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        <title>Hardware on PlayingTux</title>
        <link>https://playingtux.com/en/categories/hardware/</link>
        <description>Recent content in Hardware on PlayingTux</description>
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        <lastBuildDate>Fri, 05 Jun 2026 11:48:51 +0200</lastBuildDate><atom:link href="https://playingtux.com/en/categories/hardware/rss.xml" rel="self" type="application/rss+xml" /><item>
            <title>Steam Machine and Steam Frame: verified compatibility program launched</title>
            <link>https://playingtux.com/en/articles/2026/06/steam-machine-steam-frame-verification-launched/</link>
            <pubDate>Fri, 05 Jun 2026 11:48:51 +0200</pubDate>
            <guid>https://playingtux.com/en/articles/2026/06/steam-machine-steam-frame-verification-launched/</guid>
            <description>&lt;p&gt;Valve has &lt;a class=&#34;link&#34; href=&#34;https://steamcommunity.com/groups/steamworks/announcements/detail/716780409378048028&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;expanded its &amp;ldquo;Verified&amp;rdquo; compatibility program&lt;/a&gt; to two new devices: &lt;strong&gt;Steam Machine&lt;/strong&gt; and &lt;strong&gt;Steam Frame&lt;/strong&gt;, both launching this summer.&lt;/p&gt;&#xA;&lt;p&gt;The &lt;strong&gt;Steam Machine&lt;/strong&gt; is a SteamOS PC for the living room - roughly &lt;strong&gt;six times more powerful than the Steam Deck&lt;/strong&gt; - running the same software stack (SteamOS, Steam UI, Proton). Verification requirements are nearly identical to the Steam Deck: games already verified there need no additional work. The &lt;strong&gt;Steam Frame&lt;/strong&gt; is primarily designed for high-performance game streaming, but can also run SteamOS games standalone, including VR titles.&lt;/p&gt;</description>
        </item><item>
            <title>Steam Controller: How to Get the Most Out of Your Trackpads – Official Guide</title>
            <link>https://playingtux.com/en/articles/2026/05/steam-controller-trackpads-guide-released/</link>
            <pubDate>Fri, 22 May 2026 11:13:07 +0200</pubDate>
            <guid>https://playingtux.com/en/articles/2026/05/steam-controller-trackpads-guide-released/</guid>
            <description>&lt;p&gt;&lt;strong&gt;Valve&lt;/strong&gt; has published a detailed &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/news/group/45479024/view/702141174212725167&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;guide to the Steam Controller trackpads&lt;/a&gt; covering all configuration options in the &lt;strong&gt;Steam Input Configurator&lt;/strong&gt;.&lt;/p&gt;&#xA;&lt;p&gt;The trackpads serve two primary use cases: as a &lt;strong&gt;full mouse replacement&lt;/strong&gt; (ideal for FPS, point-and-click, and strategy games) and as a &lt;strong&gt;button mapping surface&lt;/strong&gt; for keys, shortcuts, and system functions. Available modes include &lt;em&gt;As Mouse&lt;/em&gt;, &lt;em&gt;Flick Stick&lt;/em&gt;, &lt;em&gt;Scroll Wheel&lt;/em&gt;, &lt;em&gt;Directional Pad&lt;/em&gt;, &lt;em&gt;Button Pad&lt;/em&gt;, and virtual menus (&lt;strong&gt;Radial Menu&lt;/strong&gt; up to 20 options, &lt;strong&gt;Touch Menu&lt;/strong&gt; up to 16, &lt;strong&gt;Hot Bar&lt;/strong&gt;).&lt;/p&gt;</description>
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            <title>Steam Controller: now available</title>
            <link>https://playingtux.com/en/articles/2026/05/steam-controller-now-available/</link>
            <pubDate>Mon, 04 May 2026 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2026/05/steam-controller-now-available/</guid>
            <description>&lt;p&gt;The new &lt;strong&gt;Steam Controller is now available for €99&lt;/strong&gt; &lt;a class=&#34;link&#34; href=&#34;https://store.steampowered.com/sale/steamcontroller&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;from Valve&lt;/a&gt;!&lt;/p&gt;</description>
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            <title>SC-Controller: v0.4.8.13 released</title>
            <link>https://playingtux.com/en/articles/2024/01/sc-controller-v04813-released/</link>
