Other News about gaming on Linux
Final Fantasy 14 crashing in Bazzite after server maintenance
I'm losing my mind.
I've been running bazzite for a few weeks now, almost a month with no issues and then after a 24 hour maintenance on FFXIV my game won't stay open for more than an hour. It was working just fine until then. Since that I started getting DX11 errors, so I tried reinstalling the game, testing different ge-proton compatabilities, settings, ujust update to make sure everythings updated. And now I don't get the dx11 error anymore the game just shuts down.
This happens in both gamescope and desktop mode, no error messages or anything. I've tried xiv launcher and that too crashes.
I'm still a novice with linux gaming, I don't know if I missed something or if I need to change anything.
system:
Ryzen 7 3700X
16GB ram
RTX 2080
submitted by /u/Horrorkosmic[link] [comments]
Won't games have to eventually have to deal with the fact that cheating is significantly easier on Linux as the market share grows?
Even if Microsoft removes kernel access, conventional methods rely HEAVILY on remote attestation with tpm and secure boot. The current conventional anticheat methods are impossible to port to linux without restricting the distros/kernels you may use, and current linux solutions are easier to exploit. It's not a big deal NOW because nobody uses linux. Cheaters and their devs are using windows, so that's where they cheat now. But with growing market share comes a growing cheat threat that as of now, has no real solution.
This is NOT a solved problem, and it will only get solved if the market share is too big to ignore, maybe 20 percent will make them feel the need to spend money on inventing a new, more expensive, less invasive system. But even though Linux has had exponential growth lately, it tooks us like 5 years to get to a record high of 3.5% on steam's hardware survey. Can we really do this?
Well, if we manage to grow big enough that cheaters ACTUALLY use linux then yeah, maybe we can.
submitted by /u/Indolent_Bard[link] [comments]
Doom: The Dark Ages failed to allocate video memory
Every time I open doom the dark ages, the title screen loads for a little bit but then promptly crashes, saying I've run out of video memory. I'm not sure what could be causing this as I am on the newest nvidia driver. In launch options I have "+com_skipIntroVideo 1 +set m_smooth 0 -vulkan". Hope someone can help
submitted by /u/Pitiful-Election-438[link] [comments]
Is linux mint not a good choice to game on
Ive been on linux mint over a month now, tried playing a few games to compare including witcher 3. On windows it ran very good, even on medium settings. On mint, the game is 10fps on the lowest possible settings. Ive tried to update to latest nvidia gpu drivers that arent even showing on driver manager yet (580.105.08). Changed every proton version and wine. Is linux mint not that good for games? Ive heard that cachy os is better in terms of gaming. I know that nvidia and linux dont mix that well, but i dont thinks thats the case here. (I have 1050 for reference if it makes any difference).
submitted by /u/bbc-nahui[link] [comments]
Any reason to use Proton-Wayland + NTSync on FFXIV?
I regularly use proton wayland in most of my games since I enjoy the smoother frametime and generally less headaches when it comes to window handling and avoiding cursor bugs.
But for FF14 I have no issues in both xwayland or wayland (using XIVLauncherRB), and the NTSync patches don't seem to change much.
Should I still use Wayland + NTSync? Or it doesn't matter for CPU heavy mmos like FF14?
submitted by /u/Cenokenshi[link] [comments]
CS2 has no audio?
I really don't know what else to say besides the title. I'm running CachyOS on kernel 6.18.2, and I have an RTX 3060 on 590.48 in case it's an nvidia driver problem. However, every other game I've tried has normal audio, so I believe it's a Counter Strike 2 issue.
My only launch options are;
gamemoderun %command% +fps_max 0I have tried running the game through X11 and it's natively with Wayland. Neither worked. I have also verified the integrity of CS2's files, and no dice. Restarting my PC, nothing, restarting steam, nothing, the only thing I haven't done is reinstall the game because I'd rather see if this is a reproducible/fixable issue first.
