Other News about gaming on Linux
Of course dbrand is doing a Steam Machine Companion Cube
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Read the full article on GamingOnLinux.
Developing a game in Linux! It's called FOREHEAD CHIP ... made with Godot and first-class Linux support
Interesting tidbit I released an early access game on Steam exclusively on Linux at first.... was the first person crazy enough to do that... not sure if anyone else has since
Working on a new game: https://store.steampowered.com/app/2171910/Forehead_Chip/ Be sure to wishlist it, please! Really helps it from being drowned out.
I use all opensource tools within Linux to make it. No AI. Ask anything if you're curious!
submitted by /u/notpatchman[link] [comments]
Linux open source graphics drivers Mesa 25.2.7 released
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Read the full article on GamingOnLinux.
Steam not using 9070 XT when launching Hogwarts Legacy (Fedora 43)
Here is some context:
OS: Fedora Linux 43 (KDE Plasma Desktop Edition) x86_64
Kernel: Linux 6.17.1-300.fc43.x86_64
DE: KDE Plasma 6.5.2
WM: KWin (Wayland)
CPU: 12th Gen Intel(R) Core(TM) i7-12700K (20) @ 5.00 GHz
GPU 1: AMD Radeon RX 9070 XT [Discrete]
GPU 2: Intel UHD Graphics 770 @ 1.50 GHz [Integrated]
Some commands and their outputs:
DRI_PRIME=1 glxinfo | grep "OpenGL renderer" OpenGL renderer string: Mesa Intel(R) UHD Graphics 770 (ADL-S GT1) DRI_PRIME=0 glxinfo | grep "OpenGL renderer" OpenGL renderer string: AMD Radeon RX 9070 XT (radeonsi, gfx1201, LLVM 21.1.4, DRM 3.64, 6.17.1-300.fc43.x86_6 4)I tried launching steam with DRI_PRIME=0 but in the logs I can see errors about an invalid DRI_PRIME value:
steam.sh[62977]: Running Steam on fedora 43 64-bit steam.sh[62977]: STEAM_RUNTIME is enabled automatically setup.sh[63031]: Steam runtime environment up-to-date! steam.sh[62977]: Log already open steam.sh[62977]: Steam client's requirements are satisfied CProcessEnvironmentManager is ready, 6 preallocated environment variables. [2025-11-13 16:18:49] Startup - updater built Oct 3 2025 02:26:15 [2025-11-13 16:18:49] Startup - Steam Client launched with: '/home/cniekirk/.local/share/Steam/ubuntu12_32/ste am' '-srt-logger-opened' 11/13 16:18:49 minidumps folder is set to /tmp/dumps 11/13 16:18:49 Init: Installing breakpad exception handler for appid(steam)/version(1759461205)/tid(63080) CProcessEnvironmentManager is ready, 6 preallocated environment variables. [2025-11-13 16:18:49] Process started with command-line: '/home/cniekirk/.local/share/Steam/ubuntu12_32/steam' '-child-update-ui' '-child-update-ui-socket' '8' '-srt-logger-opened' 11/13 16:18:49 [2025-11-13 16:18:49] Using update UI: console minidumps folder is set to /tmp/dumps 11/13 16:18:49 Init: Installing breakpad exception handler for appid(steam)/version(0)/tid(63081) [2025-11-13 16:18:49] Create window [2025-11-13 16:18:49] Loading cached metrics from disk (/home/cniekirk/.local/share/Steam/package/steam_client _metrics.bin) [2025-11-13 16:18:49] Using the following download hosts for Public, Realm steamglobal [2025-11-13 16:18:49] 1. https://client-update.fastly.steamstatic.com, /, Realm 'steamglobal', weight was 900, source = 'update_hosts_cached.vdf' [2025-11-13 16:18:49] 2. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 400, source = 'update_hosts_cached.vdf' [2025-11-13 16:18:49] 3. https://client-update.steamstatic.com, /, Realm 'steamglobal', weight was 1, source = 'baked in' [2025-11-13 16:18:49] Verifying installation... [2025-11-13 16:18:49] Verifying file sizes only [2025-11-13 16:18:49] Set percent complete: 0 [2025-11-13 16:18:49] Set percent complete: -1 [2025-11-13 16:18:49] Set status message: Verifying installation... [----] Verifying installation... [2025-11-13 16:18:49] Verification complete UpdateUI: skip show logo [2025-11-13 16:18:49] Destroy window Steam logging initialized: directory: /home/cniekirk/.local/share/Steam/logs [2025-11-13 16:18:49] ProcessNextMessage: socket disconnected [2025-11-13 16:18:49] No more messages are expected - exiting XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xf5ee7090 XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xf5ee5800 Invalid value (0) for DRI_PRIME. Should be > 0 11/13 16:18:49 minidumps folder is set to /tmp/dumps 11/13 16:18:49 Init: Installing breakpad exception handler for appid(steamsysinfo)/version(1759461205)/tid(630 99) Running query: 1 - GpuTopology WARNING: radv is not a conformant Vulkan implementation, testing use only. Response: gpu_topology { gpus { id: 1 name: "AMD Radeon RX 9070 XT (RADV GFX1201)" vram_size_bytes: 17095983104 driver_id: k_EGpuDriverId_MesaRadv driver_version_major: 25 driver_version_minor: 2 driver_version_patch: 6 luid: 0 } gpus { id: 2 name: "Intel(R) UHD Graphics 770 (ADL-S GT1)" vram_size_bytes: 25060964352 driver_id: k_EGpuDriverId_MesaIntel driver_version_major: 25 driver_version_minor: 2 driver_version_patch: 6 luid: 0 } gpus { id: 3 name: "llvmpipe (LLVM 21.1.4, 256 bits)" vram_size_bytes: 3221225472 driver_id: k_EGpuDriverId_MesaLLVMPipe driver_version_major: 25 driver_version_minor: 2 driver_version_patch: 6 luid: 0 } default_gpu_id: 1 } Exit code: 0 Saving response to: /tmp/steameiEjbh - 176 bytes Invalid value (0) for DRI_PRIME. Should be > 0 Invalid value (0) for DRI_PRIME. Should be > 0 steamwebhelper.sh[63115]: Starting steamwebhelper under bootstrap steamrt steam runtime via: /home/cniekirk/.l ocal/share/Steam/steamrt64/steam-runtime-steamrt/_v2-entry-point steamwebhelper.sh[63115]: Starting steamwebhelper with steamrt steam runtime at /home/cniekirk/.local/share/St eam/steamrt64/steam-runtime-steamrt/_v2-entry-point Invalid value (0) for DRI_PRIME. Should be > 0 Steam Runtime Launch Service: starting steam-runtime-launcher-service Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 63325 bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam exec ./steamwebhelper -nocrashdialog -lang=en_US -cachedir=/home/cniekirk/.local/share/Steam/config/htmlcache -steampid=63080 -buildid=1759461205 -steamid=0 -logdir=/home/cniekirk/.local/share/Steam/logs -uimode=7 -start count=0 -steamuniverse=Public -realm=Global -clientui=/home/cniekirk/.local/share/Steam/clientui -steampath=/h ome/cniekirk/.local/share/Steam/ubuntu12_32/steam -launcher=0 --valve-initial-threadpool-size=8 --valve-enable -site-isolation --enable-smooth-scrolling --disable-gpu-compositing --disable-gpu --password-store=basic --log -file=/home/cniekirk/.local/share/Steam/logs/cef_log.txt --disable-quick-menu --disable-component-update --dis able-features=SpareRendererForSitePerProcess,DcheckIsFatal,BlockPromptsIfIgnoredOften,ValveFFmpegAllowLowDelay HEVC Invalid value (0) for DRI_PRIME. Should be > 0 /usr/share/themes/Breeze-Dark/gtk-2.0/widgets/entry:70: error: unexpected identifier 'direction', expected cha racter '}' /usr/share/themes/Breeze-Dark/gtk-2.0/widgets/styles:36: error: invalid string constant "combobox_entry", expe cted valid string constant WARNING: radv is not a conformant Vulkan implementation, testing use only. WARNING: radv is not a conformant Vulkan implementation, testing use only. Desktop state changed: desktop: { pos: 0, 0 size: 3840,2160 } primary: { pos: 0, 0 size: 3840,2160 } Caching cursor image for , size 48x48, serial 69, cache size = 0 reaping pid: 63081 -- steamWhenever I launch Hogwarts legacy from steam, it processes the Vulkan Shaders, launches and then after the epilepsy warning it shows a black screen with high GPU usage, then once the menu loads it's a laggy mess and is using around 1% of the GPU, the same in game with like 3 FPS.
I'm not really sure what I'm doing wrong here.
submitted by /u/chertycherty[link] [comments]
I'm now finally in.
Yesterday I finally switched from Win 11 to Kubuntu and have straight 25-30 more fps in Borderlands 4. Today I try Monster Hunter Wilds.
Still unsure to change later to SteamOS but for now I have much to learn.
Ryzen 7 7800x3d
RX 7900xtx
submitted by /u/9TFox_[link] [comments]
Help an old fart finally make the switch to Linux ^^
Hello, friends
I'm an old gamer that has been playing mostly on Windows all my life. And with age Congress wisdom: I am definitely ready for switching my gaming into Linux.