            <pubDate>Sun, 21 Jan 2024 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2024/01/sc-controller-v04813-released/</guid>
            <description>&lt;p&gt;&lt;strong&gt;sc-controller&lt;/strong&gt;, the &lt;strong&gt;Linux user-mode driver&lt;/strong&gt; for the Steam- and other controllers (eg. DS4), has been released in &lt;a class=&#34;link&#34; href=&#34;https://github.com/Ryochan7/sc-controller/releases&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;&lt;strong&gt;version 0.4.8.13&lt;/strong&gt;&lt;/a&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.4.8.13 Latest&#xA;EOL release&#xA;Invert Gyro Roll for Steam Deck input handler&#xA;Fixed state handling with Steam Deck input handler&#xA;Changed svg_widget and osd keyboard for newer ElementTree behavior&#xA;Added HAS_RSTICK flag for Steam Deck module&#xA;Make special path for RIGHT when using Steam Deck&#xA;Fixed binding of ABS_X to Gyro Per Axis&#xA;CI and AppImage generation workflows added to project. Contribution by Christian&#xA;Hotfix BT controllers on SteamOS 3. Contribution by pattontim&#xA;Support custom UDP port. Contribution by Christian&#xA;Removed cpp namespace prefixes from cemuhook_server c code. Contribution by Christian&#xA;Changes to AppImage workflow&lt;/p&gt;</description>
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            <title>SC-Controller: v0.4.8.11 released</title>
            <link>https://playingtux.com/en/articles/2023/05/sc-controller-v04810-released/</link>
            <pubDate>Tue, 23 May 2023 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2023/05/sc-controller-v04810-released/</guid>
            <description>&lt;p&gt;&lt;strong&gt;sc-controller&lt;/strong&gt;, the &lt;strong&gt;Linux user-mode driver&lt;/strong&gt; for the Steam- and other controllers (eg. DS4), &lt;a class=&#34;link&#34; href=&#34;https://github.com/Ryochan7/sc-controller/releases&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;has been released&lt;/a&gt; in &lt;strong&gt;version 0.4.8.10&lt;/strong&gt;.&#xA;&lt;strong&gt;UPDATE&lt;/strong&gt;&#xA;The hotfix 0.4.8.11 has also been released.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Version 0.4.8.10 Latest&#xA;DualSense support, various fixes&#xA;Added support for standard DualSense controller. Includes contributions from theY4Kman and psstoyanov&#xA;Use HIDRaw for DualSense Bluetooth support rather than evdev. evdev provided as backup method&#xA;Updated gitignore rules. Contributed by alex&#xA;Fixed tests showing broken Key enum deserialization. Contributed by alex&#xA;Added github action so that test status is visible. Contributed by alex&#xA;Lower LS and RS dead zones from DS5Controller reader class&#xA;Fixes for stick mouse support for mouse action type&#xA;Fixed EnumType error for AxisAction description generation. Changes in checks deprecated since Python 3.8&#xA;Updated EnumType checks in a few actions&#xA;Enabled quaternion calculations for DualSense. Needed for Gyro Tilt controls&#xA;Fixed file not found error with AppImage in Ubuntu 22.04 LTS&lt;/p&gt;</description>
        </item><item>
            <title>SC-Controller: v0.4.8.7 released</title>
            <link>https://playingtux.com/en/articles/2022/05/sc-controller-v0487-released/</link>
            <pubDate>Sat, 07 May 2022 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2022/05/sc-controller-v0487-released/</guid>
            <description>&lt;p&gt;&lt;strong&gt;sc-controller&lt;/strong&gt;, the &lt;strong&gt;Linux user mode driver&lt;/strong&gt; for the Steam- and other controllers (e. g. DS4), &lt;a class=&#34;link&#34; href=&#34;https://github.com/kozec/sc-controller/releases&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;has been released&lt;/a&gt; in &lt;strong&gt;version 0.4.8.7&lt;/strong&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.4.8.7&#xA;AppImage tested on Ubuntu 22.04 LTS, Fedora 35, Fedora 33, Manjaro, and PopOS 21.10&#xA;Updated AppImage scripts for setuptools behavior changes and library path changes&#xA;Migrate setup.py script to use setuptools rather than distutils. Try to comply with PEP 632 regarding the deprecation of distutils&#xA;Fixed Turn Off Controller option for BLE connected controller. Contribution by labsin&#xA;Changed feel of rumble emulation support. Period and amplitude of haptics change depending on data in ff_rumble event struct. I find that it feels better&#xA;Fixed long packet support for BLE reader. 