Is this happening to anyone else?
Edit: If anyone has this issue in the future, put
-sdlaudiodriver pulseaudioInto your launch options, even if you use pipewire. It'll just work after that.
submitted by /u/S1rTerra[link] [comments]
KCD2 crashes on Ubuntu
The game crashes on Ubuntu 25.10.
I already have 50h in the game and it crashed only twice, now it crashes once every 5-10 minutes.
I'll paste the logs here: https://limewire.com/d/nMsxC#xAWosYrN4S
Any help would be appreciated. Thank you!
[link] [comments]
RDR2 not launching on Bazzite.
I tried installing RDR2 and launching it on lutris with GE-Proton and disabling the vulkan override as I saw on some subreddits but I still can't get it to run, does someone know what to do?
Logs:
Started initial process 38787 from /usr/bin/umu-run /run/media/bazzite/Ventoy/RDR2-SteamRIP/Red Dead Redemption 2/launcher.exe Start monitoring process. [umu.__main__:78] DEBUG: HOME=/home/bazzite [umu.__main__:78] DEBUG: LANG=en_US.UTF-8 [umu.__main__:78] DEBUG: LOGNAME=bazzite [umu.__main__:78] DEBUG: PATH=/home/bazzite/.local/bin:/home/bazzite/bin:/usr/local/bin:/usr/bin:/bin:/usr/local/sbin:/usr/sbin:/sbin [umu.__main__:78] DEBUG: SHELL=/bin/bash [umu.__main__:78] DEBUG: USER=bazzite [umu.__main__:78] DEBUG: XDG_DATA_DIRS=/home/bazzite/.local/share/flatpak/exports/share:/var/lib/flatpak/exports/share:/usr/local/share:/usr/share [umu.__main__:78] DEBUG: XDG_RUNTIME_DIR=/run/user/1000 [umu.__main__:78] DEBUG: EDITOR=/usr/bin/vim [umu.__main__:78] DEBUG: HOMEBREW_NO_AUTO_UPDATE=1 [umu.__main__:78] DEBUG: DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/1000/bus [umu.__main__:78] DEBUG: DEBUGINFOD_IMA_CERT_PATH=/etc/keys/ima: [umu.__main__:78] DEBUG: DEBUGINFOD_URLS=https://debuginfod.fedoraproject.org/ [umu.__main__:78] DEBUG: DESKTOP_SESSION=plasma-steamos-wayland-oneshot [umu.__main__:78] DEBUG: DISPLAY=:0 [umu.__main__:78] DEBUG: GDK_CORE_DEVICE_EVENTS=1 [umu.__main__:78] DEBUG: GPG_TTY=/dev/tty1 [umu.__main__:78] DEBUG: GTK2_RC_FILES=/etc/gtk-2.0/gtkrc:/home/bazzite/.gtkrc-2.0:/home/bazzite/.config/gtkrc-2.0 [umu.__main__:78] DEBUG: GTK_RC_FILES=/etc/gtk/gtkrc:/home/bazzite/.gtkrc:/home/bazzite/.config/gtkrc [umu.__main__:78] DEBUG: HISTCONTROL=ignoredups [umu.__main__:78] DEBUG: HISTSIZE=1000 [umu.__main__:78] DEBUG: HOSTNAME=bazzite [umu.__main__:78] DEBUG: ICEAUTHORITY=/run/user/1000/iceauth_bEyxCp [umu.__main__:78] DEBUG: KDEDIRS=/usr [umu.__main__:78] DEBUG: KDE_APPLICATIONS_AS_SCOPE=1 [umu.__main__:78] DEBUG: KDE_FULL_SESSION=true [umu.__main__:78] DEBUG: KDE_SESSION_UID=1000 [umu.__main__:78] DEBUG: KDE_SESSION_VERSION=6 [umu.__main__:78] DEBUG: LESSOPEN=||/usr/bin/lesspipe.sh %s [umu.__main__:78] DEBUG: LS_COLORS= [umu.__main__:78] DEBUG: MAIL=/var/spool/mail/bazzite [umu.