/user/.var/app/com.heroicgameslauncher.hgl/games instead.&#xA;CLI: The backup command would sync games to the cloud if the scan found any new/changed files, even if it didn&amp;rsquo;t create a new backup for the game. This now behaves like the GUI and only syncs games that are newly backed up.&#xA;GUI: Text can now be entered using input method editors.&#xA;GUI: If the backup comment field was open while selecting a different backup for the same game, then the contents of the field did not reset to match the new backup&amp;rsquo;s comment.&#xA;Changed:&#xA;The Mac release is now compiled on Mac OS 14 (ARM) instead of Mac OS 13 (Intel) because of a change by GitHub.&#xA;The Flatpak release&amp;rsquo;s bundled version of Rclone was updated from 1.69.1 to 1.73.2. (Contributed by Soulsuke)&#xA;Updated translations. (Thanks to contributors on the Crowdin project)&lt;/p&gt;</description>
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            <title>Bottles: Version 63.2 released</title>
            <link>https://playingtux.com/en/articles/2026/04/bottles-version-631-released/</link>
            <pubDate>Thu, 02 Apr 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/04/bottles-version-631-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/bottles-screenshot-dark.png&#34; alt=&#34;Featured image of post Bottles: Version 63.2 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;UPDATE&lt;/strong&gt;&#xA;Shortly afterwards, the &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/63.2&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 63.2&lt;/a&gt; has been released, which fixes a critical bug:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;63.2 Latest&#xA;What&amp;rsquo;s Changed&#xA;fix: crash due to gtk getting updates from another thread&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;&#xA;&lt;hr&gt;&#xA;&lt;h2 id=&#34;original&#34;&gt;&lt;strong&gt;Original&lt;/strong&gt;&#xA;&lt;/h2&gt;&lt;p&gt;&lt;strong&gt;Bottles&lt;/strong&gt;, a tool to &lt;strong&gt;run Windows software and games on Linux&lt;/strong&gt;, has now been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/63.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 63.1&lt;/a&gt;.&#xA;The installation can be done via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.usebottles.bottles&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;63.1 Latest&#xA;What&amp;rsquo;s Changed&#xA;docs: Improve bug report template by @mirkobrombin in #4453&#xA;fix[closes #4443]: [Bug]: Error message when upgrading versioning sys… by @mirkobrombin in #4454&#xA;Multiple fixes by @mirkobrombin in #4456:&#xA;Fixed a stuck in startup&#xA;Improved Bottles shutdown logic to force kill inactive bottles&#xA;Avoid crashing if Vulkan is not available&#xA;Updated Bottles&amp;rsquo; versioning system to FVSv2 0.1.5, improving performance and commit strategy&#xA;Now Bottles ensures there is enough space before creating a snapshot&#xA;Fixed a crash in the Dependency Manager due to incorrect path parsing&lt;/p&gt;</description>
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            <title>ScummVM 2026.2.0 (Codename &#34;Railmonicon&#34;) released</title>
            <link>https://playingtux.com/en/articles/2026/03/scummvm-202620-codename-railmonicon-released/</link>
            <pubDate>Sun, 29 Mar 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/03/scummvm-202620-codename-railmonicon-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/scummvmlogo.png&#34; alt=&#34;Featured image of post ScummVM 2026.2.0 (Codename &#34;Railmonicon&#34;) released&#34; /&gt;&lt;p&gt;The release of &lt;strong&gt;version 2026.2.0 (Codename &amp;ldquo;Railmonicon&amp;rdquo;)&lt;/strong&gt; of &lt;a class=&#34;link&#34; href=&#34;http://www.scummvm.org/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;ScummVM&lt;/a&gt; brings again a lot of game engine updates and new supported games.&#xA;With ScummVM, &lt;strong&gt;classic point-and-click adventures (LucasArts, Sierra etc.)&lt;/strong&gt; can be brought back to life on many systems.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Mar 28, 2026 ScummVM 2026.2.0 &amp;ldquo;Railmonicon&amp;rdquo; sees the light&#xA;Three months have passed since the last release, and here we are again, with our new release approach. We are both worried and excited, but hope that in the current reality of the absence of pre-release testing, with more frequent releases, we will be able to deliver critical fixes faster.&#xA;Let&amp;rsquo;s talk about the release scope. Three months have passed, but the amount of new features is very noticeable.&#xA;Newly Supported Games:&#xA;Necronomicon: The Dawning of Darkness&#xA;Crime Patrol&#xA;Crime Patrol 2: Drug Wars&#xA;The Last Bounty Hunter&#xA;Mad Dog McCree&#xA;Mad Dog II: The Lost Gold&#xA;Space Pirates&#xA;Who Shot Johnny Rock?&#xA;Besides these newly supported games, which come from two new engines, we improved PC Speaker emulation, support multiselect (with Shift/Ctrl keys) in the Launcher, made our internal Help system more noticeable by adding buttons “Help” to several dialogs, and made several improvements to make the lives of our GUI translation team easier.&#xA;Regarding improvements to specific engines and games, the notable changes are: music support to Atari ST releases of Elvira 1, Elvira 2, I, and MIDI music for Ripley&amp;rsquo;s Believe It or Not!: The Riddle of Master Lu. After intensive testing, we improved the overall stability of Hodj&amp;rsquo;n&amp;rsquo;Podj, Might and Magic: Book One - Secret of the Inner Sanctum, Myst III: Exile, Pilots Brothers 3D and 3D-2, The Lost Files of Sherlock Holmes: Case of the Rose Tattoo, Nathan&amp;rsquo;s Second Chance, Broken Sword II: The Smoking Mirror, Discworld 1 and numerous WAGE engine-based games.&#xA;For the platform-specific fixes, Broken Sword 1 plays better on big-endian systems such as PS3, Wii, and OSXPPC. The Atari port has some handcrafted optimizations in the SCUMM engine. On iOS, we now support Text-to-Speech, and there is better support for external MIDI devices.&#xA;These are only the highlights of the release; the release notes contain the full list.&#xA;Since this is our first release in the new format, the number of ports ready on day one is limited. Please be patient with us when looking for your specific platform updates. You will find them on our downloads page. The iOS version Store and the Android versions should soon be available in their respective platform&amp;rsquo;s app stores.&lt;/p&gt;</description>
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            <title>Bottles: Version 63.0 released</title>
            <link>https://playingtux.com/en/articles/2026/03/bottles-version-630-released/</link>
            <pubDate>Mon, 23 Mar 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/03/bottles-version-630-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/bottles-screenshot-dark.png&#34; alt=&#34;Featured image of post Bottles: Version 63.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Bottles&lt;/strong&gt;, a tool to &lt;strong&gt;run Windows software and games on Linux&lt;/strong&gt;, has now been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/63.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 63.0&lt;/a&gt;.&#xA;The installation can be done via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.usebottles.bottles&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;63.0 Latest&#xA;What&amp;rsquo;s Changed&#xA;feat: migrate to the new versioning system by @mirkobrombin in #4437&#xA;manager: fix crash when encountering 0-byte ghost files by @wei1710 in #4420&#xA;Make bottles list sorted alphanumerically by @omeckman in #4419&#xA;Fix some ICO files not converting to PNG by @ignapk in #4417&#xA;Don&amp;rsquo;t use templates with a mismatched uuid by @Graham&amp;ndash;M in #4409&#xA;Translations update from Hosted Weblate by @weblate in #4399&#xA;Add Proxy Support for downloads by @mirkobrombin in #4439&#xA;Handle manual font additions automatically on startup by @mirkobrombin in #4439&#xA;Robust availability check for Flatpak extensions (Gamescope, MangoHud, OBS) by @mirkobrombin in #4439&#xA;Improve Desktop Entry and Steam shortcuts reliability by @mirkobrombin in #4439&#xA;Fix shlex.quote in terminal.py breaking command line launch by @mirkobrombin in #4439&#xA;Ignore .tmp files when restoring or copying registry backups by @mirkobrombin in #4439&#xA;Fix handle missing executable path and icon by @mirkobrombin in #4439&#xA;Fix stuck at installing app screen by @mirkobrombin in #4439&lt;/p&gt;</description>
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            <title>Heroic Games Launcher: v2.20.1 released</title>
            <link>https://playingtux.com/en/articles/2026/02/heroic-games-launcher-v2201-released/</link>
            <pubDate>Fri, 27 Feb 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/02/heroic-games-launcher-v2201-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/heroic_launcher_screenshot.png&#34; alt=&#34;Featured image of post Heroic Games Launcher: v2.20.1 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Heroic Games Launcher&lt;/strong&gt;, a launcher for &lt;strong&gt;GOG, Amazon and Epic Games&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/releases/tag/v2.20.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 2.20.1&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;2.20.1 &amp;ldquo;Pythagoras Hotfix #1&amp;rdquo; Latest&#xA;Hi!&#xA;This Hotfix should address some issues some people are having with Heroic randomly showing error dialogs that are not really errors just some harmless but scary python logs.&#xA;It should also make Heroic compatible (at least for Epic games) with old version of python3, even though we added support for it we believe everyone should upgrade their Python version to version 3.12 or newer to avoid other issues especially with the GOG runner.&#xA;Besides those, there are a few more backend and UI fixes as you can see bellow:&#xA;Changelog&#xA;[UI] Show update badge on gamecard only if controller is connected by @flavioislima in #5361&#xA;[FIX] Change DXVK macos fix from previous release by @arielj in #5359&#xA;[FIX] False positive &amp;ldquo;an error has occurred&amp;rdquo; messages on bleeding-edge Linux distros by @CommandMC in #5365&#xA;[Feat] Automatically pause and resume downloads based connectivity status by @flavioislima in #5364&#xA;[FIX] Use correct partition and clear data on epic logout by @arielj in #5354&#xA;[FIX] Add a launch default option when none is available besides DLCs by @flavioislima in #5366&#xA;[UX] Fix PATH on mac for intel homebrew and macports when checking winetricks deps by @arielj in #5353&#xA;[UX] Show link to instructions to install winetricks deps on macos by @arielj in #5352&#xA;[i18n] Updated Translations by @weblate in #5346&#xA;[UX] Hide main window when quitting by @CommandMC in #5262&#xA;[TECH] Updated legendary to latest version 0.20.42&lt;/p&gt;</description>
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            <title>Lutris 0.5.22 released</title>
            <link>https://playingtux.com/en/articles/2026/02/lutris-0522-released/</link>
            <pubDate>Wed, 25 Feb 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/02/lutris-0522-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.22 released&#34; /&gt;&lt;p&gt;A new version (&lt;strong&gt;&lt;a class=&#34;link&#34; href=&#34;https://github.com/lutris/lutris/releases/tag/v0.5.22&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;0.5.22&lt;/a&gt;&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released.&#xA;For unknown reasons, this skips v0.5.21.&#xA;The full changelog: &lt;a class=&#34;link&#34; href=&#34;https://github.com/lutris/lutris/compare/v0.5.20...v0.5.22&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/lutris/lutris/compare/v0.5.20...v0.5.22&lt;/a&gt;&#xA;Download: &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/downloads&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://lutris.net/downloads&lt;/a&gt;&lt;/p&gt;</description>
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            <title>ProtonPlus: Compatibility Tools Manager v0.5.17 released</title>
            <link>https://playingtux.com/en/articles/2026/02/protonplus-compatibility-tools-manager-v0517-released/</link>
            <pubDate>Mon, 23 Feb 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/02/protonplus-compatibility-tools-manager-v0517-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/protonplus_screen.png&#34; alt=&#34;Featured image of post ProtonPlus: Compatibility Tools Manager v0.5.17 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;ProtonPlus&lt;/strong&gt;, a graphical utility to manage &amp;ldquo;&lt;strong&gt;compatibility tools&lt;/strong&gt;&amp;rdquo;, has been released in version &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/releases/tag/v0.5.17&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;v0.5.17&lt;/a&gt;.&#xA;Supported &lt;strong&gt;launchers&lt;/strong&gt;:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Steam&lt;/li&gt;&#xA;&lt;li&gt;Lutris&lt;/li&gt;&#xA;&lt;li&gt;Heroic Games Launcher&lt;/li&gt;&#xA;&lt;li&gt;Bottles&#xA;Supported &lt;strong&gt;compatibility tools&lt;/strong&gt;:&lt;/li&gt;&#xA;&lt;li&gt;Steam Tinker Launch&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE&lt;/li&gt;&#xA;&lt;li&gt;Luxtorpeda&lt;/li&gt;&#xA;&lt;li&gt;Boxtron&lt;/li&gt;&#xA;&lt;li&gt;Roberta&lt;/li&gt;&#xA;&lt;li&gt;NorthstarProton&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE RTSP&lt;/li&gt;&#xA;&lt;li&gt;DXVK&lt;/li&gt;&#xA;&lt;li&gt;VKD3D-Lutris&#xA;&amp;hellip; and a lot more.&#xA;The main installation method is via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.vysp3r.ProtonPlus&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&#xA;See the full changelog since the last stable version: &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/compare/v0.5.16...v0.5.17&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/Vysp3r/ProtonPlus/compare/v0.5.16...v0.5.17&lt;/a&gt;&lt;/li&gt;&#xA;&lt;/ul&gt;</description>
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            <title>Heroic Games Launcher: v2.20.0 released</title>
            <link>https://playingtux.com/en/articles/2026/02/heroic-games-launcher-v2200-released/</link>
            <pubDate>Sat, 21 Feb 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/02/heroic-games-launcher-v2200-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/heroic_launcher_screenshot.png&#34; alt=&#34;Featured image of post Heroic Games Launcher: v2.20.0 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Heroic Games Launcher&lt;/strong&gt;, a launcher for &lt;strong&gt;GOG, Amazon and Epic Games&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/releases/tag/v2.20.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 2.20.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;2.20.0 &amp;ldquo;Pythagoras&amp;rdquo; Latest&#xA;Hi!&#xA;It&amp;rsquo;s been just a few weeks since 2.19.1 came out but we felt that was time for another release due to some bugs we found in there and other improvements we had. In fact, our team is considering more frequent releases because then it&amp;rsquo;s easier to catch bugs and receive feedback and improve the app.&#xA;We are also considering having more Beta releases to test those big changes first before it goes into stable, this was really useful this week since we were able to find a major bug and we thank everyone who tested the 2.20-beta.1.&#xA;If you find any other bug make sure to open an issue here on Github or on our Discord!&#xA;What&amp;rsquo;s Changed&#xA;[FIX] Dropdown vertical scroll by @arielj in #5222&#xA;[UI] Set html&amp;rsquo;s &amp;ldquo;lang&amp;rdquo; attribute to the current language by @arielj in #5252&#xA;[FIX] Only use fake epic exe when turned on with env variable by @arielj in #5240 (you can remove the USE_FAKE_EPIC_EXE=0 env variable now)&#xA;[UI] Fix macOS small icon by @arielj in #5242&#xA;Sync Flathub manifest changes with repo template by @CommandMC in #5254&#xA;[UI] Fix text wrapping for CJK fonts by @SheffeyG in #5291&#xA;[Zoom] Fix conditionals to show zoom by @arielj in #5267&#xA;[UI] Fix dropdown style and settings back in RTL layout by @arielj in #5277&#xA;[UI/UX] Move FPS limit option to new &amp;ldquo;Legacy&amp;rdquo; Game Settings Tab on Linux by @flavioislima in #5292&#xA;[FIX] Launch Epic Games while offline for games that supports it by @flavioislima in #5302&#xA;[UX] Log if a game does not support offlineMode but offlineMode is on by @arielj in #5318&#xA;[UX] Prevent multiple Play clicks by @arielj in #5320&#xA;[FIX] Launch options fixes by @flavioislima in #5230&#xA;[UX] Better GOG errors handling by @arielj in #5324&#xA;[Fix] Don&amp;rsquo;t fail to check for updates if there isn&amp;rsquo;t a beta release by @CommandMC in #5327&#xA;[UI] Hide the Saves-Sync Quick on the game page menu behind a setting by @flavioislima in #5323&#xA;[UX] Fix incorrect loading state in Wine Manager when library was refreshed by @arielj in #5293&#xA;[DOC] Mention projects we use inside Heroic for more visibility by @arielj in #5274&#xA;[FIX] Check alternative folders when installing DXVK by @arielj in #5342&#xA;Bump Legendary by @CommandMC in #5341&#xA;[UI] Show update message to game cards by @flavioislima in #5325&#xA;[i18n] Updated Translations by @weblate in #5244&#xA;[UX] Tell users to manually upload log if upload button failed by @arielj in &lt;a class=&#34;link&#34; href=&#34;https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/&lt;/a&gt;&#xA;[FIX] Fix How Long To Beat implementation by @flavioislima in #5334&lt;/p&gt;</description>
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            <title>ProtonUp-Qt: v2.15.0 released</title>
            <link>https://playingtux.com/en/articles/2026/02/protonup-qt-v2150-released/</link>
            <pubDate>Sat, 21 Feb 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/02/protonup-qt-v2150-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/protonupgui2-screenshot2.png&#34; alt=&#34;Featured image of post ProtonUp-Qt: v2.15.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;ProtonUp-Qt&lt;/strong&gt;, a GUI for installing and updating &lt;strong&gt;Proton-GE for Steam and Wine-based compatibility tools like Wine-GE for Lutris&lt;/strong&gt;, has now been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/DavidoTek/ProtonUp-Qt/releases/tag/v2.15.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 2.15.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;ProtonUp-Qt v2.15.0 Latest&#xA;GUI for installing and updating Proton-GE for Steam and Wine-based compatibility tools like Wine-GE for Lutris. Partly based on protonup.&#xA;Features&#xA;Install Proton-GE, &amp;hellip;-Tkg, Luxtorpeda, Boxtron and SteamTinkerLaunch etc. for Steam, Lutris, Heroic Games Launcher and Boxtron&#xA;Optimized for game consoles/handhelds (Gamepad support)&#xA;Tested on Ubuntu 18.04 or newer, Fedora 34 and Manjaro 20.2&#xA;Changelog&#xA;Added the dwproton compatibility tool #599&#xA;Fixed Kron4ek. Allows choosing between amd64 and wow64 #582 #590&#xA;Fixed the GE-Proton install directory for Lutris to runners/wine #606&lt;/p&gt;</description>
        </item><item>
            <title>Lutris 0.5.20 released</title>
            <link>https://playingtux.com/en/articles/2026/02/lutris-0520-released/</link>
            <pubDate>Tue, 17 Feb 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/02/lutris-0520-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.20 released&#34; /&gt;&lt;p&gt;A new version (&lt;strong&gt;&lt;a class=&#34;link&#34; href=&#34;https://github.com/lutris/lutris/releases/tag/v0.5.20&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;0.5.20&lt;/a&gt;&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.5.20 Latest&#xA;Proton-GE launched via umu is now the default. Umu takes care of keeping Proton-GE up to date.&#xA;Fix Proton integration bugs so Proton-fixes are applied&#xA;Do not offer VKD3D, D3D Extras or DXVK-NVAPI on Proton versions; Proton will handle these.&#xA;The &amp;ldquo;Enable Esync&amp;rdquo; and &amp;ldquo;Enable Fsync&amp;rdquo; and &amp;ldquo;DXVK&amp;rdquo; settings are now passed on to Proton&#xA;DXVK&amp;rsquo;s integrated D8VK will be enabled in Proton&#xA;Wine runner adds an option to select Wine&amp;rsquo;s &amp;ldquo;Wayland driver&amp;rdquo;&#xA;Add little buttons to select covert-art, banner and icons via URL in game configuration&#xA;Cover-art or banners from sources will be used when Lutris media is not available&#xA;Emulator BIOS file location (used by libretro) may be set in Preferences&#xA;Fix for updated Flathub API&#xA;Change Itch.io over to the use of API keys instead of usernames and passwords&#xA;Update EA App source to their new API&#xA;Simplify Itcho.io collections- if you have no collection named &amp;ldquo;Lutris&amp;rdquo;, we will show all games&#xA;MAME Machine setting uses a searchable entry for its enormous list&#xA;Obtain the release year from GOG and Itch.io&#xA;Add &amp;ldquo;Azahar&amp;rdquo; runner&#xA;Add &amp;ldquo;ZOOM Platform&amp;rdquo; source&#xA;Add &amp;ldquo;Steam Family&amp;rdquo; source to support Steam Families&#xA;Updated versions of runners for TIC-80, EasyRPG, mGBA, Rosalie&amp;rsquo;s Mupen GUI, Ruffle, 86Box&#xA;Ryujinx runner can now specific &amp;lsquo;application ID&amp;rsquo; for your multi-game XCIs.&#xA;Support for importing Commodore 64 ROMs&#xA;Support ICDs for Intel Xe GPUs&#xA;Add option for &amp;lsquo;ptyxis&amp;rsquo; terminal&#xA;Redundant &amp;ldquo;Add Games&amp;rdquo; menu item removed; use the plus button in the corner&#xA;Option to hide a source&amp;rsquo;s games from also appearing in the Games view&#xA;&amp;ldquo;Manual Script&amp;rdquo; for the context menu will now see the game&amp;rsquo;s environment variables&#xA;Add &amp;ldquo;Create Steam Big Picture shortcut&amp;rdquo; to the context menu&#xA;Add a file association to run .lutris installer files via double-click&#xA;Fix compatibility with Python 3.14&lt;/p&gt;</description>
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            <title>Bottles: Version 62.0 released</title>
            <link>https://playingtux.com/en/articles/2026/02/bottles-version-620-released/</link>
            <pubDate>Mon, 16 Feb 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/02/bottles-version-620-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/bottles-screenshot-dark.png&#34; alt=&#34;Featured image of post Bottles: Version 62.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Bottles&lt;/strong&gt;, a tool to &lt;strong&gt;run Windows software and games on Linux&lt;/strong&gt;, has now been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/62.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 62.0&lt;/a&gt;.&#xA;The installation can be done via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.usebottles.bottles&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;62.0 Latest&#xA;What&amp;rsquo;s Changed&#xA;fix: Detect GPUs categorized as Display controller by @forgotthepen in #4329&#xA;Allow to add valid system environment variable names by @nenunen in #4320&#xA;Fix flatpak devel build bottles-cli functionality by @ignapk in #4371&#xA;fix[closes #4355]: Daily donation nag screen by @mirkobrombin in #4382&#xA;Add support for the Dynamic Launcher portal by @ignapk in #3948&#xA;feat[fixes #4001]: Provide progress information on backup and progress by @g33z in #4361&#xA;Translations update from Hosted Weblate by @weblate in #4292&#xA;FSR: only set in Gamescope (remove Wine FSR) by @SuperSamus in #2840&#xA;62.0 by @mirkobrombin in #4397&lt;/p&gt;</description>
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            <title>ProtonPlus: Compatibility Tools Manager v0.5.16 released</title>
            <link>https://playingtux.com/en/articles/2026/02/protonplus-compatibility-tools-manager-v0516-released/</link>
            <pubDate>Tue, 10 Feb 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/02/protonplus-compatibility-tools-manager-v0516-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/protonplus_screen.png&#34; alt=&#34;Featured image of post ProtonPlus: Compatibility Tools Manager v0.5.16 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;ProtonPlus&lt;/strong&gt;, a graphical utility to manage &amp;ldquo;&lt;strong&gt;compatibility tools&lt;/strong&gt;&amp;rdquo;, has been released in version &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/releases/tag/v0.5.16&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;v0.5.16&lt;/a&gt;.&#xA;Supported &lt;strong&gt;launchers&lt;/strong&gt;:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Steam&lt;/li&gt;&#xA;&lt;li&gt;Lutris&lt;/li&gt;&#xA;&lt;li&gt;Heroic Games Launcher&lt;/li&gt;&#xA;&lt;li&gt;Bottles&#xA;Supported &lt;strong&gt;compatibility tools&lt;/strong&gt;:&lt;/li&gt;&#xA;&lt;li&gt;Steam Tinker Launch&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE&lt;/li&gt;&#xA;&lt;li&gt;Luxtorpeda&lt;/li&gt;&#xA;&lt;li&gt;Boxtron&lt;/li&gt;&#xA;&lt;li&gt;Roberta&lt;/li&gt;&#xA;&lt;li&gt;NorthstarProton&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE RTSP&lt;/li&gt;&#xA;&lt;li&gt;DXVK&lt;/li&gt;&#xA;&lt;li&gt;VKD3D-Lutris&#xA;&amp;hellip; and a lot more.&#xA;The main installation method is via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.vysp3r.ProtonPlus&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&#xA;See the full changelog since the last stable version: &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/compare/v0.5.15...v0.5.16&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/Vysp3r/ProtonPlus/compare/v0.5.15...v0.5.16&lt;/a&gt;&lt;/li&gt;&#xA;&lt;/ul&gt;</description>
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            <title>ScummVM 2026.1.0 (Codename &#34;Like a Version&#34;) released</title>
            <link>https://playingtux.com/en/articles/2026/02/scummvm-202610-codename-version-released/</link>
            <pubDate>Mon, 02 Feb 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/02/scummvm-202610-codename-version-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/scummvmlogo.png&#34; alt=&#34;Featured image of post ScummVM 2026.1.0 (Codename &#34;Like a Version&#34;) released&#34; /&gt;&lt;p&gt;The release of &lt;strong&gt;version 2026.1.0 (Codename &amp;ldquo;Like a Version&amp;rdquo;)&lt;/strong&gt; of &lt;a class=&#34;link&#34; href=&#34;http://www.scummvm.org/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;ScummVM&lt;/a&gt; brings again a lot of game engine updates and new supported games.&#xA;With ScummVM, &lt;strong&gt;classic point-and-click adventures (LucasArts, Sierra etc.)&lt;/strong&gt; can be brought back to life on many systems.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Jan 31, 2026: ScummVM 2026.1.0 &amp;ldquo;Like a Version&amp;rdquo; is finally released&#xA;Posted by sev&#xA;Another year has gone by, therefore we are releasing a new ScummVM version. As you may notice right away, we are changing our version numbering schema, but that’s not all! We are also planning on more frequent releases!, which you can read about on sev’s blog.&#xA;This could be the biggest release we have made so far in terms of the added features and engines. If I count correctly, we have added 12 new engines to our compatibility page. Not games, engines. In terms of games, it is challenging to count, since two of the engines, SLUDGE and WAGE are authoring tools, but if you count games in our detection tables, that adds up to at least 194 titles.&#xA;Newly Supported Games:&#xA;Dark Seed&#xA;God of Thunder&#xA;The Adventures of Willy Beamish&#xA;Heart of China&#xA;Nancy Drew: Secret of the Scarlet Hand&#xA;Nancy Drew: Ghost Dogs of Moon Lake&#xA;Ripley&amp;rsquo;s Believe It or Not!: The Riddle of Master Lu&#xA;Little Longnose&#xA;Pilot Brothers 3: Back Side of the Earth&#xA;Pilot Brothers 3D. The Case of Garden Pests&#xA;Pilot Brothers 3D-2. Kennel Club Secrets&#xA;Features of National Fishing&#xA;Mom Don&amp;rsquo;t Worry&#xA;Dog-n-cat: In the Footsteps of Unprecedented Beasts&#xA;Dog-n-cat: Island of Dr Ratiarty&#xA;Out of this World (Another World)&#xA;SLUDGE-based games&#xA;Adibou 2: Nature &amp;amp; Sciences&#xA;WAGE-based games&#xA;Penumbra: Overture&#xA;Tex Murphy: Martian Memorandum&#xA;Mort&amp;amp;Phil: A Movie Adventure (Special Edition)&#xA;Trick or Treat&#xA;Hodj &amp;rsquo;n&amp;rsquo; Podj&#xA;The Last Express And probably various other games…&#xA;Apart from the games and engines, two very noticeable features are the massive improvement of Keymapper and Text-to-Speech. We ran a successful Google Summer of Code last year - Ellen Moon (ellen) worked on TTS and Aun Noman (Prime) added keymapper support to a huge amount of games. TTS is currently limited to desktops (Win/Lin/Mac), but we are working on support on the mobile platforms.&#xA;As usual, we have added support for more localizations - we love them! We also squashed a number of nasty bugs - we do not love them so much.&#xA;Engines and Games Improvements&#xA;The Private Eye engine got a major sound subsystem update, in addition to support for external subtitles. The SCUMM engine had a significant overhaul, and it now supports the original in-game GUI for DOS, Macintosh and Windows. The Humongous Entertainment subengine was fully revisited with practically impeccable compatibility, thanks to the efforts of Bosca. The Stark engine for The Longest Journey now has much better compatibility with graphics cards. The Wintermute engine is undergoing a complete code review with the game compatibility improving daily. Last but not least, the ZVision engine, running Zork Nemesis and Zork: Grand Inquisitor has acquired widescreen support, better sound, and better panorama rendering, upgrading your game experience to a new level all thanks to the work of Thomas N McEwan, who joined our team last year.&lt;/p&gt;</description>
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            <title>Heroic Games Launcher:  v2.19.1 released</title>
            <link>https://playingtux.com/en/articles/2026/01/heroic-games-launcher-v2191-released/</link>
            <pubDate>Tue, 27 Jan 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/01/heroic-games-launcher-v2191-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/heroic_launcher_screenshot.png&#34; alt=&#34;Featured image of post Heroic Games Launcher:  v2.19.1 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Heroic Games Launcher&lt;/strong&gt;, a launcher for &lt;strong&gt;GOG, Amazon and Epic Games&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/releases/tag/v2.19.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 2.19.1&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;2.19.1 Latest&#xA;Hi!&#xA;After releasing the 2.19 version yesterday we started receiving reports of some people on Linux with some issues when lanching their games. This was due to an issue with conflicting libraries used when building Legendary and GOGDL that affected some Linux distros. This new release should fix that issue.&#xA;If you find any other issue please let us know on Github or Discord.&#xA;Also, on Linux, the ideal way to use Heroic is through Flathub. This is because it is a more reproducible and controllable way for everyone to test since the flatpak won&amp;rsquo;t depend on system libraries directly.&#xA;v2.19.0 changelog - Highlights&#xA;Added experimental integration for games from the Zoom platform, Linux only for now. Next release we will bring it to the others.&#xA;macOS - Added support for DXMT -M chips only- (Install a version of Wine-Staging and 2 variants will appear, it only applies to new Wine-Staging installations, so if you want the DXMT variant of a version you already have installed, reinstall it)&#xA;Added new Launch Options setting for games that supports it.&#xA;Added Import button to the game page so its easier to find it.&#xA;Added some Sync-Saves options to the Game page as well.&#xA;macOS - Removed the ability to install Steam with a button since it is not working anymore, we are investigating other ways of automate that, but for now we preferred to remove it.&#xA;Cleaned up several options that are not relevant for Linux and macOS anymore.&#xA;Improved gamepad navigation in general&#xA;Linux - Added initial support for AppImage auto-update.&#xA;Windows - both the Setup and Portable versions are signed with certificate now.&#xA;Updated Electron to v39&#xA;Updated gogdl and legendary with fixes for a few bugs related with game listing, updates and more.&#xA;Linux - The DXVK Frame Rate option was removed since it was removed from DXVK completely and it was not doing anything already (it&amp;rsquo;s still available on macOS)&#xA;Added Irish translations&#xA;Accessibility - Added an option to disable all animations&#xA;Several other fixes and improvements.&lt;/p&gt;</description>
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            <title>Linux GPU Control Application LACT: v0.8.4 released</title>
            <link>https://playingtux.com/en/articles/2026/01/linux-gpu-control-application-lact-v084-released/</link>
            <pubDate>Mon, 26 Jan 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/01/linux-gpu-control-application-lact-v084-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lact_screenshot.png&#34; alt=&#34;Featured image of post Linux GPU Control Application LACT: v0.8.4 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Linux GPU Control Application LACT&lt;/strong&gt; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/ilya-zlobintsev/LACT/releases/tag/v0.8.4&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.8.4&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;[0.8.4] - 2026-01-25&#xA;This release primarly contains various UI refinements and bugfixes.&#xA;Primary changes:&#xA;UI Improvements&#xA;There have been various interface improvements in this release (mostly contributed by @makarov-roman).&#xA;There are also various QOL changes, such preserving the selected tab between app restarts, dragging the fan curve is now more responsive, and the process monitor handles long process names correctly.&#xA;Additionally, the historical graphs window no longer looks blurry when using fractional scaling. It also now uses fewer system resources for rendering.&#xA;Overall the UI is now more consistent and should be nicer to use.&#xA;Docker packaging&#xA;LACT is now available as a Docker image. This image only includes the daemon/CLI without the UI, is primarily intended for headless servers.&#xA;An example use case is using LACT as a metrics exporter on a server with an Intel ARC card for transcoding.&#xA;Additional power sensors are now available on AMD&#xA;For example, you can now have a graph for CPU/GPU power usage split on mobile APUs.&#xA;Notable bugfixes/improvements:&#xA;The daemon no longer needlessly keeps AMD GPUs with ROCM OpenCL awake&#xA;Various dialog windows no longer leak memory when repeatedly closing/opening them&#xA;Reconnecting to gamemoded no longer leaves zombie dbus listener processes&#xA;The skin temperature sensor no longer shows thousands of degrees on certain mobile AMD platforms&#xA;Stats fetching on AMD is now more efficient&#xA;Panics in the GUI will now show an in-application bug screen, instead of hanging the application&#xA;Vulkan schema has been updated to 1.4.340 (this includes showing if the widely anticipated VK_EXT_descriptor_heap extension is supported)&lt;/p&gt;</description>
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            <title>Bottles: Version 61.1 released</title>
            <link>https://playingtux.com/en/articles/2026/01/bottles-version-611-released/</link>
            <pubDate>Sun, 25 Jan 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/01/bottles-version-611-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/bottles-screenshot-dark.png&#34; alt=&#34;Featured image of post Bottles: Version 61.1 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Bottles&lt;/strong&gt;, a tool to &lt;strong&gt;run Windows software and games on Linux&lt;/strong&gt;, has now been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/61.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 61.1&lt;/a&gt;.&#xA;The installation can be done via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.usebottles.bottles&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;61.1 Latest&#xA;What&amp;rsquo;s Changed&#xA;fixed missing metainfo for the 61.0 release&#xA;feat: playtime aggregation modal by @evertonstz in #4220&#xA;fix: incorrect gamescope installation command by @tarithj in #4272&#xA;fix: change version ordering logic by @HamedR123 in #4270&#xA;Update broken dependency install commands. by @femdiya in #4267&#xA;feat: allow for custom gamescope options by @sdaqo in #4277&#xA;useless &amp;lsquo;finally&amp;rsquo; in &amp;rsquo;try except&amp;rsquo; by @TDYQ-Liu in #4290&#xA;fix: don&amp;rsquo;t override wine lib or gstreamer paths if using sys-wine by @mikayahlevi in #4186&#xA;Translations update from Hosted Weblate by @weblate in #4195&#xA;frontend/ui: Remove underline character from main menu items by @AsciiWolf in #4273&#xA;fix: change space-containing value(s) in Exec key of generated Desktop Entry file… by @ChillyVanilly77 in #4248&#xA;feat: Added support for wezterm terminal by @ReStranger in #4309&#xA;feat: Eagle 🦅 by @mirkobrombin in #4338&#xA;61.0 by @mirkobrombin in #4340&#xA;New donation dialog with a new look and a new logic to show it&#xA;What is Eagle 🦅?&#xA;It&amp;rsquo;s a new integrated tool that helps identify the best way to run a software. It does multi-stage analysis on your executables, scanning for frameworks, runtimes and potential issues like Anti-cheat or common protections.&#xA;Instead of just guessing, Eagle performs a deep scan of the binary, its neighbors and extract assets in case of an installer or a known format, like Electron&amp;rsquo;s Asar files, to understand what&amp;rsquo;s inside, providing insights and suggests the dependencies and optimizations. We also made it fully transparent: for every detection, Eagle shows you the &amp;ldquo;Source&amp;rdquo; and the &amp;ldquo;Context&amp;rdquo; (the exact technical data found), so you know exactly why it&amp;rsquo;s recommending a specific configuration.&lt;/p&gt;</description>
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            <title>Minigalaxy: Version 1.4.1 released</title>
            <link>https://playingtux.com/en/articles/2026/01/minigalaxy-version-141-released/</link>
            <pubDate>Thu, 22 Jan 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/01/minigalaxy-version-141-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/minigalaxy_screenshot.jpg&#34; alt=&#34;Featured image of post Minigalaxy: Version 1.4.1 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Minigalaxy&lt;/strong&gt;, the alternative &lt;strong&gt;GOG-Client for Linux&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/sharkwouter/minigalaxy/releases/tag/1.4.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 1.4.1&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Minigalaxy version 1.4.1 Latest&#xA;Changes&#xA;Installations now report more intermediate steps like checksum verifications to the UI. (thanks to GB609)&#xA;Fix bugs related to error handling of ongoing installations. (thanks to GB609)&#xA;Fix an issue where CJK characters in game library path prevents the config file from being loaded properly. (thanks to kyle-zhang-42)&#xA;Automatically add Weblate contributions to README and About dialog on release. (thanks to GB609)&lt;/p&gt;</description>
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            <title>ProtonPlus: Compatibility Tools Manager v0.5.15 released</title>
            <link>https://playingtux.com/en/articles/2026/01/protonplus-compatibility-tools-manager-v0515-released/</link>
            <pubDate>Sat, 03 Jan 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/01/protonplus-compatibility-tools-manager-v0515-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/protonplus_screen.png&#34; alt=&#34;Featured image of post ProtonPlus: Compatibility Tools Manager v0.5.15 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;ProtonPlus&lt;/strong&gt;, a graphical utility to manage &amp;ldquo;&lt;strong&gt;compatibility tools&lt;/strong&gt;&amp;rdquo;, has been released in version &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/releases/tag/v0.5.15&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;v0.5.15&lt;/a&gt;.&#xA;Supported &lt;strong&gt;launchers&lt;/strong&gt;:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Steam&lt;/li&gt;&#xA;&lt;li&gt;Lutris&lt;/li&gt;&#xA;&lt;li&gt;Heroic Games Launcher&lt;/li&gt;&#xA;&lt;li&gt;Bottles&#xA;Supported &lt;strong&gt;compatibility tools&lt;/strong&gt;:&lt;/li&gt;&#xA;&lt;li&gt;Steam Tinker Launch&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE&lt;/li&gt;&#xA;&lt;li&gt;Luxtorpeda&lt;/li&gt;&#xA;&lt;li&gt;Boxtron&lt;/li&gt;&#xA;&lt;li&gt;Roberta&lt;/li&gt;&#xA;&lt;li&gt;NorthstarProton&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE RTSP&lt;/li&gt;&#xA;&lt;li&gt;DXVK&lt;/li&gt;&#xA;&lt;li&gt;VKD3D-Lutris&#xA;&amp;hellip; and a lot more.&#xA;The main installation method is via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.vysp3r.ProtonPlus&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&#xA;See the full changelog since the last stable version: &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/compare/v0.5.14...v0.5.15&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/Vysp3r/ProtonPlus/compare/v0.5.14...v0.5.15&lt;/a&gt;&lt;/li&gt;&#xA;&lt;/ul&gt;</description>
        </item><item>
            <title>ProtonPlus: Compatibility Tools Manager v0.5.14 released</title>
            <link>https://playingtux.com/en/articles/2025/12/protonplus-compatibility-tools-manager-v0514-released/</link>
            <pubDate>Thu, 11 Dec 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/12/protonplus-compatibility-tools-manager-v0514-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/protonplus_screen.png&#34; alt=&#34;Featured image of post ProtonPlus: Compatibility Tools Manager v0.5.14 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;ProtonPlus&lt;/strong&gt;, a graphical utility to manage &amp;ldquo;&lt;strong&gt;compatibility tools&lt;/strong&gt;&amp;rdquo;, has been released in version &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/releases/tag/v0.5.14&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;v0.5.14&lt;/a&gt;.&#xA;Supported &lt;strong&gt;launchers&lt;/strong&gt;:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Steam&lt;/li&gt;&#xA;&lt;li&gt;Lutris&lt;/li&gt;&#xA;&lt;li&gt;Heroic Games Launcher&lt;/li&gt;&#xA;&lt;li&gt;Bottles&#xA;Supported &lt;strong&gt;compatibility tools&lt;/strong&gt;:&lt;/li&gt;&#xA;&lt;li&gt;Steam Tinker Launch&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE&lt;/li&gt;&#xA;&lt;li&gt;Luxtorpeda&lt;/li&gt;&#xA;&lt;li&gt;Boxtron&lt;/li&gt;&#xA;&lt;li&gt;Roberta&lt;/li&gt;&#xA;&lt;li&gt;NorthstarProton&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE RTSP&lt;/li&gt;&#xA;&lt;li&gt;DXVK&lt;/li&gt;&#xA;&lt;li&gt;VKD3D-Lutris&#xA;&amp;hellip; and a lot more.&#xA;The main installation method is via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.vysp3r.ProtonPlus&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&#xA;See the full changelog since the last stable version: &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/compare/v0.5.13...v0.5.14&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/Vysp3r/ProtonPlus/compare/v0.5.13...v0.5.14&lt;/a&gt;&lt;/li&gt;&#xA;&lt;/ul&gt;</description>
        </item><item>
            <title>Bottles: Version 60.0 released</title>
            <link>https://playingtux.com/en/articles/2025/11/bottles-version-600-released/</link>