3 input packet payloads now work in BLE reader&#xA;Fixed hotplug detection for BT connected Steam Controller&#xA;Added report ID 3 to feature report packets to allow BLE support to work again. Needed to make BLE support work with later versions of BlueZ (5.64)&#xA;Fixes to allow Bluetooth evdev and HID controllers to appear in controller registration list. Contribution by chewi&#xA;Fixed some HID driver and evdev driver crashes. Contribution by Alastor27&#xA;Fixed popup positioning and layering (somewhat) on Wayland. Contribution by Supreeeme&#xA;Allow deadzone calculations for analog trigger output. Full usable analog trigger range&#xA;Fixed Mouse Region output&#xA;Small fixes for HID report parsing&#xA;Added lowercase VDF button aliases to button dictionary&#xA;Properly clamp rotated touchpad coordinates to s16 range&#xA;Use proper limits for output 360 axes&#xA;Add DS4 v.1 detection to ds4drv driver&#xA;Fix display names for mapped X and Y buttons due to busted Linux aliases&lt;/p&gt;</description>
        </item><item>
            <title>SC-Controller: v0.4.8 released</title>
            <link>https://playingtux.com/en/articles/2020/11/sc-controller-v048-released/</link>
            <pubDate>Mon, 30 Nov 2020 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2020/11/sc-controller-v048-released/</guid>
            <description>&lt;p&gt;&lt;strong&gt;sc-controller&lt;/strong&gt;, the &lt;strong&gt;Linux-user-mode-driver&lt;/strong&gt; for the Steam- and other controllers (e. g. DS4), is now &lt;a class=&#34;link&#34; href=&#34;https://github.com/kozec/sc-controller/releases&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;available&lt;/a&gt; as &lt;strong&gt;version 0.4.8&lt;/strong&gt;.&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.4.8&#xA;New:&#xA;Hip fire style action for trigger (implemented by @ren2r)&#xA;Fixes:&#xA;AppImage works on Ubuntu &amp;gt;= 20.04&#xA;Added DualShock 4v2 over Bluetooth udev rule (thanks @Alastor27)&#xA;Button labels on Gyro Tilt mixed up (thanks @Patola)&#xA;Cemu hook not working with Dolphin Emulator (thanks @cjxgm)&#xA;Radial menu drawing broken on HDPI displays&#xA;Gesture recognition not working with DS4&#xA;&amp;ldquo;Confirm menu selection by releasing&amp;rdquo; not working at all&#xA;Moving STICK and LPAD at once can make buttons stuck&#xA;Issues with non-ascii (and especially Chinese) charaters in profile name&lt;/p&gt;</description>
        </item><item>
            <title>SC-Controller: v0.4.6 and v0.4.9.2 released</title>
            <link>https://playingtux.com/en/articles/2018/12/sc-controller-v046-and-v0492-released/</link>
            <pubDate>Sat, 15 Dec 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/12/sc-controller-v046-and-v0492-released/</guid>
            <description>&lt;p&gt;&lt;strong&gt;sc-controller&lt;/strong&gt;, the &lt;strong&gt;Linux-user-mode-driver&lt;/strong&gt; for the Steam- and other controllers (like DS4), has been &lt;a class=&#34;link&#34; href=&#34;https://github.com/kozec/sc-controller/releases&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;released today&lt;/a&gt; as &lt;strong&gt;Version 0.4.6 and v0.4.9.2&lt;/strong&gt;.&#xA;The new branch &lt;strong&gt;v0.4.9.2&lt;/strong&gt; is a complete &lt;strong&gt;rewrite of the driver in C&lt;/strong&gt;. It is currently &lt;strong&gt;experimental&lt;/strong&gt; but works besides on &lt;strong&gt;Linux also on BSD, Windows and (eventually) Android&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;v0.4.9.2&#xA;Very experimental release of c port of SC Controller.&#xA;There is no GUI and a lot of stuff doesn&amp;rsquo;t work yet, but what works works on Linux, BSD and Windows. And also Android, eventually.&#xA;See this wiki page on how to use scc on Windows and report issues, preferably here&#xA;New since v0.4.9.1&#xA;Support for XInput on Windows 8 and above&#xA;Configuration is now editable (see Registry -&amp;gt; Current user -&amp;gt; software -&amp;gt; SCController)&#xA;Implemented a lot of actions and modifiers&#xA;NetBSD / OpenBSD support&lt;/p&gt;</description>