__main__:78] DEBUG: PWD=/home/bazzite [umu.__main__:78] DEBUG: QT_WAYLAND_RECONNECT=1 [umu.__main__:78] DEBUG: SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS=0 [umu.__main__:78] DEBUG: SESSION_MANAGER=local/unix:@/tmp/.ICE-unix/3627,unix/unix:/tmp/.ICE-unix/3627 [umu.__main__:78] DEBUG: SSH_ASKPASS=/usr/bin/ksshaskpass [umu.__main__:78] DEBUG: SSH_AUTH_SOCK=/run/user/1000/ssh-agent.socket [umu.__main__:78] DEBUG: STEAM_FRAME_FORCE_CLOSE=1 [umu.__main__:78] DEBUG: SUDO_ASKPASS=/usr/bin/ksshaskpass [umu.__main__:78] DEBUG: WAYLAND_DISPLAY=wayland-0 [umu.__main__:78] DEBUG: XAUTHORITY=/run/user/1000/xauth_arUQVC [umu.__main__:78] DEBUG: XDG_CONFIG_DIRS=/home/bazzite/.config/kdedefaults:/etc/xdg:/usr/share/kde-settings/kde-profile/default/xdg [umu.__main__:78] DEBUG: XDG_CURRENT_DESKTOP=KDE [umu.__main__:78] DEBUG: XDG_MENU_PREFIX=plasma- [umu.__main__:78] DEBUG: XDG_SEAT=seat0 [umu.__main__:78] DEBUG: XDG_SEAT_PATH=/org/freedesktop/DisplayManager/Seat0 [umu.__main__:78] DEBUG: XDG_SESSION_CLASS=user [umu.__main__:78] DEBUG: XDG_SESSION_DESKTOP=KDE (One-Time Launch) [umu.__main__:78] DEBUG: XDG_SESSION_ID=5 [umu.__main__:78] DEBUG: XDG_SESSION_PATH=/org/freedesktop/DisplayManager/Session0 [umu.__main__:78] DEBUG: XDG_SESSION_TYPE=wayland [umu.__main__:78] DEBUG: XDG_VTNR=1 [umu.__main__:78] DEBUG: XKB_DEFAULT_LAYOUT=us [umu.__main__:78] DEBUG: XKB_DEFAULT_MODEL=pc105 [umu.__main__:78] DEBUG: XMODIFIERS= [umu.__main__:78] DEBUG: MANAGERPID=1752 [umu.__main__:78] DEBUG: INVOCATION_ID=cdfc50d8adea412c8e24b720d67f5eb3 [umu.__main__:78] DEBUG: JOURNAL_STREAM=9:32725 [umu.__main__:78] DEBUG: SYSTEMD_EXEC_PID=3664 [umu.__main__:78] DEBUG: MEMORY_PRESSURE_WATCH=/sys/fs/cgroup/user.slice/user-1000.slice/user@1000.service/session.slice/plasma-plasmashell.service/memory.pressure [umu.__main__:78] DEBUG: MEMORY_PRESSURE_WRITE=c29tZSAyMDAwMDAgMjAwMDAwMAA= [umu.__main__:78] DEBUG: XDG_ACTIVATION_TOKEN=kwin-14 [umu.__main__:78] DEBUG: PROTOCOL_BUFFERS_PYTHON_IMPLEMENTATION=python [umu.__main__:78] DEBUG: WEBKIT_DISABLE_DMABUF_RENDERER=1 [umu.__main__:78] DEBUG: __GL_SHADER_DISK_CACHE=1 [umu.__main__:78] DEBUG: __GL_SHADER_DISK_CACHE_PATH=/run/media/bazzite/Ventoy/RDR2-SteamRIP/Red Dead Redemption 2 [umu.__main__:78] DEBUG: LD_LIBRARY_PATH=/home/bazzite/.local/share/lutris/runners/proton/ge-proton/files/lib:/lib64:/lib:/usr/lib64/pipewire-0.3/jack:/usr/lib64/iscsi:/usr/lib:/usr/lib64:/home/bazzite/.local/share/lutris/runtime/Ubuntu-18.04-i686:/home/bazzite/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/bazzite/.local/share/lutris/runtime/steam/i386/lib:/home/bazzite/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/bazzite/.local/share/lutris/runtime/steam/i386/usr/lib:/home/bazzite/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/home/bazzite/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/bazzite/.local/share/lutris/runtime/steam/amd64/lib:/home/bazzite/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/bazzite/.local/share/lutris/runtime/steam/amd64/usr/lib [umu.