            <pubDate>Sat, 22 Nov 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/11/bottles-version-600-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/bottles-screenshot-dark.png&#34; alt=&#34;Featured image of post Bottles: Version 60.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Bottles&lt;/strong&gt;, a tool to &lt;strong&gt;run Windows software and games on Linux&lt;/strong&gt;, has now been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/60.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 60.0&lt;/a&gt;.&#xA;The installation can be done via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.usebottles.bottles&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;60.0 Latest&#xA;What&amp;rsquo;s Changed&#xA;feat[close #3872]: Add native Wayland option in bottle settings by @mirkobrombin in #4177&#xA;fix[close #4007]: Steam Deck Controls Don&amp;rsquo;t Work in Gaming Mode by @mirkobrombin in #4178&#xA;feat[close #4175]: Remove user tracking by @mirkobrombin in #4180&#xA;Translations update from Hosted Weblate by @weblate in #4170&#xA;feat: upgrade to easyterm 1.0.0 by @mirkobrombin in #4181&#xA;feat: change repositories URLs via UI by @mirkobrombin in #4182&#xA;feat[closes #4188]: Registry rules system for reusable prefix policies by @mirkobrombin in #4190&#xA;fix: circular import by @mirkobrombin in #4191&#xA;feat: ability to spawn processes with (new) Winebridge by @mirkobrombin in #4196&#xA;fix: enforce shell mode in winebridge runExe by @mirkobrombin in #4197&#xA;feat[close #4129]: make updating runners, dxvk, etc easier by @mirkobrombin in #4198&#xA;feat[closes #4192]: Ability to only inherit some system environment by @mirkobrombin in #4199&#xA;fix[closes #4163]: Working Directory Setting Does Not Persist Between by @mirkobrombin in #4200&#xA;feat[closes #2801]: Suggest how to install missing flatpak extensions by @mirkobrombin in #4201&#xA;fix[closes #4077]: Cannot create Desktop Entry after assigning by @mirkobrombin in #4202&#xA;fix[closes #4054]: It is not clear how to create new env vars by @mirkobrombin in #4203&#xA;fix: correct return in config.load by @mirkobrombin in #4204&#xA;feat: Re-introduce the journal browser by @mirkobrombin in #4205&#xA;fix: easyterm not running due to missing critical GTK env vars by @mirkobrombin in #4207&#xA;feat: manage caches from the Bottles&amp;rsquo; preferences view by @mirkobrombin in #4208&#xA;feat: aligned the DLL Components UI with the Runners UI by @mirkobrombin in #4209&#xA;feat: ask for user consent to update WineBridge by @mirkobrombin in #4210&#xA;feat: new bottle&amp;rsquo;s creation dialog by @mirkobrombin in #4211&#xA;feat: new bottle&amp;rsquo;s details UI by @mirkobrombin in #4212&#xA;cleanup: add pyrightconfig.json file to exclude build files by @mirkobrombin in #4213&#xA;feat: better logging for installers by @mirkobrombin in #4215&#xA;release: 60 by @mirkobrombin in #4216&lt;/p&gt;</description>
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            <title>Linux GPU Control Application LACT: v0.8.3 released</title>
            <link>https://playingtux.com/en/articles/2025/11/linux-gpu-control-application-lact-v083-released/</link>
            <pubDate>Fri, 21 Nov 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/11/linux-gpu-control-application-lact-v083-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lact_screenshot.png&#34; alt=&#34;Featured image of post Linux GPU Control Application LACT: v0.8.3 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Linux GPU Control Application LACT&lt;/strong&gt; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/ilya-zlobintsev/LACT/releases/tag/v0.8.3&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.8.3&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;[0.8.3] - 2025-11-20&#xA;This is primarly a bugfix release, but there are minor feature additions too.&#xA;Additional metrics are now available for AMD GPUs, such as extra temperature sensors and voltage readings.&#xA;They are not shown by default, and can be added by editing the graphs window.&#xA;Gamemode detection now supports multiple gamemode daemons (applicable when several users on the system use gamemode)&#xA;Fixed stats poll interval being set to 0 on new installs, enforce allowed value range for existing installs&lt;/p&gt;</description>
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            <title>Ludusavi: v0.30.0 released</title>
            <link>https://playingtux.com/en/articles/2025/11/ludusavi-v0300-released/</link>
            <pubDate>Mon, 10 Nov 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/11/ludusavi-v0300-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.30.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.30.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.30.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.30.0 (2025-11-09) Latest&#xA;Added:&#xA;You can now configure game-specific Wine prefixes in a custom entry.&#xA;GUI: In the scan results, there is a button to copy registry key paths. On Windows, there is also a button to open the key in Regedit.&#xA;GUI: Backup comments may now contain multiple paragraphs.&#xA;CLI: backups edit command to update a backup&amp;rsquo;s lock state and comment. The api command now also supports an editBackup request.&#xA;CLI: config path command to print the path to the active config file.&#xA;CLI: The backup and restore commands now have an &amp;ndash;include-disabled option when you want to bulk process games that were disabled in the config.&#xA;CLI: Global &amp;ndash;debug option to increase log level and open log folder after running. This is mainly to help users who are submitting bug reports.&#xA;CLI: The backup/restore/wrap commands now support an &amp;ndash;ask-downgrade option. This is intended as a protection for cases such as when you launch games with wrap and &amp;ndash;force, but if the backup didn&amp;rsquo;t happen after your last session (e.g., your computer crashed), then on the next launch, an outdated backup would be restored.&#xA;CLI: gui &amp;ndash;custom-game Title command to open a specific entry on the custom game screen.&#xA;Fixed:&#xA;The cloud &amp;ldquo;synchronize automatically&amp;rdquo; setting did not work in GUI mode, even though it did work correctly in CLI mode. This issue was introduced in v0.26.0. Please use the upload icon on the &amp;ldquo;other&amp;rdquo; screen to ensure your existing backups are synchronized.&#xA;Changed:&#xA;If the WGPU_POWER_PREF environment variable is not set, then Ludusavi will automatically set it to high while running. This has fixed application crashes on several users&amp;rsquo; systems, but is ultimately dependent on graphics hardware and drivers. If you experience any issues with this, please report it.&#xA;Updated translations, including partial support for Norwegian. (Thanks to contributors on the Crowdin project)&lt;/p&gt;</description>
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            <title>Bottles: Version 52.0 released</title>
            <link>https://playingtux.com/en/articles/2025/11/bottles-version-520-released/</link>
            <pubDate>Mon, 03 Nov 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/11/bottles-version-520-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/bottles-screenshot-dark.png&#34; alt=&#34;Featured image of post Bottles: Version 52.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Bottles&lt;/strong&gt;, a tool to &lt;strong&gt;run Windows software and games on Linux&lt;/strong&gt;, has now been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/52.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 52.0&lt;/a&gt;.&#xA;The installation can be done via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.usebottles.bottles&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;52.0 - &amp;ldquo;I&amp;rsquo;m back&amp;rdquo; edition 😎 Latest&#xA;What&amp;rsquo;s Changed&#xA;General stability and UX improvements&#xA;Multiple fixes and UI enhancements&#xA;Ported Onboard Dialog to AdwDialog for better integration with libadwaita&#xA;Fixed &amp;ldquo;Is a directory&amp;rdquo; error (closes #4144)&#xA;Added support for Windows Vista&#xA;Added the option to cancel bottle creation&#xA;The Onboard Dialog now displays which operations are being performed&#xA;Added the ability to cancel component downloads&#xA;Enabled the Sandbox feature&#xA;Improved copy performance by transferring data in chunks instead of byte by byte&#xA;Fixed an issue where orphaned entries were not removed from the library after uninstalling a program&#xA;Fixed a bug that prevented the configuration from loading in certain cases&#xA;Font smoothing is now enabled by default&#xA;Made the donation button more prominent&#xA;Updated GNOME Platform to 49&#xA;Resolved a long-standing issue with Weblate - translations are now updating again&lt;/p&gt;</description>
        </item><item>
            <title>LGOGDownloader: v3.18 released </title>
            <link>https://playingtux.com/en/articles/2025/11/lgogdownloader-v318-released/</link>
            <pubDate>Mon, 03 Nov 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/11/lgogdownloader-v318-released/</guid>
            <description>&lt;p&gt;&lt;strong&gt;LGOGDownloader&lt;/strong&gt; is an unofficial downloader to &lt;strong&gt;GOG.com&lt;/strong&gt; for Linux users. It uses the same API as the official &lt;strong&gt;GOG Galaxy&lt;/strong&gt;.&#xA;The &lt;a class=&#34;link&#34; href=&#34;https://github.com/Sude-/lgogdownloader/releases/tag/v3.18&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;new version 3.18&lt;/a&gt; has just been released.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;LGOGDownloader 3.18&#xA;Added support for TOTP&#xA;Better handling of corrupted files with &amp;ndash;galaxy-install&#xA;Checks chunk hash after chunk download finishes and retries on corrupted transfer&#xA;Better handling of duplicate file entries when installing game using &amp;ndash;galaxy-install&#xA;Duplicate files from DLCs overwrite base game versions&#xA;If there are multiple DLCs that have duplicate files then the last entry parsed wins&#xA;Sort Galaxy builds by date and branch&#xA;Some games have compatibility branch builds which may be listed first in the API response&#xA;These builds are probably not what most users want to install by default when using &amp;ndash;galaxy-install&#xA;Deprioritize all branches and deprioritize &amp;ldquo;compatibility&amp;rdquo; branch even more&#xA;Fixed building with Boost 1.89.0 (Patch by: Michael Cho)&#xA;Gracefully fail when $HOME is unset (Patch by: nydragon)&#xA;Added option to select between SI and IEC units&#xA;&amp;ndash;unit-format&#xA;Default is IEC units&#xA;&lt;a class=&#34;link&#34; href=&#34;https://github.com/Sude-/lgogdownloader/releases/download/v3.18/lgogdownloader-3.18.tar.gz&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/Sude-/lgogdownloader/releases/download/v3.18/lgogdownloader-3.18.tar.gz&lt;/a&gt;&lt;/p&gt;</description>
        </item><item>
            <title>Bottles: Version 51.25 released</title>
            <link>https://playingtux.com/en/articles/2025/10/bottles-version-5125-released/</link>
            <pubDate>Fri, 24 Oct 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/10/bottles-version-5125-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/bottles-screenshot-dark.png&#34; alt=&#34;Featured image of post Bottles: Version 51.25 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Bottles&lt;/strong&gt;, a tool to &lt;strong&gt;run Windows software and games on Linux&lt;/strong&gt;, has now been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/51.25&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 51.25&lt;/a&gt;.&#xA;The installation can be done via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.usebottles.bottles&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;51.25 Latest&#xA;What&amp;rsquo;s Changed&#xA;fix: invalid method call when changing the &amp;ldquo;update-date&amp;rdquo; preference by @ju1ius in #4046&#xA;fix: prevent exception when updating a bottle&amp;rsquo;s dependecy list view by @ju1ius in #4045&#xA;Added support for st terminal by @pikami in #4016&#xA;fix: ensure the whole placeholder folder gets removed on bottle deletion&#xA;fix (steam): load BottleConfig from bottle.yml if it exists&#xA;fix: broken CMD action with xfce4-terminal&lt;/p&gt;</description>
        </item><item>
            <title>Linux GPU Control Application LACT: v0.8.2 released</title>
            <link>https://playingtux.com/en/articles/2025/10/linux-gpu-control-application-lact-v082-released/</link>
            <pubDate>Sat, 18 Oct 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/10/linux-gpu-control-application-lact-v082-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lact_screenshot.png&#34; alt=&#34;Featured image of post Linux GPU Control Application LACT: v0.8.2 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Linux GPU Control Application LACT&lt;/strong&gt; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/ilya-zlobintsev/LACT/releases/tag/v0.8.2&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.8.2&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;[0.8.2] - 2025-10-18&#xA;Main changes:&#xA;OpenTelemetry metrics exporter&#xA;The daemon now supports exporting GPU metrics to an OpenTelemetry-compatible server.&#xA;This is primarly useful for server setups, when you want to have a history of GPU usage over time.&#xA;See the docs for how to enable it.&#xA;CLI additions&#xA;The previously very basic CLI now has more functionality. New commands:&#xA;lact profile for managing settings profiles, such as setting the current profile or toggling automatic switching&#xA;lact power-limit for power cap configuration&#xA;lact stats for GPU monitoring&#xA;UX Improvements&#xA;On a multi-GPU system, the UI will now default to selecting the first detected dGPU (previously the iGPU was often the default option)&#xA;Historical charts now show the average stat value (hidden behind the info button)&#xA;Historical charts are now more responsive to input (such as resizing the window or editing stats)&#xA;It is now possible to change the stats polling rate in the UI for reduced resource usage&#xA;Dynamic numbers in the UI now use mono fonts to avoid the text sliding around (it was noticeable with the new default Gnome font)&#xA;Flatpak improvements&#xA;The UI will now use a dark theme based on system preference (See #585 for more info - the lack of full theming support is a flatpak limitation in GTK4 apps)&#xA;Automatic profile switching based on gamemode being active now works in flatpak&#xA;Flatpak build bundles are now included in GitHub releases&#xA;Various translation updates&#xA;Thanks to community contributions on Weblate, LACT is now fully localized in German, French, Czech, Portuguese, Chinese and Arabic (barring RTL language issues), as well as several other languages that are partially translated.&#xA;Intel Battlemage power limit setting fix&lt;/p&gt;</description>
        </item><item>
            <title>ProtonPlus: Compatibility Tools Manager v0.5.13 released</title>
            <link>https://playingtux.com/en/articles/2025/10/protonplus-compatibility-tools-manager-v0513-released/</link>
            <pubDate>Wed, 08 Oct 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/10/protonplus-compatibility-tools-manager-v0513-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/protonplus_screen.png&#34; alt=&#34;Featured image of post ProtonPlus: Compatibility Tools Manager v0.5.13 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;ProtonPlus&lt;/strong&gt;, a graphical utility to manage &amp;ldquo;&lt;strong&gt;compatibility tools&lt;/strong&gt;&amp;rdquo;, has been released in version &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/releases/tag/v0.5.13&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;v0.5.13&lt;/a&gt;.&#xA;Supported &lt;strong&gt;launchers&lt;/strong&gt;:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Steam&lt;/li&gt;&#xA;&lt;li&gt;Lutris&lt;/li&gt;&#xA;&lt;li&gt;Heroic Games Launcher&lt;/li&gt;&#xA;&lt;li&gt;Bottles&#xA;Supported &lt;strong&gt;compatibility tools&lt;/strong&gt;:&lt;/li&gt;&#xA;&lt;li&gt;Steam Tinker Launch&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE&lt;/li&gt;&#xA;&lt;li&gt;Luxtorpeda&lt;/li&gt;&#xA;&lt;li&gt;Boxtron&lt;/li&gt;&#xA;&lt;li&gt;Roberta&lt;/li&gt;&#xA;&lt;li&gt;NorthstarProton&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE RTSP&lt;/li&gt;&#xA;&lt;li&gt;DXVK&lt;/li&gt;&#xA;&lt;li&gt;VKD3D-Lutris&#xA;&amp;hellip; and a lot more.&#xA;The main installation method is via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.vysp3r.ProtonPlus&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&#xA;See the full changelog since the last stable version: &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/compare/v0.5.12...v0.5.13&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/Vysp3r/ProtonPlus/compare/v0.5.12...v0.5.13&lt;/a&gt;&lt;/li&gt;&#xA;&lt;/ul&gt;</description>
        </item><item>
            <title>ProtonUp-Qt: v2.14.0 released</title>
            <link>https://playingtux.com/en/articles/2025/09/protonup-qt-v2140-released/</link>
            <pubDate>Wed, 24 Sep 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/09/protonup-qt-v2140-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/protonup-screenshot.png&#34; alt=&#34;Featured image of post ProtonUp-Qt: v2.14.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;ProtonUp-Qt&lt;/strong&gt;, a GUI for installing and updating Proton-GE for Steam and Wine-based compatibility tools like Wine-GE for Lutris, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/DavidoTek/ProtonUp-Qt/releases/tag/v2.14.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v2.14.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Changelog&#xA;Added the Proton-EM compatibility tool&#xA;Removed the NorthStar Proton compatibility tool&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;&#xA;&lt;p&gt;The recommended way of installation is via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/details/net.davidotek.pupgui2&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flathub&lt;/a&gt;.&lt;/p&gt;</description>
        </item><item>
            <title>Linux GPU Control Application LACT: v0.8.1 released</title>
            <link>https://playingtux.com/en/articles/2025/08/linux-gpu-control-application-lact-v081-released/</link>
            <pubDate>Sat, 09 Aug 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/08/linux-gpu-control-application-lact-v081-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lact_screenshot.png&#34; alt=&#34;Featured image of post Linux GPU Control Application LACT: v0.8.1 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Linux GPU Control Application LACT&lt;/strong&gt; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/ilya-zlobintsev/LACT/releases/tag/v0.8.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.8.1&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;[0.8.1] - 2025-08-07&#xA;Notable changes:&#xA;Full V/F curve editing for older AMD GPUs&#xA;The RDNA1, Vega and Polaris GPU generations now expose all of the voltage/frequency points in the UI, and not just the minimum and maximum values like previously.&#xA;Note: this it not available on RDNA2/3/4 and likely won&amp;rsquo;t be, as the newer generations are different on the driver level, and use a voltage offset value rather than specific curve points.&#xA;Profile hooks&#xA;You can now specify custom commands to be executed when a settings profile gets activated or deactivated:&#xA;Localization&#xA;LACT now supports localization to different languages! There are still a few UI elements that don&amp;rsquo;t allow translations, but there are already several languages that cover most of the UI.&#xA;You can also contribute translations using Weblate.&#xA;Improved functionality to enable/disable AMD overclocking&#xA;The AMD OC enable/disable UI has been updated to be more clear, and to point to enabling OC with a boot flag if automatic setup is not supported on the current system.&#xA;Additionally, the builtin option now works on Fedora Atomic systems (including Bazzite).&#xA;Lowest/Highest performance levels are now applied correctly when combined with custom clock settings on RDNA GPUs&#xA;Detailed GPU cache info reporting on AMD&#xA;Fixed extra Nvidia information (such as ROP count) fetching on multi-GPU systems&#xA;Packaging info&#xA;Starting from this release, -libadwaita variants of packages are no longer provided. See #526 for the reasoning and how to get the libadwaita look using the normal package.&#xA;Building from source with libadwaita is still supported to not break third party packages, but it will be removed later.&lt;/p&gt;</description>
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            <title>Heroic Games Launcher:  v2.18.1 Hotfix #1 released</title>
            <link>https://playingtux.com/en/articles/2025/08/heroic-games-launcher-v2181-hotfix-1-released/</link>
            <pubDate>Mon, 04 Aug 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/08/heroic-games-launcher-v2181-hotfix-1-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/heroic_launcher_screenshot.png&#34; alt=&#34;Featured image of post Heroic Games Launcher:  v2.18.1 Hotfix #1 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Heroic Games Launcher&lt;/strong&gt;, a launcher for &lt;strong&gt;GOG, Amazon and Epic Games&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/releases/tag/v2.18.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 2.18.1 (Hotfix #1)&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;2.18.1 Hotfix #1 Latest&#xA;Hi!&#xA;On this Hotfix release we reverted a controversial change for Linux users where Proton versions other than Proton-GE were being hidden by default. This now only hides Proton Experimental and it is Opt-in instead of Opt-out.&#xA;We also fixed the Environmental variables table and added a few couple of settings for using WoW64 on Linux and several other fixes and improvements.&#xA;Let us know if you find any other issue. You can give us feedback on our official Discord or Github.&#xA;What&amp;rsquo;s Changed&#xA;[FIX] Using = in env var value by @arielj in #4787&#xA;[UX] Make search icon not selectable, made search bar more compact by @veryprofessionaldodo in #4758&#xA;Fix error creating folder while installing a wine version by @Vidi0 in #4754&#xA;[UX] Wine Manager - Make refresh button part a tab, clearer keyboard navigation by @veryprofessionaldodo in #4750&#xA;[UX] Added extra bit of padding for inner buttons in game page by @veryprofessionaldodo in #4751&#xA;[UX] Improved SelectField navigation with gamepad by @veryprofessionaldodo in #4820&#xA;[UI] Optimize the Alphabet Filter in Library look like on narror window by @SourLemonJuice in #4805&#xA;[FIX] Remember scroll position of library when changing screens by @arielj in #4814&#xA;[UI] Fix text wrapping for non-alphabetic scripts by @arielj in #4813&#xA;[UX] Remove alt launch action when it makes no sense by @arielj in #4815&#xA;[Fix] Make the Winetricks log message show up again by @CommandMC in #4833&#xA;Change &amp;ldquo;Allow non-GE Proton&amp;rdquo; to only hide Valve Proton versions by @CommandMC in #4799&#xA;[Feat] (Auto-)Updater improvements by @CommandMC in #4830&#xA;[Tech] Clean up MUI theming by @CommandMC in #4803&#xA;[UI] Update library when changing games&amp;rsquo; categories by @arielj in #4829&#xA;[FIX] Fix logger error opening second instance of Heroic by @arielj in #4812&#xA;[FIX] Inputs onChange callback bug by @arielj in #4804&#xA;[UX] Ignore DLCs when calculating available alphabet filter letters by @arielj in #4839&#xA;[UX] Print list of GOG games in GOG log by @arielj in #4838&#xA;[UI] Add WoW64 toggle on Linux non-native games by @Vidi0 in #4831&#xA;[UI] disable DXVK-NVAPI when DXVK is disabled by @davidfragalaureano in #4842&#xA;[i18n] Updated Translations by @weblate in #4796&lt;/p&gt;</description>
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            <title>Heroic Games Launcher:  v2.18.0 released</title>
            <link>https://playingtux.com/en/articles/2025/07/heroic-games-launcher-v2180-released/</link>
            <pubDate>Wed, 23 Jul 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/07/heroic-games-launcher-v2180-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/heroic_launcher_screenshot.png&#34; alt=&#34;Featured image of post Heroic Games Launcher:  v2.18.0 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Heroic Games Launcher&lt;/strong&gt;, a launcher for &lt;strong&gt;GOG, Amazon and Epic Games&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/releases/tag/v2.18.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 2.18.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Heroic 2.18.0 &amp;ldquo;Waterfall Beard&amp;rdquo; Jorul Latest&#xA;HI!&#xA;This new Heroic release brings several UI and UX improvements besides several fixes and a new Opt-in Anonymous analytics.&#xA;After a long time discussing this in our team and almost 5 years of the first Heroic release we decided to try to understand more our userbase. For that we use Plausible Analytics that is also open-source and privacy-first. All data is 100% anonymous and it serves only to have an idea of the number of users accross the different operating systems we support.&#xA;With that we can have a better idea on what to focus next and what to prioritize.&#xA;Another important move on this version is that the Flatpak is being reverted to Runtime 23.08 due to issues with Gamepad input on SteamDeck Gaming mode.&#xA;If you need runtime 24.08 (for HDR and better Wayland support) install Heroic from the Beta branch on Flathub.&#xA;What&amp;rsquo;s Changed&#xA;[Linux] Prioritize GE-Proton Versions and adds a setting to show/hide non-GE version on Wine List&#xA;[UX] Several improvements to Joystick and Keyboard navigation&#xA;[UX] Adds a new option to launch games with or without logs from the game page&#xA;[macOS] Adds Wine-Staging back to Wine Manager and Fix an issue with picking up the wrong wine binary when using GPTK&#xA;[General] Adds Opt-in Anonymous analytics&#xA;Several other fixes and improvements&#xA;Full Changelog&#xA;[Feat] Replace font detection with browser-based approach by @CommandMC in #4659&#xA;[Fix] Fixup getDiskInfo on Windows when only a single drive is connected by @CommandMC in #4658&#xA;[fix] When importing a game, the status says installing instead of importing by @KaranDuggal in #4642&#xA;[Fix] Ensure prefixOrBottleFolder exists before trying to write into it by @CommandMC in #4678&#xA;[DX] Fix locale keys getting deleted by @arielj in #4677&#xA;[FIX] Find wine64 path of system&amp;rsquo;s GPTK outside of heroic/tools by @arielj in #4671&#xA;[Tech] DX improvements to useGlobalState/GlobalStateV2 by @CommandMC in #4681&#xA;[Feat/Ref] Make our logger promise-based, circular-import-free and auto-rotating by @CommandMC in #4508&#xA;alphabet filter by @theguy000 in #4643&#xA;[Fix]: Improve error handling for game import failures by @KaranDuggal in #4667&#xA;[Fix] Add margin to sideload import Infobox by @radekbocon in #4662&#xA;[i18n] Updated Translations by @weblate in #4657&#xA;fix: corrected url to CLA by @devpool007 in #4714&#xA;[UI/UX] Some themes and style fixes by @arielj in #4695&#xA;[TECH] Improve app loading when on Wayland on Linux by @fxzzi in #4709&#xA;[UX] Some logger fixes by @arielj in #4691&#xA;Add settings to enable Wine-Wayland and HDR by @Vidi0 in #4666&#xA;[Docs] Nix installation &amp;amp; development environment by @Denperidge in #4664&#xA;[FIX/FEATURE] Make virtual keyboard compatible with all inputs by @arielj in #3961&#xA;[UX] Ignore non-GE Proton versions by default, but allow enabling them for advanced usage by @arielj in #4254&#xA;[UX] Option to have no tray icon by @arielj in #4606&#xA;[FIX] Show path of EA games in logs and add extra info by @arielj in #4683&#xA;[Refactor] Make InstallModal global with state moved to zustand by @arielj in #4268&#xA;[FIX] Wrappers with sideloads by @Etaash-mathamsetty in #3767&#xA;[UX] Alt action to launch games with and without logs by @arielj in #4220&#xA;[Refactor] Move isSettingsModalOpen state from global state to zustand by @arielj in #4267&#xA;[UX] Fix dialogs without close button not being able to be closed with gamepad back action by @veryprofessionaldodo in #4747&#xA;[UX] Made tour highlight better center the element it&amp;rsquo;s targeting by @veryprofessionaldodo in #4746&#xA;[UX] Change ignored protons warning by @arielj in #4757&#xA;[UX] Fix focused frame on game sub-menu from being off center by @veryprofessionaldodo in #4748&#xA;[macOS] Add Wine-Staging-macOS to WineManager by @flavioislima in #4728&#xA;Chore: update Gamescope and Mangohud runtime version messages by @flavioislima in #4729&#xA;[UX] Cleanup logs per platform by @arielj in #4770&#xA;[UX] Remove disabled shader pre-cache warning dialog and logs by @arielj in #4767&#xA;[TECH] Add Plausible for basic data insights by @flavioislima in #4759&#xA;[FIX] Env variables and Wrappers tables is broken by @arielj in #4779&#xA;[Fix] error while collecting Plausible data by @Vidi0 in #4780&lt;/p&gt;</description>
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            <title>Minigalaxy: Version 1.4.0 released</title>
            <link>https://playingtux.com/en/articles/2025/07/minigalaxy-version-140-released/</link>
            <pubDate>Wed, 09 Jul 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/07/minigalaxy-version-140-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/minigalaxy_screenshot.jpg&#34; alt=&#34;Featured image of post Minigalaxy: Version 1.4.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Minigalaxy&lt;/strong&gt;, the alternative &lt;strong&gt;GOG-Client for Linux&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/sharkwouter/minigalaxy/releases/tag/1.4.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 1.4.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Minigalaxy version 1.4.0 Latest&#xA;Changes&#xA;Various improvements to the download manager, including a pause function (thanks to GB609)&#xA;Speed up creation of wine prefixes during installations (thanks to GB609)&#xA;Use regedit to more permanently disable useless shortcut creation by wine from within a prefix (thanks to GB609)&#xA;Introduce a UI to show all active, stopped or failed downloads. Also allows to permanently pause a download (thanks to GB609)&#xA;Make more Windows games able to launch through Minigalaxy&#xA;The download UI also shows a rough size estimate if possible (thanks to GB609)&#xA;fix connection resource leak in DownloadManager (thanks to GB609)&#xA;The number of parallel downloads can now be adjusted dynamically. Previous setting is saved. (thanks to GB609)&#xA;Fixed a bug that would lead to DLCs being recognized as stand-alone games (thanks to GB609)&#xA;Allow more games to be launched via information from goggame.info (thanks to GB609)&#xA;The DLC list will now show a table-like multi-column view where necessary. This fixes issues with games having a high number of DLCs. (thanks to GB609)&#xA;Some bug fixes in DownloadManager related to canceling active and queued downloads (thanks to GB609)&#xA;Fix deletion logic of downloaded installation files. Base installers and DLC will not interfere with each other anymore. (thanks to GB609)&#xA;Failed installs will try to keep as many downloaded parts as possible, even without the keep_installers option enabled. (thanks to GB609)&#xA;Deleting a file in download ui now also provides the option to fully cancel the game download as if cancel on the thumbnail was clicked. (thanks to GB609)&#xA;It&amp;rsquo;s now possible to cancel auto-resume of one of many parallel DLC downloads for a game by clicking delete in the download ui after stopping it first.(thanks to GB609)&#xA;With keep_installers enabled, Minigalaxy can now detect if a game has been fully downloaded. If not, the UI will still show the &amp;lsquo;Download&amp;rsquo; button. (thanks to GB609)&#xA;Installations will now run one at a time through a queue, multiple DLC can be downloaded in quick sequence. (thanks to GB609)&#xA;Large DLC downloads will be resumed automatically on restart. (thanks to GB609)&#xA;Improved shutdown logic of Minigalaxy. If there is an installation running, it will be finished. (thanks to GB609)&#xA;Simple fix progress bar for games consisting of multiple files. (thanks to GB609)&#xA;Fix log in screen remaining blank on some distributions&#xA;Fix Minigalaxy not launching on some setups with older Nvidia cards&lt;/p&gt;</description>
        </item><item>
            <title>Linux GPU Control Application LACT: v0.8.0 released</title>
            <link>https://playingtux.com/en/articles/2025/06/linux-gpu-control-application-lact-v080-released/</link>
            <pubDate>Sun, 29 Jun 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/06/linux-gpu-control-application-lact-v080-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lact_screenshot.png&#34; alt=&#34;Featured image of post Linux GPU Control Application LACT: v0.8.0 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Linux GPU Control Application LACT&lt;/strong&gt; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/ilya-zlobintsev/LACT/releases/tag/v0.8.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.8.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;[0.8.0] - 2025-06-28&#xA;Main changes:&#xA;More advanced profile management&#xA;You can now set multiple conditions to trigger profile activation, such as having any or all processes in a list running:&#xA;It is now also possible to export and import profiles to json files.&#xA;Process monitor&#xA;There is a new process monitor window (available from the dropdown menu on the top right) showing the list of processes that are using the GPU, with engine load and VRAM usage stats:&#xA;The monitor is supported on all 3 GPU vendors (using /proc fdinfo on AMD/Intel and NVML on Nvidia)&#xA;More Nvidia metrics&#xA;The following new readings are now available on Nvidia: GPU voltage, GPU hotspot temperature, VRAM temperature (GDDR6 only):&#xA;Power profiles daemon integration&#xA;Previously when running LACT together with power-profiles-daemon, ppd would override some settings as it has its own amdgpu management features. Now LACT detects if power-profiles-daemon is present on the system, and will automatically disable the conflicting functionality through ppd&amp;rsquo;s dbus API (without affecting anything else that ppd manages).&#xA;Note: this needs power-profiles-daemon 0.30 or later to work.&#xA;Flatpak service improvements&#xA;The service in the Flatpak version of LACT has been updated to use flatbox. This makes it work more consistently across different system setups as it avoids the need for the system service to directly call flatpak as another user to run the service.&#xA;Note: after updating, you will be prompted to re-setup the service. This is normal, and is needed to update the systemd unit to the new format.&#xA;Important notes:&#xA;RDNA4 GPUs now require kernel 6.14 or later for overclocking to work. Older kernels had broken clockspeed control behaviour that LACT contained a workaround for, and this workaround has now been dropped. See #599 for more info.&#xA;There is a new workaround for RDNA3 constantly reporting thermal throttling, it should now be reported only when it&amp;rsquo;s actually affecting performance.&#xA;If multiple Vulkan drivers are available (such as both RADV and AMDVLK), LACT will now let you select between them on the software page.&lt;/p&gt;</description>
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            <title>Heroic Games Launcher:  v2.17.2 released</title>
            <link>https://playingtux.com/en/articles/2025/06/heroic-games-launcher-v2172-released/</link>
            <pubDate>Tue, 10 Jun 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/06/heroic-games-launcher-v2172-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/heroic_launcher_screenshot.png&#34; alt=&#34;Featured image of post Heroic Games Launcher:  v2.17.2 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Heroic Games Launcher&lt;/strong&gt;, a launcher for &lt;strong&gt;GOG, Amazon and Epic Games&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/releases/tag/v2.17.2&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 2.17.2&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;2.17.2 Latest&#xA;Hi!&#xA;This is a new bunch of fixes for the latest release based on feedback we received.&#xA;What&amp;rsquo;s Changed&#xA;[FIX] Confusing behavior of Don&amp;rsquo;t ask again when opening external link by @KaranDuggal in #4414&#xA;[FIX] Don&amp;rsquo;t check if disableUMU is undefined by @Etaash-mathamsetty in #4609&#xA;[FIX] Add warning dialog for disabled Shader Pre-caching on SteamDeck by @flavioislima in #4623&#xA;[FIX] App icon Linux/macOS by @flavioislima in #4645&#xA;[UI] Game page responsiveness fixes by @arielj in #4626&#xA;[UI] Some theme fixes (search bar, tour icon) by @arielj in #4628&#xA;Fix busted appimage path for non-steam shortcuts by @WombatFromHell in #4648&#xA;[UX] Support Env variables on windows and rockstar tweak by @arielj in #4631&#xA;[UX] Improve log info for sideloaded games by @arielj in #4634&#xA;[i18n] Updated Translations by @weblate in #4614&lt;/p&gt;</description>
        </item><item>
            <title>ProtonPlus: Compatibility Tools Manager v0.5.2 released</title>
            <link>https://playingtux.com/en/articles/2025/06/protonplus-compatibility-tools-manager-v052-released/</link>
            <pubDate>Tue, 10 Jun 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/06/protonplus-compatibility-tools-manager-v052-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/protonplus_screen.png&#34; alt=&#34;Featured image of post ProtonPlus: Compatibility Tools Manager v0.5.2 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;ProtonPlus&lt;/strong&gt;, a graphical utility to manage &amp;ldquo;&lt;strong&gt;compatibility tools&lt;/strong&gt;&amp;rdquo;, has been released in version &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/releases/tag/v0.5.2&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;v0.5.2&lt;/a&gt;.&#xA;Supported &lt;strong&gt;launchers&lt;/strong&gt;:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Steam&lt;/li&gt;&#xA;&lt;li&gt;Lutris&lt;/li&gt;&#xA;&lt;li&gt;Heroic Games Launcher&lt;/li&gt;&#xA;&lt;li&gt;Bottles&#xA;Supported &lt;strong&gt;compatibility tools&lt;/strong&gt;:&lt;/li&gt;&#xA;&lt;li&gt;Steam Tinker Launch&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE&lt;/li&gt;&#xA;&lt;li&gt;Luxtorpeda&lt;/li&gt;&#xA;&lt;li&gt;Boxtron&lt;/li&gt;&#xA;&lt;li&gt;Roberta&lt;/li&gt;&#xA;&lt;li&gt;NorthstarProton&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE RTSP&lt;/li&gt;&#xA;&lt;li&gt;DXVK&lt;/li&gt;&#xA;&lt;li&gt;VKD3D-Lutris&#xA;&amp;hellip; and a lot more.&#xA;The main installation method is via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.vysp3r.ProtonPlus&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&#xA;See the full changelog since the last stable version: &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/compare/v0.4.32...v0.5.2&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/Vysp3r/ProtonPlus/compare/v0.4.32...v0.5.2&lt;/a&gt;&lt;/li&gt;&#xA;&lt;/ul&gt;</description>
        </item><item>
            <title>ProtonPlus: Compatibility Tools Manager released in version 0.4.31</title>
            <link>https://playingtux.com/en/articles/2025/05/protonplus-compatibility-tools-manager-released-version-0431/</link>
            <pubDate>Wed, 28 May 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/05/protonplus-compatibility-tools-manager-released-version-0431/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/protonplus_screen.png&#34; alt=&#34;Featured image of post ProtonPlus: Compatibility Tools Manager released in version 0.4.31&#34; /&gt;&lt;p&gt;&lt;strong&gt;ProtonPlus&lt;/strong&gt;, a graphical utility to manage &amp;ldquo;&lt;strong&gt;compatibility tools&lt;/strong&gt;&amp;rdquo;, has been released in version &lt;a class=&#34;link&#34; href=&#34;https://github.com/Vysp3r/ProtonPlus/releases/tag/v0.4.31&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;v0.4.31&lt;/a&gt;.&#xA;Supported &lt;strong&gt;launchers&lt;/strong&gt;:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Steam&lt;/li&gt;&#xA;&lt;li&gt;Lutris&lt;/li&gt;&#xA;&lt;li&gt;Heroic Games Launcher&lt;/li&gt;&#xA;&lt;li&gt;Bottles&#xA;Supported &lt;strong&gt;compatibility tools&lt;/strong&gt;:&lt;/li&gt;&#xA;&lt;li&gt;Steam Tinker Launch&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE&lt;/li&gt;&#xA;&lt;li&gt;Luxtorpeda&lt;/li&gt;&#xA;&lt;li&gt;Boxtron&lt;/li&gt;&#xA;&lt;li&gt;Roberta&lt;/li&gt;&#xA;&lt;li&gt;NorthstarProton&lt;/li&gt;&#xA;&lt;li&gt;Proton-GE RTSP&lt;/li&gt;&#xA;&lt;li&gt;DXVK&lt;/li&gt;&#xA;&lt;li&gt;VKD3D-Lutris&#xA;&amp;hellip; and a lot more.&#xA;The main installation method is via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.vysp3r.ProtonPlus&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&lt;/li&gt;&#xA;&lt;/ul&gt;</description>
        </item><item>
            <title>ScummVM 2.9.1 (Codename &#34;Slappin da BASS&#34;) released</title>
            <link>https://playingtux.com/en/articles/2025/05/scummvm-291-codename-slappin-da-bass-released/</link>
            <pubDate>Mon, 26 May 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/05/scummvm-291-codename-slappin-da-bass-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/scummvmlogo.png&#34; alt=&#34;Featured image of post ScummVM 2.9.1 (Codename &#34;Slappin da BASS&#34;) released&#34; /&gt;&lt;p&gt;The release of &lt;strong&gt;version 2.9.1 (Codename &amp;ldquo;Slappin da BASS&amp;rdquo;)&lt;/strong&gt; of &lt;a class=&#34;link&#34; href=&#34;http://www.scummvm.org/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;ScummVM&lt;/a&gt; brings again a lot of game engine updates among other things.&#xA;With ScummVM, &lt;strong&gt;classic point-and-click adventures (LucasArts, Sierra etc.)&lt;/strong&gt; and other games can be brought back to life on many systems.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;May 25, 2025: ScummVM 2.9.1 “Slappin da BASS” is here!&#xA;Posted by The ScummVM Team&#xA;Get ready to jam and slap da BASS!&#xA;Yes, it is this time of the year again! Please welcome the first ScummVM release of the year: ScummVM 2.9.1.&#xA;This maintenance release mainly focused on fixing bugs that our developers and users have uncovered since our last stable release.&#xA;As usual, several engines and platforms received their fair share of bug fixes and improvements: AGI, AGS, Asylum, BAGEL, Bladerunner, Hopkins, MADS, NGI, SCI, SCUMM, Sky, Sword1, Tetraedge, Tinsel, Tucker, TwinE, and TWP.&#xA;Our porters also went on a bug-hunting spree, so all we can provide is a small summary of the latest and greatest fixes!&#xA;The Nintendo 3DS (yes, we do not care about end-of-life dates!) has the GUI appropriately displayed if it is configured to use the top screen only.&#xA;Android now provides an option to save and restore your configuration file and save games, and the vast majority of older Android devices will see increased performance thanks to the ARM NEON optimizations, which are now enabled by default. And the Beneath a Steel Sky game is not crashing in the intro anymore!&#xA;The Atari port received some internal backend, GUI, and audio fixes. Speaking of audio: iOS/iPad will now always properly recognize FluidSynth soundfonts, macOS has support for Audio CD playback from original discs on Snow Leopard and earlier, and Windows 9x (yes, EOL…) can use FLAC files again!&#xA;The detailed list of improvements is available here.&#xA;Head over to our downloads page and grab it while it’s hot! As usual, macOS and Windows users can update ScummVM with our integrated, magical auto-upgrade solution.&lt;/p&gt;</description>