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            <title>SC-Controller: v0.4.5 released, last version &#34;for a while&#34;</title>
            <link>https://playingtux.com/en/articles/2018/09/sc-controller-v045-released-last-version-while/</link>
            <pubDate>Sun, 23 Sep 2018 00:00:00 +0000</pubDate>
            <guid>https://playingtux.com/en/articles/2018/09/sc-controller-v045-released-last-version-while/</guid>
            <description>&lt;p&gt;&lt;strong&gt;sc-controller&lt;/strong&gt;, the &lt;strong&gt;Linux-User-Mode-driver&lt;/strong&gt; for the Steam- and other controllers (e.g. DS4), has been released in &lt;strong&gt;&lt;a class=&#34;link&#34; href=&#34;https://github.com/kozec/sc-controller/releases&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;version 0.4.5&lt;/a&gt;&lt;/strong&gt; today.&#xA;The main-developer &lt;a class=&#34;link&#34; href=&#34;https://www.patreon.com/kozec&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;&#xA;    &gt;Kozec said on Patreon&lt;/a&gt;, that he disagrees with the direction of the Linux-Kernel-developer-community, and that he &lt;strong&gt;is not going to release more versions of sc-controller for a while&lt;/strong&gt;:&lt;/p&gt;&#xA;&#xA;    &lt;blockquote&gt;&#xA;        &lt;p&gt;Closing this thing up&#xA;I&amp;rsquo;ll try to keep this short, so bear with me;&#xA;As you probably already heard, earlier this week, Linux became part of political movement. It&amp;rsquo;s movement that I strongly disagree with and wish to not be associated with in any way. Because of that, I don&amp;rsquo;t feel welcomed in Linux community anymore.&#xA;Or, to write it like human being, with all this mess, coding is not fun at all.&#xA;So I&amp;rsquo;m throwing hands up and walking through the middle.&#xA;Luckily, my projects are mostly complete. There are feature requests that I&amp;rsquo;d like to eventually finish, but even if I end up never touching them anymore, current state should work well. And I&amp;rsquo;m not dying, so if some interesting bug comes around, I&amp;rsquo;ll probably still be there to fix it.&#xA;I&amp;rsquo;m writing this mostly because I can&amp;rsquo;t expect you to continue supporting me under those conditions. And because I don&amp;rsquo;t think it would be OK to disappear without a word, I&amp;rsquo;m not sure if I can close my Patreon account without nuking this message right now. In worst case scenario, you should be able cancel pledges from your side.&#xA;So, thank you all for your cash, bug reports, cash, support, suggestions, cash, pull requests and cash. You were seriously great :)&#xA;I&amp;rsquo;ll try to keep this short, so bear with me;&#xA;As you probably already heard, earlier this week, Linux became part of political movement. It&amp;rsquo;s movement that I strongly disagree with and wish to not be associated with in any way. Because of that, I don&amp;rsquo;t feel welcomed in Linux community anymore.&#xA;Or, to write it like human being, with all this mess, coding is not fun at all.&#xA;So I&amp;rsquo;m throwing hands up and walking through the middle.&#xA;Luckily, my projects are mostly complete. There are feature requests that I&amp;rsquo;d like to eventually finish, but even if I end up never touching them anymore, current state should work well. And I&amp;rsquo;m not dying, so if some interesting bug comes around, I&amp;rsquo;ll probably still be there to fix it.&#xA;I&amp;rsquo;m writing this mostly because I can&amp;rsquo;t expect you to continue supporting me under those conditions. And because I don&amp;rsquo;t think it would be OK to disappear without a word, I&amp;rsquo;m not sure if I can close my Patreon account without nuking this message right now. In worst case scenario, you should be able cancel pledges from your side.&#xA;So, thank you all for your cash, bug reports, cash, support, suggestions, cash, pull requests and cash. You were seriously great :)&lt;/p&gt;</description>
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