__main__:78] DEBUG: WINEDEBUG=-all [umu.__main__:78] DEBUG: DXVK_LOG_LEVEL=error [umu.__main__:78] DEBUG: UMU_LOG=1 [umu.__main__:78] DEBUG: WINEARCH=win64 [umu.__main__:78] DEBUG: WINE=/home/bazzite/.local/share/lutris/runners/proton/ge-proton/files/bin/wine [umu.__main__:78] DEBUG: WINE_MONO_CACHE_DIR=/home/bazzite/.local/share/lutris/runners/proton/ge-proton/files/mono [umu.__main__:78] DEBUG: WINE_GECKO_CACHE_DIR=/home/bazzite/.local/share/lutris/runners/proton/ge-proton/files/gecko [umu.__main__:78] DEBUG: WINEPREFIX=/home/bazzite/Games/RDR4 [umu.__main__:78] DEBUG: WINEESYNC=1 [umu.__main__:78] DEBUG: WINEFSYNC=1 [umu.__main__:78] DEBUG: WINE_FULLSCREEN_FSR=1 [umu.__main__:78] DEBUG: DXVK_NVAPIHACK=0 [umu.__main__:78] DEBUG: DXVK_ENABLE_NVAPI=1 [umu.__main__:78] DEBUG: PROTON_BATTLEYE_RUNTIME=/home/bazzite/.local/share/lutris/runtime/battleye_runtime [umu.__main__:78] DEBUG: PROTON_EAC_RUNTIME=/home/bazzite/.local/share/lutris/runtime/eac_runtime [umu.__main__:78] DEBUG: PROTON_DXVK_D3D8=1 [umu.__main__:78] DEBUG: WINEDLLOVERRIDES=d3dimm,ddraw,glide,glide2x,glide3x=n;winemenubuilder= [umu.__main__:78] DEBUG: WINE_LARGE_ADDRESS_AWARE=1 [umu.__main__:78] DEBUG: STORE=none [umu.__main__:78] DEBUG: GAME_NAME=Red Dead Redemption 2 [umu.__main__:78] DEBUG: PROTONPATH=/home/bazzite/.local/share/lutris/runners/proton/ge-proton [umu.__main__:78] DEBUG: GAMEID=umu-default [umu.__main__:78] DEBUG: PROTON_VERB=waitforexitandrun [umu.__main__:78] DEBUG: LUTRIS_GAME_UUID=96ec2512-76b4-444b-8cf7-94c25e5363be [umu.umu_run:802] INFO: umu-launcher version 1.2.6 (3.13.7 (main, Aug 14 2025, 00:00:00) [GCC 15.2.1 20250808 (Red Hat 15.2.1-1)]) [umu.umu_run:808] DEBUG: Connecting to '1.1.1.1'... [umu.umu_run:724] DEBUG: PROTONPATH set, resolving its required runtime [umu.umu_runtime:277] DEBUG: Local: /home/bazzite/.local/share/umu/steamrt3 [umu.umu_runtime:322] DEBUG: Existing install detected [umu.umu_runtime:323] DEBUG: Using container runtime 'steamrt3' aka 'sniper' [umu.umu_runtime:324] DEBUG: Checking updates for 'steamrt3'... [umu.umu_runtime:374] DEBUG: Sending request to 'repo.steampowered.com/steamrt-images-sniper/snapshots/latest-container-runtime-public-beta/SteamLinuxRuntime_sniper.VERSIONS.txt?version=VE-YAPl8f4LDplmhEEyuUw' for 'VERSIONS.txt'... [umu.umu_run:889] DEBUG: WINEPREFIX=/var/home/bazzite/Games/RDR4 [umu.umu_run:889] DEBUG: GAMEID=umu-default [umu.umu_run:889] DEBUG: PROTON_CRASH_REPORT_DIR=/tmp/umu_crashreports [umu.umu_run:889] DEBUG: PROTONPATH=/var/home/bazzite/.local/share/lutris/runners/proton/ge-proton [umu.umu_run:889] DEBUG: STEAM_COMPAT_APP_ID=default [umu.umu_run:889] DEBUG: STEAM_COMPAT_TOOL_PATHS=/var/home/bazzite/.local/share/lutris/runners/proton/ge-proton:/home/bazzite/.local/share/umu/steamrt3 [umu.umu_run:889] DEBUG: STEAM_COMPAT_LIBRARY_PATHS=/run/media/bazzite/Ventoy [umu.umu_run:889] DEBUG: STEAM_COMPAT_MOUNTS=/var/home/bazzite/.local/share/lutris/runners/proton/ge-proton:/home/bazzite/.local/share/umu/steamrt3 [umu.umu_run:889] DEBUG: STEAM_COMPAT_INSTALL_PATH=/run/media/bazzite/Ventoy/RDR2-SteamRIP/Red Dead Redemption 2 [umu.umu_run:889] DEBUG: STEAM_COMPAT_CLIENT_INSTALL_PATH= [umu.umu_run:889] DEBUG: STEAM_COMPAT_DATA_PATH=/var/home/bazzite/Games/RDR4 [umu.umu_run:889] DEBUG: STEAM_COMPAT_SHADER_PATH=/var/home/bazzite/Games/RDR4/shadercache [umu.umu_run:889] DEBUG: FONTCONFIG_PATH= [umu.umu_run:889] DEBUG: EXE=/run/media/bazzite/Ventoy/RDR2-SteamRIP/Red Dead Redemption 2/launcher.exe [umu.umu_run:889] DEBUG: SteamAppId=default [umu.umu_run:889] DEBUG: SteamGameId=default [umu.umu_run:889] DEBUG: STEAM_RUNTIME_LIBRARY_PATH=/lib:/home/bazzite/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/bazzite/.local/share/lutris/runtime/steam/i386/usr/lib:/usr/lib64/iscsi:/usr/lib:/usr/lib64:/run/media/bazzite/Ventoy/RDR2-SteamRIP/Red Dead Redemption 2:/home/bazzite/.local/share/lutris/runtime/steam/amd64/lib:/home/bazzite/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/lib64:/home/bazzite/.local/share/lutris/runtime/Ubuntu-18.04-i686:/usr/lib64/pipewire-0.3/jack:/home/bazzite/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/bazzite/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/bazzite/.local/share/lutris/runtime/steam/amd64/usr/lib:/home/bazzite/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/bazzite/.local/share/lutris/runners/proton/ge-proton/files/lib:/home/bazzite/.local/share/lutris/runtime/steam/i386/lib [umu.umu_run:889] DEBUG: STORE=none [umu.umu_run:889] DEBUG: PROTON_VERB=waitforexitandrun [umu.umu_run:889] DEBUG: UMU_ID=umu-default [umu.umu_run:889] DEBUG: UMU_ZENITY= [umu.umu_run:889] DEBUG: UMU_NO_RUNTIME= [umu.umu_run:889] DEBUG: UMU_RUNTIME_UPDATE= [umu.umu_run:889] DEBUG: UMU_NO_PROTON= [umu.umu_run:889] DEBUG: RUNTIMEPATH=/home/bazzite/.local/share/umu/steamrt3 [umu.umu_runtime:377] ERROR: None returned the status: 404 [umu.umu_run:911] DEBUG: (PosixPath('/home/bazzite/.local/share/umu/steamrt3/umu'), '--verb', 'waitforexitandrun', '--', PosixPath('/home/bazzite/.local/share/umu/steamrt3/umu-shim'), PosixPath('/var/home/bazzite/.local/share/lutris/runners/proton/ge-proton/proton'), 'waitforexitandrun', '/run/media/bazzite/Ventoy/RDR2-SteamRIP/Red Dead Redemption 2/launcher.exe') [umu.umu_run:689] DEBUG: prctl exited with status: 0 ProtonFixes[38893] INFO: Running protonfixes on "GE-Proton10-25", build at 2025-11-02 17:27:43+00:00. ProtonFixes[38893] INFO: Running checks ProtonFixes[38893] INFO: All checks successful ProtonFixes[38893] WARN: Game title not found in CSV ProtonFixes[38893] INFO: Non-steam game UNKNOWN (umu-default) ProtonFixes[38893] INFO: No store specified, using UMU database ProtonFixes[38893] INFO: Using global defaults for UNKNOWN (umu-default) ProtonFixes[38893] INFO: Non-steam game UNKNOWN (umu-default) ProtonFixes[38893] INFO: No store specified, using UMU database ProtonFixes[38893] INFO: No global protonfix found for UNKNOWN (umu-default) Proton: /run/media/bazzite/Ventoy/RDR2-SteamRIP/Red Dead Redemption 2/launcher.exe Proton: Executable a unix path, launching with /unix option. wineserver: NTSync up and running! Command exited with status: 0 wine: failed to start L"S:\\RDR2-SteamRIP\\Red Dead Redemption 2\\RDR2.exe" [umu.umu_run:693] DEBUG: Child 38791 exited with wait status: 0 Monitored process exited. Initial process has exited (return code: 0) All processes have quit Exit with return code 0 submitted by /u/Key_Squirrel_4492[link] [comments]
Linux - steam - controller not detected (Logitech G29)
I’m using Ubuntu 24.04 and i’m new to linux gaming. I installed steam (1766451605) and bought a game with "full controller support" to try my Logitech G29 Wheel.
The wheel is detected by my system...
lsusb: ... Bus 001 Device 007: ID 046d:c24f Logitech, Inc. G29 Driving Force Racing Wheel [PS3] ......and responds well to oversteer, gstest-gtk, antimicroX...
It is set to PS3 mode.
In the properties of the steam game (Rally Arcade Classics) in controller-menu i set it to "disable steam input" as it is advised by many.
In steam →settings →controller steam tells me there’s "no controller detected"
In steam →settings →compatibility i chose "proton experimental". I tried other protons, same problem.
I wrote to the steam support, they say there’s too many things to consider to be able to help me personally. Thanks, steam....
Here are my questions:
Do you think another proton version would solve the problem?
Do you think it could help to un- and reinstall steam with another method? I did it by .deb
Do you have any other idea?
[link] [comments]
Difficulty running games on Linux
I tried playing games like CS2 on my Linux system and it's running with extremely terrible performance. My PC is an i7 3770 and an RX 580, it has 8GB of RAM. I watched YouTube videos testing my setup and the performance is normally above 250 FPS, but it's not even running at 10 FPS. I recently installed Linux and I confess I'm new to it, could someone help me?
submitted by /u/Far-Pause-3971[link] [comments]
Installer
Bonjour, j'ai essayé d'installer openrgb sous ubuntu 24.04 mais je n'y arrive vraiment pas, pouvez vous m'aider ?