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            <title>Linux GPU Control Application LACT: v0.7.4 released</title>
            <link>https://playingtux.com/en/articles/2025/05/linux-gpu-control-application-lact-v074-released/</link>
            <pubDate>Sun, 11 May 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/05/linux-gpu-control-application-lact-v074-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lact_screenshot.png&#34; alt=&#34;Featured image of post Linux GPU Control Application LACT: v0.7.4 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Linux GPU Control Application LACT&lt;/strong&gt; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/ilya-zlobintsev/LACT/releases/tag/v0.7.4&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.7.4&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;[0.7.4] - 2025-05-11&#xA;This is mainly a refinement release, but there are some new features as well. Key highlights:&#xA;New fan control UI&#xA;The custom fan curve UI is now an actual curve that you can drag around, instead of being a series of sliders.&#xA;There is now also an option in the UI to set which temperature sensor is used for the curve (this only works on 6000 series and older AMD cards due to hardware limitations).&#xA;Automatic fan mode threshold on Nvidia&#xA;Most Nvidia GPUs support turning the fan off below a certain temperature, but this only works in the automatic fan control mode. When using manual controls such as a custom fan curve in LACT, the GPU limits possible fan speeds between 30% and 100%.&#xA;It is now possible to work around this by switching the fan control to automatic below a configured temperature, allowing the fan to turn off at lower temperatures even when using a custom curve.&#xA;More information reporting&#xA;There is some new information that is now reported by LACT:&#xA;OpenCL details, including supported versions and basic hardware properties&#xA;GPU instruction set version on AMD&#xA;ROP count on AMD&#xA;New config API&#xA;There is a new API for GPU configuration in the unix socket that reuses the same format as the config file.&#xA;Thanks to this new API, the GUI will now ask confirmation for all settings (and automatically revert if not confirmed), while previously this only worked for clockspeed/voltage settings.&#xA;Finished GUI refactor&#xA;All UI components now use the Relm4 library to define GTK UIs. This also resolves some problems with the UI starting to lag after applying settings serveral times related to GTK signals handling in the old implementation.&#xA;Additional notes&#xA;LACT is available on Flathub!&#xA;Note: the Flatpak version of LACT installs a system service outside of the sandbox. This might not work on unconventional setups such as NixOS or systems with an encrypted home directory. In such cases you should to stick to native packages for the time being.&#xA;This version still provides libadwaita-flavoured packages, but they will be dropped in the future. The only difference between the normal and libadwaita editions is the default theme. See #526 for further justification and how you can get the libadwaita look using the normal version.&#xA;If you find LACT useful, please consider sponsoring on liberapay or ko-fi&#xA;Packaging info&#xA;LACT now requires libOpenCL.so.1 (usually present in the ocl-icd package) to display OpenCL information.&lt;/p&gt;</description>
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            <title>Ludusavi: v0.29.1 released</title>
            <link>https://playingtux.com/en/articles/2025/04/ludusavi-v0291-released/</link>
            <pubDate>Fri, 18 Apr 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/04/ludusavi-v0291-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.29.1 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.29.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.29.1&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.29.1 (2025-04-17) Latest&#xA;Fixed:&#xA;Glob-based backup exclusions did not work correctly. (This issue was introduced in v0.29.0.)&#xA;Changed:&#xA;The standalone Linux release is now compiled on Ubuntu 22.04 instead of Ubuntu 20.04 because of a change by GitHub.&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;</description>
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            <title>Ludusavi: v0.29.0 released</title>
            <link>https://playingtux.com/en/articles/2025/04/ludusavi-v0290-released/</link>
            <pubDate>Tue, 08 Apr 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/04/ludusavi-v0290-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.29.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.29.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.29.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.29.0 (2025-04-07) Latest&#xA;Added:&#xA;A custom game&amp;rsquo;s installed name may now be set to a relative path with multiple folders, rather than only supporting a single bare folder name.&#xA;CLI: The wrap command now supports &amp;ndash;force-backup and &amp;ndash;force-restore for more granular control than &amp;ndash;force.&#xA;GUI: During a scan, you can click on the progress bar to see a list of the games currently being scanned and how long each one is taking. This can be useful to identify why a scan might be taking longer than expected.&#xA;CLI: When backing up or restoring, if your local and cloud backups are in conflict, Ludusavi will now ask you if you&amp;rsquo;d like to resolve it by downloading or uploading. You can also choose to ignore the conflict (which is the existing behavior), and &amp;ndash;force will automatically ignore any conflicts. You can combine &amp;ndash;force and &amp;ndash;no-force-cloud-conflict to be prompted only when there is a conflict.&#xA;CLI: When using &amp;ndash;gui in the commands that support it, dialog titles now include the game&amp;rsquo;s name (if you&amp;rsquo;ve specified only one) or the total number of games (if you&amp;rsquo;ve specified more than one).&#xA;Fixed:&#xA;For home folder roots, Ludusavi skipped any paths containing , on the assumption that it shouldn&amp;rsquo;t be applicable to non-store-specific roots. However, there are some cases where it&amp;rsquo;s worth scanning regardless, so Ludusavi will now use a wildcard match like it does for other root types.&#xA;On Windows, a backup would fail if the original file were encrypted and the backup destination could not be encrypted. Now, in this situation, the backup will proceed without encryption. (Contributed by Summon528)&#xA;Ludusavi did not detect some save data for Heroic Epic games that had been uninstalled.&#xA;System folders and game installed names were not scanned properly if they contained [ or ], because Ludusavi did not escape them before integrating them into larger glob patterns.&#xA;For roots, there was a similar issue with escaped brackets ([[] or []]). Although root paths do support globs, Ludusavi internally expands each configured root into one root per glob match, but it did not then escape each expanded root path before integrating it into a larger pattern.&#xA;GUI: In the scan results, some elements could get squished with long file paths.&#xA;CLI: In the scan results, if you enabled the option to skip backups when there are only removals, those games would still count towards the change tally.&#xA;CLI: In the default scan results output format, registry content would be dumped even without &amp;ndash;dump-registry.&#xA;On Windows, some paths were unnecessarily scanned twice.&#xA;On Windows, some network share paths were not scanned properly in certain contexts.&#xA;When an Rclone command failed, the error message did not include quotes around arguments with spaces, even though the actual command did account for spaces.&#xA;Changed:&#xA;When a disabled game is new or updated in the scan results, that game&amp;rsquo;s change badge will now be faded, and it will be sorted with games that do not have changes.&#xA;GUI: In some cases, Ludusavi would automatically close any open modal in order to show a different one, which could be inconvenient if you were filling out fields in certain modals. Now, Ludusavi will redisplay the older modal when the new one is closed.&#xA;When Ludusavi checks your non-Steam games added as shortcuts in Steam, it now normalizes the titles to allow for more lenient matching.&#xA;Updated translations. (Thanks to contributors on the Crowdin project)&lt;/p&gt;</description>
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            <title>Linux GPU Control Application LACT: v0.7.3 released</title>
            <link>https://playingtux.com/en/articles/2025/04/linux-gpu-control-application-lact-v073-released/</link>
            <pubDate>Sun, 06 Apr 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/04/linux-gpu-control-application-lact-v073-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lact_screenshot.png&#34; alt=&#34;Featured image of post Linux GPU Control Application LACT: v0.7.3 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Linux GPU Control Application LACT&lt;/strong&gt; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/ilya-zlobintsev/LACT/releases/tag/v0.7.3&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.7.3&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;[[0.7.3] - 2025-04-05&#xA;Main changes:&#xA;Updated charts window! The charts are now fully configurable.&#xA;You can set which stats to show on the charts, add/remove charts and drag them around.&#xA;You can also add new stats which are not shown by default on the graphs, such as GPU voltage, GPU load percentage or VRAM usage.&#xA;It is also now possible to export the historical data to a CSV file.&#xA;Screenshot_20250405_094543&#xA;LACT is now available as a Flatpak package. For now, .flatpak bundles are provided on GitHub releases.&#xA;It is planned to be published on Flathub as long as there aren&amp;rsquo;t any concerns during the Flathub review process.&#xA;As the LACT daemon needs root access, the Flatpak package comes with a helper script that installs the daemon outside of the sandbox.&#xA;The script has been designed in a universal way that should work on every system. But this makes LACT different from typical fully sandboxed Flatpak applications in that it still calls some things on the host. In particular, the setup script is only intended for distributions with systemd.&#xA;See here for more information about the package.&#xA;AMD settings are now applied with workarounds for RDNA3&#xA;Overclocking settings are notoriously unreliable on 7000 series cards, and previously certain settings combinations ended up with some settings simply not applying. Thanks to detailed testing done by @positroniumx the settings are now written in a specific order to avoid driver bugs, at least until they are resolved upstream. If you were previously having issues with custom power limits/fan curve/clocks on RDNA3, this should help.&#xA;Note: while this has been tested to work correctly on multiple GPU generations, please report if you encounter any regressions for non-RDNA3 GPUs&#xA;Embedded database for card names&#xA;LACT now includes its own database of GPU AIB names (meaning specific models from board vendors such as Asus, MSI, Sapphire etc, not GPU chips from AMD or Nvidia). This database is used as a fallback for when the model is not found in the system database.&#xA;If your card model is shown as &amp;ldquo;unknown&amp;rdquo;, you can contribute its name to this file.&#xA;Emergency config reset via a boot option&#xA;If you mess up your overclocking settings beyond repair and confirm them in the UI so they are written to the system config, it is now possible to reset them before booting into the system by specifying the lact-reset boot option. See here for more information.&#xA;There are also a few notable smaller changes such as updated socket permissions configuration and fan RPM reporting on Nvidia, see below.&lt;/p&gt;</description>
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            <title>LGOGDownloader: v3.17 released </title>
            <link>https://playingtux.com/en/articles/2025/03/lgogdownloader-v317-released/</link>
            <pubDate>Wed, 19 Mar 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/03/lgogdownloader-v317-released/</guid>
            <description>&lt;p&gt;&lt;strong&gt;LGOGDownloader&lt;/strong&gt; is an unofficial downloader to &lt;strong&gt;GOG.com&lt;/strong&gt; for Linux users. It uses the same API as the official &lt;strong&gt;GOG Galaxy&lt;/strong&gt;.&#xA;The &lt;a class=&#34;link&#34; href=&#34;https://github.com/Sude-/lgogdownloader/releases/tag/v3.17&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;new version 3.17&lt;/a&gt; has just been released.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;LGOGDownloader 3.17&#xA;Removed &amp;ndash;dlc-list and &amp;ndash;use-dlc-list options&#xA;Improved subdir filepath template handling&#xA;Added new templates for subdir options&#xA;%title%&#xA;%title_stripped%&#xA;%dlc_title%&#xA;%dlc_title_stripped%&#xA;Incremented game details cache version because of changes to gameFile class&#xA;Added version info to &amp;ndash;galaxy-show-builds output for linux installers&lt;/p&gt;</description>
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            <title>Bottles: Version 51.21 released</title>
            <link>https://playingtux.com/en/articles/2025/03/bottles-version-5121-released/</link>
            <pubDate>Mon, 17 Mar 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/03/bottles-version-5121-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/bottles-screenshot-dark.png&#34; alt=&#34;Featured image of post Bottles: Version 51.21 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Bottles&lt;/strong&gt;, a tool to &lt;strong&gt;run Windows software and games on Linux&lt;/strong&gt;, has now been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/51.21&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 51.21&lt;/a&gt;.&#xA;The installation can be done via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.usebottles.bottles&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;51.21 Latest&#xA;Add more categories to appstream and desktop entry&#xA;Fix bug where creating a 64-bit bottle would not work on Wine 10.2 and above (#3800)&#xA;Fix bug where clicking the radio button in the new bottle dialog would not set the appropriate environment&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;</description>
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            <title>Linux GPU Control Application LACT: v0.7.2 released</title>
            <link>https://playingtux.com/en/articles/2025/03/linux-gpu-control-application-lact-v072-released/</link>
            <pubDate>Sun, 16 Mar 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/03/linux-gpu-control-application-lact-v072-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lact_screenshot.png&#34; alt=&#34;Featured image of post Linux GPU Control Application LACT: v0.7.2 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Linux GPU Control Application LACT&lt;/strong&gt; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/ilya-zlobintsev/LACT/releases/tag/v0.7.2&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.7.2&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;[0.7.2] - 2025-03-16&#xA;Main changes:&#xA;RDNA4 support! LACT now works on RX 9070 series GPUs with functional clocks settings, power limit and fan control.&#xA;Special thanks to @Lawstorant who submitted several kernel patches that improve driver-side behaviour as well as helped with testing this.&#xA;For RDNA4, you need recent versions of the kernel (at least 6.13, 6.14 preferred) and linux-firmware at least from late february.&#xA;Note: the current version of the driver&amp;rsquo;s overclocking interface has some issues that @Lawstorant has submitted patches to fix.&#xA;LACT is currently able to handle interfaces both from the current kernel versions with some workarounds, as well as the fixed ones from patches that will likely land in kernel 6.15+.&#xA;Once these patches are widely available, LACT will stop supporting workarounds for kernel 6.13/6.14 in a future version.&#xA;Nvidia locked clocks support&#xA;It is now possible to set a min and max GPU and VRAM clock using nvidia&amp;rsquo;s locked clocks feature.&#xA;When combined with the offset setting, it&amp;rsquo;s possible to indirectly undervolt Nvidia GPUs.&#xA;See #486 for more info.&#xA;More detailed Nvidia information&#xA;LACT is now able to query the Nvidia driver directly to read information that is not exposed through NVML.&#xA;This allows it to read some new hardware info fields: ROP count, SM count, VRAM type and vendor.&#xA;Historical charts now follow the GTK theme as much as possible, instead of always having black lines over a white background&#xA;More reliable fan control handling after GPU reinitialization operations such as suspend/resume&lt;/p&gt;</description>
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            <title>Bottles: Version 51.20 released</title>
            <link>https://playingtux.com/en/articles/2025/03/bottles-version-5120-released/</link>
            <pubDate>Thu, 06 Mar 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/03/bottles-version-5120-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/bottles-screenshot-dark.png&#34; alt=&#34;Featured image of post Bottles: Version 51.20 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Bottles&lt;/strong&gt;, a tool to &lt;strong&gt;run Windows software and games on Linux&lt;/strong&gt;, has now been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/51.20&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 51.20&lt;/a&gt;.&#xA;The installation can be done via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.usebottles.bottles&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;51.20 Latest&#xA;Make the preferences dialog open again&#xA;51.19&#xA;What&amp;rsquo;s Changed&#xA;Re-introduce runtime&#xA;Add translate=no properties (#3327)&#xA;Update screenshots&#xA;Add brand colors&#xA;Update developer name&#xA;Use sentence case for summary&#xA;Add screenshot captions&#xA;Fix DXVK-NVAPI not toggling bug&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;</description>
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            <title>Linux GPU Control Application LACT: v0.7.1 released</title>
            <link>https://playingtux.com/en/articles/2025/02/linux-gpu-control-application-lact-v071-released/</link>
            <pubDate>Fri, 28 Feb 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/02/linux-gpu-control-application-lact-v071-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lact_screenshot.png&#34; alt=&#34;Featured image of post Linux GPU Control Application LACT: v0.7.1 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Linux GPU Control Application LACT&lt;/strong&gt; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/ilya-zlobintsev/LACT/releases/tag/v0.7.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.7.1&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;[0.7.1] - 2025-02-27&#xA;Main changes in this release:&#xA;Updated clockspeed configuration on Nvidia GPUs. Clockspeeds are now configurable per-pstate, and are displayed as an offset value. Note: existing clockspeed settings will get reset to default&#xA;LACT now detects GPU device changes, automatically picking up added or removed devices without requiring a service restart. While this is not a very common scenario, it is useful for certain use cases such as reloading the driver or dynamically reattaching a GPU&#xA;Minor info reporting improvements, such as showing resizeable bar support on Nvidia and Intel&#xA;Custom p-states are now only applied when actually configured in the UI. This can help with custom clock settings not applying when using a custom performance level on RDNA3 GPUs&#xA;Graphs window no longer causes system lag on some setups&#xA;Process and gamemode listener fixes&lt;/p&gt;</description>
        </item><item>
            <title>Minigalaxy: Version 1.3.2 released</title>
            <link>https://playingtux.com/en/articles/2025/02/minigalaxy-version-132-released/</link>
            <pubDate>Wed, 26 Feb 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/02/minigalaxy-version-132-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/minigalaxy_screenshot.jpg&#34; alt=&#34;Featured image of post Minigalaxy: Version 1.3.2 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Minigalaxy&lt;/strong&gt;, the alternative &lt;strong&gt;GOG-Client for Linux&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/sharkwouter/minigalaxy/releases/tag/1.3.2&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 1.3.2&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Minigalaxy version 1.3.2 Latest&#xA;Changes&#xA;Completely reworked windows wine installation. This should solve a lot of problems with failing game installs. Innoextract (if installed) is only used to detect and configure the installation language. (thanks to GB609)&#xA;Variables and arguments in game settings can now contain blanks when quoted shell-style (thanks to GB609)&#xA;Minigalaxy will now create working Desktop Shortcuts for wine games (thanks to GB609)&#xA;Fix games with binaries in a directory not launching in some cases&#xA;Minor UI change in the dialog for third-party logins (thanks to GB609)&#xA;Desktop shortcuts created by Minigalaxy will now be updated with environment and launch argument changes from the game&amp;rsquo;s property dialog when OK is clicked (thanks to GB609)&#xA;Clean-up and fixes of the code used for grid and list style library views (thanks to GB609)&#xA;Desktop shortcuts for windows games can now have icons, if gog provides them in the game info api &amp;lsquo;images&amp;rsquo; section (thanks to GB609)&#xA;Fixed a bug in download_manager that prevents correct resume of downloads with 50%+ progress after restart (thanks to GB609)&#xA;Make sure all translations are included in releases&lt;/p&gt;</description>
        </item><item>
            <title>Lutris 0.5.19 released</title>
            <link>https://playingtux.com/en/articles/2025/02/lutris-0519-released/</link>
            <pubDate>Mon, 24 Feb 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/02/lutris-0519-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.19 released&#34; /&gt;&lt;p&gt;A new version (&lt;strong&gt;&lt;a class=&#34;link&#34; href=&#34;https://github.com/lutris/lutris/releases/tag/v0.5.19&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;0.5.19&lt;/a&gt;&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.5.19 Latest&#xA;Fix Proton integration bugs so Proton-fixes are applied&#xA;Do not offer DXVK, VKD3D, D3D Extras or DDXVK-NVAPI on Proton versions;&#xA;Proton will handle these.&#xA;The &amp;ldquo;Enable Esync&amp;rdquo; and &amp;ldquo;Enable Fsync&amp;rdquo; settings are now passed on to Proton&#xA;DXVK&amp;rsquo;s integrated D8VK will be enabled in Proton&#xA;Emulator BIOS file location (used by libretro) may be set in Preferences&#xA;Obtain the release year from GOG and Itch.io.&#xA;MAME Machine setting uses a searchable entry for its enourmous list&#xA;Support for importing Commodore 64 ROMs&lt;/p&gt;</description>
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            <title>AntiMicroX: Version 3.5.1 released</title>
            <link>https://playingtux.com/en/articles/2025/01/antimicrox-version-351-released/</link>
            <pubDate>Tue, 28 Jan 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/01/antimicrox-version-351-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/antimicrox_gui.png&#34; alt=&#34;Featured image of post AntiMicroX: Version 3.5.1 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;AntiMicroX&lt;/strong&gt;, the tool with which the &lt;strong&gt;keys of the keyboard and the mouse control can be transferred to a game-pad&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/AntiMicroX/antimicrox/releases/tag/3.5.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 3.5.1&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AntiMicroX 3.5.1 (2025-01-27)&#xA;Fixed bugs:&#xA;Fix appId on Wayland pull 1100 (by ReillyBrogan)&#xA;Wrong install dependencies on a Debian build with QT6 #1104&#xA;Notable changes:&#xA;New translation: Tamil&#xA;Update translation for: Spanish, French, Japanese, Finnish,&#xA;Create deb release dor Ubuntu 24.04&#xA;Update Windows and Linux SDL mappings&#xA;Add &amp;ldquo;game&amp;rdquo; category to desktop file&#xA;Cleanup in logs&#xA;Add proper note informing about lack of Wayland support for Auto Profiles&#xA;Cleanup in dependencies&#xA;Fix some typos and update docs (by zturtleman )&#xA;Implemented enhancements:&#xA;Reenabled &amp;ndash;next option&lt;/p&gt;</description>
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            <title>Bottles: Version 51.18 released</title>
            <link>https://playingtux.com/en/articles/2025/01/bottles-version-5118-released/</link>
            <pubDate>Thu, 16 Jan 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/01/bottles-version-5118-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/bottles-screenshot-dark.png&#34; alt=&#34;Featured image of post Bottles: Version 51.18 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Bottles&lt;/strong&gt;, a tool to &lt;strong&gt;run Windows software and games on Linux&lt;/strong&gt;, has now been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/51.18&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 51.18&lt;/a&gt;.&#xA;The installation can be done via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.usebottles.bottles&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;51.18 Latest&#xA;What&amp;rsquo;s Changed&#xA;fix[close #3599]: CLI no longer works when starting a Bottle by @jntesteves in #3605&#xA;Use GtkButton for donate button by @TheEvilSkeleton in #3603&#xA;Add keyboard shortcuts dialog by @TheEvilSkeleton in #3588&#xA;Integrate pre-commit by @TheEvilSkeleton in #3592&#xA;Use FileDialog for all file/path pickers by @penguinpee in #3554&#xA;Delete sandbox and runtime, and clean up directory structure by @TheEvilSkeleton in #3615&#xA;Fix missing combo letter when removing a drive by @EmoonX in #3616&#xA;Save pre/post-scripts paths with None instead of &amp;quot;&amp;quot; on reset by @EmoonX in #3620&#xA;window: Add mnemonics in primary menu by @TheEvilSkeleton in #3665&#xA;Rework New Bottle dialog by @TheEvilSkeleton in #3653&#xA;Fix forums link by @Qronikarz in #3672&#xA;Start &amp;ldquo;Add Shortcuts&amp;rdquo; dialog at the root of the bottle by @XBagon in #3688&#xA;Rework Environment Variables dialog by @jntesteves in #3679&#xA;bottle-row: Port to AdwWrapBox by @TheEvilSkeleton in #3700&lt;/p&gt;</description>
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            <title>Ludusavi: v0.28.0 released</title>
            <link>https://playingtux.com/en/articles/2025/01/ludusavi-v0280-released/</link>
            <pubDate>Thu, 16 Jan 2025 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2025/01/ludusavi-v0280-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.28.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.28.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.28.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.28.0 (2025-01-15) Latest&#xA;Added:&#xA;On Linux, for Lutris roots that point to a Flatpak installation, Ludusavi now checks $XDG_DATA_HOME and $XDG_CONFIG_HOME inside of the Flatpak installation of Lutris.&#xA;Custom games now let you specify installed folder names. This can be used to satisfy the  and  path placeholders in cases where Ludusavi can&amp;rsquo;t automatically detect the right folder. For more info, see the custom games document.&#xA;On the &amp;ldquo;other&amp;rdquo; screen, there is a new option to skip backups when saves are only removed but not added/updated. This can be useful because uninstalling a game may cause some of its data (but not all) to be removed, but you may not want to exclude that data from your backups yet.&#xA;CLI: config show command.&#xA;CLI: The backup, restore, cloud upload, and cloud download commands now support a &amp;ndash;gui option for graphical dialog prompts.&#xA;CLI: The backup and restore commands now support a &amp;ndash;dump-registry option, which includes the serialized registry content in the output. This may be useful if you&amp;rsquo;re consuming the &amp;ndash;api output to back up with another tool, but don&amp;rsquo;t have a good way to check the registry keys directly.&#xA;CLI: The find command now supports &amp;ndash;fuzzy and &amp;ndash;multiple options. This is also available for the api command&amp;rsquo;s findTitle request.&#xA;CLI: The wrap command now supports several options from the backup command: &amp;ndash;path, &amp;ndash;format, &amp;ndash;compression, &amp;ndash;compression-level, &amp;ndash;full-limit, &amp;ndash;differential-limit, &amp;ndash;cloud-sync, &amp;ndash;no-cloud-sync.&#xA;Changed:&#xA;When the game list is filtered, the summary line (e.g., &amp;ldquo;1 of 10 games&amp;rdquo;) now reflects the filtered totals.&#xA;The enable/disable all buttons are now constrained by the active filter.&#xA;GUI: Changed some icons to a softer version.&#xA;CLI: When using the &amp;ndash;gui option of any command that supports it, errors at the end of the process will also be reported via dialogs. This does not apply to CLI parse errors.&#xA;Application crash and CLI parse errors are now logged.&#xA;Updated translations, including partial support for Vietnamese and Swedish. (Thanks to contributors on the Crowdin project)&#xA;Fixed:&#xA;If a custom game&amp;rsquo;s title begins or ends with a space, that custom game will now be ignored. Previously, Ludusavi would make a backup folder for the game including the space, but the OS (namely Windows) would remove the space from the folder title, causing unpredictable behavior when Ludusavi couldn&amp;rsquo;t find the expected folder name.&#xA;GUI: In backup mode, if Ludusavi failed to prepare the backup target folder, it would get stuck where you couldn&amp;rsquo;t cancel/restart the operation.&#xA;CLI: find &amp;ndash;normalized now better prioritizes the closest match when multiple manifest entries have the same normalized title.&#xA;Some default paths are now formatted more consistently.&#xA;GUI: There was an error when the backup/restore paths were relative to the working directory.&#xA;When backing up a read-only file using the simple format, Ludusavi would fail to set the backed up file&amp;rsquo;s modified time.&lt;/p&gt;</description>
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            <title>ScummVM 2.9.0 (Codename &#34;Close Encounters of the 2.9th Kind&#34;) released</title>
            <link>https://playingtux.com/en/articles/2024/12/scummvm-290-codename-close-encounters-29th-kind-released/</link>
            <pubDate>Mon, 23 Dec 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/12/scummvm-290-codename-close-encounters-29th-kind-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/scummvmlogo.png&#34; alt=&#34;Featured image of post ScummVM 2.9.0 (Codename &#34;Close Encounters of the 2.9th Kind&#34;) released&#34; /&gt;&lt;p&gt;The release of &lt;strong&gt;version 2.9.0 (Codename &amp;ldquo;Close Encounters of the 2.9th Kind&amp;rdquo;)&lt;/strong&gt; of &lt;a class=&#34;link&#34; href=&#34;http://www.scummvm.org/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;ScummVM&lt;/a&gt; brings again a lot of game engine updates among other things.&#xA;With ScummVM, &lt;strong&gt;classic point-and-click adventures (LucasArts, Sierra etc.)&lt;/strong&gt; and other games can be brought back to life on many systems.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Dec 22, 2024: ScummVM 2.9.0 &amp;ldquo;Close Encounters of the 2.9th Kind&amp;rdquo; has landed&#xA;Posted by criezy&#xA;Almost one year after the last major release, and just in time for Christmas, ScummVM 2.9.0 - &amp;ldquo;Close Encounters of the 2.9th Kind&amp;rdquo; has landed. Amongst its gifts, you will find 15 newly supported games and a new supported platform.&#xA;New games&#xA;The Adventures of the Good Soldier Schweik&#xA;Backyard Basketball&#xA;Castle Master&#xA;Marvellous Mice Adventures: Meeting Sea Rat&#xA;Marvellous Mice Adventures: Sea Rat&amp;rsquo;s Birthday&#xA;Mask Show&#xA;Moonbase Commander&#xA;Orion Burger&#xA;Rise of the Dragon&#xA;The Space Bar&#xA;Thimbleweed Park[^1]&#xA;Total Eclipse&#xA;Total Eclipse 2&#xA;Unrest&#xA;Wait for it! Issue 3. Song for a Hare&#xA;New platform&#xA;ScummVM now has an official Sailfish OS port. While we are waiting for official builds to appear, adventurous users are welcome to build their own and very personalized copy!&#xA;Notable engine enhancements&#xA;The AGS engine has been brought up to version 3.6.1.30 from upstream, which adds support for some recently released games, such as Stranger in Utopia, The Phantom Fellows, and It Takes Two to Tangle.&#xA;Keymapper support was added to more than 20 engines, allowing customization of the keys, mouse buttons, and joystick buttons used to play the games.&#xA;The SCI engine benefits from numerous script fixes for various games and an impressive speech repair feature for Gabriel Knight 1 CD.&#xA;The SCUMM engine sees graphics and audio improvements for the Macintosh version of several games.&#xA;Notable platform enhancements&#xA;The macOS release for recent Intel and Apple Silicon systems has been signed and notarized, so it has been accepted by Apple Gatekeeper.&#xA;The Android release now supports Android 15 and has improved gamepad support.&#xA;The iOS release adds support for the Apple Pencil, which was one of the most requested features.&lt;/p&gt;</description>
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            <title>LGOGDownloader 3.16 released </title>
            <link>https://playingtux.com/en/articles/2024/12/lgogdownloader-316-released/</link>
            <pubDate>Sun, 22 Dec 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/12/lgogdownloader-316-released/</guid>
            <description>&lt;p&gt;&lt;strong&gt;LGOGDownloader&lt;/strong&gt; is an unofficial downloader to &lt;strong&gt;GOG.com&lt;/strong&gt; for Linux users. It uses the same API as the official &lt;strong&gt;GOG Galaxy&lt;/strong&gt;.&#xA;The &lt;a class=&#34;link&#34; href=&#34;https://github.com/Sude-/lgogdownloader/releases/tag/v3.16&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;new version 3.16&lt;/a&gt; mainly fixes some bugs:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;LGOGDownloader 3.16&#xA;Fixed item url when showing wishlist&#xA;Made downloader to not consider blacklisted files to be orphaned&#xA;Made &amp;ndash;galaxy-* options able to select build with build id&#xA;Tries to find build with build id first&#xA;If no build is found with specified build id then try to use it as build index&#xA;Defaults to build index 0 if build id or index is not valid&#xA;Changed &amp;ndash;wishlist into &amp;ndash;list option&#xA;Removed &amp;ndash;wishlist&#xA;Added &amp;ndash;list wishlist&#xA;Added option to select network interface for operations&#xA;&amp;ndash;interface&#xA;Updated man page&#xA;Improved completed file skipping for extras&#xA;Galaxy: Added small files container support&#xA;Instead of downloading a lot of very small files we download a file that contains all the small files and extract it when everything is downloaded&#xA;Galaxy: Added option to convert file path to lowercase for Windows game files&#xA;&amp;ndash;galaxy-lowercase-path&#xA;Some games for Windows have inconsistent casing in their file path&#xA;With this we don&amp;rsquo;t end up with multiple directories because different capitalization makes them unique on case-sensitive filesystems&lt;/p&gt;</description>
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            <title>Bottles: Version 51.17 released</title>
            <link>https://playingtux.com/en/articles/2024/12/bottles-version-5116-released/</link>
            <pubDate>Fri, 13 Dec 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/12/bottles-version-5116-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/bottles-screenshot-dark.png&#34; alt=&#34;Featured image of post Bottles: Version 51.17 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Update: Version &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/51.17&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Version 51.17&lt;/a&gt; has been released short after.&lt;/strong&gt;&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;51.17 Latest&#xA;What&amp;rsquo;s Changed&#xA;Update DXVK subtitles to include Direct3D 8&#xA;Restore line accidentally deleted in 5439cf0&#xA;Fixed a regression that makes the bottle&amp;rsquo;s preferences page blank in some cases&#xA;App/Game used to test this release&#xA;We are experimenting with this new thing in the release notes. Basically this is the app/game we used to test the new release.&#xA;Grand Theft Auto V via Epic Games Store&#xA;Forums are back!&#xA;Forums are now back on GitHub Discussions!&lt;/p&gt;</description>
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            <title>Lutris 0.5.18 released</title>
            <link>https://playingtux.com/en/articles/2024/12/lutris-0518-veroeffentlicht-0/</link>
            <pubDate>Mon, 02 Dec 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/12/lutris-0518-veroeffentlicht-0/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.18 released&#34; /&gt;&lt;p&gt;A new version (&lt;strong&gt;&lt;a class=&#34;link&#34; href=&#34;https://github.com/lutris/lutris/releases/tag/v0.5.18&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;0.5.18&lt;/a&gt;&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.5.18 Latest&#xA;Lutris downloads the latest GE-Proton build for Wine if any Wine version is installed&#xA;Use dark theme by default&#xA;Display cover-art rather than banners by default&#xA;Add &amp;lsquo;Uncategorized&amp;rsquo; view to sidebar&#xA;Preference options that do not work on Wayland will be hidden when on Wayland&#xA;Game searches can now use fancy tags like &amp;lsquo;installed:yes&amp;rsquo; or &amp;lsquo;source:gog&amp;rsquo;, with explanatory tool-tip&#xA;A new filter button on the search box can build many of these fancy tags for you&#xA;Runner searches can use &amp;lsquo;installed:yes&amp;rsquo; as well, but no other fancy searches or anything&#xA;Updated the Flathub and Amazon source to new APIs, restoring integration&#xA;Itch.io source integration will load a collection named &amp;lsquo;Lutris&amp;rsquo; if present&#xA;GOG and Itch.io sources can now offer Linux and Windows installers for the same game&#xA;Added support for the &amp;lsquo;foot&amp;rsquo; terminal&#xA;Support for DirectX 8 in DXVK v2.4&#xA;Support for Ayatana Application Indicators&#xA;Additional options for Ruffle runner&#xA;Updated download links for the Atari800 and MicroM8 runners&#xA;No longer re-download cached installation files even when some are missing&#xA;Lutris log is included in the &amp;lsquo;System&amp;rsquo; tab of the Preferences window&#xA;Improved error reporting, with the Lutris log included in the error details&#xA;Add AppArmor profile for Ubuntu versions &amp;gt;= 23.10&#xA;Add Duckstation runner&lt;/p&gt;</description>
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            <title>Minigalaxy: Version 1.3.1 released</title>
            <link>https://playingtux.com/en/articles/2024/11/minigalaxy-version-131-released/</link>
            <pubDate>Wed, 27 Nov 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/11/minigalaxy-version-131-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/minigalaxy_screenshot.jpg&#34; alt=&#34;Featured image of post Minigalaxy: Version 1.3.1 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Minigalaxy&lt;/strong&gt;, the alternative &lt;strong&gt;GOG-Client for Linux&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/sharkwouter/minigalaxy/releases/tag/1.3.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 1.3.1&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Minigalaxy version 1.3.1 is now available.&#xA;Changes&#xA;Fix Windows games with multiple parts not installing with wine&#xA;Minor AppData fixes (thanks to tim77)&#xA;Added Portuguese translation (thanks to GLSWV)&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;</description>
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            <title>Ludusavi: v0.27.0 released</title>
            <link>https://playingtux.com/en/articles/2024/11/ludusavi-v0270-released/</link>
            <pubDate>Wed, 20 Nov 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/11/ludusavi-v0270-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.27.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.27.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.27.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.27.0 (2024-11-19) Latest&#xA;Added:&#xA;Support for installing via cargo-binstall.&#xA;Changed:&#xA;Windows registry backups are now saved as *.reg files instead of *.yaml. Existing backups will not be affected.&#xA;On Linux, Ludusavi previously reported its application ID as just ludusavi, which meant the desktop file should be named ludusavi.desktop to show the right icon. However, that name does not follow the Freedesktop.org desktop-entry specification.&#xA;To better conform, Ludusavi now reports its ID as com.mtkennerly.ludusavi (except for Flatpak, which will use com.github.mtkennerly.ludusavi for legacy reasons). If you need to preserve the original behavior, you can set LUDUSAVI_LINUX_APP_ID=ludusavi in your environment variables.&#xA;(Prototyped by OlegAckbar)&#xA;Dialogs (folder picker and wrap &amp;ndash;gui prompts) now use GTK on Linux. The previous system relied on Zenity/KDialog, which could behave poorly depending on the version or in a Flatpak context.&#xA;The standalone Mac release is now compiled on Mac OS 13 instead of Mac OS 12 because of a change by GitHub.&#xA;Updated translations. (Thanks to contributors on the Crowdin project)&#xA;Fixed:&#xA;The registry format change also resolved an issue where very large (over 100 MB) registry.yaml files could be slow to read and consume a lot of extra memory, whereas the same data in .reg format can be loaded without issue.&#xA;When set to only keep 1 full backup and 0 differential backups using the simple format, Ludusavi keeps the existing backup in place and just adds/removes any changed files. However, after removing obsolete files, Ludusavi could leave empty directories behind. Now, Ludusavi will clean these up as well after creating a new backup for a game.&#xA;GUI: After a backup, if a file were removed, its change status wouldn&amp;rsquo;t immediately refresh. * GUI: When performing a multi-game scan with a filter active, the visible games would be backed up or restored even if they were disabled.&#xA;GUI: When performing a multi-game scan on the restore screen with a filter active, the scan would exclude games that were disabled for backup rather than disabled for restore.&#xA;Ludusavi would try to scan games (custom or from secondary manifest) with a blank title. In the GUI, they would be omitted from the results, while on the CLI, they would be reported without a title. Now such games are ignored when scanning.&lt;/p&gt;</description>
        </item><item>
            <title>AntiMicroX: Version 3.5.0 released</title>
            <link>https://playingtux.com/en/articles/2024/11/antimicrox-version-350-released/</link>
            <pubDate>Fri, 01 Nov 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/11/antimicrox-version-350-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/antimicrox_gui.png&#34; alt=&#34;Featured image of post AntiMicroX: Version 3.5.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;AntiMicroX&lt;/strong&gt;, the tool with which the &lt;strong&gt;keys of the keyboard and the mouse control can be transferred to a game-pad&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/AntiMicroX/antimicrox/releases/tag/3.5.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 3.5.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AntiMicroX 3.5.0 (2024-10-31) Changelog&#xA;Fixed bugs:&#xA;Horizontal mouse wheel is too fast when set on stick #1024 (by sk2449)&#xA;Fix binding labels for Wheel Left/Right buttons pull 1038 (by sk2449)&#xA;Set change sometimes returns to wrong set #1050&#xA;Wrong Keyboard Input on Assignment (Wayland) #300&#xA;Notable changes:&#xA;Update translation for Finnish, Dutch, Russian&#xA;New translation: Indonesian&#xA;Fixed Builds for QT6 on Windows&#xA;Switched to QT6 on Windows Release Build&lt;/p&gt;</description>
        </item><item>
            <title>Ludusavi: v0.26.0 released</title>
            <link>https://playingtux.com/en/articles/2024/10/ludusavi-v0260-released/</link>
            <pubDate>Tue, 29 Oct 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/10/ludusavi-v0260-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.26.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.26.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.26.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.26.0 (2024-10-29) Latest&#xA;The Linux and Mac downloads are now provided in .tar.gz format to better preserve the files&amp;rsquo; executable permissions.&#xA;Added:&#xA;Paths may now use the  placeholder. This is supported in Steam, GOG, and Lutris roots. For Steam roots, this also supports shortcuts to non-Steam games, where the placeholder will map to the shortcut&amp;rsquo;s dynamic app ID.&#xA;Paths may now use the  placeholder.&#xA;GUI: On the backup and restore screens, if you activate the filter options, then the backup/restore buttons will only process the currently listed games. This allows you to quickly scan a specific subset of games.&#xA;You can now choose whether a custom game will override or extend a manifest entry with the same name. Previously, it would always override the manifest entry completely.&#xA;GUI: Custom games can now be expanded/collapsed, sorted, and filtered.&#xA;GUI: Custom games now have an icon to indicate when they override/extend a manifest entry.&#xA;You can now configure redirects to be processed in reverse sequence when restoring.&#xA;GUI: On the custom games screen, when you use the button to preview a custom game, the window will switch to the backup screen and show you the results for that game.&#xA;GUI: There is now a button to quickly reset the game list filters, while still leaving the filter options open.&#xA;Fixed:&#xA;Files on Windows network shares were not backed up correctly. For example, a file identified as \localhost\share\test.txt would be backed up as /drive-____UNC_localhost_share_test.txt instead of the intended /drive-____UNC_localhost_share/test.txt.&#xA;When Steam was not installed, the logs would contain a warning-level message. This has been demoted to an info-level message.&#xA;GUI: Fixed some inconsistent spacing between elements.&#xA;CLI: On Linux, the wrap command&amp;rsquo;s &amp;ndash;infer steam option would fail to find the SteamAppId environment variable due to a case mismatch.&#xA;CLI: In some error conditions, the wrap command would show an alert and wait for the user to press a key, even if &amp;ndash;force was specified. Now, with &amp;ndash;force, Ludusavi will not wait for any input.&#xA;Old log files were not deleted when stored on a Windows network share.&#xA;GUI: The title filter was case-sensitive.&#xA;Changed:&#xA;GUI: After successfully backing up or restoring a game, the status icons (new/updated/etc) will be cleared for that game.&#xA;GUI: If the GUI fails to load, Ludusavi will try to log the error info.&#xA;GUI: When you launch Ludusavi, the window now ensures that it gains focus.&#xA;GUI: Modals now display on top of the app with a transparent background.&#xA;GUI: On the backup and restore screens, the filter controls now wrap depending on the window size.&#xA;GUI: The backup format and retention settings are now on the &amp;ldquo;other&amp;rdquo; screen, instead of being accessed via the gear icon on the backup screen.&#xA;GUI: Some uses of &amp;ldquo;select&amp;rdquo;/&amp;ldquo;deselect&amp;rdquo; have been changed to &amp;ldquo;enable&amp;rdquo;/&amp;ldquo;disable&amp;rdquo;.&#xA;GUI: The game list filters now have a different background color.&#xA;Updated translations. (Thanks to contributors on the Crowdin project)&lt;/p&gt;</description>
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            <title>Bottles: Version 51.15 released</title>
            <link>https://playingtux.com/en/articles/2024/10/bottles-version-5114-released/</link>
            <pubDate>Sun, 13 Oct 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/10/bottles-version-5114-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/bottles-screenshot-dark.png&#34; alt=&#34;Featured image of post Bottles: Version 51.15 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Update: Version &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/51.15&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Version 51.15&lt;/a&gt; has been released short after.&lt;/strong&gt;&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;51.15 Latest&#xA;What&amp;rsquo;s Changed&#xA;Modified and slightly improved the windows version switching system, using the legacy wine configuration tool, this also speedup and make the operation more consistent, ensuring all registry keys are set and nothing alter them during the process&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;&#xA;&lt;p&gt;Original:&#xA;&lt;strong&gt;Bottles&lt;/strong&gt;, a tool to &lt;strong&gt;run Windows software and games on Linux&lt;/strong&gt;, has now been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/51.14&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 51.14&lt;/a&gt;.&#xA;The installation can be done via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.usebottles.bottles&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&lt;/p&gt;</description>
        </item><item>
            <title>LGOGDownloader 3.15 released </title>
            <link>https://playingtux.com/en/articles/2024/08/lgogdownloader-315-released/</link>
            <pubDate>Sat, 24 Aug 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/08/lgogdownloader-315-released/</guid>
            <description>&lt;p&gt;&lt;strong&gt;LGOGDownloader&lt;/strong&gt; is an unofficial downloader to &lt;strong&gt;GOG.com&lt;/strong&gt; for Linux users. It uses the same API as the official &lt;strong&gt;GOG Galaxy&lt;/strong&gt;.&#xA;The &lt;a class=&#34;link&#34; href=&#34;https://github.com/Sude-/lgogdownloader/releases/tag/v3.15&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;new version 3.15&lt;/a&gt; mainly fixes some bugs:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;LGOGDownloader 3.15&#xA;Changed Galaxy CDN priority handling to be more generic&#xA;Changed default Galaxy CDN priority to &amp;ldquo;edgecast,akamai_edgecast_proxy,fastly&amp;rdquo;&#xA;Added option to list available CDNs&#xA;&amp;ndash;galaxy-list-cdns&#xA;Added option to force browser based login&#xA;&amp;ndash;browser-login&#xA;Fixed login check when redirected to embedded version of website&#xA;Fixed handling Fastly CDN urls&#xA;Fixed crash caused by errors in html to xhtml conversion&lt;/p&gt;</description>
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            <title>Ludusavi: v0.25.0 released</title>
            <link>https://playingtux.com/en/articles/2024/08/ludusavi-v0250-veroeffentlicht-0/</link>
            <pubDate>Sat, 24 Aug 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/08/ludusavi-v0250-veroeffentlicht-0/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.25.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.25.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.25.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.25.0 (2024-08-18) Latest&#xA;Added:&#xA;You can now ignore specific manifests during scans. For example, if you only want to back up custom games, you can now disable the primary manifest&amp;rsquo;s entries.&#xA;GUI: On startup and once every 24 hours, Ludusavi will check if a new version is available and notify you.&#xA;GUI: When left open, Ludusavi will automatically check for manifest updates once every 24 hours. Previously, this check only occurred when the app started.&#xA;Manifests may now include a notes field. If a game has notes in the manifest, then the backup screen will show an info icon next to the game, and you can click the icon to display the notes. The primary manifest does not (yet) contain any notes, so this mainly applies to secondary manifest authors.&#xA;GUI: You can now filter scan results by which secondary manifest defined each game. You can also filter to display custom games only.&#xA;CLI: The api command now supports a checkAppUpdate message.&#xA;Linux: Added keywords to the .desktop file. (Contributed by Merrit)&#xA;Fixed:&#xA;CLI: Some commands would fail with relative path arguments.&#xA;Changed:&#xA;In the config file, manifest.url is now set to null by default to indicate that the default URL should be used, rather than explicitly putting the default URL in the file.&#xA;Updated translations. (Thanks to contributors on the Crowdin project)&lt;/p&gt;</description>
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            <title>Oversteer: v0.8.3 released</title>
            <link>https://playingtux.com/en/articles/2024/08/oversteer-v083-released/</link>
            <pubDate>Wed, 14 Aug 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/08/oversteer-v083-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/oversteer_gui.png&#34; alt=&#34;Featured image of post Oversteer: v0.8.3 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;manager for steering wheels on Linux&lt;/strong&gt; called &amp;ldquo;&lt;strong&gt;Oversteer&lt;/strong&gt;&amp;rdquo; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/berarma/oversteer/releases/tag/0.8.3&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.8.3&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.8.3&#xA;What&amp;rsquo;s Changed&#xA;Initial Support for Cammus C5 Wheel by @spikerguy in #185&#xA;Removed device_manager.py swap file by @jo5huajohn in #187&#xA;fix(udev): use new driver name by @jinnko in #194&#xA;Add Thrustmaster TS-XW Racing Wheel by @yassineimounachen in #200&#xA;Flatpak Port by @jo5huajohn in #198&#xA;Flatpak submission fixes by @jo5huajohn in #211&#xA;Fix thrustmaster udev driver key by @adam820 in #212&lt;/p&gt;</description>
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            <title>AntiMicroX: Version 3.4.1 released</title>
            <link>https://playingtux.com/en/articles/2024/08/antimicrox-version-341-released/</link>
            <pubDate>Sun, 11 Aug 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/08/antimicrox-version-341-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/antimicrox_gui.png&#34; alt=&#34;Featured image of post AntiMicroX: Version 3.4.1 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;AntiMicroX&lt;/strong&gt;, the tool with which the &lt;strong&gt;keys of the keyboard and the mouse control can be transferred to a game-pad&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/AntiMicroX/antimicrox/releases/tag/3.4.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 3.4.1&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AntiMicroX 3.4.1 (2024-08-10)&#xA;Fixed bugs:&#xA;Fix issues with accelerometer stability pull 1011 (by pepper-jelly)&#xA;Issue with float value for &amp;ldquo;Auto Reset Cycle After&amp;rdquo; #1002 (by pepper-jelly)&#xA;Accelerometer triggers when switching sets #991 (by pepper-jelly)&#xA;Notable changes:&#xA;Link AntimicroX repository with issue hunting platform: Polar.sh&#xA;Bump SDL version to 2.30.6&#xA;Refactor outdated pieces of code pull 948 pull 950&#xA;Update more universal QT libraries detection pull 957&#xA;Allow easy building with QT6 and ensure compatability pull 919, pull 972&#xA;Drop Windows XP support pull 980&#xA;Bump minimal QT version requirement to 5.10 #996&#xA;Implemented enhancements:&#xA;Updated translations: Chinese, Portugese, German, French and Finnish&#xA;Added Catalan language&#xA;And a lot of minor fixes and cleanups linked with QT6 and not only.&lt;/p&gt;</description>
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            <title>Bottles: Version 51.12 released</title>
            <link>https://playingtux.com/en/articles/2024/07/bottles-version-5112-released/</link>
            <pubDate>Wed, 10 Jul 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/07/bottles-version-5112-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/bottles-screenshot-dark.png&#34; alt=&#34;Featured image of post Bottles: Version 51.12 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Bottles&lt;/strong&gt;, a tool to &lt;strong&gt;run Windows software and games on Linux&lt;/strong&gt;, has now been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/bottlesdevs/Bottles/releases/tag/51.12&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 51.12&lt;/a&gt;.&#xA;The installation can be done via &lt;a class=&#34;link&#34; href=&#34;https://flathub.org/apps/com.usebottles.bottles&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Flatpak&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;51.12 Latest&#xA;What&amp;rsquo;s Changed&#xA;Support d3d8 via dxvk&#xA;Removed @lru_cache decorator from the Paths class, plus minor typing fixes&#xA;Fixed crash on startup [#3329]&#xA;Updated GNOME runtime in manifest&#xA;Moved chattr_f function to appropriate class&#xA;Improved performance by using case-fold for drive_c when available&#xA;Fixed Gamescope options arguments&#xA;Added option to skip checksum when installing dependencies [#3278]&#xA;Fixed issue where bottles with spaces in name couldn&amp;rsquo;t be run through bottle picker [#3287]&#xA;Fixed issue where kgx Launch with terminal was not working [#3289]&#xA;Repaired SyntaxWarning in generic.py (invalid escape sequence &amp;lsquo;\d&amp;rsquo;) when starting bottles from CLI&#xA;Fixed misspelled media type (application/x-ms-dos-executable)&#xA;Switched to add_pattern from add_mime_type to resolve file filter issues on certain Linux distributions&#xA;Added TryExec to desktop entry&#xA;New Contributors&#xA;@TDYQ-Liu made their first contribution in #3286&#xA;@dependabot made their first contribution in #3163&#xA;@TomChapple made their first contribution in #3221&#xA;@jakedane made their first contribution in #3291&#xA;App/Game used to test this release&#xA;We are experimenting with this new thing in the release notes. Basically this is the app/game we used to test the new release.&#xA;Grand Theft Auto V via Epic Games Store&lt;/p&gt;</description>
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            <title>Ludusavi: v0.24.3 released</title>
            <link>https://playingtux.com/en/articles/2024/07/ludusavi-v0243-released/</link>
            <pubDate>Tue, 02 Jul 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/07/ludusavi-v0243-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.24.3 released&#34; /&gt;&lt;p&gt;Only &lt;a class=&#34;link&#34; href=&#34;https://playingtux.com/articles/ludusavi-v0242-released&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;a few days after the last release&lt;/a&gt;, another point-release for &lt;strong&gt;Ludusavi&lt;/strong&gt; is now available: &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.24.3&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Version v0.24.3&lt;/a&gt;&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.24.3&#xA;Fixed:&#xA;If two consecutive differential backups both ignored different save files and none of those files were ignored in the associated full backup, then the second differential backup would fail to redeclare the first differential backup&amp;rsquo;s ignored saves.&#xA;If you redirected all of the saves for a game that already had a backup, then the next scan would list the game as new instead of updated.&#xA;GUI: On Mac, the file/folder selector would cause the app to crash.&lt;/p&gt;</description>
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            <title>Ludusavi: v0.24.2 released</title>
            <link>https://playingtux.com/en/articles/2024/06/ludusavi-v0242-released/</link>
            <pubDate>Sun, 30 Jun 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/06/ludusavi-v0242-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.24.2 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.24.2&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.24.2&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.24.2 (2024-06-28) Latest&#xA;Fixed:&#xA;When multi-backup was enabled and Ludusavi backed up a game for the first time, it would first insert an empty backup in that game&amp;rsquo;s mapping.yaml and then insert the real backup after. This behavior was meant for updating old backups from before multi-backup was added, but it was mistakenly being applied to brand new backups as well.&#xA;Ludusavi will automatically detect and fix this. If the empty backup has a differential backup associated, then the oldest differential backup will replace the empty full backup. Otherwise, Ludusavi will remove the entry for the empty backup.&#xA;If you use Ludusavi&amp;rsquo;s cloud sync feature, please run a preview in restore mode, which will automatically fix any of these incorrect initial backups, and then perform a full cloud upload on the &amp;ldquo;other&amp;rdquo; screen.&#xA;For Lutris roots, after reading pga.db, Ludusavi did not properly combine that data with the data from the games/*.yml files. (Verified by nihaals)&#xA;Ludusavi assumed that a Lutris root would contain both games/ and pga.db together. That&amp;rsquo;s true for new installations of Lutris, but older/existing installations would store them separately (e.g., ~/.config/lutris/games and ~/.local/share/lutris/pga.db). To fix this, you can now specify a different pga.db path explicitly. In some cases, Ludusavi can prompt you to update the root automatically.&#xA;CLI: The find command&amp;rsquo;s &amp;ndash;steam-id and &amp;ndash;gog-id options only considered primary IDs from the manifest. They will now also consider secondary IDs (e.g., for DLC or different editions).&#xA;Changed:&#xA;Updated translations. (Thanks to contributors on the Crowdin project)&lt;/p&gt;</description>
        </item><item>
            <title>Ludusavi: v0.24.1 released</title>
            <link>https://playingtux.com/en/articles/2024/06/ludusavi-v0241-released/</link>
            <pubDate>Sun, 16 Jun 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/06/ludusavi-v0241-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.24.1 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.24.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.24.1&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.24.1 (2024-06-15) Latest&#xA;Fixed:&#xA;Symlinks were incorrectly traversed when applying redirects. For example, if you had a backup-type redirect from /old to /new, but /new happened to be a symlink to /newer on your system, then the backup would incorrectly contain a reference to /newer.&#xA;Redirects could match a partial folder/file name. For example, a restore-type redirect from C:/old to C:/new would also redirect C:/older to C:/newer (C:/[old -&amp;gt; new]er).&#xA;On Linux, if a file name contained a colon (:), it would fail to back up.&#xA;GUI: When using a game&amp;rsquo;s context menu to create a custom entry, Ludusavi did not scroll down to the new entry.&#xA;Changed:&#xA;Updated translations, including a new translation for Finnish. (Thanks to contributors on the Crowdin project)&lt;/p&gt;</description>
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            <title>Minigalaxy: Version 1.3.0 released</title>
            <link>https://playingtux.com/en/articles/2024/06/minigalaxy-version-130-released/</link>
            <pubDate>Tue, 11 Jun 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/06/minigalaxy-version-130-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/minigalaxy_screenshot.jpg&#34; alt=&#34;Featured image of post Minigalaxy: Version 1.3.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Minigalaxy&lt;/strong&gt;, the alternative &lt;strong&gt;GOG-Client for Linux&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/sharkwouter/minigalaxy/releases/tag/1.3.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 1.3.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Minigalaxy version 1.3.0 is now available.&#xA;Changes&#xA;Fix Remove forward slash from desktop filename for Shenzhen I/O (thanks to slowsage)&#xA;Fix race when preparing download location (thanks to viacheslavka)&#xA;Fix multithreaded downloads of Windows games (thanks to viacheslavka)&#xA;Fix DLC installation for Windows games (thanks to viacheslavka)&#xA;Allow users to specify the download directory (thanks to viacheslavka)&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;</description>
        </item><item>
            <title>Ludusavi: v0.24.0 released</title>
            <link>https://playingtux.com/en/articles/2024/06/ludusavi-v0240-released/</link>
            <pubDate>Sun, 09 Jun 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/06/ludusavi-v0240-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.24.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.24.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.24.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.24.0 (2024-06-08) Latest&#xA;Added:&#xA;On the &amp;ldquo;other&amp;rdquo; screen, you can choose not to back up games with cloud support on certain stores. If a game is customized or already has local backups, then Ludusavi will continue backing it up regardless.&#xA;For Heroic roots, Ludusavi now supports Amazon and sideloaded games.&#xA;For Lutris roots, Ludusavi now scans pga.db in addition to games/*.yml in case the YAML files do not contain all of the necessary information.&#xA;CLI: There is a new api command that can be used for bulk queries. Right now, it only supports looking up titles (analogous to the find command).&#xA;CLI: There is a new schema command to display some of Ludusavi&amp;rsquo;s schemas.&#xA;CLI: The find command now accepts a &amp;ndash;lutris-id option.&#xA;CLI: The backups command output now includes each game&amp;rsquo;s backup directory.&#xA;Changed:&#xA;Title normalization now ignores apostrophes and quotation marks (e.g., ludusavi find &amp;ndash;normalized &amp;ldquo;Mirrors Edge&amp;rdquo; will find Mirror&amp;rsquo;s Edge).&#xA;Some additional fields in the config file have been made optional.&#xA;Updated translations. (Thanks to contributors on the Crowdin project)&#xA;Fixed:&#xA;For Heroic and Lutris roots, if you had multiple copies of the same game, Ludusavi would only use the metadata from one of them.&#xA;GUI: The game-level duplication badge did not always fade out when the conflicts were resolved.&lt;/p&gt;</description>
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            <title>LGOGDownloader 3.14 released </title>
            <link>https://playingtux.com/en/articles/2024/06/lgogdownloader-314-released/</link>
            <pubDate>Wed, 05 Jun 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/06/lgogdownloader-314-released/</guid>
            <description>&lt;p&gt;&lt;strong&gt;LGOGDownloader&lt;/strong&gt; is an unofficial downloader to &lt;strong&gt;GOG.com&lt;/strong&gt; for Linux users. It uses the same API as the official &lt;strong&gt;GOG Galaxy&lt;/strong&gt;.&#xA;The &lt;a class=&#34;link&#34; href=&#34;https://github.com/Sude-/lgogdownloader/releases/tag/v3.14&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;new version 3.14&lt;/a&gt; mainly fixes some bugs:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;LGOGDownloader 3.14&#xA;Fixed selecting Chinese language&#xA;GOG has started to use &amp;ldquo;zh-Hans&amp;rdquo; as language code for Chinese in some cases&#xA;Fixed handling of some missing files&#xA;Fixed libtidy usage&#xA;Updated &amp;ndash;galaxy-show-builds help text&#xA;Updated man page&#xA;Removed help2man as make dependency for man page creation&lt;/p&gt;</description>
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            <title>LGOGDownloader 3.13 released </title>
            <link>https://playingtux.com/en/articles/2024/05/lgogdownloader-313-veroeffentlicht-0/</link>
            <pubDate>Sun, 19 May 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/05/lgogdownloader-313-veroeffentlicht-0/</guid>
            <description>&lt;p&gt;&lt;strong&gt;LGOGDownloader&lt;/strong&gt; is an unofficial downloader to &lt;strong&gt;GOG.com&lt;/strong&gt; for Linux users. It uses the same API as the official &lt;strong&gt;GOG Galaxy&lt;/strong&gt;.&#xA;The &lt;a class=&#34;link&#34; href=&#34;https://github.com/Sude-/lgogdownloader/releases/tag/v3.13&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;new version 3.13&lt;/a&gt; adds some more features:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;LGOGDownloader 3.13&#xA;Added &amp;ndash;save-icon option (Patch by: nerdspice)&#xA;Skip complete extras&#xA;Checks to see if extras are already complete by getting file size from content-length header or API response&#xA;Most of the time the API responses are not correct so they are not trusted by default and content-lenght header is used&#xA;&amp;ndash;trust-api-for-extras makes lgogdownloader trust API responses for extras to be correct&#xA;Added options to save game details and product info json (Patch by: nerdspice)&#xA;&amp;ndash;save-product-json&#xA;&amp;ndash;save-game-details-json&#xA;Added options to select blacklist and ignorelist file&#xA;&amp;ndash;blacklist to set filepath for blacklist&#xA;&amp;ndash;ignorelist to set filepath for ignorelist&#xA;Added blacklist support for &amp;ndash;galaxy-install&#xA;Added &amp;ldquo;.mp4&amp;rdquo; to default orphan check regex&#xA;Added support for Qt6 (Patch by: James Le Cuirot)&#xA;If necessary, Qt 5 can be forced over 6 by passing &amp;ldquo;-DCMAKE_DISABLE_FIND_PACKAGE_Qt6=ON&amp;rdquo;&#xA;Changed progress bar to be displayed per file instead of per chunk with &amp;ndash;galaxy-install&#xA;Added option to force GUI login&#xA;&amp;ndash;gui-login forces login GUI and disables browser based login method&#xA;lgogdownloader must be compiled with -DUSE_QT_GUI=ON&#xA;Added option to check login status&#xA;&amp;ndash;check-login-status prints whether the user is logged in or not&#xA;Exit code 0 means logged in&#xA;Exit code 1 means not logged in&#xA;Added option to list user data&#xA;&amp;ndash;list &amp;ldquo;userdata&amp;rdquo; shows user data in JSON format&#xA;Removed htmlcxx dependency&#xA;Use libtidy with tinyxml2 to parse html instead&#xA;Extended &amp;ndash;download-file option to be able to select DLC files&#xA;Files can now be selected by using the name of dlc&#xA;&amp;ndash;download-file &amp;ldquo;gamename/dlc_gamename/fileid&amp;rdquo;&lt;/p&gt;</description>
        </item><item>
            <title>Oversteer 0.8.2 released</title>
            <link>https://playingtux.com/en/articles/2024/04/oversteer-082-released/</link>
            <pubDate>Mon, 29 Apr 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/04/oversteer-082-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/oversteer_gui.png&#34; alt=&#34;Featured image of post Oversteer 0.8.2 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;manager for steering wheels on Linux&lt;/strong&gt; called &amp;ldquo;&lt;strong&gt;Oversteer&lt;/strong&gt;&amp;rdquo; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/berarma/oversteer/releases/tag/0.8.2&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.8.2&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;0.8.2&#xA;Fix freeze when changing compatibility mode.&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;</description>
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            <title>AppGameKit Classic is going to be retired</title>
            <link>https://playingtux.com/en/articles/2024/04/appgamekit-classic-going-be-retired/</link>
            <pubDate>Sun, 28 Apr 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/04/appgamekit-classic-going-be-retired/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk2_classic_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Classic is going to be retired&#34; /&gt;&lt;p&gt;After more than 10 years, the development of &lt;strong&gt;AppGameKit Classic&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) is &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/news/app/325180/view/4170972198114174864&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;coming to an end&lt;/a&gt;.&#xA;From the 22.05.24 on, the tool will no longer be available to be bought on &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/app/325180/AppGameKit_Classic_Easy_Game_Development&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt;, and the developers shift their resources to the newer &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/app/1024640/AppGameKit_Studio/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;AppGameKit Studio&lt;/a&gt;.&#xA;But before there is a last &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/bundle/40696/AppGameKit_Upgrade_Offer/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;upgrade offer&lt;/a&gt;, to change from Classic to Studio.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit Classic to be retired&#xA;Over ten years ago we created a programming tool called AppGameKit Classic to help make apps and games for Windows, Mac, iOS and Android - using a cross-platform easy-to-use language. Along the way, we have seen some amazing creations, including a few of our own that reached the No.1 spot on both Apple and Google stores. Our most recent success story has been the Driving Test Success 4in1 Theory Kit app, which has maintained the #1 place for six years running on both stores; a testament to the power of AppGameKit!&#xA;All good things however must come to an end and, after a decade of providing support and updates, we must retire AppGameKit Classic to make way for its successor AppGameKit Studio.&#xA;On Wednesday 22 May 2024 we&amp;rsquo;ll be removing AppGameKit Classic from sale on Steam and focus all remaining development resources on supporting AppGameKit Studio, with quarterly updates and more frequent commits on the newly created GitHub repository here.&#xA;For those who are firmly of the belief that AppGameKit Classic is the ultimate solution for your needs, fear not, you will still be able to run the product, even though it will no longer receive updates or be sold on Steam. Your existing Steam version is not DRM-linked to your Steam account and you can run AppGameKit Classic from its local location in the Steam folder and from a Desktop icon, and you can continue to use the programming language to make apps and games. The only issue you will face is that as newer requirements are imposed by Apple and Google, and to a lesser extent Microsoft, you will find it increasingly difficult for the binaries you export to be accepted onto the app stores and marketplaces of the future.&#xA;If you choose to transition your projects over to AppGameKit Studio, and to recognise the support you have shown AppGameKit Classic over the years, we are offering a special discount via a Steam complete-the-bundle offer if you own Classic and want to buy Studio:&#xA;&lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/bundle/40696/AppGameKit&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://store.steampowered.com/bundle/40696/AppGameKit&lt;/a&gt;_Upgrade_Offer/&#xA;AppGameKit Studio retains the same great solution of Tier 1 (BASIC) and Tier 2 (C++) and powered by a new IDE, more features and a faster compiler, we have strengthened support for AppGameKit Studio by adding all the source code and build instructions to GitHub for those who wish to expand the language further, and we continue our pledge to support AppGameKit Studio with updates into the future.&#xA;Finally, a massive thank you to everyone who used AppGameKit Classic over the years, and we hope to greet you anew over in AppGameKit Studio land and continue to help you create cross-platform apps!&lt;/p&gt;</description>
        </item><item>
            <title>Ludusavi: v0.23.0 released</title>
            <link>https://playingtux.com/en/articles/2024/04/ludusavi-v0230-released/</link>
            <pubDate>Sun, 28 Apr 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/04/ludusavi-v0230-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.23.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.23.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.23.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.23.0 (2024-04-27) Latest&#xA;Added:&#xA;CLI: The wrap command now supports some new arguments: &amp;ndash;infer steam, &amp;ndash;infer lutris, and &amp;ndash;force to skip confirmations&#xA;GUI: File sizes are now displayed for each file and directory. (Contributed by JackSpagnoli)&#xA;When a save fails to back up or restore, you can now see a specific error message per save. Previously, this was only available in the log file. For the GUI, you can hover over the &amp;ldquo;failed&amp;rdquo; badge to view the error. Note that these errors are shown as-is for troubleshooting and may not be translated.&#xA;You can now set aliases to display instead of the original name. This does not affect the CLI when using &amp;ndash;api.&#xA;On Linux, for Steam roots that point to a Flatpak installation, Ludusavi now checks $XDG_DATA_HOME and $XDG_CONFIG_HOME inside of the Flatpak installation of Steam.&#xA;Updated translations, including new in-progress translations for Traditional Chinese and Turkish. (Thanks to contributors on the Crowdin project)&#xA;Fixed:&#xA;Ludusavi would crash when reading a non-UTF-8 mapping.yaml file. This wouldn&amp;rsquo;t normally happen, but could arise from external modifications.&#xA;GUI: On Linux with Wayland, the app ID property was not being set, which caused some issues like not showing the window icon and not grouping the window properly. (Contributed by ReillyBrogan)&#xA;CLI: During slow processing (e.g., cloud upload or a game with huge saves), the progress bar timer wouldn&amp;rsquo;t update.&#xA;GUI: After performing a cloud upload preview on the other screen, the very next backup preview wouldn&amp;rsquo;t do anything.&#xA;GUI: You can now use undo/redo shortcuts for backup comments.&#xA;CLI: The wrap command did not fail gracefully when the game launch commands were missing.&#xA;CLI: Several commands did not resolve aliases.&#xA;CLI: The cloud commands did not reject unknown game titles.&#xA;If a game had more data that failed to back up than succeeded, then the backup size would be reported incorrectly.&#xA;Changed:&#xA;The way Ludusavi parses file paths internally has been overhauled. The majority of the observable behavior is the same, but it is now more predictable and correct when parsing Linux-style paths on Windows and vice versa.&#xA;Some behavioral changes worth noting:&#xA;You can now configure redirects that change Windows/Linux-style paths into the other format. For example, if you configure a backup redirect from C:\games to /opt/games, then the backup will contain references to /opt/games. (Previously, /opt/games would turn into C:/opt/games when parsed on Windows, and C:\games would turn into ./C_/games when parsed on Linux.)&#xA;On Windows, you can no longer write /games as an alias of C:\games. These are now treated as distinct paths. (Previously, on Windows, Linux-style paths were interpreted as C: paths.)&#xA;If you try to restore Windows-style paths on Linux or vice versa, it will now produce an error, unless you&amp;rsquo;ve configured an applicable redirect.&#xA;GUI: On Windows, the way Ludusavi hides its console in GUI mode has changed, in order to avoid a new false positive from Windows Defender.&#xA;Instead of relaunching itself, Ludusavi now detaches the console from the current instance. This reverts a change from v0.18.1, but care has been taken to address the problems that originally led to that change. If you do notice any issues related to this, please report them.&#xA;GUI: Previously, when you changed settings, Ludusavi would save each change immediately. It now waits for 1 second in case there is another change, so that typing and other fast, successive edits are batched.&#xA;CLI: Previously, the restore and backups (not backup) commands would return an error if you specified a game that did not have any backups available to restore. This was inconsistent with the backup command, which would simply return empty data if there was nothing to back up. Now, restore and backups will also return empty data if there are no backups.&#xA;CLI: Some deprecated flags have been removed from the backup command: &amp;ndash;merge, &amp;ndash;no-merge, &amp;ndash;update, and &amp;ndash;try-update.&#xA;When synchronizing to the cloud after a backup, Ludusavi now instructs Rclone to only check paths for games with updated saves. This improves the cloud sync performance.&#xA;The following are now configured as default arguments for Rclone: &amp;ndash;fast-list &amp;ndash;ignore-checksum. These should improve performance in most cases. You can change or remove these on the &amp;ldquo;other&amp;rdquo; screen.&#xA;GUI: During a backup or restore, if the &amp;ldquo;synchronize automatically&amp;rdquo; cloud setting is enabled, then the progress bar will display &amp;ldquo;cloud&amp;rdquo; instead of &amp;ldquo;scan&amp;rdquo; during the cloud operations.&#xA;Differential backup names now end with &amp;ldquo;-diff&amp;rdquo;. This does not affect existing backups.&lt;/p&gt;</description>
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            <title>Lutris 0.5.17 released</title>
            <link>https://playingtux.com/en/articles/2024/04/lutris-0517-released/</link>
            <pubDate>Thu, 11 Apr 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/04/lutris-0517-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.17 released&#34; /&gt;&lt;p&gt;A new version (&lt;strong&gt;&lt;a class=&#34;link&#34; href=&#34;https://github.com/lutris/lutris/releases/tag/v0.5.17&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;0.5.17&lt;/a&gt;&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.5.17 Latest&#xA;Fix critical bug preventing completion of installs if the script specifies a wine version&#xA;Fix critical bug preventing Steam library sync&#xA;Fix critical bug preventing game or runner uninstall in Flatpak&#xA;Support for library sync to lutris.net, this allows to sync games, play time and categories to multiple devices.&#xA;Remove &amp;ldquo;Lutris&amp;rdquo; service view; with library sync the &amp;ldquo;Games&amp;rdquo; view replaces it.&#xA;Torturous and sadistic options for multi-GPUs that were half broken and understood by no one have been replaced by a simple GPU selector.&#xA;EXPERIMENTAL support for umu, which allows running games with Proton and Vessel. Using Proton in Lutris without umu is no longer possible.&#xA;Better and sensible sorting for games (sorting by playtime or last played no longer needs to be reversed)&#xA;Support the &amp;ldquo;Categories&amp;rdquo; command when you select multiple games&#xA;Notification bar when your Lutris is no longer supported&#xA;Improved error dialog.&#xA;Add Vita3k runner (thanks @ItsAllAboutTheCode)&#xA;Add Supermodel runner&#xA;WUA files are now supported in Cemu&#xA;&amp;ldquo;Show Hidden Games&amp;rdquo; now displays the hidden games in a separate view, and re-hides them as soon as you leave it.&#xA;Support transparent PNG files for custom banner and cover-art&#xA;Images are now downloaded for manually added games.&#xA;Deprecate &amp;rsquo;exe&amp;rsquo;, &amp;lsquo;main_file&amp;rsquo; or &amp;lsquo;iso&amp;rsquo; placed at the root of the script, all lutris.net installers have been updated accordingly.&#xA;Deprecate libstrangle and xgamma support.&#xA;Deprecate DXVK state cache feature (it was never used and is no longer relevant to DXVK 2)&lt;/p&gt;</description>
        </item><item>
            <title>ScummVM 2.8.1 (Codename &#34;Oh MMy&#34;) released</title>
            <link>https://playingtux.com/en/articles/2024/04/scummvm-281-codename-oh-mmy-released/</link>
            <pubDate>Tue, 02 Apr 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/04/scummvm-281-codename-oh-mmy-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/scummvmlogo.png&#34; alt=&#34;Featured image of post ScummVM 2.8.1 (Codename &#34;Oh MMy&#34;) released&#34; /&gt;&lt;p&gt;The release of &lt;strong&gt;version 2.8.1 (Codename &amp;ldquo;Oh MMy&amp;rdquo;)&lt;/strong&gt; of &lt;a class=&#34;link&#34; href=&#34;http://www.scummvm.org/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;ScummVM&lt;/a&gt; brings again a lot of game engine updates.&#xA;With ScummVM, &lt;strong&gt;classic point-and-click adventures (LucasArts, Sierra etc.)&lt;/strong&gt; can be brought back to life on many systems.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Mar 31, 2024: Please welcome ScummVM 2.8.1: Oh MMy!&#xA;Posted by The ScummVM Team&#xA;Oh MMy — a new ScummVM release!&#xA;Please welcome the first ScummVM release of the year: ScummVM 2.8.1.&#xA;ScummVM 2.8.1 is a maintenance release mainly focused on fixing bugs that were uncovered since our last stable release.&#xA;This update includes upgrades for the following engines: AGI, AGS, GRIM, SWORD2, MM (which is now enabled — yes, we really skipped it in 2.8.0 by accident), mTropolis, NANCY, SCUMM, TWINE, Ultima, and V-Cruise.&#xA;The Android, Atari and macOS ports received multiple bug fixes, mostly for improving overall stability and preventing some crashes we’ve seen under certain circumstances.&#xA;The detailed list of improvements is available here.&#xA;As always, you can find the latest release on our Downloads page.&#xA;Go grab it while it&amp;rsquo;s hot — enjoy!&lt;/p&gt;</description>
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            <title>AntiMicroX: Version 3.4.0 released</title>
            <link>https://playingtux.com/en/articles/2024/03/antimicrox-version-340-released/</link>
            <pubDate>Sun, 10 Mar 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/03/antimicrox-version-340-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/antimicrox_gui.png&#34; alt=&#34;Featured image of post AntiMicroX: Version 3.4.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;AntiMicroX&lt;/strong&gt;, the tool with which the &lt;strong&gt;keys of the keyboard and the mouse control can be transferred to a gamepad&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/AntiMicroX/antimicrox/releases/tag/3.4.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 3.4.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;3.4.0 (2024-03-10)&#xA;Fixed bugs:&#xA;Fix attaching window to a pinned launcher in Linux pull 886 (by mmmaisel)&#xA;Fixing builds with X11=OFF pull 927 (by sjoblomj)&#xA;Notable changes:&#xA;Bump SDL version to 2.30.1&#xA;Updated translations&#xA;New translations: Croatian, Turkish, Persian, Vietnamese&#xA;Fix a lot of deprecation warnings and other code changes required to migrate to QT6 #446&lt;/p&gt;</description>
        </item><item>
            <title>Oversteer 0.8.1 released</title>
            <link>https://playingtux.com/en/articles/2024/01/oversteer-081-veroeffentlicht-0/</link>