Merci
submitted by /u/Fantomev[link] [comments]
Help needed with FrostyModManager: it doesn't wanna boot under any circumstances in elementaryOS 8.1.
How do drivers work in Linux?
Good day! I'm new to Linux, so I don't know much about it (sorry for my ignorance). I've used Windows my whole life, and when you buy a new video card, you use its application to update the drivers to the latest versions. I understand that it works differently in Linux. How does it work? Do I need to download anything else? Thank you for your understanding.
submitted by /u/OwnBuffalo5042[link] [comments]
Remote playing with Sunshine even when screen is shutdown or unplugged
What's the best way to lock the frame rate through Proton? In game, gamescope, mangohud or through DXVK/VKD3D?
Title.
I was playing Resident Evil 4 Remake and locked the FPS in game, but even with the fps stable, the timings was awful. What's the best way in your experience?
Gamescope:
gamescope -r <FPS> --
Mangohud:
fps_limit = <FPS>
DXVK:
DXVK_FRAME_RATE=<FPS>
VKD3D:
VKD3D_FRAME_RATE=<FPS>
submitted by /u/fagnerln[link] [comments]
Arc Raiders won't install EAC
Title says it all. Haven't been able to find a solution on Github or ProtonDB for why EAC won't install even tho game seems to run perfectly fine for others. Unsure what's up :/
I've tried
- Restarting steam
- Restarting computer
- Installing steam EasyAntiCheat runtime
- Verifying game file integrity
At this point, very unsure what the issue is, EAC will launch but won't do anything. Eventually closes and just get an error saying
"Failed to get process' path"
OS: Manjaro Linux
KERNEL: 6.12.48-1-MANJARO
CPU: AMD Ryzen 9 7945HX with Radeon Graphics
GPU: NVIDIA GeForce RTX 4090 Laptop GPU
GPU DRIVER: NVIDIA 580.82.09RAM: 64 GB
[link] [comments]
Getting a weird visual artifact on Cyberpunk 2077, any tips?
Howdy,
I'm getting a weird visual artifact on Cyberpunk 2077. When I stand still or move in a straight line (any direction) the graphics are perfect - but when i turn (i.e. with the mouse), the visuals stutter in an unusual way. The frame rate doesn't drop and stays at a stable 55ish. It looks like old frames are interleaved with new frames? It creating this really jarring, jitter that almost feels like cross-eyed or something.
Normally I would troubleshoot this myself, but I'm having a lot of trouble actually finding similar issues on google. The words I would use to describe this keep leading me to people who get that that ghosting effect from frame gen tools, or just straight up have unstable / low frame rates.
Hardware:
- GPU: RTX 5070 Ti
- CPU: Ryzen 7 9800x3d
- RAM: 32 GB DDR5
- Display: MSI G274QPF E2 (2560x1440, 180 Hz, Display Port)
Software:
- Distro: EndeavourOS
- Kernel: Linux 6.18.2-arch2-1
- Driver: nvidia-open-dkms 590.48.01-1
- CUDA 13.1
- Proton: proton-experimental
Game settings:
- VSync 180 hz
- res: 2560x1440
- fullscreen
- HDR: none
- Nvidia Reflex: on + boost
- res scaling: off
- frame gen: off
- ray tracing: ON, max
- motion blur: off
- everything else: ON, max
Turning on frame gen + motion blur smooths things out, but I'm pretty sure that's just post-processing literally blurring out the jitters (not actually fixing the bad frames). None of the other graphics or video settings seem to really effect the jitter.
Would really appreciate any advice here, I'm kind of running low on ideas.
submitted by /u/killchopdeluxe666[link] [comments]
Turn on wired controller on boot
Back when I used Linux Mint my wired xbox controller automatically turned on when I booted up my PC, but with openSUSE I have to manually pull out the cable and put it back on to turn it on. Is there a way to turn it on automatically on boot?
submitted by /u/WindDracoon[link] [comments]