            <pubDate>Tue, 23 Jan 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/01/oversteer-081-veroeffentlicht-0/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/oversteer_gui.png&#34; alt=&#34;Featured image of post Oversteer 0.8.1 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;manager for steering wheels on Linux&lt;/strong&gt; called &amp;ldquo;&lt;strong&gt;Oversteer&lt;/strong&gt;&amp;rdquo; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/berarma/oversteer/releases/tag/0.8.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.8.1&lt;/a&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;0.8.1&#xA;What&amp;rsquo;s Changed&#xA;Fix device permissions issue when booting with the device already connected. Regression in 0.8.0.&#xA;Add Hungarian translation by @KAMI911 in #168&#xA;Add Thrustmaster TMX Force Feedback by @pastaq in #169&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;</description>
        </item><item>
            <title>Lutris 0.5.16 released</title>
            <link>https://playingtux.com/en/articles/2024/01/lutris-0516-released/</link>
            <pubDate>Tue, 16 Jan 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/01/lutris-0516-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.16 released&#34; /&gt;&lt;p&gt;Just one day after the release of &lt;a class=&#34;link&#34; href=&#34;https://playingtux.com/articles/lutris-0515-released?lang=en&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Version 0.5.15&lt;/a&gt;, another version (&lt;strong&gt;0.5.16&lt;/strong&gt;) of Lutris has now been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.16) jammy; urgency=medium&#xA;* Fix bug that prevented installers to complete&#xA;* Better handling of Steam configurations for the Steam account picker&#xA;* Load game library in a background thread&#xA;&amp;ndash; Mathieu Comandon  Mon, 15 Jan 2024 16:10:35 -0800&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;&#xA;&lt;p&gt;Download: &lt;a class=&#34;link&#34; href=&#34;https://github.com/lutris/lutris/releases&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/lutris/lutris/releases&lt;/a&gt;&lt;/p&gt;</description>
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            <title>Lutris 0.5.15 released</title>
            <link>https://playingtux.com/en/articles/2024/01/lutris-0515-released/</link>
            <pubDate>Sun, 14 Jan 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/01/lutris-0515-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.15 released&#34; /&gt;&lt;p&gt;A new version (&lt;strong&gt;0.5.15&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.15) jammy; urgency=medium&#xA;* Fix some crashes happening when using Wayland and a high DPI gaming mouse&#xA;* Fix crash when opening the system preferences tab for a game&#xA;* Reduced the locales list to a predefined one (let us know if you need yours added)&#xA;* Fix Lutris not expanding &amp;ldquo;~&amp;rdquo; in paths&#xA;* Download runtime components from the main window,&#xA;the &amp;ldquo;updating runtime&amp;rdquo; dialog appearing before Lutris opens has been removed&#xA;* Add the ability to open a location in your file browser from file picker widgets&#xA;* Add the ability to select, remove, or stop multiple games in the Lutris window&#xA;* Redesigned &amp;lsquo;Uninstall Game&amp;rsquo; dialog now completely removes games by default&#xA;* Fix the export / import feature&#xA;* Show an animation when a game is launched&#xA;* Add the ability to disable Wine auto-updates at the expense of losing support&#xA;* Add playtime editing in the game preferences&#xA;* Move game files, runners to the trash instead of deleting them they are uninstalled&#xA;* Add &amp;ldquo;Updates&amp;rdquo; tab in Preferences control and check for updates and correct missing media&#xA;in the &amp;lsquo;Games&amp;rsquo; view.&#xA;* Add &amp;ldquo;Storage&amp;rdquo; tab in Preferences to control game and installer cache location&#xA;* Expand &amp;ldquo;System&amp;rdquo; tab in Preferences with more system information but less brown.&#xA;* Add &amp;ldquo;Run Task Manager&amp;rdquo; command for Wine games&#xA;* Add two new, smaller banner sizes for itch.io games.&#xA;* Ignore Wine virtual desktop setting when using Wine-GE/Proton to avoid crash&#xA;* Ignore MangoHUD setting when launching Steam to avoid crash&#xA;* Sync Steam playtimes with the Lutris library&#xA;&amp;ndash; Mathieu Comandon  Sun, 07 Jan 2024 17:29:46 -0800&lt;/p&gt;</description>
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            <title>Ludusavi: v0.22.0 released</title>
            <link>https://playingtux.com/en/articles/2023/12/ludusavi-v0220-released/</link>
            <pubDate>Thu, 28 Dec 2023 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2023/12/ludusavi-v0220-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.22.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from save games&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.22.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.22.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.22.0 (2023-12-26) Latest&#xA;Added:&#xA;You can now configure additional manifests, which Ludusavi will download and use just like the primary one. This allows the community to create additional save lists for specific purposes that might not be covered by PCGamingWiki.&#xA;You can now configure a custom game as an alias for another game, without having to make a copy of the other game&amp;rsquo;s info. On the custom games screen, use the dropdown to toggle between &amp;ldquo;game&amp;rdquo; (default) and &amp;ldquo;alias&amp;rdquo;.&#xA;You can now configure roots for OS installations on other drives. New root types: Windows drive, Linux drive, Mac drive&#xA;Ludusavi can now scan Legendary games on their own without Heroic. New root type: Legendary&#xA;CLI: wrap command to do a restore before playing a game and a backup afterwards. (Contributed by sluedecke)&#xA;When a path or URL fails to open, additional information is now logged.&#xA;On Windows, Ludusavi can now back up additional types of registry data: REG_NONE, REG_DWORD_BIG_ENDIAN, REG_LINK, REG_RESOURCE_LIST, REG_FULL_RESOURCE_DESCRIPTOR, REG_RESOURCE_REQUIREMENTS_LIST.&#xA;On Windows, Ludusavi now recognizes if you&amp;rsquo;ve moved the %USERPROFILE%\Saved Games folder.&#xA;Changed:&#xA;GUI: A different icon is now used for the button to hide the backup comment field. The previous icon (a red X) could have been misinterpreted as &amp;ldquo;delete&amp;rdquo; rather than &amp;ldquo;close&amp;rdquo;.&#xA;GUI: When you click the filter icon on the backup/restore screen, the title search field is automatically focused.&#xA;CLI: Help text is now styled a bit differently.&#xA;Updated translations, including a new in-progress Czech translation. (Thanks to contributors on the Crowdin project)&#xA;Fixed:&#xA;GUI: On some systems using Wayland, Ludusavi would crash on startup.&#xA;When storing file modified times in zip archives, if the year is too old for zip to support (i.e., before 1980), Ludusavi will now round up to the earliest supported date (1980-01-01).&#xA;When backing up a malformed dword-type value from the registry, Ludusavi would silently convert it to a default 0, which could result in data loss when restored. Now, invalid registry values are backed up and restored as-is.&#xA;If Ludusavi encountered an error when restoring a specific file, it would retry up to 99 times in case it was just a temporary error. This was primarily intended to handle cases of duplicate backups that might cause a file to be busy, but it would also cause excessive delays for other, persistent errors. Now, Ludusavi will only try once per file.&#xA;GUI: When a custom game was disabled, its refresh button would do nothing. The refresh button will now be disabled for that game.&lt;/p&gt;</description>
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            <title>Lutris 0.5.14 released</title>
            <link>https://playingtux.com/en/articles/2023/10/lutris-0514-released/</link>
            <pubDate>Fri, 20 Oct 2023 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2023/10/lutris-0514-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.14 released&#34; /&gt;&lt;p&gt;Another version (&lt;strong&gt;0.5.14&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.5.14 Latest&#xA;Add Steam account switcher to handle multiple Steam accounts&#xA;on the same device.&#xA;Add user defined tags / categories&#xA;Group every API calls for runtime updates in a single one&#xA;Download appropriate DXVK and VKD3D versions based on&#xA;the available GPU PCI IDs&#xA;EA App integration. Your Origin games and saves can be manually imported&#xA;from your Origin prefix.&#xA;Add integration with ScummVM local library&#xA;Download Wine-GE updates when Lutris starts&#xA;Group GOG and Amazon download in a single progress bar&#xA;Fix blank login window on online services such as GOG or EGS&#xA;Add a sort name field&#xA;Yuzu and xemu now use an AppImage&#xA;Experimental support for Flatpak provided runners&#xA;Header-bar search for configuration options&#xA;Support for Gamescope 3.12&#xA;Missing games show an additional badge&#xA;Add missing dependency on python3-gi-cairo for Debian packages&#xA;Many thanks to everyone involved in making this release happen!!&lt;/p&gt;</description>
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            <title>Oversteer 0.8.0 released</title>
            <link>https://playingtux.com/en/articles/2023/10/oversteer-080-released/</link>
            <pubDate>Mon, 09 Oct 2023 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2023/10/oversteer-080-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/oversteer_gui.png&#34; alt=&#34;Featured image of post Oversteer 0.8.0 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;manager for steering wheels on Linux&lt;/strong&gt; called &amp;ldquo;&lt;strong&gt;Oversteer&lt;/strong&gt;&amp;rdquo; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/berarma/oversteer/releases/tag/0.8.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.8.0&lt;/a&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;0.8.0&#xA;It&amp;rsquo;s recommended to uninstall the previous version before installing the new one since the install location will probably change.&#xA;Changelog:&#xA;Added device: Thrustmaster Ferrari F1 wheel attachment.&#xA;Added device: Thrustmaster Force Feedback.&#xA;Added device: Open FFBoard.&#xA;Added device: Thrustmaster TX Racing Wheel.&#xA;Added device: Thrustmaster T80.&#xA;Added device: Thrustmaster Ferrari 458.&#xA;Added device: Logitech Pro Racing Wheel (XBox/PC).&#xA;Fixed the mapping of pedals for Logitech G923 (XBox/PC).&#xA;Fixed the mapping of controls for the Thustmaster T150.&#xA;Fixed wmclass in desktop file (thanks @BlueManCZ).&#xA;Fixed issues when synch&amp;rsquo;ing settings to the device.&#xA;Fix default installation path to use prefix /usr/local instead of /usr.&#xA;Allowed overriding of profile settings from the command line.&#xA;Added check for available FFB support before trying to use it and thus avoid errors.&#xA;Changed the way devices are detected to avoid issues in some setups.&#xA;Added Polish translation (thanks @mmarusiak).&#xA;Increased number of buttons displayed to 30.&#xA;Improved UDEV rules by making them more specific and simpler (thanks @alxwk).&#xA;Updated to Meson 0.56.&#xA;Other smaller fixes.&#xA;Thanks to all contributors. Sometimes it&amp;rsquo;s hard to keep track of all the contributions specially those made in the Issues but all are equally important.&lt;/p&gt;</description>
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            <title>Ludusavi: v0.21.0 released</title>
            <link>https://playingtux.com/en/articles/2023/08/ludusavi-v0210-released/</link>
            <pubDate>Fri, 25 Aug 2023 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2023/08/ludusavi-v0210-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.21.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.21.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.21.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.21.0 (2023-08-22) Latest&#xA;Added:&#xA;GUI: Thanks to updates in Iced, there is now much better support for non-ASCII characters. This means that several translations are now properly supported: Simplified Chinese, Japanese, Korean, and Thai. Unfortunately, there are still technical limitations with Arabic, so that translation remains experimental via the config file.&#xA;GUI: For custom games in scan results, you can click on the &amp;ldquo;custom&amp;rdquo; badge to jump to the corresponding entry.&#xA;Changed:&#xA;GUI: Rendering now uses DirectX/Vulkan/Metal instead of OpenGL. For systems that don&amp;rsquo;t support those, there is a fallback software renderer as well.&#xA;GUI: Ludusavi now bundles and uses the Noto Sans font for consistency, but some languages will still depend on your system fonts.&#xA;Fixed:&#xA;If an invalid manifest file were downloaded, Ludusavi would correctly show an error, but then after relaunching, it would get stuck on an &amp;ldquo;updating manifest&amp;rdquo; screen.&#xA;On Linux, if Ludusavi were installed via Flatpak, then XDG_CONFIG_HOME and XDG_DATA_HOME would be set inside of the Flatpak environment, preventing it from finding some saves. Now, Ludusavi will also check the default paths (~/.config and ~/.local/share respectively).&#xA;For Heroic roots, Ludusavi now also checks the legendaryConfig folder used by Heroic 1.9.0.&#xA;Saves associated with the Ubisoft Game Launcher folder were not detected on Linux when installed with Steam and Proton.&#xA;On non-Windows systems, when recursively finding files in a directory, file/folder names containing a backslash would cause an error. For now, these files will be ignored until they are properly supported.&#xA;When using shift+click on a path selector icon to browse the path, it will now handle some manifest s.&#xA;In paths,  next to * would trigger an error.&#xA;GUI: When switching screens and then expanding a section, the scroll position did not remain visually stable.&lt;/p&gt;</description>
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            <title>Ludusavi: v0.20.0 released</title>
            <link>https://playingtux.com/en/articles/2023/07/ludusavi-v0200-released/</link>
            <pubDate>Mon, 10 Jul 2023 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2023/07/ludusavi-v0200-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.20.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups of save games&lt;/strong&gt; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.20.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.20.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.20.0 (2023-07-10) Latest&#xA;Added:&#xA;The restore screen now supports deselecting individual saves (like you already could on the backup screen).&#xA;You can now use glob syntax for file paths in the &amp;ldquo;backup exclusions&amp;rdquo; section.&#xA;CLI: Commands that take a list of games now support reading stdin (one game per line). For example, ludusavi find &amp;ndash;steam-id 504230 | ludusavi backup &amp;ndash;preview.&#xA;CLI: The find command will now report multiple results if you don&amp;rsquo;t specify a name or ID. The command also has new options for filtering these results: &amp;ndash;disabled and &amp;ndash;partial. For example, ludusavi find &amp;ndash;restore &amp;ndash;disabled will list all games that can be restored and are disabled.&#xA;Support for checking secondary/associated Steam IDs for a game. This is mainly useful for discovering Proton prefix folders of DLC, since DLC saves may be kept separately from base game saves. Specifically, this detection is based on the steamExtra field from the manifest.&#xA;A &amp;ldquo;custom&amp;rdquo; badge is shown next to custom games in scan results.&#xA;Option to filter scan results by change status (new/updated/unchanged/unscanned). (Contributed by kekonn)&#xA;For buttons that open a path selector dialog, shift+click will open the configured path in your file explorer.&#xA;Fixed:&#xA;When restoring registry saves, multi-string values would be restored as expandable string values, and expandable string values would be restored as multi-string values. This only affected the restore process; backups would still be correct. This issue was introduced in v0.18.0.&#xA;For Lutris roots, the  placeholder was resolved generically instead of using the Lutris-specific logic.&#xA;For Lutris roots, when inferring the  from the exe field, Ludusavi assumed that the path would be absolute, but it could also be relative. Now, Ludusavi will combine the prefix and exe fields if necessary.&#xA;Changed:&#xA;All path selectors now use the same icon.&#xA;The button to find missing roots now uses a search icon instead of a refresh icon.&#xA;Updated translations. (Thanks to contributors on the Crowdin project)&lt;/p&gt;</description>
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            <title>AntiMicroX: Version 3.3.4 released</title>
            <link>https://playingtux.com/en/articles/2023/06/antimicrox-version-334-released/</link>
            <pubDate>Sat, 03 Jun 2023 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2023/06/antimicrox-version-334-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/antimicrox_gui.png&#34; alt=&#34;Featured image of post AntiMicroX: Version 3.3.4 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;AntiMicroX&lt;/strong&gt;, the GUI tool used to &lt;strong&gt;map keyboard buttons and mouse controls to a gamepad&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/AntiMicroX/antimicrox/releases/tag/3.3.4&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 3.3.4&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;3.3.4 (2023-05-03)&#xA;Implemented enhancements:&#xA;Update translations: Portugese(Brazil), Russian, Norwegian Bokmal&#xA;Add translations: Swedish&#xA;Fixed bugs:&#xA;Fix and refactor adding default autoprofile #727&#xA;Fix GUI does not recognize super + action #749&#xA;Fix /dev/uinput static device node access pull 781 (by lnussel)&#xA;Fix building for SDL version between 2.0.12 and 2.0.16 #788&#xA;Notable changes:&#xA;Build AppImage package on Ubuntu 20.04&#xA;Bump SDL version for AppImage and Windows from 2.0.20 to 2.26.5&lt;/p&gt;</description>
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            <title>Ludusavi: v0.19.0 released</title>
            <link>https://playingtux.com/en/articles/2023/06/ludusavi-v0190-released/</link>
            <pubDate>Fri, 02 Jun 2023 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2023/06/ludusavi-v0190-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.19.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups of save games&lt;/strong&gt; has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.19.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.19.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.19.0 (2023-06-02) Latest&#xA;Added:&#xA;On the restore screen, there is a &amp;ldquo;validate&amp;rdquo; button to check whether your backups are missing any files declared in their mapping.yaml. This is intended to help rectify a bug identified below.&#xA;Automatic detection of non-Flatpak Lutris roots (~/.config/lutris).&#xA;Updated translations. (Thanks to contributors on the Crowdin project)&#xA;A partial translation for Thai has been added, but it only has experimental support because of a technical limitation. You can enable it by editing the config file directly with language code th-TH,&#xA;Fixed:&#xA;If you had configured a backup-only or bidirectional redirect and you were using simple backups, then the first backup for a game would complete successfully, but a subsequent backup would fail because Ludusavi would mark the redirect target as a removed file.&#xA;If you had configured a backup-only or bidirectional redirect and you were using zip-based backups, then the redirected files would not be included in the backup.&#xA;You can check if this affects you by going to the restore screen and clicking the &amp;ldquo;validate&amp;rdquo; button. If it finds any issues, it will prompt you to make new full backups for the games in question.&#xA;Compatibility with Heroic 2.7.0+, which now uses store_cache/gog_library.json instead of gog_store/library.json.&#xA;For Lutris, the game_slug field is no longer required, since Ludusavi only uses it for logging when available.&#xA;The Spanish and Russian translations were set incorrectly in the config file. If you selected Spanish, it would display normally, but the config file would be set to Russian. If you selected Russian and restarted the app, it would display in Japanese.&lt;/p&gt;</description>
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            <title>Ludusavi: v0.18.2 released</title>
            <link>https://playingtux.com/en/articles/2023/05/ludusavi-v018-released/</link>
            <pubDate>Sat, 20 May 2023 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2023/05/ludusavi-v018-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.18.2 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from save games&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.18.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.18&lt;/a&gt;.&#xA;&lt;strong&gt;UPDATE&lt;/strong&gt;&#xA;Two more hotfixes have been released short after.&#xA;The current version is now &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.18.2&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;v0.18.2&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.18.2 (2023-05-21) Latest&#xA;Fixed:&#xA;When a Lutris game file does not include the game &amp;gt; working_dir field, Ludusavi will now try to fall back to the game &amp;gt; exe field and cut off the file name. Ludusavi will also log a more specific message when an expected field is missing.&lt;/p&gt;</description>
        </item><item>
            <title>Lutris 0.5.13 released</title>
            <link>https://playingtux.com/en/articles/2023/05/lutris-0513-released/</link>
            <pubDate>Wed, 17 May 2023 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2023/05/lutris-0513-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.13 released&#34; /&gt;&lt;p&gt;Another version (&lt;strong&gt;0.5.13&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.5.13 Latest&#xA;With this release, we&amp;rsquo;re adding back the ability to run games with Proton. While this can be an useful thing for testing compatibility, it is still recommended to stick with the builds provided by Lutris. We are now using @GloriousEggroll&amp;rsquo;s Proton based builds by default, which makes using Steam&amp;rsquo;s proton an even narrower edge case.&#xA;For players with very large libraries, Lutris will be a lot more responsive thanks to the performance improvements by @danieljohnson2, along with loads of other UI improvements!&#xA;Starting from this release, it is now possible to reference ModDB links in Lutris installers. If your distribution doesn&amp;rsquo;t provide the moddb Python package, you&amp;rsquo;ll have to install it with: pip install moddb.&#xA;We also have an integration with Itch.io, thanks to @GoGoOtaku (note that we don&amp;rsquo;t have a way to search for or install free games from Itch.io with this integration).&#xA;Changelog:&#xA;Add support for Proton&#xA;Add drag and drop on the main window. Dropped files will be matched&#xA;No-Intro, Redump and TOSEC checksums.&#xA;Add support for ModDB links in installers (moddb python module required)&#xA;Added &amp;ldquo;Missing&amp;rdquo; sidebar option for games whose directory is missing&#xA;Re-style the configuration, preferences, installer and add-games windows&#xA;Group configuration options into sections&#xA;Added checkbox to stop asking for the launch config for a game&#xA;Added checkbox to sort installed games first&#xA;Support for launch-configs in shortcuts and the command line&#xA;Show platform badges on banners and cover-art&#xA;Installing games from setup files can now use different presets (Win98, 3DFX, &amp;hellip;)&#xA;Add filter field to runner list&#xA;Show game count in search bar&#xA;Workaround Humble Bundle authentication issues by allowing importing&#xA;cookies from Firefox&#xA;Add Itch.io integration&#xA;Add Battle.net integration (protobuf dependency required)&#xA;Improve detection of DOSBox games on GOG&#xA;Added &amp;ldquo;Unspecified&amp;rdquo; Vulkan ICD option&#xA;Removed ResidualVM (now merged into ScummVM)&#xA;Detect obsolete Vulkan drivers and default to DXVK 1.x for them&#xA;Improved High-DPI support for custom media&#xA;Performance improvements&lt;/p&gt;</description>
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            <title>Ludusavi: v0.17.1 released</title>
            <link>https://playingtux.com/en/articles/2023/04/ludusavi-v0170-released/</link>
            <pubDate>Sun, 09 Apr 2023 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2023/04/ludusavi-v0170-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.17.1 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups of game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.17.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.17.0&lt;/a&gt;.&#xA;&lt;strong&gt;UPDATE&lt;/strong&gt;&#xA;Short after the reelease of v.017.0, the hotfix &lt;strong&gt;v0.17.1&lt;/strong&gt; has also been relased.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.17.1 (2023-04-10) Latest&#xA;Fixed:&#xA;GUI: As part of the thread configuration feature in v0.17.0, Ludusavi started defining a custom Tokio runtime initialization. However, this did not enable Tokio&amp;rsquo;s IO and time features, resulting in a crash when attempting to display timed notifications.&#xA;GUI: When using the &amp;ldquo;customize&amp;rdquo; option from the scan list, the new custom game&amp;rsquo;s fields were not filled in properly.&#xA;GUI: If a game was disabled, then the &amp;ldquo;back up&amp;rdquo; option in that game&amp;rsquo;s &amp;ldquo;&amp;hellip;&amp;rdquo; menu would not do anything.&#xA;GUI: If you scanned a few specific games in the list, but there were others in an unscanned state (recent games from a previous session), then the next full backup would only process the few games that were scanned.&lt;/p&gt;</description>
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            <title>Ludusavi: v0.16.0 released</title>
            <link>https://playingtux.com/en/articles/2023/03/ludusavi-v0160-released/</link>
            <pubDate>Sat, 18 Mar 2023 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2023/03/ludusavi-v0160-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/ludusavi016.png&#34; alt=&#34;Featured image of post Ludusavi: v0.16.0 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Ludusavi&lt;/strong&gt;, the tool to &lt;strong&gt;create backups from game saves&lt;/strong&gt;, has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/mtkennerly/ludusavi/releases/tag/v0.16.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version v0.16.0&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.16.0 (2023-03-18) Latest&#xA;Added:&#xA;Registry values are now listed individually, not just keys. This also means you can exclude specific values from the backup.&#xA;Registry backups now include binary values.&#xA;Registry backups now handle alternatives to HKEY_LOCAL_MACHINE\SOFTWARE. For example, when Ludusavi tries to find HKEY_LOCAL_MACHINE\SOFTWARE\example, it will now also look for:&#xA;HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\example&#xA;HKEY_CURRENT_USER\Software\Classes\VirtualStore\MACHINE\SOFTWARE\example&#xA;HKEY_CURRENT_USER\Software\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\example&#xA;GUI: In restore mode, you can create a comment on each backup. You can use this to keep track of how each backup reflects your game progress.&#xA;GUI: You can now reorder custom games, roots, redirects, and ignored paths/registry.&#xA;CLI: manifest show command.&#xA;CLI: &amp;ndash;compression-level option for the backup command.&#xA;Updated translations, including new/partial translations for Dutch, French, Russian, and Ukrainian. (Thanks to contributors on the Crowdin project)&#xA;A translation for Japanese has also been added, but it only has experimental support because of a technical limitation. You can enable it by editing the config file directly with language code ja-JP,&#xA;Fixed:&#xA;When a save file failed to be backed up, Ludusavi would still record that file in the backup&amp;rsquo;s mapping.yaml. Because of this, when Ludusavi would later check whether a new backup was needed, it would assume that the failed file had been backed up previously. Now, failed files are not recorded in mapping.yaml, so subsequent scans will detect that they still need to be backed up.&#xA;Heroic Wine/Proton prefixes containing a pfx subfolder were not detected.&#xA;Along with any explicit installDir entries in the manifest, Ludusavi tries to find each game&amp;rsquo;s install directory based on that game&amp;rsquo;s title. However, if that title was not valid as a folder name, then Ludusavi would never find it. Now, Ludusavi will ignore characters like : and ? that cannot appear in folder names.&#xA;For native Linux games installed with the Heroic launcher, the  path placeholder is now handled in order to detect more saves. (Contributed by sluedecke)&#xA;Ludusavi currently cannot back up registry keys whose names contain a forward slash. This limitation still exists, but now such keys are no longer listed incorrectly as two separate keys. This was only a display issue, because such keys were not included in the backup regardless.&#xA;GUI: If some saves failed to back up, then the scan buttons would stay deactivated, and you would have to reopen the program in order to do another scan.&#xA;GUI: If a game had a new registry value inside of a key that also contained other keys, then the game would be flagged as changed, but not the key with the new value. Now that values are listed individually, you can tell what changed.&#xA;GUI: Scrollbar position on the other screen overlapped some content.&#xA;GUI: Scroll position is once again preserved when switching between screens.&#xA;GUI: Some inconsistent element sizes and spacing.&#xA;Changed:&#xA;GUI: Moved roots to the other screen.&#xA;GUI: Thanks to updates in Iced:&#xA;Text fields now have a blinking cursor.&#xA;Text fields now support shift+click to select text.&#xA;Thanks to updates in steamlocate, the titles of Steam shortcuts for non-Steam games are now looked up case-insensitively.&lt;/p&gt;</description>
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            <title>AppGameKit Classic Version 2023.01.26 released for Linux</title>
            <link>https://playingtux.com/en/articles/2023/01/appgamekit-classic-version-20230126-relased-linux/</link>
            <pubDate>Thu, 26 Jan 2023 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2023/01/appgamekit-classic-version-20230126-relased-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk2_classic_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Classic Version 2023.01.26 released for Linux&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;version 2023.01.26&lt;/strong&gt; of &lt;strong&gt;AppGameKit Classic&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) is now available for Linux on &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/app/325180/AppGameKit_Classic_Easy_Game_Development/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt;.&#xA;The &lt;strong&gt;changelog&lt;/strong&gt; for this version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit Classic 2023.01.26 update released!&#xA;Welcome to a new update for AppGameKit Classic.&#xA;This small update includes these few changes:&#xA;Fixed Android export using the AGK adaptive icon if only a legacy icon was supplied&#xA;Added support for BMP image files&#xA;Added GetInAppPurchaseIsRenewing to return subscription renewal state on Android&lt;/p&gt;</description>
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            <title>AppGameKit Classic Version 2022.12.13 released for Linux</title>
            <link>https://playingtux.com/en/articles/2022/12/appgamekit-classic-version-20221213-released-linux/</link>
            <pubDate>Tue, 20 Dec 2022 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2022/12/appgamekit-classic-version-20221213-released-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk2_classic_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Classic Version 2022.12.13 released for Linux&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;Version 2022.12.13&lt;/strong&gt; of &lt;strong&gt;AppGameKit Classic&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) is now available for Linux on &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/app/325180/AppGameKit_Classic_Easy_Game_Development/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt;.&#xA;The &lt;strong&gt;changelog&lt;/strong&gt; for the current version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit Classic 2022.12.13 update released!&#xA;Welcome to the quarterly update for AppGameKit Classic. This update focuses on a range of important bug fixes.&#xA;Bug Fixes&#xA;Fixed Alt key combinations causing a system sound on Windows&#xA;Fixed InAppPurchaseSetup failing unless both a normal and subscription product are added&#xA;Fixed text shaders not receiving shader constant updates&#xA;Fixed IndexOf when used on arrays of types&#xA;Fixed text not rendering with the correct default shader&#xA;Fixed JSON parser not decoding \u characters&#xA;Fixed apps including the User Tracking description when it isn&amp;rsquo;t used, causing rejections by Apple&#xA;Fixed Chartboost not setting the COPPA restrictions if SetAdMobChildRating is set&#xA;Fixed AdMob not setting MaxAdContentRating if SetAdMobChildRating is set&#xA;Merry Christmas to you all and see you soon in 2023!&lt;/p&gt;</description>
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            <title>Lutris 0.5.12 released</title>
            <link>https://playingtux.com/en/articles/2022/12/lutris-0512-released/</link>
            <pubDate>Fri, 02 Dec 2022 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2022/12/lutris-0512-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.12 released&#34; /&gt;&lt;p&gt;Another version (&lt;strong&gt;0.5.12&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.5.12 Latest&#xA;Add support for Xbox games with the xemu runner&#xA;Fix authentication issue with Origin&#xA;Fix authentication issue with EGS&#xA;Fix authentication issue with Ubisoft Connect when 2FA is enabled&#xA;Fix integration issue with GOG&#xA;Add Discord Rich Presence integration&#xA;Add ability to extract icons from Windows executables&#xA;Allow setting custom cover art&#xA;Re-style configuration dialogs&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;&#xA;&lt;p&gt;Download: &lt;a class=&#34;link&#34; href=&#34;https://github.com/lutris/lutris/releases&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/lutris/lutris/releases&lt;/a&gt;&lt;/p&gt;</description>
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            <title>AppGameKit Classic Version 2022.09.28 released for Linux</title>
            <link>https://playingtux.com/en/articles/2022/09/appgamekit-classic-version-20220928-released-linux/</link>
            <pubDate>Wed, 28 Sep 2022 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2022/09/appgamekit-classic-version-20220928-released-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk2_classic_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Classic Version 2022.09.28 released for Linux&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;version 2022.09.28&lt;/strong&gt; of &lt;strong&gt;AppGameKit Classic&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) is now available for Linux on &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/app/325180/AppGameKit_Classic_Easy_Game_Development/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt;.&#xA;&lt;strong&gt;Changelog&lt;/strong&gt; for the current version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit Classic 2022.09.28 update released!&#xA;Welcome to the quarterly update for AppGameKit Classic. This update focuses on a host of NEW commands!&#xA;AppGameKit Compiler&#xA;Projects can now have more than 256 Types defined in them&#xA;Text&#xA;Added new text shader commands:&#xA;SetTextShader( int iTextIndex, int shaderID )&#xA;SetTextShaderConstantByName( int iTextIndex, string szName, float value1, float value2, float value3, float value4 )&#xA;SetTextShaderConstantArrayByName( int iTextIndex, string szName, int arrayIndex, float value1, float value2, float value3, float value4 )&#xA;SetTextShaderConstantDefault( int iTextIndex, string szName )&#xA;Physics&#xA;Fixed SetPhysicsInitiallyAwake ignoring the provided value and always using true&#xA;In-App Purchases&#xA;Added new In-App Purchase commands to deal with subscriptions with multiple plans and offers&#xA;InAppPurchaseRedeemOffer()&#xA;GetAppReceipt()&#xA;InAppPurchaseActivateWithPlan( int iID, string planToken )&#xA;GetInAppPurchaseSubNumPlans( int iID )&#xA;GetInAppPurchaseSubPlanNumPeriods( int iID, int planIndex )&#xA;GetInAppPurchaseSubPlanPrice( int iID, int planIndex, int periodIndex )&#xA;GetInAppPurchaseSubPlanDuration( int iID, int planIndex, int periodIndex )&#xA;GetInAppPurchaseSubPlanDurationUnit( int iID, int planIndex, int periodIndex )&#xA;GetInAppPurchaseSubPlanPaymentType( int iID, int planIndex, int periodIndex )&#xA;GetInAppPurchaseSubPlanTags( int iID, int planIndex )&#xA;GetInAppPurchaseSubPlanToken( int iID, int planIndex )&#xA;iOS&#xA;Added GetAppReceipt() command on iOS to return the list of AppStore transactions&#xA;Android&#xA;Fixed APK export with deep links for Android 12&#xA;Updated Android target API to 31 (Android 12)&#xA;Added commands to return the size and position of any display cutouts on Android&#xA;Added support for both Adaptive and Legacy icons in APK export&#xA;Added command to request the app be pinned on Android&#xA;Removed deprecated expansion file commands on Android&#xA;Fixed Android sometimes returning device width and height as 1 at start before returning the correct values&#xA;Padded short sounds on Android to 400ms to avoid popping and distortion&#xA;Fixed APK export sometimes not finding java or jarsigner program&#xA;Fixed Android Keytool process sometimes not finding keytool program&#xA;IsPinAppAvailable()&#xA;PinApp( int enable )&#xA;Screen Area&#xA;Added commands to return the safe area that avoids all cutouts on iOS and Android&#xA;GetDisplayNumCutouts()&#xA;GetDisplayCutoutTop( int index )&#xA;GetDisplayCutoutBottom( int index )&#xA;GetDisplayCutoutLeft( int index )&#xA;GetDisplayCutoutRight( int index )&#xA;GetScreenBoundsSafeTop()&#xA;GetScreenBoundsSafeBottom()&#xA;GetScreenBoundsSafeLeft()&#xA;GetScreenBoundsSafeRight()&#xA;Social &amp;amp; Adverts&#xA;Updated to the latest Snapchat SDK&#xA;Updated to the latest Chartboost SDK&#xA;Light &amp;amp; Dark Modes&#xA;Added command to check if the device is in dark theme mode&#xA;IsDarkTheme()&#xA;Misc&#xA;Fixed command name for GetFractalXYZ&#xA;Updated Firebase SDK on iOS and Android&#xA;Fixed very long Print() string (100,000+ characters) causing a crash&#xA;Fixed SetWindowSize on Windows not allowing windows bigger than the screen when allowOversize parameter is set to 1&#xA;Tier 2&#xA;Added new common code folder for Android Tier 2 apps to simplify updates&#xA;Android Tier 2 projects have a new structure that shares common files and external libraries to make them easier to add, remove, and update&#xA;As usual Steam owners of AppGameKit Classic will have the update ready for them. TheGameCreators customers can download the new version direct from our servers from their order history area of the TheGameCreators website&lt;/p&gt;</description>
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            <title>Oversteer 0.7.2 released</title>
            <link>https://playingtux.com/en/articles/2022/09/oversteer-072-released/</link>
            <pubDate>Tue, 20 Sep 2022 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2022/09/oversteer-072-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/oversteer_gui.png&#34; alt=&#34;Featured image of post Oversteer 0.7.2 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;manager for steering wheels on Linux&lt;/strong&gt; called &amp;ldquo;&lt;strong&gt;Oversteer&lt;/strong&gt;&amp;rdquo; has been released as &lt;a class=&#34;link&#34; href=&#34;https://github.com/berarma/oversteer/releases/tag/0.7.2&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.7.2&lt;/a&gt;.&#xA;Changelog:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;0.7.2&#xA;Fix permissions issue for Thrustmaster devices.&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;</description>
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            <title>AppGameKit Classic Version 2022.06.28 released for Linux</title>
            <link>https://playingtux.com/en/articles/2022/06/appgamekit-classic-version-20220628-released-linux/</link>
            <pubDate>Tue, 28 Jun 2022 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2022/06/appgamekit-classic-version-20220628-released-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk2_classic_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Classic Version 2022.06.28 released for Linux&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;version 2022.06.28&lt;/strong&gt; of &lt;strong&gt;AppGameKit Classic&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) is now available for Linux on &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/app/325180/AppGameKit_Classic_Easy_Game_Development/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt;.&#xA;The &lt;strong&gt;Changelog&lt;/strong&gt; for the current version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit Classic 2022.06.28 update released!&#xA;Welcome to the quarterly update for AppGameKit Classic. This update focuses on a host of NEW commands!&#xA;Noise Generator Commands&#xA;We&amp;rsquo;ve added some new noise generator commands. These are useful for things like procedural textures and generating height maps:&#xA;SetupNoise&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Initialises Open Simplex noise generation&#xA;GetNoiseX&lt;/li&gt;&#xA;&lt;li&gt;Returns 1D noise value&#xA;GetNoiseXY&lt;/li&gt;&#xA;&lt;li&gt;Returns 2D noise values&#xA;GetNoiseXYZ&lt;/li&gt;&#xA;&lt;li&gt;Returns 3D noise values&#xA;GetFractalX&lt;/li&gt;&#xA;&lt;li&gt;Returns Fractal/Fractional Brownian Motion 1D noise value&#xA;GetFractalXY&lt;/li&gt;&#xA;&lt;li&gt;Returns Fractal/Fractional Brownian Motion 2D noise values&#xA;GetFractalXYZ&lt;/li&gt;&#xA;&lt;li&gt;Returns Fractal/Fractional Brownian Motion 3D noise values&#xA;Sprite Physics&#xA;The sprite physic commands have been expanded, providing extra control. You can now set properties such as the gravity scaling and whether a sprite can sleep or not, this lets you take control instead of AppGameKit making all the choices:&#xA;SetSpritePhysicsGravityScale&lt;/li&gt;&#xA;&lt;li&gt;Gravity scaling&#xA;SetSpritePhysicsInitiallyAwake&lt;/li&gt;&#xA;&lt;li&gt;Set if the sprite is initially awake or set&#xA;SetSpritePhysicsAllowSleep&lt;/li&gt;&#xA;&lt;li&gt;Allows a sprite to sleep&#xA;GetSpritePhysicsGravityScale&lt;/li&gt;&#xA;&lt;li&gt;Returns the gravity scaling value&#xA;GetSpritePhysicsInertia&lt;/li&gt;&#xA;&lt;li&gt;Returns the current inertia value&#xA;GetSpritePhysicsIsBullet&lt;/li&gt;&#xA;&lt;li&gt;Returns true if the sprite is set as a bullet&#xA;GetSpritePhysicsIsAwake&lt;/li&gt;&#xA;&lt;li&gt;Returns true if the sprite is awake&#xA;Tweening&#xA;New tweening commands provide more information to you about the tweening system. For example, you now have the ability to discover the current time for a tween and its duration. You can also clear all tweens for a sprite, text etc. This resets the state of those tweens, allowing you to clear all tweens with one command prior to adding new tweens for your sprites:&#xA;ClearTweenSprite&lt;/li&gt;&#xA;&lt;li&gt;Clears all tweens for the sprite&#xA;ClearTweenCustom&lt;/li&gt;&#xA;&lt;li&gt;Clears all tweens for the custom tween&#xA;ClearTweenText&lt;/li&gt;&#xA;&lt;li&gt;Clears all tweens for the text&#xA;ClearTweenChar&lt;/li&gt;&#xA;&lt;li&gt;Clears all tweens for the char&#xA;ClearTweenObject&lt;/li&gt;&#xA;&lt;li&gt;Clears all tweens for the object&#xA;GetTweenSpriteTime&lt;/li&gt;&#xA;&lt;li&gt;Get the current time for a sprite&#xA;GetTweenSpriteEndTime&lt;/li&gt;&#xA;&lt;li&gt;Get the end time for a sprite tween&#xA;GetTweenCustomTime&lt;/li&gt;&#xA;&lt;li&gt;Get the current custom time&#xA;GetTweenCustomEndTime&lt;/li&gt;&#xA;&lt;li&gt;Get the end time for a custom tween&#xA;GetTweenTextTime&lt;/li&gt;&#xA;&lt;li&gt;Get the current text time&#xA;GetTweenTextEndTime&lt;/li&gt;&#xA;&lt;li&gt;Get the end time for a text tween&#xA;GetTweenCharTime&lt;/li&gt;&#xA;&lt;li&gt;Get the current char time&#xA;GetTweenCharEndTime&lt;/li&gt;&#xA;&lt;li&gt;Get the end time for a char tween&#xA;GetTweenObjectTime&lt;/li&gt;&#xA;&lt;li&gt;Get the current object time&#xA;GetTweenObjectEndTime&lt;/li&gt;&#xA;&lt;li&gt;Get the end time for an object tween&#xA;Bug fixing&#xA;Fixed a crash when using the Spaces command when the length specified was negative&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&#xA;    &lt;/blockquote&gt;&#xA;&lt;p&gt;&lt;img alt=&#34;agk_classic_220628.png&#34; loading=&#34;lazy&#34; sizes=&#34;(max-width: 767px) calc(100vw - 30px), (max-width: 1023px) 700px, (max-width: 1279px) 950px, 1232px&#34; src=&#34;https://playingtux.com/images/field/image/agk_classic_220628.png&#34;&gt;&lt;/p&gt;</description>
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            <title>Oversteer 0.7.1 released</title>
            <link>https://playingtux.com/en/articles/2022/05/oversteer-071-released/</link>
            <pubDate>Mon, 30 May 2022 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2022/05/oversteer-071-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/oversteer_gui.png&#34; alt=&#34;Featured image of post Oversteer 0.7.1 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;steering wheel manager for Linux&lt;/strong&gt; called &amp;ldquo;&lt;strong&gt;Oversteer&lt;/strong&gt;&amp;rdquo; has been released in the &lt;a class=&#34;link&#34; href=&#34;https://github.com/berarma/oversteer/releases/tag/0.7.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.7.1&lt;/a&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;0.7.1&#xA;Changes:&#xA;The usual bug fixes.&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;</description>
        </item><item>
            <title>Lutris 0.5.10 released</title>
            <link>https://playingtux.com/en/articles/2022/04/lutris-0510-released/</link>
            <pubDate>Sun, 03 Apr 2022 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2022/04/lutris-0510-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.10 released&#34; /&gt;&lt;p&gt;Another version (&lt;strong&gt;0.5.10&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.10) impish; urgency=medium&#xA;* Add new window to add games to Lutris, with searches from the website,&#xA;scanning a folder for previously installed games, installing a Windows&#xA;game from a setup file, installing from a YAML script or configuring a&#xA;single game manually.&#xA;* Move the search for Lutris installers from a tab in the Lutris service&#xA;to the window for adding games.&#xA;* Add option to add a Lutris game to Steam&#xA;* Add a coverart format&#xA;* Add integration with EA Origin&#xA;* Add integration with Ubisoft Connect&#xA;* Download missing media on startup&#xA;* Remove Winesteam runner (install Steam for Windows in Lutris instead)&#xA;* PC (Linux and Windows) games have their own dedicated Nvidia shader cache&#xA;* Add dgvoodoo2 option&#xA;* Add option to enable BattleEye anti-cheat support&#xA;* Default to Retroarch cores in ~/.config/retroarch/cores if available&#xA;* Add support for downloading patches and DLC for GOG games&#xA;* Add &amp;ndash;export and &amp;ndash;import command line flags to export a game a lutris&#xA;game and re-import it (requires &amp;ndash;dest for the destination path, feature still experimental)&#xA;* Add command line flags to manage runners: &amp;ndash;install-runner, &amp;ndash;uninstall-runners,&#xA;&amp;ndash;list-runners, &amp;ndash;list-wine-versions&#xA;* Change behavior of the &amp;ldquo;Stop&amp;rdquo; button, remove &amp;ldquo;Kill all Wine processes&amp;rdquo; action&#xA;* Gamescope option is now disabled on Nvidia GPUs&#xA;* Enable F-Sync by default&#xA;&amp;ndash; Mathieu Comandon  Fri, 04 Feb 2022 19:14:41 -0800&lt;/p&gt;</description>
        </item><item>
            <title>Oversteer 0.7.0 released</title>
            <link>https://playingtux.com/en/articles/2022/01/oversteer-070-released/</link>
            <pubDate>Thu, 20 Jan 2022 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2022/01/oversteer-070-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/oversteer_gui.png&#34; alt=&#34;Featured image of post Oversteer 0.7.0 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;steering wheel manager for Linux&lt;/strong&gt; called &amp;ldquo;&lt;strong&gt;Oversteer&lt;/strong&gt;&amp;rdquo; has been released in the &lt;a class=&#34;link&#34; href=&#34;https://github.com/berarma/oversteer/releases/tag/0.7.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.7.0&lt;/a&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;0.7.0&#xA;Changes:&#xA;Added Logitech G923, Thrustmaster T150 and T500RS to the list of supported wheels.&#xA;Added German, Finnish and Turkish translations.&#xA;Install udev rules by default in more sensible locations (check the README in case you need to remove the old files.)&#xA;Bug fixes.&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;</description>
        </item><item>
            <title>Lutris 0.5.9.1 released</title>
            <link>https://playingtux.com/en/articles/2021/10/lutris-0591-released/</link>
            <pubDate>Sun, 17 Oct 2021 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2021/10/lutris-0591-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.9.1 released&#34; /&gt;&lt;p&gt;A small bugfix-update (&lt;strong&gt;0.5.9.1&lt;/strong&gt;) for &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.9.1), 17.10.2021&#xA;This is a small update to Lutris 0.5.9 to fix a number of issues:&#xA;Fix possible escaping error for gamescope option&#xA;Remove walrus operator to restore compatibility with Python 3.7 / Ubuntu 18.04&#xA;Remove log file being written in the home folder&#xA;Fix install button for community installer&#xA;Fix markup error on gamescope option&#xA;Update URL for Ryujinx build&#xA;Fix Steam sync creating duplicate games&#xA;&amp;ndash; Mathieu Comandon&lt;/p&gt;</description>
        </item><item>
            <title>Lutris 0.5.9 released</title>
            <link>https://playingtux.com/en/articles/2021/10/lutris-059-released/</link>
            <pubDate>Tue, 12 Oct 2021 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2021/10/lutris-059-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.9 released&#34; /&gt;&lt;p&gt;Another version (&lt;strong&gt;0.5.9&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.9)&#xA;* Add initial support for Epic Games Store&#xA;* Add support for Steam for Windows as a game source&#xA;* Add support for DXVK-NVAPI and DLSS&#xA;* Add FidelityFX Super Resolution (FSR) option for compatible Wine versions&#xA;* Add workaround for locale issues when Lutris is launched from Steam&#xA;* Add gamescope option&#xA;* Lutris games can now be launched from Steam&#xA;* 3rd party services can be enabled or disabled in the preferences&#xA;* The main preferences window has now tabs on the left side&#xA;* Runner configuration is now available from the main preferences window&#xA;* VKD3D is a separate option from DXVK&#xA;* Esync is enabled by default&#xA;* Dolphin is available as a game source (reads games from the emulator&amp;rsquo;s&#xA;local database of games)&#xA;* Scan for installed games when using Steam source&#xA;* Improved automatic installers for GOG, detection of DOSBOX and ScummVM&#xA;games.&#xA;* DRM free services (Humble, GOG) can locate existing installations of games&#xA;* Use 7zip as the default extractor when not given an archive type&#xA;* Improve process monitoring, allowing for monitoring of Steam games&#xA;* Disable AMD switchable graphics layer by default (breaks games)&#xA;* Removed support for Gallium 9&#xA;* Removed support for X360CE&#xA;* Removed legacy WineD3D options&#xA;&amp;ndash; Mathieu Comandon  Mon, 11 Oct 2021 12:33:39 -0700&lt;/p&gt;</description>
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            <title>AppGameKit Classic Version 2021.10.11 released for Linux</title>
            <link>https://playingtux.com/en/articles/2021/10/appgamekit-classic-version-20211011-released-linux/</link>
            <pubDate>Mon, 11 Oct 2021 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2021/10/appgamekit-classic-version-20211011-released-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk2_classic_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Classic Version 2021.10.11 released for Linux&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;version 2021.10.11&lt;/strong&gt; of &lt;strong&gt;AppGameKit Classic&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) is now available for Linux on &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/app/325180/AppGameKit_Classic_Easy_Game_Development/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt;.&#xA;The &lt;strong&gt;changelog&lt;/strong&gt; to the current version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit Classic 2021.10.11 update released!&#xA;Welcome to the October update for AppGameKit Classic. This new version brings support for Android bundles to ensure apps comply with the Google Play store rules and regulations. The full list of changes is listed here;&#xA;iOS&#xA;Fixed a crash on iOS when attempting to restore purchases&#xA;Android&#xA;Updated Android export to enable exporting to an App Bundle for Google Play. Please note that only the WINDOWS IDE can export App Bundles. Mac and Linux do not support this feature at this time.&#xA;The Java Development Kit (JDK) must now be installed prior to exporting an APK or App Bundle. You can download it from here; &lt;a class=&#34;link&#34; href=&#34;https://www.oracle.com/java/technologies/java-se-glance.html&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://www.oracle.com/java/technologies/java-se-glance.html&lt;/a&gt;&#xA;APKs are now signed with both V1 and V2 signatures to support future versions of Android&#xA;Fixed Google Service App ID field in Android Export dialog being limited to 12 characters&#xA;AGK Core fixes&#xA;Fixed array FromJSON() crashing when converting an empty string into an integer or float&#xA;Fixed a problem with the print command not dealing with more than 20 digits in a float. Previously anything greater than this would cause a silent crash&#xA;Fixed a crash when using SetMusicLoopTimesOGG&#xA;Added a new find feature for unsorted arrays called IndexOf. An example of it use would be: index = array.IndexOf ( 123 ) – so index will be assigned the index of the array if it can find the value 123, otherwise it will be -1&#xA;SetEditBoxTextSize command reference updated&#xA;Updated command reference for Len and ByteLen&#xA;Additional information added to the tips section of the documentation explaining about case sensitivity and tier 1 apps and their bytecode.&lt;/p&gt;</description>
        </item><item>
            <title>Lutris 0.5.8.4 released</title>
            <link>https://playingtux.com/en/articles/2021/07/lutris-0584-released/</link>
            <pubDate>Sat, 03 Jul 2021 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2021/07/lutris-0584-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.8.4 released&#34; /&gt;&lt;p&gt;Another version (&lt;strong&gt;0.5.8.4&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.8.4) groovy; urgency=medium&#xA;* Fix Steam icon showing too big on some systems&#xA;* Fix DXVK not updating&#xA;* Fix Python 3.9 compatibility&#xA;* Update sidebar on service login&#xA;* Remember position of window except on Wayland maybe&#xA;* GST plugin path is now only set if it exists&#xA;* Default to 7zip when not given an archive extractor&#xA;* Switch IRC to Libera chat&#xA;* Fix libretro info file loading&#xA;* Let pipewire users toggle &amp;ldquo;Reduce PulseAudio latency&amp;rdquo;&#xA;&amp;ndash; Mathieu Comandon  Fri, 02 Jul 2021 20:06:23 -0700&lt;/p&gt;</description>
        </item><item>
            <title>Oversteer 0.6.0 released</title>
            <link>https://playingtux.com/en/articles/2021/03/oversteer-060-released/</link>
            <pubDate>Fri, 26 Mar 2021 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2021/03/oversteer-060-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/oversteer_gui.png&#34; alt=&#34;Featured image of post Oversteer 0.6.0 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Steering Wheel Manager for Linux&lt;/strong&gt; called &amp;ldquo;&lt;strong&gt;Oversteer&lt;/strong&gt;&amp;rdquo; has been released in the &lt;a class=&#34;link&#34; href=&#34;https://github.com/berarma/oversteer/releases/tag/0.6.0&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Version 0.6.0&lt;/a&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;0.6.0&#xA;Changes:&#xA;New profile manager.&#xA;New feature to run as game/app companion. The game/app launcher needs changes to run Oversteer instead and launch the game. More info in the README.&#xA;New force feedback wheel testing.&#xA;Added more steering wheels: Thrustmaster T300RS, FANATEC CSL Elite, FANATEC ClubSport V2/2.5 and FANATEC Podium DD1. They need drivers that are still under development. See README.&#xA;Added more Logitech wheels: Logitech Wingman FG and Wingman FFG.&#xA;Max wheel range changes to match the wheel&amp;rsquo;s max range.&#xA;The feature to change the wheel range from the wheel now can be toggled by simultaneously pressing several buttons to avoid rendering one wheel button useless.&#xA;Improved compatibility when loading/saving profiles.&#xA;New feature to center the wheel on command.&#xA;Changes to the UI to make it more compact and a more logic layout for some widgets.&#xA;Fixed issues in the detection of some devices and their features.&#xA;Fixed issues launching Oversteer from Steam.&#xA;Fixed issues with modal dialogs positioning.&#xA;Fixed several errors related to handling the settings.&#xA;Fixed reading of pedals in the Logitech Momo wheel.&lt;/p&gt;</description>
        </item><item>
            <title>AppGameKit Classic version 2021.02.10 released for Linux</title>
            <link>https://playingtux.com/en/articles/2021/02/appgamekit-classic-version-20210210-released-linux/</link>
            <pubDate>Wed, 10 Feb 2021 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2021/02/appgamekit-classic-version-20210210-released-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk2_classic_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Classic version 2021.02.10 released for Linux&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;version 2021.02.10&lt;/strong&gt; of &lt;strong&gt;AppGameKit Classic&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) is now available for Linux on &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/app/325180/AppGameKit_Classic_Easy_Game_Development/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Steam&lt;/a&gt;.&#xA;The &lt;strong&gt;changelog&lt;/strong&gt; for the current version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit Classic 2021.02.10 latest version released!&#xA;Today we have released AppGameKit Classic Version 2021.02.10, here&amp;rsquo;s what&amp;rsquo;s new:&#xA;AdMob Commands&#xA;Fixed AdMob reward videos on Android sometimes rendering incorrectly&#xA;Added SetAdMobChildRating command to notify AdMob if the app is targeted at children&#xA;Added GetRewardAdValueAdMob command to get the reward amount from a reward ad&#xA;New Memblock Commands&#xA;Added CreateImageFromPNGMemblock to convert a memblock containing a PNG file into an AGK image&#xA;Added CreateSoundFromOGGMemblock to convert a memblock containing an OGG file into an AGK sound&#xA;Added CreateMusicFromOGGMemblock to convert a memblock containing an OGG file into an AGK music file&#xA;Added GetMemblockSHA1 to hash the contents of a memblock&#xA;Added GetMemblockSHA256 to hash the contents of a memblock&#xA;Added SetImageSubImages to change the subimages.txt file currently applied to an AGK image&#xA;Text Fix&#xA;Fixed TTF fonts rendering at lower quality if the text was place at a half pixel position&#xA;Android Review Command&#xA;Added support for the RequestAppReview command on Android (Google Play only)&lt;/p&gt;</description>
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            <title>Lutris 0.5.8.3 released</title>
            <link>https://playingtux.com/en/articles/2021/01/lutris-0583-released/</link>
            <pubDate>Wed, 27 Jan 2021 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2021/01/lutris-0583-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.8.3 released&#34; /&gt;&lt;p&gt;And another small update (&lt;strong&gt;0.5.8.3&lt;/strong&gt;) to &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.8.3) groovy; urgency=medium&#xA;* Really fix popovers not showing on Wayland without making them non-modal&#xA;* Prevent GStreamer based configuration from being applied in incompatible&#xA;wine builds.&#xA;* Fix crash when wine runner accesses DXVK versions before they are&#xA;uploaded.&#xA;* Prevent init dialog from being closed while it downloads the runtime.&#xA;&amp;ndash; Mathieu Comandon  Fri, 22 Jan 2021 16:24:51 -0800&lt;/p&gt;</description>
        </item><item>
            <title>Lutris 0.5.8.2 released</title>
            <link>https://playingtux.com/en/articles/2021/01/lutris-0582-released/</link>
            <pubDate>Tue, 05 Jan 2021 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2021/01/lutris-0582-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.8.2 released&#34; /&gt;&lt;p&gt;Another small update (&lt;strong&gt;0.5.8.2&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.8.2) groovy; urgency=medium&#xA;* Fix popover menus not appearing on Wayland&#xA;* Fix game bar getting unselected on Wayland (Forces the last game to stay&#xA;selected)&#xA;* Update Chinese, Dutch, German and Russian translations&#xA;* Download DXVK when Lutris starts&#xA;* Add fsync2 feature detection&#xA;* Limit simultaneous downloads to 3&#xA;* Add support for deb file extraction&#xA;* Add support for Adobe Air games from Humble Bundle (Installation only,&#xA;Air runtime will come at a later stage)&#xA;* Add support for GStreamer enabled Wine builds. This will provide better&#xA;compatibility for games using Media Foundation&#xA;&amp;ndash; Mathieu Comandon  Mon, 04 Jan 2021 23:54:29 -0800&lt;/p&gt;</description>
        </item><item>
            <title>Lutris 0.5.8.1 released</title>
            <link>https://playingtux.com/en/articles/2020/11/lutris-0581-released/</link>
            <pubDate>Sat, 28 Nov 2020 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2020/11/lutris-0581-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.8.1 released&#34; /&gt;&lt;p&gt;Another update (&lt;strong&gt;0.5.8.1&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.8.1) groovy; urgency=medium&#xA;* Remove Proton from available Wine versions&#xA;* Display a dialog until Lutris finishes initializing&#xA;* Allow to keep game files when uninstalling a game&#xA;* Remove custom sidebar CSS&#xA;* Fix popup menu not showing in list view&#xA;* Fix script loading for local files&#xA;* Fix installed at column setting name for list view&#xA;* Fix lutris not launching games with rungameid&#xA;* Fix installed Steam game for fresh lutris installs&#xA;&amp;ndash; Mathieu Comandon  Fri, 27 Nov 2020 14:23:48 -0800&lt;/p&gt;</description>
        </item><item>
            <title>AppGameKit Classic Version 2020.11.16 released for Linux</title>
            <link>https://playingtux.com/en/articles/2020/11/appgamekit-classic-version-20201116-released-linux/</link>
            <pubDate>Mon, 16 Nov 2020 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2020/11/appgamekit-classic-version-20201116-released-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Classic Version 2020.11.16 released for Linux&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;Version 2020.11.16&lt;/strong&gt; of &lt;strong&gt;AppGameKit Classic&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) contains a lot of improvements and bugfixes.&#xA;The &lt;strong&gt;changelog&lt;/strong&gt; for the current version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit Classic 2020.11.16 latest version released!&#xA;We&amp;rsquo;ve just released a maintenance update to AppGameKit Classic!&#xA;Here are all the details of the update:&#xA;iOS&#xA;Fixed image corruption and quality reduction on iPad Mini 5th Gen and iPad Air 3rd Gen&#xA;Android&#xA;Fixed video duration not resetting to 0 immediately after a LoadVideo call on Android&#xA;Fixed a crash on Android devices using the Adreno GPU when sending the app to the background&#xA;In-App Purchases&#xA;In app purchases on Android that fail to verify will now be ignored instead of causing an unrecoverable error during IAP setup&#xA;Added code to allow In App Purchase promotions to be selected in iTunesConnect&#xA;Notifications&#xA;Fixed local notifications on iOS causing a crash if tapped when the app is not running&#xA;VR DLC&#xA;Fixed a bug causing AGKVR DLC to show a black screen on the headset when using OpenGL with some GPUs&#xA;Amazon Adverts&#xA;Removed Amazon Ads from Google APK export due to policy conflicts&#xA;Windows issues&#xA;Fixed SetSyncRate always using mode 0 on Windows even if mode 1 is set&#xA;Fixed frame rate not reaching the value requested with SetSyncRate on the latest version of Windows 10&#xA;Drawing&#xA;Fixed DrawEllipse drawing small ellipses incorrectly&#xA;DrawLine, DrawBox, and DrawEllipse now accept colors with alpha values to draw partially transparent shapes&#xA;HTTP&#xA;Increased the number of simultaneous HTTP connections on Windows from 2 to 8&#xA;Third part SDK support&#xA;Updated Firebase SDK to version 18.0.0 on Android&#xA;Updated Chartboost SDK to version 8.1.0 on Android&#xA;Updated AdMob SDK to version 19.5.0 on Android&#xA;Removed Amazon Ads from the Google version of the Android player due to conflicts with Google&amp;rsquo;s ad policy&#xA;Tier 2&#xA;Updated Android Tier 2 projects for Android Studio 4.1&#xA;Misc&#xA;Calling the Mod command with a divisor of 0 will now return 0&#xA;Fixed auto-generated tangents being incorrect on triangles with a normal equal to -1 in the Y direction&#xA;Fixed a crash when using GetAppInstalled()&#xA;Fixed a memory leak when creating and deleting objects from height maps&#xA;Fixed ShareFile and ShareImage on Android 10 and higher&#xA;Fixed SaveSharedVariable commands for Android 10 but they will no longer work on Android 11 or higher due to file system restrictions&#xA;Writing to raw: file paths outside the app write folder will not work on Android 11 or higher due to file system restrictions&#xA;Fixed screen recording on Android 10 and above&#xA;ENJOY :-)&lt;/p&gt;</description>
        </item><item>
            <title>Lutris 0.5.8 released</title>
            <link>https://playingtux.com/en/articles/2020/11/lutris-058-released/</link>
            <pubDate>Sun, 15 Nov 2020 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2020/11/lutris-058-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.8 released&#34; /&gt;&lt;p&gt;Another version (&lt;strong&gt;0.5.8&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.8) groovy; urgency=medium&#xA;* 3rd party services are now available from the main window&#xA;* The &amp;ldquo;Import games&amp;rdquo; window has been removed. The concept of&#xA;importing games from other services into Lutris has been removed.&#xA;Syncing games from other services on start has been removed.&#xA;* Integration with the lutris website such as login and showing your&#xA;library has been delegated to the &amp;rsquo;lutris&amp;rsquo; service in the sidebar.&#xA;* The lutris service gives the option of searching your library or the whole&#xA;lutris.net library.&#xA;* Games from 3rd party services no longer depend on an install script to be&#xA;present on the website. Lutris will automatically install games with an&#xA;auto-generated script. Scripts from the website take precedence if available.&#xA;* Steam games are directly loaded from the Steam API and it is no longer needed&#xA;to sync your Steam library on the lutris website to see all your Steam games.&#xA;* Game banners and icons are downloaded from the services themselves. This&#xA;allows for customized media size in the UI based on what&amp;rsquo;s available from the&#xA;service.&#xA;* Added option to hide the text under the icons&#xA;* The installer game cache configuration has been moved to the installer&#xA;window.&#xA;* Installers now offer the choice between downloaded files, custom user&#xA;provided files or cached files (when available).&#xA;* Bonus content for GOG games such as manuals or soundtracks can now be&#xA;downloaded as part of the install process. Selected content are downloaded&#xA;in a &amp;rsquo;extras&amp;rsquo; folder in the game folder. Those files will likely be in&#xA;compressed format.&#xA;* The right side bar has been moved to the bottom of the window to optimize&#xA;space and to declutter the overall design. Game actions are now shown in a&#xA;popover menu displayed next to the play button. Runner actions, if available&#xA;(for example, wine), will show up in a popover menu next to the runner icon.&#xA;* Running games have been moved from the right side bar to a row on the left&#xA;side bar.&#xA;* Added favorites section and allow to add/remove games from favorites&#xA;* When removing a game, Lutris now displays the size of the folder to be&#xA;deleted.&#xA;* Game logs are no longer erased when switching to another game in the&#xA;window.&#xA;* Game logs can be saved to a file&#xA;* Lutris runners can now be written in JSON instead of Python code. This&#xA;handles only simple cases but it&amp;rsquo;s enough to handle a vast number of&#xA;emulators or game engines. Some existing runners have been migrated to JSON&#xA;such as dgen, ppsspp, citra, ags, virtualjaguar&amp;hellip; as well as new ones like&#xA;melonds, tic80, pcem&amp;hellip; Check out the &lt;code&gt;share/lutris/json&lt;/code&gt; folder for those&#xA;runners. If you plan to submit new JSON based runner be sure to provide a valid&#xA;&amp;lsquo;download_url&amp;rsquo; otherwise the lutris client won&amp;rsquo;t have a runner to download.&#xA;* Lutris will not delete any game folder that is used by another game or any&#xA;folder that is in some predefined locations. Note that protection of folders&#xA;such as &amp;lsquo;Documents&amp;rsquo; or &amp;lsquo;Downloads&amp;rsquo; only works on English locales for the moment.&#xA;* Added a Mangohud option with special modes for OpenGL and 32bit games.&#xA;* Added a wine menu entry to launch a bash shell in the game&amp;rsquo;s environment&#xA;with WINEPREFIX set and the correct Wine build aliased to &lt;code&gt;wine&lt;/code&gt;.&#xA;* Added a command line option to generate a bash script that will run a&#xA;lutris game without the client. ex: &lt;code&gt;lutris quake --output-script quake.sh&lt;/code&gt;.&#xA;This will create a &amp;lsquo;quake.sh&amp;rsquo; script to launch the game.&#xA;* Removed all platform and runner icons from the code base to eliminate any&#xA;issue regarding their licenses (This is done to help get the lutris&#xA;package into debian).&#xA;* DOSBox and PCSX2 display an error if needed libraries are missing.&#xA;* The old versions of gamemode are no longer supported. Make sure you have&#xA;the one that ships with a &lt;code&gt;gamemoderun&lt;/code&gt; executable.&#xA;* The runtime now supports downloading individual files. New icons can be&#xA;submitted by sending a PR to github.com/lutris/lutris-runtime.&#xA;* Refactor of several core components. New python packages&#xA;&lt;code&gt;lutris.database&lt;/code&gt; and &lt;code&gt;lutris.gui.installer&lt;/code&gt;&#xA;&amp;ndash; Mathieu Comandon  Sat, 14 Nov 2020 15:03:28 -0700&lt;/p&gt;</description>
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            <title>Oversteer 0.5.5 released</title>
            <link>https://playingtux.com/en/articles/2020/09/oversteer-050-released/</link>
            <pubDate>Mon, 21 Sep 2020 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2020/09/oversteer-050-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/oversteer_gui.png&#34; alt=&#34;Featured image of post Oversteer 0.5.5 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;UPDATE 5&lt;/strong&gt;: and another &lt;strong&gt;small update&lt;/strong&gt;  up to &lt;a class=&#34;link&#34; href=&#34;https://github.com/berarma/oversteer/releases/tag/0.5.5&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Version 0.5.5&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Fix saving profile when the ffbmeter isn&amp;rsquo;t supported.&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;&#xA;&lt;p&gt;&lt;strong&gt;UPDATE 4&lt;/strong&gt;: another &lt;strong&gt;small update&lt;/strong&gt;  up to &lt;a class=&#34;link&#34; href=&#34;https://github.com/berarma/oversteer/releases/tag/0.5.4&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Version 0.5.4&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Fix error on startup in some system configurations.&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;&#xA;&lt;p&gt;&lt;strong&gt;UPDATE 3&lt;/strong&gt;: another &lt;strong&gt;bugfix&lt;/strong&gt; up to &lt;a class=&#34;link&#34; href=&#34;https://github.com/berarma/oversteer/releases/tag/0.5.3&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Version 0.5.3&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Profile fixes when saving/loading. Thanks to @mitaa.&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;&#xA;&lt;p&gt;&lt;strong&gt;UPDATE 2&lt;/strong&gt;: another &lt;strong&gt;hotfix&lt;/strong&gt; (&lt;a class=&#34;link&#34; href=&#34;https://github.com/berarma/oversteer/releases/tag/0.5.2&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Version 0.5.2&lt;/a&gt;) has been released short after:&lt;/p&gt;</description>
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            <title>Lutris 0.5.7.1 released</title>
            <link>https://playingtux.com/en/articles/2020/07/lutris-0571-released/</link>
            <pubDate>Sun, 19 Jul 2020 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2020/07/lutris-0571-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.7.1 released&#34; /&gt;&lt;p&gt;Another small update (version &lt;strong&gt;0.5.7.1&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.7.1) focal; urgency=medium&#xA;* Provide D3D12.DLL, based on vkd3d3-proton project&#xA;(&lt;a class=&#34;link&#34; href=&#34;https://github.com/HansKristian-Work/vkd3d-proton%29&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/HansKristian-Work/vkd3d-proton)&lt;/a&gt;,&#xA;as part of our DXVK runtime. This will help push updates faster and provide better compatibility for&#xA;Direct3D 12 titles such as World of Warcraft.&#xA;&amp;ndash; Mathieu Comandon  Sat, 18 Jul 2020 14:35:23 -0700&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;</description>
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            <title>Lutris 0.5.7 released</title>
            <link>https://playingtux.com/en/articles/2020/07/lutris-057-released/</link>
            <pubDate>Sat, 04 Jul 2020 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2020/07/lutris-057-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.7 released&#34; /&gt;&lt;p&gt;Another new version (&lt;strong&gt;0.5.7&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.7) focal; urgency=medium&#xA;* Use Meson and Ninja to build translation files&#xA;* Improve Debian package compliance with standards&#xA;* Add translation strings for the code base&#xA;* Set a default directory to manually added games, allowing to remove them&#xA;* Deprecate MESS runner&#xA;* Migrate all MESS games to MAME&#xA;* Get full supported system list from the XML given by MAME&#xA;* Allow to run MAME games by ID if the ROM path is set&#xA;* Add a no-GUI option to RPCS3&#xA;* Fix GalliumNine conflicts with DXVK&#xA;* Improve performance of DirectX 12 games running on AMD GPU by setting RADV_DEBUG=zerovram&#xA;* Code style fixes. Pylint is now used in the Travis checks.&#xA;&amp;ndash; Mathieu Comandon  Fri, 26 Jun 2020 18:06:18 -0700&lt;/p&gt;</description>
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            <title>AppGameKit Classic Version 2020.04.30 released for Linux</title>
            <link>https://playingtux.com/en/articles/2020/04/appgamekit-classic-version-20200430-released-linux/</link>
            <pubDate>Thu, 30 Apr 2020 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2020/04/appgamekit-classic-version-20200430-released-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Classic Version 2020.04.30 released for Linux&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;Version 2020.04.30&lt;/strong&gt; of &lt;strong&gt;AppGameKit Classic&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) contains some new commands and fixes.&#xA;The &lt;strong&gt;changelog&lt;/strong&gt; for the current version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit Classic 2020.04.30 latest version released!&#xA;Today we are releasing a new version of AppGameKit Classic with lots of updates and some new commands!&#xA;Here are the details of this all-new build:&#xA;3D&#xA;Fixed SetShadowCascades not applying the given values&#xA;Added FixCameraToObject command&#xA;Added GetCameraWorldX/Y/Z commands to get the world coordinates of cameras attached to objects&#xA;Fixed SetObjectReceiveShadow being set to 0 still overwriting object texture stages with shadow maps&#xA;2D Spriter support&#xA;Fixed a crash when running a Spriter animation that had a different number of keyframes per varying value&#xA;Spriter image pivots can now be animated&#xA;Spriter animations now support negative scales&#xA;Spriter files no longer need to have the same bone structure across all their animations&#xA;Numerous other small fixes to improve Spriter support&#xA;Networking&#xA;Fixed CopyNetworkMessage failing to copy messages that were not fully read&#xA;Copied network messages can now be read and added to&#xA;Added AddNetworkMessageBye and GetNetworkMessageByte&#xA;iOS&#xA;iOS now defaults to allowing audio from background apps to continue&#xA;iOS Tier 2 projects have been updated to use launch storyboards instead of images&#xA;iOS export has been updated to use a launch logo instead of a splash image, the logo will be centered on screen in any orientation&#xA;Removed Facebook SDK in favour of the ShareText/ShareImage commands&#xA;Updated AdMob SDK to version 7.58.0 on iOS&#xA;Updated Chartboost SDK to version 8.1.0 on iOS&#xA;Updated AmazonAds SDK to version 3.0.0 on iOS&#xA;Updated Firebase SDK to version 6.22.0 on iOS&#xA;Android&#xA;Updated Android to target API 29 as required by Google&#xA;Android apps resuming from background will now resume faster&#xA;Linux&#xA;Added clipboard support to the Linux version&#xA;Misc&#xA;Increase max local notifications to 100&#xA;Added an error if the Mod command is used with a divisor of 0 to avoid a crash&#xA;Added SetSoundDeviceMode for iOS to choose between exclusive audio allowing audio from background apps to continue&#xA;The AppGameKit Player app on the iOS and Google Play stores is now using the AppGameKit Studio version of the player. This new version is backwards compatible with AppGameKit Classic and we have no plans to introduce any changes that will break this compatibility. However, this does mean that apps broadcast to these players may behave slightly differently to apps which you export from the AppGameKit Classic IDE. Firstly, apps running on the new iOS player will be running on Metal instead of OpenGL ES, so performance may be different between exported and broadcast apps. There may also be differences in app behaviour if one version has bugs that aren&amp;rsquo;t present in the other.&lt;/p&gt;</description>
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            <title>Lutris 0.5.6 released</title>
            <link>https://playingtux.com/en/articles/2020/04/lutris-056-released/</link>
            <pubDate>Wed, 15 Apr 2020 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2020/04/lutris-056-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.6 released&#34; /&gt;&lt;p&gt;Another version (&lt;strong&gt;0.5.6&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.6) eoan; urgency=medium&#xA;* Add some wine core processes to be excluded from monitor (Fixes Battle.net&#xA;and Origin installation issues)&#xA;* Convert play time from string to float in the database. Do not downgrade&#xA;back to older versions or you&amp;rsquo;ll experience issues.&#xA;* Fix for the wine sandbox on non English systems&#xA;* Allow Citra and MAME to be launched as standalone programs&#xA;* Avoid a crash if ldconfig -p returns corrupt data&#xA;* Allow custom messages to be displayed at the end of install scripts&#xA;* Add option to provide alternate config file for PCSX2 games&#xA;* Fix issue with usernames containing accented characters&#xA;* Fix &amp;ldquo;Restrict to display&amp;rdquo; option on Wayland/Mutter&#xA;* Fix blurry icons on KDE&#xA;* Remove broken translation files (until internationalization is done properly)&#xA;* Switch source of DXVK builds to Lutris&amp;rsquo; own (allows Lutris to delay broken&#xA;DXVK releases and ship custom ones)&#xA;&amp;ndash; Mathieu Comandon  Sun, 12 Apr 2020 19:04:15 -0700&lt;/p&gt;</description>
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            <title>Lutris 0.5.5 with support for Humble Bundle released</title>
            <link>https://playingtux.com/en/articles/2020/03/lutris-055-support-humble-bundle-released/</link>
            <pubDate>Mon, 30 Mar 2020 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2020/03/lutris-055-support-humble-bundle-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.5 with support for Humble Bundle released&#34; /&gt;&lt;p&gt;The new version &lt;strong&gt;0.5.5&lt;/strong&gt; of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released.&#xA;Again there are a lot of &lt;strong&gt;new features and improvements&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.5) eoan; urgency=medium&#xA;* Initial support for Humble Bundle&#xA;* Add resolution switching support for Wayland (Mutter only)&#xA;* Add option to enable ACO shader compiler on Mesa &amp;gt;= 19.3&#xA;* DXVK is enabled by default&#xA;* Add initial support for VKD3D&#xA;* Migrate D9VK configs to use DXVK&#xA;* Remove d3d10 and d3d10_1 from dlls handled by DXVK&#xA;* Fix an API breakage occuring with a Gtk update&#xA;* Add a System info tab in Preferences&#xA;* Better handle authentication failure for GOG&#xA;* Fix case issue with key lookup in Steam VDF files&#xA;* Add Yuzu runner&#xA;* Add bsnes-hd beta and smsplus libretro cores&#xA;* Add sound device option for Mednafen&#xA;* Remove bundled winetricks&#xA;* Remove xboxdrv integration&#xA;&amp;ndash; Mathieu Comandon  Thu, 26 Mar 2020 22:21:28 -0700&lt;/p&gt;</description>
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            <title>Oversteer 0.4.1 and new-lg4ff 0.3.1 released</title>
            <link>https://playingtux.com/en/articles/2020/03/oversteer-041-and-new-lg4ff-031-released/</link>
            <pubDate>Wed, 18 Mar 2020 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2020/03/oversteer-041-and-new-lg4ff-031-released/</guid>
            <description>&lt;p&gt;The manager for Logitech driving wheels called &amp;ldquo;&lt;strong&gt;Oversteer&lt;/strong&gt;&amp;rdquo; has been released as &lt;a class=&#34;link&#34; href=&#34;https://github.com/berarma/oversteer/releases/tag/0.4.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.4.1&lt;/a&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Fixed loading profiles from CLI.&#xA;Fixes to desktop integration files.&#xA;Revised README.&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;&#xA;&lt;p&gt;Also the experimental force-feedback-driver for Logitech driving wheels called &amp;ldquo;&lt;strong&gt;new-lg4ff&lt;/strong&gt;&amp;rdquo; has been published as &lt;a class=&#34;link&#34; href=&#34;https://github.com/berarma/new-lg4ff/releases/tag/0.3.1&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.3.1&lt;/a&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Fixed build issues for some configurations.&#xA;Fixed some weirdness in the effects by downloading conditional effects to the device only when used.&#xA;Stop all effects when unloading the module.&lt;/p&gt;</description>
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            <title>Lutris 0.5.4 with Nvidia Prime off-load released</title>
            <link>https://playingtux.com/en/articles/2019/11/lutris-054-nvidia-prime-load-released/</link>
            <pubDate>Wed, 27 Nov 2019 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2019/11/lutris-054-nvidia-prime-load-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.5.4 with Nvidia Prime off-load released&#34; /&gt;&lt;p&gt;The new version &lt;strong&gt;0.5.4&lt;/strong&gt; of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released.&#xA;Again there are a &lt;strong&gt;lot of features and improvements&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.4) eoan; urgency=medium&#xA;* Added support for Python 3.8.&#xA;* Added config validation.&#xA;* Added support for Nvidia PRIME off-load.&#xA;* Added a popup after a successful game import.&#xA;* Added alacritty as a terminal option.&#xA;* Newly installed games that don&amp;rsquo;t specify wine version will now default to the version used during installation.&#xA;* Provide a fallback for when Lutris can&amp;rsquo;t create a working directory.&#xA;* Update libretro runners list.&#xA;* Removed runners that have no binary builds.&#xA;* Esync can now be enabled for Wine Staging &amp;gt;= 4.6.&#xA;* Default scaling option for Mednafen is now nn4x.&#xA;* steamwebhelper.exe is no longer disabled to avoid issues with the new Steam UI.&#xA;* Ignore special symbols when generating identifiers for games.&#xA;* Wine processes are now killed if installation is cancelled.&#xA;* Fixed installation issues for users whose username begin with &amp;ldquo;x&amp;rdquo;.&#xA;* Fixed a bug with side panels hidden by default on first start.&#xA;* Fixed an issue that would not allow user to unselect a game in right panel by clicking on an empty space in the library if that game was no longer installed.&#xA;* Fixed an issue that allowed user to change the configuration of a game that was already removed.&#xA;* Fixed an issue that made games imported from native Steam to appear as uninstalled.&#xA;* Fixed a bug that opened Wine Console instead of Wine Registry.&#xA;* Fixed warnings that occurred when Gamemode was enabled.&#xA;* Fixed various locale issues.&#xA;* Fixed a bug preventing Lutris to find Gallium Nine libraries.&#xA;* Fixed issues with positioning of the Lutris window.&#xA;* Fixed game panel updates on game quit.&#xA;* Fixed game loading error in cases when libstrangle is missing but was previously enabled.&#xA;* Fixed a bug that made Lutris download Linux version of a GOG game even when the runner was set to Wine.&#xA;* Fixed installation of the local install scripts.&#xA;* Fixed installation issues for wine installers that don&amp;rsquo;t have a &amp;ldquo;files&amp;rdquo; section.&#xA;* Further fixed issues with wine sandboxing on non-english systems.&#xA;&amp;ndash; Mathieu Comandon  Wed, 20 Nov 2019 17:51:16 -0800&lt;/p&gt;</description>
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            <title>Lutris 0.5.1 released</title>
            <link>https://playingtux.com/en/articles/2019/03/lutris-051-released/</link>
            <pubDate>Sat, 23 Mar 2019 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2019/03/lutris-051-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutris_new_main_window.png&#34; alt=&#34;Featured image of post Lutris 0.5.1 released&#34; /&gt;&lt;p&gt;A new version (&lt;strong&gt;0.5.1&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released.&#xA;This release contains mostly &lt;strong&gt;improvements and bugfixes&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.1) cosmic; urgency=medium&#xA;* Download the default Lutris Wine version when not available&#xA;* Prevent duplicates when importing games from 3rd party services&#xA;* Fix some sorting issues in the view&#xA;* Add issue reporting feature with the &amp;ndash;submit-issue flag. The issue can&#xA;only be saved locally, API integration will be implemented at a later stage.&#xA;* Add support for CD-ROM images for non CD32/CDTV Amiga models&#xA;* Remove website search from sidebar and merge it with the main search entry&#xA;* Display a warning message if the installed Nvidia driver is too old&#xA;* Fix GOG games not being installable without being connected to GOG&#xA;* Improve performance of log handling&#xA;* Remove winecfg if Proton is used&#xA;* Use discrete graphics by default with compatible systems&#xA;* Increase game icon size from 32x32 to 128x128&#xA;* Various fixes&#xA;&amp;ndash; Mathieu Comandon  Wed, 20 Mar 2019 00:24:27 -0700&lt;/p&gt;</description>
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            <title>Lutris 0.5.0 with support for GOG released</title>
            <link>https://playingtux.com/en/articles/2019/02/lutris-050-support-gog-released/</link>
            <pubDate>Fri, 01 Feb 2019 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2019/02/lutris-050-support-gog-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutris_new_main_window_0.png&#34; alt=&#34;Featured image of post Lutris 0.5.0 with support for GOG released&#34; /&gt;&lt;p&gt;The new version &lt;strong&gt;0.5.0&lt;/strong&gt; of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released.&#xA;This time there are &lt;strong&gt;a lot of new features and improvements&lt;/strong&gt; like &lt;strong&gt;support for your GOG account&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.5.0) cosmic; urgency=medium&#xA;* Modernize the Gtk UI, thanks to the improvements made by @TingPing&#xA;* Add GOG support, allowing users to sign-in their account, import games and&#xA;download game files automatically during install.&#xA;* Add finer game import options, allowing imports from different 3rd party&#xA;such as Steam, GOG and locally installed games.&#xA;* Re-architecture the process monitor. This fixes issues with games exiting&#xA;prematurely. Many thanks to @AaronOpfer for his patches!&#xA;* Multiple games can now be launched at the same time without losing control&#xA;over the first game.&#xA;* Game information and actions are now displayed in a panel on the right side.&#xA;Coverart fetching for the panel will be added in a future release, until then&#xA;cover art files can be placed in ~/.local/share/lutris/coverart/[game-identifier].jpg&#xA;* Games from lutris.net can be searched and installed from the client itself.&#xA;* New install_cab_component installer command for Media Foundation based games.&#xA;* Add a download cache to re-use files between installations.&#xA;* Print graphics drivers and GPU on startup&#xA;* Re-design installer selection picker.&#xA;* Add a button to show installer scripts before installing.&#xA;* Add a FPS limiter option when libstrangle is available (&lt;a class=&#34;link&#34; href=&#34;https://gitlab.com/torkel104/libstrangle&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://gitlab.com/torkel104/libstrangle&lt;/a&gt;)&#xA;* Re-architecturing of several parts of the application (views, linux&#xA;feature detection, main game class, &amp;hellip;)&#xA;&amp;ndash; Mathieu Comandon  Fri, 01 Feb 2019 07:26:25 -0800&lt;/p&gt;</description>
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            <title>AppGameKit Version 2018.12.12 released for Linux</title>
            <link>https://playingtux.com/en/articles/2018/12/appgamekit-version-20181212-released-linux/</link>
            <pubDate>Wed, 12 Dec 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/12/appgamekit-version-20181212-released-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Version 2018.12.12 released for Linux&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;Version 2018.12.12&lt;/strong&gt; of &lt;strong&gt;AppGameKit&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) contains some new commands and fixes.&#xA;The &lt;strong&gt;changelog&lt;/strong&gt; for the current version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit 2018.12.12 Released!&#xA;Today we have a final new release of AppGameKit that brings some cool new additional features and a bunch of fixes. Here are all the details of this final build of 2018:&#xA;New Features&#xA;Added support for animated GIF images with the LoadImage command!&#xA;Added GetRawJoystickName to return the OS assigned name for a joystick on Windows and Linux&#xA;Added PlayYoutubeVideo for iOS and Android to play the video in a popup, desktop platforms will open the browser to play it&#xA;Added ShareFile command for iOs and Android&#xA;Fixes&#xA;Fixed cloud data commands on Android sometimes failing to connect to Google Drive&#xA;Fixed iOS export with a blank Universal Link field causing the IDE to crash&#xA;Fixed retina display on Mac causing AppGameKit apps to render in the lower left corner of the window&#xA;Fixed IPAs exported from the IDE causing errors about transparent icons during upload to iTunesConnect&#xA;Fixed warning about iOS spash screen being stretched when it was actually fine&#xA;Increased Android keystore generator certificate validity from 10,000 days to 20,000 days for Google Play store changes&#xA;Fixed crash when loading a Spirter file that contains an image without a bone parent&#xA;Fixed Amazon IAP causing a crash at startup&#xA;That&amp;rsquo;s it for 2018, we wish you all the best over the festive period and we&amp;rsquo;ll be back in 2019 full of coding energy!&#xA;The AppGameKit Team&lt;/p&gt;</description>
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            <title>PlayOnLinux 4.3.2 released</title>
            <link>https://playingtux.com/en/articles/2018/11/playonlinux-432-released/</link>
            <pubDate>Sun, 18 Nov 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/11/playonlinux-432-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/playonlinuxlogo.png&#34; alt=&#34;Featured image of post PlayOnLinux 4.3.2 released&#34; /&gt;&lt;p&gt;&lt;a class=&#34;link&#34; href=&#34;https://www.playonlinux.com/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;PlayOnLinux&lt;/a&gt;, the software, which makes it easy to use Windows-only-software using &lt;strong&gt;WINE&lt;/strong&gt;, has released the &lt;strong&gt;version 4.3.2&lt;/strong&gt;.&#xA;Changelog:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;4.3&#xA;Various fix on OSX&#xA;Phoenicis (POL 5) winebuild compatibility. POL 4 winebuilds will be deprecated. (See &lt;a class=&#34;link&#34; href=&#34;https://github.com/PhoenicisOrg/phoenicis-winebuild&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://github.com/PhoenicisOrg/phoenicis-winebuild&lt;/a&gt;)&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;&#xA;&lt;p&gt;Source: &lt;a class=&#34;link&#34; href=&#34;https://www.playonlinux.com/en/news.html&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Playonlinux&lt;/a&gt;&lt;/p&gt;</description>
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            <title>AppGameKit Version 2018.11.08 released for Linux</title>
            <link>https://playingtux.com/en/articles/2018/11/appgamekit-version-20181108-released-linux/</link>
            <pubDate>Thu, 08 Nov 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/11/appgamekit-version-20181108-released-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Version 2018.11.08 released for Linux&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;Version 2018.11.08&lt;/strong&gt; of &lt;strong&gt;AppGameKit&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) improves the compatibility with MacOS and adds some new 3D-commands.&#xA;The complete &lt;strong&gt;Changelog&lt;/strong&gt; for the current version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit V2018.11.08 Released!&#xA;Today we&amp;rsquo;ve released a new version of AppGameKit that brings updated support for the latest version of the Mac (10.14) and some exciting new 3D commands and rendering speed improvements that have been coded and supplied by community member Preben Eriksen.&#xA;Read about the full set of changes here;&#xA;Added new SetObject commands:&#xA;SetObjectAlpha&#xA;GetObjectColorRed&#xA;GetObjectColorGreen&#xA;GetObjectColorBlue&#xA;GetObjectAlpha&#xA;Upgraded Mac apps to GLFW 3.2.1 to support MacOS 10.14&#xA;Added the extra keyboard key support to Mac apps&#xA;Fixed iOS Tier 2 projects for XCode 10&#xA;Minimum supported version of iOS is now 8.0 due to Apple changes&#xA;Added documentation for clipboard commands&#xA;Fixed GetClipboardText on Android failing to get the text on some devices&#xA;Added password field for ExtractZip (courtesy of Preben)&#xA;New command CreateObjectFromRawHeightMap added for support of .raw and .dat 16-bit height maps (courtesy of Preben)&#xA;Added mesh visibility and collision commands SetObjectMeshVisible and SetObjectMeshCollisionMode (courtesy of Preben)&#xA;Added GetObjectTextureName and GetObjectNumTextures command to read object texture names from object file (courtesy of Preben)&#xA;Improved drawing performance of objects when they are not visible or there are no lights (courtesy of Preben)&#xA;Improved sorting performance for transparent 3D objects&#xA;For existing owners this new version is now live on Steam!&lt;/p&gt;</description>
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            <title>Lutris 0.4.23 released</title>
            <link>https://playingtux.com/en/articles/2018/11/lutris-0423-released/</link>
            <pubDate>Wed, 07 Nov 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/11/lutris-0423-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.4.23 released&#34; /&gt;&lt;p&gt;Another new version (&lt;strong&gt;0.4.23&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released.&#xA;Again there are a lot of &lt;strong&gt;new features and improvements&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.4.23) bionic; urgency=medium&#xA;* Prevent monitor from quitting games that open a 2nd process&#xA;* Run on-demand scripts from game directory&#xA;* Tell the user what executable is expected after a failed install&#xA;* Fix a circular import causing issues on some distributions&#xA;* Add missing dependency for openSUSE Tumbleweed&#xA;&amp;ndash; Mathieu Comandon  Tue, 06 Nov 2018 19:10:19 -0800&#xA;lutris (0.4.22) bionic; urgency=medium&#xA;* Use lspci instead of xrandr to detect video cards&#xA;* Detect if Vulkan is supported by the system for DXVK games&#xA;* Add experimental playtime support&#xA;* Detect Proton and add it to Wine versions&#xA;* Fix runtime being downloaded when not needed&#xA;* Add experimental tray icon with last games played&#xA;* Add support for Feral Gamemode&#xA;* Prevent process monitor to quit games prematurely&#xA;* Code cleanup&#xA;&amp;ndash; Mathieu Comandon  Sat, 03 Nov 2018 00:01:19 -0700&lt;/p&gt;</description>
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            <title>Lutris 0.4.21 released</title>
            <link>https://playingtux.com/en/articles/2018/10/lutris-0421-released/</link>
            <pubDate>Mon, 22 Oct 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/10/lutris-0421-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.4.21 released&#34; /&gt;&lt;p&gt;Another version (&lt;strong&gt;0.4.21&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released.&#xA;This time there are a lot of &lt;strong&gt;new features and some improvements&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.4.21) bionic; urgency=medium&#xA;* Added an Esync toggle for wine builds with esync patches and a check for limits if the toggle was activated.&#xA;* Added a warning for wine games if wine is not installed on the system (to avoid issues with dependencies).&#xA;* Added a check for Vulkan loaders when using DXVK (forbids from launching the game if it can&amp;rsquo;t detect them)&#xA;* Added check for the presence of executable after the installation finished.&#xA;* Added an option to sort installed games first&#xA;* Added a discouraging warning if Lutris was launched as root.&#xA;* Added a &amp;ldquo;&amp;ndash;version&amp;rdquo; command line option.&#xA;* Added an error message if requested DXVK version does not exist.&#xA;* Improved behavior of Lutris&amp;rsquo; background process.&#xA;* Improved UI when changing game&amp;rsquo;s identifier.&#xA;* Wine&amp;rsquo;s own Virtual Desktop configuration is now respected.&#xA;* Merge command now has a &amp;lsquo;copy&amp;rsquo; alias.&#xA;* Executable selection how has a text field.&#xA;* Blacklisted Proton and SteamWorks from showing up as games.&#xA;* Sidebar now shows number of installed games per runner and platform.&#xA;* Visual improvements to wine download dialog&#xA;* Fixed an issue when DXVK versions didn&amp;rsquo;t get updated if dxvk directory wasn&amp;rsquo;t present.&#xA;* Fixed an issue when the watcher would sync Steam games even if the feature was disabled.&#xA;* Fixed missing warning for existing prefix during installation process if the path contained &amp;ldquo;~&amp;rdquo;.&#xA;* Prevent Steam games from being synced from the AppManifest watcher if Steam sync if off&#xA;* Games load properly when launching Lutris for the first time&#xA;* Minor improvements to wording in some menus.&#xA;&amp;ndash; Mathieu Comandon  Sat, 20 Oct 2018 17:39:31 -0700&lt;/p&gt;</description>
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            <title>Lutris 0.4.20 released</title>
            <link>https://playingtux.com/en/articles/2018/09/lutris-0420-released/</link>
            <pubDate>Tue, 25 Sep 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/09/lutris-0420-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.4.20 released&#34; /&gt;&lt;p&gt;Another version (&lt;strong&gt;0.4.20&lt;/strong&gt;) of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released.&#xA;This time it adds some &lt;strong&gt;new features&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.4.20) bionic; urgency=medium&#xA;* Fix detection of winetricks path&#xA;* Improve visual feedback on wine download dialog&#xA;* Add skill and command-line arguments for Zdoom&#xA;* Add option to disable joypad auto-configuration&#xA;* Restore refresh rate on monitor reset&#xA;&amp;ndash; Mathieu Comandon  Mon, 24 Sep 2018 20:46:46 -0700&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;</description>
        </item><item>
            <title>Lutris 0.4.19 released</title>
            <link>https://playingtux.com/en/articles/2018/09/lutris-0419-released/</link>
            <pubDate>Thu, 06 Sep 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/09/lutris-0419-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.4.19 released&#34; /&gt;&lt;p&gt;The &lt;strong&gt;Version 0.4.19&lt;/strong&gt; of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released.&#xA;It focuses mainly on the usage of &lt;strong&gt;DXVK&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.4.19) bionic; urgency=medium&#xA;* Prioritize winetricks from the runtime&#xA;* Populate DXVK versions with github releases&#xA;* Add support for DirectX 10 with DXVK&#xA;* Fix detection of xgamma&#xA;* Add 24BPP option for Xephyr&#xA;* Restore Alsa option for Wine&#xA;* Prepend additional system paths to runtime&#xA;&amp;ndash; Mathieu Comandon  Tue, 04 Sep 2018 18:48:52 -0700&lt;/p&gt;</description>
        </item><item>
            <title>AppGameKit Version 2018.08.30 released for Linux</title>
            <link>https://playingtux.com/en/articles/2018/08/appgamekit-version-20180830-released-linux/</link>
            <pubDate>Thu, 30 Aug 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/08/appgamekit-version-20180830-released-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Version 2018.08.30 released for Linux&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;Version 2018.08.30&lt;/strong&gt; of &lt;strong&gt;AppGameKit&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) adds some new commands and fixes bugs.&#xA;The &lt;strong&gt;Changelog&lt;/strong&gt; for the current version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit Version 2018.08.30&#xA;Today we&amp;rsquo;ve released a new version of AppGameKit with a range of new commands and fixes. The full details of what&amp;rsquo;s new in this version are listed here:&#xA;Clipboard&#xA;Added SetClipboardText and GetClipboardText commands on Windows, Mac, iOS, and Android&#xA;Video&#xA;Fixed SetVideoPosition not doing anything on iOS and Mac&#xA;Sprites&#xA;Added GetSpriteFlippedH/V commands (courtesy of Laurie)&#xA;Added GetSpriteInScreen to return 1 if the sprite is in the visible screen area&#xA;Added GetSkeleton2DDepth() (courtesy of bengismo)&#xA;Adverts&#xA;Updated AdMob consent library to version 1.0.6 on Android and 1.0.3 on iOS which removes the 12 provider limit&#xA;Particles&#xA;Added DrawParticles command to draw the particles immediately to the back buffer&#xA;Added Draw3DParticles command to draw the 3D particles immediately to the back buffer&#xA;3D&#xA;Fixed a crash when loading some 3D model formats on Android due to unaligned memory access&#xA;Misc&#xA;Removed 200fps limit with VSync enabled on Windows for monitors that can go up to 240Hz and beyond&#xA;Fixed objects becoming corrupted on iOS if the device only supports OpenGL ES 2.0 and the object has more than 65535 vertices&#xA;File I/O&#xA;Fixed ViewFile and ShareImage commands not being able to use raw: file paths&#xA;Improved performance when opening files from expansion files on Android&#xA;Edit Boxes&#xA;Fixed edit boxes incorrectly using the alternate input box if the view offset is being used&#xA;Fixed alternate input box being too small on high resolution devices&#xA;Added SetEditBoxInputType command to set the virtual keyboard to numbers only&#xA;Added GetEditBoxDepth()&#xA;HTTPS&#xA;Changed SSL library used on Android and Linux to provide better HTTPS support&#xA;Fixed SendHTTPFile not checking for an empty filename string&#xA;Text2Speech&#xA;Fixed calling StopSpeaking during a delay on iOS causing future speech to fail&#xA;Screen Recording&#xA;Screen recording on Android 7 or above will now pause when the app is sent to the background instead of stopping&#xA;Local Notifications&#xA;Fixed local notifications not working on Android 8.0 and above&#xA;Fonts&#xA;Fixed TTF fonts using lots of unicode characters causing a crash with some text sizes&#xA;HTML5&#xA;Added support for video playback on HTML5&#xA;Steam owners of AppGameKit will have the update ready for them. TheGameCreators customers can download the new version direct from our servers from thier order history area of the TheGameCreators website.&lt;/p&gt;</description>
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            <title>AppGameKit Version 2018.06.22 released for Linux</title>
            <link>https://playingtux.com/en/articles/2018/06/appgamekit-version-20180622-released-linux/</link>
            <pubDate>Fri, 22 Jun 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/06/appgamekit-version-20180622-released-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Version 2018.06.22 released for Linux&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;Version 2018.06.22&lt;/strong&gt; of &lt;strong&gt;AppGameKit&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) focuses this time primarly on bugfixing.&#xA;The &lt;strong&gt;Changelog&lt;/strong&gt; for the current version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit Update! Version 2018.06.22 Released&#xA;This new version of AppGameKit brings all these new features and tweaks:&#xA;Translations&#xA;The IDE now supports Google translated texts for Simplified Chinese, Japanese and Russian languages.&#xA;Android&#xA;Fixed Android apps that set ARCore as required being rejected by Google due to missing AndroidManifest.xml feature&#xA;Fixed tapping on notifications from the app whilst the app is open on Android causing a blank screen or image corruption&#xA;Android expansion files can now be used to store 3D objects, OGG and WAV files, and any file opened with OpenToRead&#xA;Use the prefix &amp;ldquo;expansion:&amp;rdquo; to load files from expansion files, e.g. OpenToRead(&amp;ldquo;expansion:MyFile.txt&amp;rdquo;), the file will be extracted from the expansion file to the write folder then opened as normal&#xA;Subsequent requests to open &amp;ldquo;expansion:MyFile.txt&amp;rdquo; will read the file directly from the write folder without re-extracting it, unless the file has been deleted&#xA;iOS&#xA;iOS will now automatically change the app orientation if SetOrientationAllowed is used when the device is in an orientation that is no longer allowed&#xA;IDE&#xA;Added check box in the IDE preference to produce 64-bit executables on Windows instead of 32-bit executables&#xA;Fixed an error about a missing games_app_id entry in the values.xml file when exporting for Amazon if the Google Play App ID field has a value even if it is greyed out&#xA;Steam Windows users can now post their projects to the Steam Workshop and download shared projects with these new menu items. This is a Beta feature which we encourage you to try out and send us feedback on.&#xA;Linux&#xA;Fixed CURL error when running AGK apps on newer versions of Linux&#xA;AdMob, Chartboost &amp;amp; Amazon Ads&#xA;Changed AdMob ads to show non-personalised ads by default to comply with the GDPR&#xA;Added commands to request consent for personalised AdMob ads using the Google consent dialog (requires you to reduce your list of providers from the 200 commonly used ones to a maximum of 12 in your AdMob settings)&#xA;Added OverrideConsentAdMob command to turn on personalised ads, if you have consent from the user from your own dialog&#xA;Updated AdMob SDK on iOS to 7.31.0&#xA;AdMob on Android is using version 11.8.0&#xA;Fixed smart banner ads not apearing on Android&#xA;Fixed smart banner ads on iOS not appearing in the correct location&#xA;Changed Charboost ads to show non-personalised ads by default to comply with the GDPR&#xA;Added OverrideConsentChartboost command to turn on personalised ads, if you have consent from the user from your own dialog&#xA;Updated Amazon Ads on Android to version 5.8.2&#xA;Updated Amazon Ads on iOS to version 2.2.15.1&#xA;Updated Android target to API 26 for Google apps, this does not affect the minimum supported version, but it now requires the permission commands to be used for certain commands to work&#xA;Chartboost&#xA;Updated Chartboost SDK on Android to version 7.2.0&#xA;Updated Chartboost SDK on iOS to version 7.2.0&#xA;Facebook&#xA;Added an error message if FacebookActivateAppTracking is called before FacebookSetup&#xA;Sprites&#xA;Fixed SetSpriteAnimation not always reporting an error if the number of frames specified exceeds the image size&#xA;Shaders&#xA;Added command GetSupportedShaderVaryings to return the number of vec4 varyings that can be used in shaders&#xA;3D&#xA;Fixed FBX files in text format sometimes causing errors during loading&#xA;Text to Speech&#xA;Added GetSpeechNumVoices, GetSpeechVoiceName, GetSpeechVoiceLanguage to return the available TextToSpeech voices on the&#xA;current device&lt;/p&gt;</description>
        </item><item>
            <title>Lutris 0.4.17 released</title>
            <link>https://playingtux.com/en/articles/2018/05/lutris-0417-released/</link>
            <pubDate>Tue, 22 May 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/05/lutris-0417-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.4.17 released&#34; /&gt;&lt;p&gt;Only a short time after the &lt;a class=&#34;link&#34; href=&#34;https://playingtux.com/articles/lutris-0416-released&#34; &gt;release of version 0.4.17&lt;/a&gt; of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt;, the version &lt;strong&gt;0.4.17&lt;/strong&gt; has been released.&#xA;This release mainly fixes problems with the runtime:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.4.17) bionic; urgency=medium&#xA;* Add DVXK version option&#xA;* Fixes in Wine registry handling&#xA;* Prioritize /usr/lib32 over Lutris runtime&#xA;* Re-enable Lutris runtime if using a Lutris Wine build&#xA;* Fix xrandr parsing when DisplayPort are available&#xA;* Get pids used by wineserver (experimental, likely to be removed)&#xA;&amp;ndash; Mathieu Comandon  Sun, 20 May 2018 14:51:49 -0700&lt;/p&gt;</description>
        </item><item>
            <title>Lutris 0.4.16 released</title>
            <link>https://playingtux.com/en/articles/2018/05/lutris-0416-released/</link>
            <pubDate>Sat, 12 May 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/05/lutris-0416-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.4.16 released&#34; /&gt;&lt;p&gt;The new version &lt;strong&gt;0.4.16&lt;/strong&gt; of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released (0.4.15 was published on the same day).&#xA;In this version the &lt;strong&gt;RPCS3 Runner has been integrated&lt;/strong&gt; and even more features implemented and some bugs have been fixed:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.4.16) bionic; urgency=high&#xA;* Fix crash preventing running or configuring wine games&#xA;* Fix Steam being shut down regardless of the associated option&amp;rsquo;s setting&#xA;* Fix some external library folders not being detected&#xA;* Fix crash on InstallerWindow for GTK &amp;lt; 3.22&#xA;* Remove Ctrl+Q shortcut&#xA;&amp;ndash; Mathieu Comandon  Fri, 11 May 2018 22:59:26 -0700&#xA;lutris (0.4.15) bionic; urgency=medium&#xA;* Add RPCS3 runner&#xA;* Prevent Lutris from killing Steam if it&amp;rsquo;s downloading a game&#xA;* Add option to run DRM free Steam games without opening Steam&#xA;* Add &lt;code&gt;custom-name&lt;/code&gt; directive for install scripts&#xA;* Set default Wine architecture to 64bit&#xA;* Add support for DXVK in Wine games&#xA;* Prioritize libraries in /usr/lib over the Lutris runtime&#xA;* Disable Lutris runtime on Wine games if Wine is installed globally&#xA;* Download recent wine version if the system installed one is too old&#xA;* Record installation date of games&#xA;* Add option for menu mode key in MESS&#xA;* Support hard disk images for FS-UAE&#xA;* Various UI fixes&#xA;&amp;ndash; Mathieu Comandon  Fri, 11 May 2018 14:05:48 -0700&lt;/p&gt;</description>
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            <title>AppGameKit Version 2018.04.12 for Linux released</title>
            <link>https://playingtux.com/en/articles/2018/04/appgamekit-version-20180412-linux-released/</link>
            <pubDate>Thu, 12 Apr 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/04/appgamekit-version-20180412-linux-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Version 2018.04.12 for Linux released&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;Version 2018.04.12&lt;/strong&gt; of &lt;strong&gt;AppGameKit&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) adds again new features and improvements.&#xA;This time the focus is on the implementation of &lt;strong&gt;Augmented Reality&lt;/strong&gt; (ARCore for Android and ARKit for iOS) into the engine.&#xA;The &lt;strong&gt;Changelog&lt;/strong&gt; for the current version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit 2018.04.12&#xA;Today brings a huge update to AppGameKit! We have cool new commands that let you control the hot new technology of Augmented Reality on both the iOS (ARKit) and Android (ARCore) platforms. With these new commands and values we&amp;rsquo;ve stripped down the complexity, providing an easy way for you to access AR features from your own code.&#xA;The new AR Demo shows how you can easily merge reality with your 3D digital content!&#xA;This new version adds new cloud saving commands for iCloud on iOS and Google Drive on Android and there&amp;rsquo;s also a host of fixes and additions in many areas of the command set.&#xA;Here&amp;rsquo;s a full run down of all the new features and fixes:&#xA;Here&amp;rsquo;s the full Augmented Reality Command List and Values:&#xA;void ARSetup()&#xA;int ARGetStatus()&#xA;void ARUpdateInternal()&#xA;void ARPause()&#xA;void ARResume()&#xA;void ARDestroy()&#xA;void ARControlCamera()&#xA;void ARDrawBackground()&#xA;void ARSetPlaneDetectionMode( int mode )&#xA;void ARSetLightEstimationMode( int mode )&#xA;float ARGetLightEstimate()&#xA;int ARHitTest( float screenX, float screenY )&#xA;float ARGetHitTestX( int index )&#xA;float ARGetHitTestY( int index )&#xA;float ARGetHitTestZ( int index )&#xA;float ARGetHitTestNormalX( int index )&#xA;float ARGetHitTestNormalY( int index )&#xA;float ARGetHitTestNormalZ( int index )&#xA;int ARGetHitTestType( int index )&#xA;void ARHitTestFinish()&#xA;int ARGetPlanes( int reserved )&#xA;float ARGetPlaneX( int index )&#xA;float ARGetPlaneY( int index )&#xA;float ARGetPlaneZ( int index )&#xA;float ARGetPlaneAngleX( int index )&#xA;float ARGetPlaneAngleY( int index )&#xA;float ARGetPlaneAngleZ( int index )&#xA;float ARGetPlaneSizeX( int index )&#xA;float ARGetPlaneSizeZ( int index )&#xA;void ARGetPlanesFinish()&#xA;int ARCreateAnchorFromHitTest( int index )&#xA;int ARCreateAnchorFromPlane( int index )&#xA;void ARFixObjectToAnchor( int objID, int anchorID )&#xA;int ARGetAnchorStatus( int anchorID )&#xA;void ARDeleteAnchor( int anchorID )&#xA;Find out more about ARCore and which devices are compatible for Android HERE&#xA;Learn more about ARKit from Apple HERE.[developer.apple.com]&#xA;iOS&#xA;Changed iOS to use an OpenGL ES 3.0 context to support the larger shaders that AppGameKit generates when using multiple features like normal mapping with cascade shadow mapping&#xA;Android&#xA;Minimum supported version of Android is now 4.0.3 (API 15)&#xA;Updated Google Play Services to version 11.8.0 on Android&#xA;Added commands to check and request permissions for certain Android features, such as camera access, sdcard read/write access, and GPS location tracking&#xA;You must start using the new permission commands in your apps, even though they currently auto granted at startup, as a future version of AGK will switch to auto deny, as required by Google&#xA;Fixed FacebookActivateAppTracking causing a crash on Android&#xA;Fixed Android orientation changes sometimes causing the AGK render area to be offset from the visible display area&#xA;Fixed physical keyboards on Android causing edit boxes to not accept any characters if the backspace key was pressed too many times&#xA;Added 64-bit version of Android for better performance on 64-bit devices&#xA;Fixed GameCenter commands causing a crash on some Android devices&#xA;Cloud Data&#xA;Added Cloud Data commands to save and load variables to iCloud Drive on iOS and Google Drive on Android which will sync across all devices on the same platform with the app installed&#xA;SetupCloudData( string reserved )&#xA;integer GetCloudDataAllowed()&#xA;integer GetCloudDataChanged()&#xA;string GetCloudDataVariable( string varName, string defaultValue )&#xA;SetCloudDataVariable( string varName, string varValue )&#xA;DeleteCloudDataVariable( string varName )&#xA;3D&#xA;Fixed LoadObject causing a crash with some FBX models, there may be further incompatibilities with newer FBX format specs&#xA;Added SetShadowCascadeValues command to set the size of each cascade level manually&#xA;Added DeleteObjectTree command to delete an object plus all attached objects&#xA;Fixed CreateMemblockFromObjectMesh incorrectly increasing string padding when called on an object created with CreateObjectFromMeshMemblock&#xA;Fixed SetSpriteAnimation causing a crash if called with a greater number of frames than the previous call&#xA;Fixed SetObjectMeshFromMemblock crashing if the memblock contains more than 65536 vertices&#xA;Video &amp;amp; Camera Fixes&#xA;Added double buffering to PlayVideoToImage on iOS to avoid flickering on some devices&#xA;Added double buffering to SetDeviceCameraToImage on iOS to avoid flickering on some devices&#xA;Tweening&#xA;Fixed GetTweenPlaying commands crashing if a tween chain exists without being played&#xA;Text &amp;amp; Fonts&#xA;Added GetTextAlignment to return the current alignment mode of the text&#xA;Added DrawText command to draw text immediately to the screen&#xA;Fixed LoadFont failing to load from the system fonts folder when SetErrorMode is set to 2&#xA;JSON&#xA;Fixed JSON conversions being inaccurate with integers over 16 million due to floating point assumptions&#xA;AppGameKit Type variables that begin with an underscore &amp;ldquo;_&amp;rdquo; will now match with JSON fields that don&amp;rsquo;t have the underscore, for example an AppGameKit variable named &amp;ldquo;_type&amp;rdquo; will match a JSON field named &amp;ldquo;type&amp;rdquo;, this allows JSON files to have keywords that can&amp;rsquo;t be used as variable names in AppGameKit&#xA;Tier2&#xA;Updated Android Tier 2 libraries and projects to use libc++_static instead of stlport_static&#xA;System Commands&#xA;Added GetDeviceNetworkType command to check the current network type (mobile or Wifi) or iOS and Android&#xA;Added GetStorageRemaining commands to get the current free space and total storage space on iOS and Android&#xA;Fixed written files sometimes being invisible to external PCs connected via USB&#xA;Fixed Android videos being replaced with a black texture after resuming the app on some devices&#xA;Firebase&#xA;Updated Firebase to version 4.5.0 on Android&#xA;Updated Firebase to version 4.11.0 on iOS&#xA;Disabled Firebase functionality on Amazon apps due to a crash when it checks for Google Play Services&#xA;For all existing users the AppGameKit V2018.04.12 update is now live on Steam.&#xA;Thank you for your patience - we&amp;rsquo;ve worked long and hard to bring you this new version. Please feedback any issues into the main AppGameKit forum.&lt;/p&gt;</description>
        </item><item>
            <title>AppGameKit Version 2017.12.12 for Linux released</title>
            <link>https://playingtux.com/en/articles/2017/12/appgamekit-version-20171212-linux-released/</link>
            <pubDate>Tue, 12 Dec 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/12/appgamekit-version-20171212-linux-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Version 2017.12.12 for Linux released&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;Version 2017.12.12&lt;/strong&gt; of &lt;strong&gt;AppGameKit&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) adds again a ton of new features and improvements.&#xA;Worth noting this time is the &lt;strong&gt;extension of the physics-simulation Box2D and access to Text-to-Speech-functions for mobile devices&lt;/strong&gt; in the engine.&#xA;Also a &lt;a class=&#34;link&#34; href=&#34;http://publicdata.thegamecreators.com/images/appgamekit_christmas_graphics.zip&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;free set with xmas-styled-graphics&lt;/a&gt; has been released.&#xA;The &lt;strong&gt;Changelog&lt;/strong&gt; for this version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;What&amp;rsquo;s new in Version 2017.12.12?&#xA;Box 2D&#xA;Updated Box2D to version 2.3.2, but without the auto convex hull code, polygon vertices must still be convex&#xA;Multiple 2D collision shapes can now be assigned to an object without it being set up for physics&#xA;Shape properties like friction, restitution, and collision filters can now be modified on a per shape basis instead of one value for all shapes&#xA;The SetSpriteShape commands can now change previously added shapes on a per shape basis&#xA;Added GetSpriteNumShapes command to return the number of shapes currently assigned to a sprite&#xA;Added GetSpriteShapeNumVertices command to return the number of vertices in a polygon shape&#xA;Added GetSpriteShapeVertexX/Y commands to return the X/Y coordinates of a polygon vertex&#xA;Added SetSpritePhysicsDensity to set the density of a shape&#xA;Added SetJointMouseMaxForce command to limit the amount of force the mouse joint can use&#xA;Added SetJointDamping command to set the softness parameters for distance, line/wheel, weld, and mouse joints&#xA;Added CreateRopeJoint to limit the max distance between two sprites&#xA;Added GetSpritePhysicsCOMX/Y to get the current center of mass for the physics shape&#xA;Added SetSpriteShapeChain and AddSpriteShapeChain to create 2D chain shapes, these are the most suitable shape for 2D terrain&#xA;Added ChainShape example to the Physics folder to demonstrate a simple 2D terrain&#xA;Text To Speech&#xA;Added TextToSpeech commands for iOS and Android&#xA;Added TextToSpeech example project to the Sounds folder&#xA;iWatch&#xA;Added commands to communicate with an Apple smart watch, the smart watch app must be created outside of AGK&#xA;Sprites&#xA;Added GetSpriteTransparency to return the current transparency mode of a sprite&#xA;Added SetObjectBlendModes to set the transparency blend modes manually, also added SetObjectTransparency mode 3 to use these manual values&#xA;Skeletons &amp;amp; Tweening&#xA;Added new commands to pause and resume tweens&#xA;Fixed SetSkelton2DFlip causing an incorrect animation if the root bone has a positional offset&#xA;Shaders&#xA;Added DeleteShader command and GetShaderExists commands&#xA;The GetTweenPlaying commands will now return 1 if the tween is currently playing as part of a tween chain&#xA;3D&#xA;Fixed shadows disappearing or causing a crash on Android when the app goes to the background&#xA;Fixed shadow artifacts on some Android devices when the scene has large polygons&#xA;Fixed animated objects causing incorrect shadows if an object with more bones was loaded after an object with less bones&#xA;Screen Recording&#xA;Increased audio quality on Android when using StartScreenRecording&#xA;JSON&#xA;Improved the speed of to JSON for both arrays and types when using large data structures&#xA;Windows&#xA;Fixed XInput1_3.dll missing error when running the 64-bit version of the player on Windows 8 or above&#xA;Fixed GetDeivceID on Windows returning different values on the same machine in some cases&#xA;Edit Boxes&#xA;Tapping outside an editbox to stop editing will now record a touch press with the GetPointer commands&#xA;Fixed editbox text shifting slightly after using SetEditBoxText and then editing the text&#xA;Fixed arrow keys adding characters to editboxes on Mac&#xA;Fixed SetEditBoxCursorPosition not working on iOS until the editbox regains focus&#xA;Fixed GetEditBoxLines not counting a new line unless a character existed on it, the line will now be counted as soon as the return key is pressed&#xA;Networking&#xA;Added GetNetworkExists command&#xA;Fixed calling CloseNetwork whilst a connection was still in progress causing the app to freeze&#xA;Arrays&#xA;Array .sort() now accepts an optional parameter to ignore case when sorting strings, e.g. sort(1) to ignore case&#xA;Linux&#xA;Fixed SetWindowAllowResize being called after SetWindowSize on Linux causing the window to revert to its original size&#xA;Android&#xA;Fixed Android apps closing when a hardware keyboard is attached or removed&#xA;Images&#xA;Fixed GetImageChosen returning the last valid image choice when the user chooses cancel&#xA;iOS Export&#xA;Please note that the iOS export now requires XCode to be installed on your Mac due to iOS 11 changes, and the app icon must now be 1024x1024 pixels in size&#xA;Tier 2&#xA;Added VS2017 template project and AGK lib to the Tier 2 folder on Windows&#xA;We hope you enjoy the new commands and the free Christmas graphics. We&amp;rsquo;ll be back in 2018 with more cool improvements to AppGameKit!&lt;/p&gt;</description>
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            <title>Lutris 0.4.14 released</title>
            <link>https://playingtux.com/en/articles/2017/11/lutris-0414-released/</link>
            <pubDate>Wed, 22 Nov 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/11/lutris-0414-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.4.14 released&#34; /&gt;&lt;p&gt;A new Version &lt;strong&gt;0.4.14&lt;/strong&gt; of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released.&#xA;In this version the developers added some more features &lt;strong&gt;for controllers&lt;/strong&gt; among others:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.4.14) artful; urgency=medium&#xA;* Add option to include and exclude processes from monitoring in installers and during gameplay.&#xA;* Add winekill installer task&#xA;* Fix lutris eating 100% CPU after game quits&#xA;* Fix the way wine games quit&#xA;* Fix Wine Steam being killed on game exit even if the option is disabled&#xA;* Add support for 64bit dinput8.dll for x360ce&#xA;* Add support for dumbxinputemu as a x360ce alternative&#xA;* Add option to enable xinput9_1_0.dll in x360ce&#xA;* Deprecate koku-xinput option&#xA;* Add system option to enable DRI_PRIME&#xA;* Add more platforms to Mednafen&#xA;* Better controller support for Mednafen&#xA;&amp;ndash; Mathieu Comandon Tue, 21 Nov 2017 20:48:38 -0800&lt;/p&gt;</description>
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            <title>Visual Novel Maker: now available for Linux on Steam</title>
            <link>https://playingtux.com/en/articles/2017/11/visual-novel-maker-now-available-linux-steam/</link>
            <pubDate>Fri, 17 Nov 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/11/visual-novel-maker-now-available-linux-steam/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/visualnovelmakerheader.jpg&#34; alt=&#34;Featured image of post Visual Novel Maker: now available for Linux on Steam&#34; /&gt;&lt;p&gt;If you&amp;rsquo;ve ever dreamed of creating your own &lt;strong&gt;Visual Novel&lt;/strong&gt;, maybe the &lt;a class=&#34;link&#34; href=&#34;http://store.steampowered.com/app/495480/Visual_Novel_Maker/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Visual Novel Maker&lt;/a&gt; is for you.&#xA;It was released today - and &lt;strong&gt;also for Linux.&lt;/strong&gt;.&lt;/p&gt;&#xA;&lt;p&gt;&lt;img alt=&#34;visualnovelmakershot1.jpg&#34; loading=&#34;lazy&#34; sizes=&#34;(max-width: 767px) calc(100vw - 30px), (max-width: 1023px) 700px, (max-width: 1279px) 950px, 1232px&#34; src=&#34;https://playingtux.com/images/field/image/visualnovelmakershot1.jpg&#34;&gt;&lt;/p&gt;</description>
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            <title>AppGameKit Version 2017.09.25 released for Linux</title>
            <link>https://playingtux.com/en/articles/2017/09/appgamekit-version-20170925-released-linux/</link>
            <pubDate>Mon, 25 Sep 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/09/appgamekit-version-20170925-released-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Version 2017.09.25 released for Linux&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;Version 2017.09.25&lt;/strong&gt; of &lt;strong&gt;AppGameKit&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) adds again new features and improvements.&#xA;Worth noting is the addition of the &lt;strong&gt;support of JSON&lt;/strong&gt; in the engine.&#xA;The &lt;strong&gt;Changelog&lt;/strong&gt; of the current version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit 2017.09.25&#xA;Today we&amp;rsquo;ve added support for JSON files and the ability to load and save arrays to AppGameKit!&#xA;Note: This version contains breaking changes, bytecode compiled with older version will not work with this version, and bytecode compiled with this version will not work with previous versions.&#xA;This new version of AppGameKit includes these new features and maintenance fixes:&#xA;JSON and Load/Save Arrays&#xA;Added type.toJSON() and type.fromJSON(string) to convert types to and from JSON strings&#xA;Added array.toJSON() and array.fromJSON(string) to convert arrays to and from JSON strings&#xA;Added array.save(filename) and array.load(filename) to load and save arrays as JSON files&#xA;Added JSON load/save example to the General examples folder&#xA;3D&#xA;Fixed normal mapping producing artifacts on mobile devices when the normal Y value was very close but not equal to 1.0&#xA;Fixed SetGerenateMipmaps(1) causing a shader error if subsequent image loads were not a power of two in size and applied to texture stage 1 of a 3D object&#xA;Physics&#xA;Fixed the spelling mistake in the Set3DPhysicsRadollBonesVisible, Set3DPhysicsTwistJointMaxMotorImpluse, and Set3DPhysicsHingeJointMaxMotorImpluse commands, any apps that use them will need to make the same corrections&#xA;Android&#xA;Increased Android screen recording quality from 0.5Mbit/s to 2Mbits/s&#xA;Fixed crash on Android if vibrate command called without vibrate permission&#xA;IDE&#xA;Fixed Dutch keyboards not being able to enter single and double quotes in the IDE&#xA;Fixed a crash when setting a breakpoint on the first line of a function whilst a function local type or array was in the debug variables list&#xA;iOS&#xA;Fixed iOS apps not working on iOS 7 or 8&#xA;Video&#xA;Windows 7 and below will now use the old DirectShow method of playing videos instead of the new Media Foundation. Windows 8 and above will still use the new method&#xA;Raspberry Pi&#xA;Removed MP3 support in the Raspberry Pi version to support a wider range of OS versions. Only OGG is supported on Raspberry Pi now&#xA;Enjoy the new version!&#xA;TheGameCreators&lt;/p&gt;</description>
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            <title>Lutris 0.4.13 released</title>
            <link>https://playingtux.com/en/articles/2017/07/lutris-0413-released/</link>
            <pubDate>Thu, 27 Jul 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/07/lutris-0413-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.4.13 released&#34; /&gt;&lt;p&gt;The new version &lt;strong&gt;0.4.13&lt;/strong&gt; of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released.&#xA;This time the developers focused also mainly on &lt;strong&gt;fixing bugs&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.4.13) zesty; urgency=medium&#xA;* Add new libretro cores&#xA;* Stop process monitoring as soon as process stops&#xA;* Default &amp;lsquo;reset_desktop&amp;rsquo; option to False&#xA;* Make calling executables more robust&#xA;* Fix xboxdrv not being monitored properly&#xA;&amp;ndash; Mathieu Comandon Wed, 26 Jul 2017 19:12:21 -0700&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;</description>
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            <title>AppGameKit Version 2017.07.19 released for Linux</title>
            <link>https://playingtux.com/en/articles/2017/07/appgamekit-version-20170719-released-linux/</link>
            <pubDate>Thu, 20 Jul 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/07/appgamekit-version-20170719-released-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Version 2017.07.19 released for Linux&#34; /&gt;&lt;p&gt;The new &lt;strong&gt;Version 2017.07.19&lt;/strong&gt; of &lt;strong&gt;AppGameKit&lt;/strong&gt; (also known as &lt;strong&gt;AGK2&lt;/strong&gt;) again adds a ton of new features and fixes.&#xA;This time the developers focused most notably on the &lt;strong&gt;3D&lt;/strong&gt;-part of the engine.&#xA;The &lt;strong&gt;Changelog&lt;/strong&gt; for this version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit 2017.07.19&#xA;In this new version of AppGameKit we&amp;rsquo;ve added some great new commands that bring you significant visual effects. There are now automatic 3D shadows, 3D Particles and normal mapping support. The build includes many fixes and improvements with full details below.&#xA;Note: This version contains breaking changes, bytecode compiled with older versions will not work with this version, and bytecode compiled with this version will not work with older players. So please update your player apps (iOS player is pending Apple approval).&#xA;AppGameKit Player Apps&#xA;The AppGameKit Player on iOS will now display the Wifi IPv4 address over the mobile data one, if available&#xA;3D Shadows&#xA;AppGameKit now supports 3D shadow effects. Shadows are cast automatically from the directional light. There are three different shadow modes you can choose from:&#xA;Uniform shadow mapping&#xA;Light Space Perspective shadow mapping&#xA;Cascade shadow mapping&#xA;The new shadow commands are;&#xA;SetShadowMappingMode&#xA;SetShadowSmoothing&#xA;SetShadowMapSize&#xA;SetShadowRange&#xA;SetShadowBias&#xA;SetShadowLightStepSize&#xA;SetObjectCastShadow&#xA;SetObjectReceiveShadow&#xA;New tier 1 shadow demo (found in the 3D demo folder)&#xA;3D Particles&#xA;Added 3D particle commands&#xA;Added a 3D Particle example to demonstrate their usage&#xA;3D&#xA;Added SetObjectNormalMap command to add a normal map to a 3D object that uses the default shaders&#xA;Added LoadShaderFromString command to specify the shader source code directly as a string&#xA;Changed the mesh to light distance calculation to prefer closer lights regardless of light range when the number of lights is exceeded&#xA;If the number of pixel lights affecting a mesh exceeds the limit (currently 4) then the additional pixel lights will be applied to the mesh as vertex lights if possible&#xA;Added support for tangent and binormal attributes in 3D objects loaded from external files&#xA;Objects using a normal map that don&amp;rsquo;t have any tangents or binormals will have them generated at runtime&#xA;Added normal mapping example project&#xA;Added support for the vertex color attribute for 3D objects using the default shaders&#xA;3D Model formats&#xA;Upgraded to version 3.3 of the Open Asset Import Library for 3D model loading&#xA;Currently supported 3D model formats are: .x .fbx .dae .3ds .obj .b3d .3d&#xA;2D&#xA;DrawLine on all platforms will now draw the last pixel of a line whereas previously the last pixel was left blank&#xA;Fixed DrawBox drawing unfilled boxes incorrectly if the virtual resolution didn&amp;rsquo;t match the window size&#xA;2D Physics&#xA;Fixed SetSpritePhysicsOff causing a crash if called inside a contact loop using GetFirstContact and GetNextContact&#xA;Fixed a crash when setting a physics sprite to a width or height of 0&#xA;Raw File Paths&#xA;Fixed LoadVideo not working with &amp;ldquo;raw:&amp;rdquo; file paths on non-Windows platforms&#xA;Fixed LoadMusic not working with &amp;ldquo;raw:&amp;rdquo; file paths on all platforms&#xA;iOS&#xA;Added RequestAppReview for iOS 10.3 to rate the app from within the app itself&#xA;Changed iOS splash screen to fade to black instead of white before displaying your app&#xA;Fixed OpenBrowser on iOS not accepting URLs containing spaces&#xA;Facebook&#xA;Added FacebookActivateAppTracking command to send app events to the Facebook app console and record app installs&#xA;Text&#xA;Added ShareImageAndText command to share both an image and text at the same time&#xA;Arrays&#xA;Fixed assigning default values to an array of strings in a function generating an error if the number of values didn&amp;rsquo;t match the array size exactly&#xA;Mac&#xA;Updated Mac projects to use libc++, any Tier 2 projects will need to update their setings accordingly&#xA;Multiplayer&#xA;Fixed spelling mistake in GetSocketListnerConnection command name, this is a breaking change and will need to be corrected in existing apps&#xA;Fixed network client disconnect not being forwarded to other clients&#xA;Added SetNetworkAllowClients to restart client listening after calling SetNetworkNoMoreClients&#xA;Added KickNetworkClient to kick a network client off the network, only the host can do this&#xA;Strings&#xA;Fixed ReplaceString cutting off the end of the string if the replace count limit is met&#xA;Fixed a memory leak in CountStringTokens and GetStringToken&#xA;Ouya&#xA;Fixed Ouya Tier 2 template failing to compile&#xA;Android&#xA;Fixed Android GameCenter commands crashing if passed an empty string for the leaderboard name&#xA;Exported Google Android apps should now be compatible with Android TV&#xA;Fixed ViewFile and ShareImage failing after the first attempt in exported APKs&#xA;Virtual Buttons&#xA;Fixed virtual button commands reporting the wrong button ID in error messages&#xA;Tier 2&#xA;Fixed Android ShowCaptureScreen in Tier 2 causing an exception&#xA;Removed old Visual Studio projects, AppGameKit now only supports VS2015&#xA;Support for Visual Studio 2017 has been delayed, we&amp;rsquo;re awaiting a bug fix from Microsoft to continue support&#xA;Added a 64-bit template project for Windows using VS2015&#xA;Added a 64-bit version of the Windows interpreter to the Players folder, it will not be used automatically to maintain backwards compatibility&#xA;Plug-Ins&#xA;Added support for 64-bit plugins in the 64-bit Windows interpreter, 32-bit plugins can only be used with the 32-bit interpreter&#xA;Added Example Plugin source code to the installed files on Windows, Mac, and Linux&#xA;Fixed a memory leak when calling plugin commands&#xA;Debugging&#xA;Debugging from the AGK IDE will now attempt to use the loopback addres if no other IP addresses could be found&#xA;Linux&#xA;Fixed DrawLine on Linux sometimes being off by one&#xA;Fixed GetResumed and GetPaused not working on Linux&#xA;Linux apps should no longer exit when a socket disconnects&lt;/p&gt;</description>
        </item><item>
            <title>PlayOnLinux: Version 4.2.12 released</title>
            <link>https://playingtux.com/en/articles/2017/06/playonlinux-version-4212-released/</link>
            <pubDate>Mon, 19 Jun 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/06/playonlinux-version-4212-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/playonlinuxlogo.png&#34; alt=&#34;Featured image of post PlayOnLinux: Version 4.2.12 released&#34; /&gt;&lt;p&gt;Only a short time after the &lt;a class=&#34;link&#34; href=&#34;https://playingtux.com/articles/playonlinux-version-4211-released&#34; &gt;release of Version 4.2.11&lt;/a&gt;, &lt;a class=&#34;link&#34; href=&#34;https://www.playonlinux.com/en/download.html&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Version 4.2.12&lt;/a&gt; of &lt;strong&gt;PlayOnLinux&lt;/strong&gt; has arrived.&#xA;Sadly the developers did &lt;strong&gt;not publish a changelog&lt;/strong&gt; this time.&#xA;But by looking at the &lt;a class=&#34;link&#34; href=&#34;https://github.com/PlayOnLinux/POL-POM-4/commit/04b6e3d056a7e0ec4087a64cfd4f96130f5ebb6b&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;commit on Github&lt;/a&gt;, we can see that only &lt;strong&gt;changes&lt;/strong&gt; to the &lt;strong&gt;Makefile&lt;/strong&gt; and minimal changes to the &lt;strong&gt;GUI&lt;/strong&gt; have been done.&lt;/p&gt;</description>
        </item><item>
            <title>Lutris 0.4.12 released</title>
            <link>https://playingtux.com/en/articles/2017/06/lutris-0412-released/</link>
            <pubDate>Thu, 15 Jun 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/06/lutris-0412-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.4.12 released&#34; /&gt;&lt;p&gt;A new version **0.4.12 **of &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Lutris&lt;/a&gt; has been released.&#xA;This time the developers focused mainly on &lt;strong&gt;fixing bugs&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.4.12) zesty; urgency=medium&#xA;* Increase process monitor delay&#xA;* Increase HTTP requests timeouts&#xA;* Disable stdout logger for unmonitored processes&#xA;* Display error when downloaded file doesn&amp;rsquo;t resolve to a filename&#xA;* Add support for symlinks in tar archives&#xA;* Fix sqlite query error when syncing games&#xA;* Fix installation of local scripts&#xA;* Catch errors while reading Steam VDF files&#xA;&amp;ndash; Mathieu Comandon Tue, 13 Jun 2017 20:46:18 -0700****&lt;/p&gt;</description>
        </item><item>
            <title>PlayOnLinux: Version 4.2.11 released</title>
            <link>https://playingtux.com/en/articles/2017/05/playonlinux-version-4211-released/</link>
            <pubDate>Wed, 31 May 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/05/playonlinux-version-4211-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/playonlinuxlogo.png&#34; alt=&#34;Featured image of post PlayOnLinux: Version 4.2.11 released&#34; /&gt;&lt;p&gt;It has been &lt;strong&gt;more than one year&lt;/strong&gt; since the version 4.2.10 of PlayOnLinux, which has been released in January 2016.&#xA;Today the &lt;a class=&#34;link&#34; href=&#34;https://www.playonlinux.com/en/download.html&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 4.2.11&lt;/a&gt; of &lt;strong&gt;PlayOnLinux&lt;/strong&gt; has been released, but the &lt;strong&gt;list of changes is small&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;h1 id=&#34;4211&#34;&gt;4.2.11&#xA;&lt;/h1&gt;&lt;p&gt;* Fix POL_SetupWindow_download clobbering $FILENAME&#xA;* Fix small typo in first use &amp;ldquo;send report&amp;rdquo; message&lt;/p&gt;&#xA;&#xA;    &lt;/blockquote&gt;</description>
        </item><item>
            <title>Lutris 0.4.10 released</title>
            <link>https://playingtux.com/en/articles/2017/05/lutris-0410-released/</link>
            <pubDate>Wed, 17 May 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/05/lutris-0410-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.4.10 released&#34; /&gt;&lt;p&gt;Only a short time after the &lt;a class=&#34;link&#34; href=&#34;https://playingtux.com/articles/lutris-049-released&#34; &gt;release of version 0.4.9&lt;/a&gt; we now get the new &lt;strong&gt;version 0.4.10 of Lutris&lt;/strong&gt;.&#xA;It contains the following new features and improvements:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.4.10) zesty; urgency=medium&#xA;* Remove PCSX-R runner&#xA;* Migrate PCSX-R games to use PCSX Rearmed on RetroArch&#xA;* Fix game config being overidden if edited while the game is running&#xA;* Fix Y Axis mapping for the Dual Shock 3 in X360CE&#xA;* Add dinput8 option for X360CE for games requiring it (Dead Space 2,&#xA;Darksiders, &amp;hellip;)&#xA;* Add dialog to optionally sync Steam and XDG desktop shortcuts at startup&#xA;* (Re)add ScummVM import&#xA;* Reenable Lutris runtime by default for Dolphin&#xA;* Update Winetricks (Fixes .NET 3.5 installation)&#xA;* Avoid a crash if Wine prefix is not created&#xA;* Update Wine and Steam icons&#xA;* Add support for lutris:rungame/&amp;hellip; and lutris:install/&amp;hellip; urls&#xA;* Always instanciate the client&amp;rsquo;s window even when installing or launching&#xA;a game&#xA;* Stop Lutris process monitor instantly when all child processes have quit,&#xA;speeds up game installs and prevents zombie processes.&#xA;* Display real time console output in the game log dialog&#xA;* Display real time console output during game installations&#xA;* Add option to launch the Steam client instead of the game in Wine Steam&#xA;&amp;ndash; Mathieu Comandon Mon, 15 May 2017 22:08:13 -0700&lt;/p&gt;</description>
        </item><item>
            <title>AppGameKit Version 2017.05.15 released for Linux</title>
            <link>https://playingtux.com/en/articles/2017/05/appgamekit-version-20170515-released-linux/</link>
            <pubDate>Mon, 15 May 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/05/appgamekit-version-20170515-released-linux/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Version 2017.05.15 released for Linux&#34; /&gt;&lt;p&gt;The new update &lt;strong&gt;2017.05.15&lt;/strong&gt; for the Linux-version of &lt;strong&gt;AppGameKit&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) adds &lt;strong&gt;new file and folder commands&lt;/strong&gt; and also &lt;strong&gt;commands for vibration on Android und iOS devices&lt;/strong&gt;.&#xA;Besides that, it fixes a lot of bugs.&#xA;The &lt;strong&gt;changelog&lt;/strong&gt; for this version:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;New file and folder commands added to AppGameKit!&#xA;This new version of AppGameKit brings many new features and a number of maintenance improvements and fixes. For some time the game development community have been asking for improved file and folder controls. Today we&amp;rsquo;re able to satisfy that need with a host of new commands. We&amp;rsquo;ve also added a command so you can control vibration feedback on mobile devices.&#xA;There&amp;rsquo;s a host of fixes and maintenance improvements. You can read the full change list here;&#xA;Strings&#xA;Added ByteLen command to return the size of a string in bytes&#xA;Haptics&#xA;Added VibrateDevice command to enable vibration on Android and iOS&#xA;In-App Purchases&#xA;Fixed InAppPurchaseRestore causing a crash on iOS&#xA;Android&#xA;Fixed Android images loaded with LoadImageResized sometimes not being loaded&#xA;Fixed Android SetDeviceCameraToImage somtimes cropping the image incorrectly&#xA;Fixed Android PlayVideoToImage somtimes cropping the image incorrectly&#xA;File Commands&#xA;Added SimplifyPath, JoinPaths, and IsAbsolutePath commands to manage file paths&#xA;Added CountWindowsDrives and GetWindowsDrive to get the drives available on Windows devices&#xA;ChooseRawFile now has an extra parameter to return the full path instead of copying the file to the write folder&#xA;Added OpenRawFolder, GetRawFolderNumFiles, GetRawFolderNumFolders, GetRawFolderFileName, and GetRawFolderFolderName to get the contents of any folder anywhere on the filesystem on all platforms&#xA;Any command that takes a file path can now use an absolute path with the prefix &amp;ldquo;raw:&amp;rdquo; to allow access to files anywhere on the filesystem on all platforms, e.g. &amp;ldquo;raw:C:\MyFolder\MyFile.txt&amp;rdquo;&#xA;SetRawWritePath is now deprecated in favour of the above raw folder commands and raw file paths&#xA;GetFirstFile, GetFirstFolder, GetFileCount, and GetFolderCount now have an extra parameter to return only files from the read folder, or write folder, or both (default)&#xA;Exporting&#xA;Updated iOS export icons and launch images for the latest devices&#xA;Fixed iOS export with version number set to 1.0 not setting the version number correctly&#xA;Tier2&#xA;Updated iOS Tier 2 template projects for new icons and launch images&#xA;Updated iOS Tier 2 projects to XCode 8 and iOS 10.3&#xA;Updated Mac Tier 2 projects to XCode 8 and MacOS 10.12 (Sierra)&#xA;Multiplayer&#xA;Added a parameter to HostNetwork to set the port for IPv6 connections separately from the IPv4 port&#xA;HostNetwork will no longer use IPv6 unless an IPv6 port is specified&#xA;Misc&#xA;Fixed SetVirtualResolution not working properly whilst rendering to an image&#xA;Fixed returning a float from a plugin crashing on Linux and Mac machines that don&amp;rsquo;t have AVX instructions&#xA;Fixed SetSoundInstanceBalance doing nothing on Linux and Mac&#xA;Fixed SetWindowAllowResize not working on Linux&#xA;Fixed SetWindowSize on Linux repositioning the window to 0,0&#xA;Switching between windowed and fullscreen mode on Windows now remembers window position&#xA;Fixed middle mouse button not working on Linux&#xA;Removed requirement that Memblock integers and floats be aligned to 4 byte offsets, although unaligned access will be slower than aligned values&#xA;Broadcasting will now only copy the plugins that are imported by the app, rather than all available plugins&lt;/p&gt;</description>
        </item><item>
            <title>Lutris 0.4.9 released</title>
            <link>https://playingtux.com/en/articles/2017/05/lutris-049-released/</link>
            <pubDate>Thu, 04 May 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/05/lutris-049-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/lutrisclient_screen.jpg&#34; alt=&#34;Featured image of post Lutris 0.4.9 released&#34; /&gt;&lt;p&gt;Despite still showing 0.4.8 as the current version on the &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;official website&lt;/a&gt;, the &lt;a class=&#34;link&#34; href=&#34;https://lutris.net/downloads/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;repositories&lt;/a&gt; already got the &lt;strong&gt;version 0.4.9 of Lutris&lt;/strong&gt;.&#xA;This new version contains the following fixes and new features:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;lutris (0.4.9) zesty; urgency=medium&#xA;* Add option to auto-configure x360ce in Wine games based on plugged in&#xA;controllers&#xA;* Add support for batch files in Wine&#xA;* Fix FS-UAE path handling&#xA;* Fix regedit commands on newer Wine versions&#xA;* Fix local offline script installation&#xA;&amp;ndash; Mathieu Comandon  Thu, 04 May 2017 00:06:56 -0700&lt;/p&gt;</description>
        </item><item>
            <title>AppGameKit Version 2017.04.24 released with plugin-support for Linux </title>
            <link>https://playingtux.com/en/articles/2017/04/appgamekit-version-20170424-plugin-support-linux-released/</link>
            <pubDate>Mon, 24 Apr 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/04/appgamekit-version-20170424-plugin-support-linux-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Version 2017.04.24 released with plugin-support for Linux &#34; /&gt;&lt;p&gt;About one month after the first introduction in AGK2 for Windows, the Linux-version of &lt;strong&gt;AppGameKit&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) now also gains the &lt;strong&gt;long awaited plugin-support&lt;/strong&gt; with the recently released &lt;strong&gt;version 2017.04.24&lt;/strong&gt; of AGK2.&#xA;You can now write/develop your own libraries (&lt;strong&gt;.so&lt;/strong&gt; on Linux, &lt;strong&gt;.dll&lt;/strong&gt; on Windows) in any language you like and include them as plugins in your AGK-programs.&#xA;More informationen on how to create and use the plugins: &lt;a class=&#34;link&#34; href=&#34;http://appgamekit.com/documentation/guides/14&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;http://appgamekit.com/documentation/guides/14&lt;/a&gt;_plugins.htm&#xA;Link to the currently released community-plugins: &lt;a class=&#34;link&#34; href=&#34;https://forum.thegamecreators.com/thread/219483&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;https://forum.thegamecreators.com/thread/219483&lt;/a&gt;&#xA;The &lt;strong&gt;Changelog&lt;/strong&gt; for the current version:&lt;/p&gt;</description>
        </item><item>
            <title>AppGameKit: Roadmap for 2017 published</title>
            <link>https://playingtux.com/en/articles/2017/03/appgamekit-roadmap-2017-published/</link>
            <pubDate>Sat, 25 Mar 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/03/appgamekit-roadmap-2017-published/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit: Roadmap for 2017 published&#34; /&gt;&lt;p&gt;&lt;strong&gt;The Game Creators&lt;/strong&gt; have &lt;a class=&#34;link&#34; href=&#34;https://www.thegamecreators.com/post/appgamekit-development-road-map&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;published&lt;/a&gt; their &lt;strong&gt;Roadmap for 2017&lt;/strong&gt; regarding the further development of &lt;strong&gt;AppGameKit&lt;/strong&gt;.&#xA;The AGK-Community have been asked in a survey, which features they would like to see in the next versions, &lt;strong&gt;and they have been heard&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;AppGameKit Roadmap 2017&#xA;We’re well underway with our roadmap for AppGameKit in 2017 and have already seen the release of two new versions of AppGameKit and a new Sound Library DLC.&#xA;Following the community survey earlier this year we have now finalised our development goals and, in the coming months, the core engine of AppGameKit will receive these new features free to all existing users:&#xA;Call DLL commands for Windows: Using these commands developers can call dynamic link libraries from their AppGameKit BASIC source code. Developers of DLL’s can also interrogate AppGameKit and call its commands.&#xA;3D Shadows: Automatic 3D shadow effects will be added to the 3D engine.&#xA;3D Particles: With this addition particles can be 3D in shape and move in three dimensions.&#xA;Video Adverts: The Admob Video format will be supported within AppGameKit Tier1 BASIC.&#xA;Box 2D enhancements: The full scope of Box 2D will be possible once these extra commands are released.&#xA;Export to Windows, Mac &amp;amp; Linux from any platform: If you use AppGameKit’s IDE from Windows then you will be able to compile Mac and Linux executables from your chosen development OS. This also applies if you develop from Mac and Linux.&#xA;Load &amp;amp; Save Arrays: Extra commands to quickly save out and load in array data.&#xA;These features will roll out in regular updates during the course of the year. Stability of the main AppGameKit product remains a high priority and we will continue to resolve any reported issues as we develop these new features.&#xA;We do have more features planned, and these will be made public once the above have been successfully released, but this includes:&#xA;AppGameKit VR (Q2 2017)&#xA;This new add-on DLC will provide a range of new commands that allow developers to code their own VR demos and games. Easy to use commands will turn on the Head Mounted Display of a VR headset. Touch and button commands report back what the user is doing with the connected touch devices. It will support both the Vive and Oculus devices.&#xA;AppGameKit Studio (Q3 2017)&#xA;The new AppGameKit Studio provides a Windows styled GUI where you can visually drag &amp;amp; drop, scale and move 2D media for your AppGameKit projects. With emulated display modes you’ll be able to quickly see how your app looks on different device resolutions. Studio will create 2D scenes and once finished they can be exported as BASIC or C++ source code to use in your projects.&lt;/p&gt;</description>
        </item><item>
            <title>AppGameKit Version 2017.02.28 released</title>
            <link>https://playingtux.com/en/articles/2017/02/appgamekit-version-20170228-released/</link>
            <pubDate>Tue, 28 Feb 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/02/appgamekit-version-20170228-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Version 2017.02.28 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;AppGameKit&lt;/strong&gt; (aka &lt;strong&gt;AGK2&lt;/strong&gt;) has recently been released in the &lt;strong&gt;Version 2017.02.28&lt;/strong&gt;.&#xA;This new version adds some new functionalities (e. g. &lt;strong&gt;support for IPv6&lt;/strong&gt;) and a lot of improvements and bugfixes.&#xA;Alse some new &lt;strong&gt;Video-Tutorials&lt;/strong&gt; have been added to the &lt;a class=&#34;link&#34; href=&#34;https://www.youtube.com/playlist?list=PLlLxfPB9MrBtN8vFOZIUhotV9cs3VCV5Z&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Playlist on YouTube&lt;/a&gt;.&#xA;AGK2 is a &lt;strong&gt;multi-plattform 2D/3D game-engine&lt;/strong&gt; and development environment (IDE) for &lt;strong&gt;Linux, MacOS and Windows&lt;/strong&gt;.&#xA;Programs and games can be developed in a &lt;strong&gt;BASIC&lt;/strong&gt;-like dialect or in &lt;strong&gt;C++&lt;/strong&gt; and the developed programs can be run on/exported for &lt;strong&gt;Linux, Windows, MacOS, Android, iOS and HTML5&lt;/strong&gt;.&#xA;More information on AGK2:&#xA;&lt;a class=&#34;link&#34; href=&#34;https://www.appgamekit.com/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Homepage of AGK2&lt;/a&gt;&#xA;&lt;a class=&#34;link&#34; href=&#34;http://store.steampowered.com/app/325180/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;AGK2 on Steam&lt;/a&gt;&#xA;&lt;a class=&#34;link&#34; href=&#34;https://www.youtube.com/playlist?list=PLlLxfPB9MrBtN8vFOZIUhotV9cs3VCV5Z&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Playlist on YouTube&lt;/a&gt;&#xA;The changelog for the current version:&lt;/p&gt;</description>
        </item><item>
            <title>AppGameKit Version 2017.01.09 released</title>
            <link>https://playingtux.com/en/articles/2017/01/appgamekit-version-20170109-released/</link>
            <pubDate>Mon, 09 Jan 2017 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2017/01/appgamekit-version-20170109-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post AppGameKit Version 2017.01.09 released&#34; /&gt;&lt;p&gt;Only short after &lt;a class=&#34;link&#34; href=&#34;https://playingtux.com/articles/app-game-kit-v2022-released&#34; &gt;the release of v2.0.22&lt;/a&gt;, there is today a new version of &lt;strong&gt;AGK2&lt;/strong&gt; available, which mainly concentrates on fixing bugs:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;From this point forward we&amp;rsquo;re using a new versioning number system for AppGameKit based on the date of release - so this one is called Build 2017.01.09&#xA;This maintenace build brings you these vital fixes and additions. Thanks for the feedback which helped us stabalise AppGameKit.&#xA;First here are some extra commands;&#xA;Added a new &amp;ldquo;GetImageMemoryUsage&amp;rdquo; command to return the amount of GPU memory currently being used to store images&#xA;Added &amp;ldquo;SetPrintFont&amp;rdquo; to use fonts loaded with LoadFont with the Print command&#xA;Added &amp;ldquo;SetEditBoxFont&amp;rdquo; to use fonts loaded with LoadFont with edit boxes&#xA;The fixes and tweaks are;&#xA;Fixed LoadFont failing in exported Android apps&#xA;Fixed FindStringCount causing an infinite loop if the second parameter was an empty string&#xA;Fixed Android export not working when a Firebase config file is used&#xA;Fixed Unicode characters in file paths not working properly on Windows&#xA;Fixed local arrays in functions not setting their default value if given&#xA;Fixed GameCenter commands sometimes failing to login on Android&#xA;Fixed TrueType fonts becoming corrupt when the app is minimised on some Android devices&#xA;Fixed SetWindowSize with the fullscreen parameter set to 1 on Windows not creating a proper fullscreen window&#xA;SetWindowSize with the fullscreen parameter set to 1 now works on Linux&#xA;Fixed SetObjectMeshFromMemblock sometimes corrupting the vertices of another object&#xA;Fixed a crash when trying to export an APK in the Mac version&#xA;Fixed GetFacebookFriends on iOS appending to the friends list each time it was called instead of clearing the list first&lt;/p&gt;</description>
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            <title>App Game Kit v2.0.22 released</title>
            <link>https://playingtux.com/en/articles/2016/12/app-game-kit-v2022-released/</link>
            <pubDate>Mon, 12 Dec 2016 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2016/12/app-game-kit-v2022-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/agk_header.jpg&#34; alt=&#34;Featured image of post App Game Kit v2.0.22 released&#34; /&gt;&lt;p&gt;&lt;strong&gt;Version 2.0.22&lt;/strong&gt; of the Multi-Platform-Editor/Engine &lt;strong&gt;App Game Kit&lt;/strong&gt; has been released.&#xA;If you never heard of &lt;strong&gt;AGK&lt;/strong&gt;: it&amp;rsquo;s an Multiplatform (Linux/Windows/Android/MacOS/iOS/HTML5)-Engine and Editor, which allows writing of complex programs (it has been mainly developed for games) in a dialect of BASIC (but also C++) and exporting them to multiple platforms/OS.&#xA;The complete changelog:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Text &amp;amp; Fonts&#xA;Added UTF-8 support to AGK strings&#xA;Added LoadFont to load a Truetype font into AGK, this can be from a file in your media folder or a system font&#xA;Added GetFontExists to check a loaded font ID&#xA;Added GetSystemFontExists to check if the current platform has the specified font&#xA;Added DeleteFont to delete a font object&#xA;Added SetTextFont to set a text object to use one of the new font objects&#xA;Added SetTextAngle and SetTextAngleRad to rotate text objects&#xA;Added SetTextBold to set all characters in a text object to bold (new fonts only)&#xA;Added SetTextCharBold to set an individual character to bold (new fonts only)&#xA;Added UseNewDefaultFonts to use a built in Truetype font by default instead of the default bitmap font, and to set Print text to use the new font&#xA;All strings that are output by AGK, e.g. to files or HTTP post data, will now be encoded in UTF-8&#xA;All strings that are input into AGK in the old Windows-1252 encoding will be internally converted to UTF-8&#xA;Text objects using extended ascii font images will have their strings converted back to Windows-1252 when drawn so they continue to display the same as they do now, but the new Truetype fonts are recommended for unicode support&#xA;Edit Boxes&#xA;Edit boxes will now use the new default font&#xA;Edit boxes now support unicode characters&#xA;Android&#xA;Restored version 2.3.3 support on Amazon&#xA;Improved APK export error message on failure&#xA;Fixed the GameCenter commands on Android causing a crash if the user logs out of Google Games Services outside the app&#xA;Fixed Amazon APK export not having the In App Purchase receiver set, which would cause a rejection by Amazon.&#xA;Fixed touch move events not registering on some Android devices&#xA;Set Android sensors to update at their fastest rate&#xA;Android sensors will now only activate when their values are first accessed, which will save battery if they are never used&#xA;iOS&#xA;Increased minimum supported version of iOS to iOS 7&#xA;Fixed GetInternetState on iOS always returning 1&#xA;Fixed a crash during app startup on some iOS 10 devices&#xA;Images&#xA;Fixed some JPEG images failing to load due to the JPEG loader exceeding its maximum memory usage value&#xA;Images can now be loaded from Android expansion files using LoadImage(&amp;ldquo;expansion:ImageFilename.png&amp;rdquo;), the expansion file must be a zip file with no compression&#xA;Fixed occasional crash from LoadImageResized on Android devices using the SGX5xx family of GPUs&#xA;Fixed SGX5xx GPUs sometimes losing image data after the app is sent to the background&#xA;CreateImageFromMemblock will now produce an error if the image width or height are equal to 0&#xA;3D&#xA;Fixed SetObjectScalePermanent with values less than 1 not scaling down the bone collision boxes on animated objects, this would cause ObjectRayCast to return a hit more than expected for this object&#xA;Added GetObjectName to return the name of child objects loaded with LoadObjectWithChildren as defined in the model file&#xA;Animation&#xA;Fixed SetObjectAnimationFrame freezing the app if called on object instance that was created whilst the original object was playing&#xA;Shared Variables&#xA;Updated iOS shared variable commands for iOS 10&#xA;SetSharedVariableAppGroup must now be called on iOS for shared variables to work&#xA;Sound &amp;amp; Music&#xA;Added SetMusicLoopTimesOGG to set the start and end points for loops&#xA;Added SetMusicLoopCountOGG to change the number of times a file will loop whilst playing&#xA;Set a mimimum length on OGG music files to 0.5 seconds to prevent a crash on Android, anything short should be played with LoadSoundOGG instead&#xA;Fixed CreateSoundFromMemblock using an auto assigned ID failing to choose a valid ID&#xA;Video&#xA;Fixed StopVideo on iOS skipping to the end of the video before hiding it&#xA;Fixed PlayVideoToImage displaying video corruption around the edge of the image on some Android devices&#xA;Notifications&#xA;Increased maximum number of local notifications from 10 to 50&#xA;Fixed Android notifications not opening the app when the user taps on them&#xA;In App Purchases&#xA;Added InAppPurchaseGetSignature to get the receipt signature for a purchase&#xA;Files&#xA;Added the command GetFilePos and SetFilePos to get and change the current read position in a file&#xA;Fixed SetRawWritePath causing a crash when broadcast to a device and the broadcast is stopped&#xA;Fixed GetFileExists sometimes returning 0 when the file does exist&#xA;Device&#xA;Added GetDeviceDPI command for iOS and Android&#xA;Added GetDevicePlatform command that returns 1 when running on an Amazon device and 0 when on a Google device&#xA;Camera&#xA;Fixed SetDeviceCameraToImage causing a crash on some Android devices&#xA;IDE&#xA;Added GetAppPackageName to get the Package Name or Bundle ID of the exported app&#xA;Fixed IDE keystore dialog showing an error message about the country code containing invalid characters if the city field contains a space&#xA;Exporting&#xA;Fixed the export settings not loading from the project file if you close a project and then open another without closing the IDE&#xA;Fixed exporting for Amazon or Ouya with orientation set to portrait causing error code 1&#xA;HTML5&#xA;Fixed transparent images on HTML5 not automatically setting the sprite transparency flag when used on a sprite&#xA;Platforms&#xA;Fixed joystick buttons not working on Linux and Raspberry Pi&#xA;Blackberry 10 platform is no longer supported&#xA;Fixed Amazon edit boxes not accepting numbers and not being able to delete some characters&#xA;Modified Linux player and Tier 2 projects to statically link some libraries which makes the binaries more portable&#xA;Adverts&#xA;Changed CreateAdvert to allow the banner size to be set by using the &amp;ldquo;type&amp;rdquo; parameter&#xA;Updated AdMob SDK on iOS to version 7.15.0&#xA;Firebase&#xA;Added Firebase analytics support to Android and iOS (exported apps only)&#xA;Added FirebaseLogEvent() to log events with Firebase&#xA;Misc&#xA;Using SetWindowAllowResize to disable resizing will now also disable the maximize button on Windows&#xA;Added Sha256 and Sha512 commands&#xA;Tier2 (C++ and XCode templates)&#xA;Changed Tier 2 templates to enable returning 1 from the App::Loop function to close the app where possible&#xA;Fixed Tier 2 Windows template projects not setting the agk::GetPaused() return value when the window goes to the background&#xA;Added agk::DeleteString to delete AGK returned strings for Tier 2 users who may be using a different C runtime library than AGK&lt;/p&gt;</description>
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            <title>PlayOnLinux: Installation of The Saboteur (GOG-Version) explained</title>
            <link>https://playingtux.com/en/articles/2016/11/playonlinux-installation-saboteur-gog-version-0/</link>
            <pubDate>Sun, 13 Nov 2016 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2016/11/playonlinux-installation-saboteur-gog-version-0/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/saboteurshot.jpg&#34; alt=&#34;Featured image of post PlayOnLinux: Installation of The Saboteur (GOG-Version) explained&#34; /&gt;&lt;p&gt;The Installation of the &lt;strong&gt;GOG-Version&lt;/strong&gt; of the game &lt;strong&gt;The Saboteur&lt;/strong&gt; using &lt;strong&gt;PlayOnLinux&lt;/strong&gt; is explained in &lt;a class=&#34;link&#34; href=&#34;https://playingtux.com/forumposts/playonlinux-install-saboteur-gog-version&#34; &gt;this Forum-post&lt;/a&gt;.&lt;/p&gt;</description>
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            <title>PlayOnLinux: Installation of The Vanishing of Ethan Carter (GOG-Version) explained</title>
            <link>https://playingtux.com/en/articles/2016/11/playonlinux-installation-vanishing-ethan-carter-gog-version-explained/</link>
            <pubDate>Sun, 13 Nov 2016 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2016/11/playonlinux-installation-vanishing-ethan-carter-gog-version-explained/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/vanishingethanshot.jpg&#34; alt=&#34;Featured image of post PlayOnLinux: Installation of The Vanishing of Ethan Carter (GOG-Version) explained&#34; /&gt;&lt;p&gt;In &lt;a class=&#34;link&#34; href=&#34;https://playingtux.com/forumposts/playonlinux-install-vanishing-ethan-carter-gog-version&#34; &gt;this Forum-post&lt;/a&gt; I explain the Installation of the &lt;strong&gt;GOG-Version&lt;/strong&gt; of the game &lt;strong&gt;The Vanishing of Ethan Carter&lt;/strong&gt; using &lt;strong&gt;PlayOnLinux&lt;/strong&gt;.&lt;/p&gt;</description>
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            <title>Playonlinux 4.2.10 released</title>
            <link>https://playingtux.com/en/articles/2016/01/playonlinux-4210-released/</link>
            <pubDate>Sun, 03 Jan 2016 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2016/01/playonlinux-4210-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/playonlinuxlogo.png&#34; alt=&#34;Featured image of post Playonlinux 4.2.10 released&#34; /&gt;&lt;p&gt;&lt;a class=&#34;link&#34; href=&#34;https://www.playonlinux.com/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Playonlinux&lt;/a&gt;, the Software, which makes it easy to use Windows-Titles on Linux (using &lt;strong&gt;WINE&lt;/strong&gt;), has released the Version 4.2.10.&#xA;Changelog:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;PlayOnLinux and PlayOnMac 4.2.10 are now released. Here is the changelog:&#xA;Wine 1.8 staging is now the default wine version on OSX. The build process has been improved thanks to wine-staging team so that the compiler supports ms_hook_prologue, allowing function hotpatching. This should improve the compatibility of some applications like Steam.&#xA;Some wine staging instructions have been added so that they are fully supported by the scripts.&#xA;The wineprefix tab in the configuration panel has been improved.&lt;/p&gt;</description>
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            <title>Playonlinux 4.2.9 released</title>
            <link>https://playingtux.com/en/articles/2015/09/playonlinux-429-released/</link>
            <pubDate>Thu, 10 Sep 2015 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2015/09/playonlinux-429-released/</guid>
            <description>&lt;img src=&#34;https://playingtux.com/images/field/image/playonlinux-logo.png&#34; alt=&#34;Featured image of post Playonlinux 4.2.9 released&#34; /&gt;&lt;p&gt;&lt;a class=&#34;link&#34; href=&#34;https://www.playonlinux.com/&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Playonlinux&lt;/a&gt; version 4.2.9 has been released.&#xA;The news and changes so far:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;h1 id=&#34;429&#34;&gt;4.2.9&#xA;&lt;/h1&gt;&lt;p&gt;* Fixed a bug in the user agent used in urllib that would make it look like an attack to paranoid eyes (and filters) (#5072)&#xA;* Try to improve general installation instructions&#xA;* Update About&amp;rsquo;s copyright years span (let&amp;rsquo;s make it look like we&amp;rsquo;re still working on the project ;) ) Many more could be updated though&#xA;* POL_Download_Resource: don&amp;rsquo;t test hash of missing file (one less spurious warning message)&#xA;* Adding some visual clue while virtual drives are being removed&#xA;* Fix &amp;ldquo;debbuger&amp;rdquo; typo&#xA;* POL_System_find_file: really pick the shallowest file&#xA;* fix &amp;ldquo;debbuger&amp;rdquo; typo&#xA;* POL_SetupWindow_VMS: mention that the expected answer units are megabytes&#xA;* Try to make instructions to rerun a program in debug mode more obvious (#5104)&#xA;* Some GetRegValue fixing/hardening&#xA;* Remove spurious .lnk files from user desktop for all architectures during POL_Shortcut calls (#4200)&#xA;* Add waiting messages to POL_System_unzip &amp;amp; friends&#xA;* Deprecate Set_WineWindowTitle that no longer works with Wine 1.5.16+, and breaks Set_Desktop (#5118)&#xA;* Fix playonlinux-pkg -b (broken since PlayOnLinux 4.0)&#xA;* MacOS 10.11 support&lt;/p&gt;</description>
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