For this goal, I'm currently building an AMD desktop, with these specs:
7800X3D 9070XT 64GB 6400 DDR5 RAM Asrock B850 Livemixer WiFi 2TB nvme, 4TB SATA SSD, 8TB HD
So, I need your guidance in making sure this transition is as smooth as possible. Some things are also relevant:
I tried gaming on Linux some 8 years ago, and it didn't work well (mostly myself to blame, since I had just moved abroad and I didn't have a lot of time and mental bandwidth to invest in learning).
I have a Steam Deck and holy crap I love the thing. Fiddling with it made me more confident to make the move.
I play mostly single player games, so I don't need to worry about anti-cheat kernel shenanigans.
I love emulation, and I need it to work well in this new setup.
This will be mainly a gaming/media rig plugged into my family's TV, but having some productivity capabilities is definitely a plus.
My questions:
Q1 - Distro. I know this is a hot topic, but please share with me what you are using and/or what you think would be a good fit for me. I'm currently thinking about Nobara or Bazzite, but open and willing to experiment.
Q2 - AMD hardware. I know Nvidia drivers can be finicky in Linux. What about AMD ones? Anything in my specs above can cause me some issues?
Q3 - Dual Boot. Should I even bother?
Q4 - Any transition traps I should avoid, or newbie mistakes I should consider?
Appreciate any input and experiences you are willing to share!
submitted by /u/Southern_Strigoi[link] [comments]
Valve should raise more awareness about Linux anti-cheat support — most devs still don’t know!
Valve should raise more awareness about Linux anti-cheat support — most devs still don’t know!
Ever since Proton and the Steam Deck came around, Linux gaming’s gotten way better.
The funny thing is, anti-cheat systems like EAC and BattlEye already work on Linux through Proton — but a lot of developers don’t even realize that!
I’ve seen this firsthand. I use Linux as my main OS, and I’ve tried running games like CRSED: F.O.A.D. and CS2 through Proton. Both of them launch fine, but CS2 hits a VAC error even though everything else runs perfectly smooth. It’s frustrating, because you can feel the game is ready — it’s just the anti-cheat blocking it.
Many devs still think “adding Linux support” means a full port or tons of extra work, when in reality it’s just a few steps to enable anti-cheat compatibility.
I feel like a small awareness push from Valve could help a ton — maybe a short blog post or a Steamworks email just reminding devs that Linux users (and Deck players) are ready and waiting.
Wouldn’t it be awesome if more multiplayer games just worked on day one?
What do you guys think? Is this something Valve should do, or should we try to spread the word ourselves?
Note: This is my first post, and it's not fully AI-written. I just got a little help phrasing it better. Thanks for reading! :)
submitted by /u/TuncorDFG[link] [comments]
Using Steam Controller causes a "Remote Desktop" settings windows to keep popping up
I have Fedora 43 Gnome and when I connect my Steam Controller, every time I press/touch anything on the controller a Remote Desktop settings window keeps appearing. Effectively the Steam Controller is unusable.
How do I resolve this?
submitted by /u/TheKodebreaker[link] [comments]
Idk how use gamescope on games from flatpak
this happents every time i try flatpak games but works with others games from appimages and wine
i use this command: gamescope --expose-wayland --backend sdl -- Sober
submitted by /u/BeginningFisherman47[link] [comments]
It happened again
Edit: I removed OpenRGB and my controller started working in Steam again
My controller has suddenly stopped working in Steam games. This is the third time this has happened and it has happened across multiple distros including Bazzite, Ubuntu 24.04 LTS and 25.04. Steam still recognises my controller, it also works perfectly in RPCS3 but it will not work in Steam games.
I have never been able to find a solution for this without having to completely reinstall my OS. This has happened too frequently I can't be the only one who's experienced this, can anybody relate?
submitted by /u/FoooooorYa[link] [comments]
Popping and crackling sounds while gaming and listening to podcast.
While I am playing a game and have Firefox running in the background I listen to podcasts. There is an audible popping sound and need to know how to fix it. I searched online for fixes to try and solve the issue and now I am stuck.
Using Cachy OS
submitted by /u/Goatodz[link] [comments]
I added a thing called comeback power ups for my game Bubbits. It's like the 8 or Star for Mario Kart, really powerful to get you back into the action. However, players often just Game Overed without using it. Is it apparent now you think?
From first prototype to runs perfectly on Steam Deck (native Linux version) 🐴🐧
Extreme poor performance on games on old AMD APU igpu
So, I have this old HP G7 laptop with an old from 2012 AMD APU
On windows it's dogpile slow, but at least it ran some old games even GTA SA...
Now on linux it's faster to use, even youtube is better, but any game is slow AF, even Doom 1993 runs like 7-8 fps only!!
Any help??
on radeontop, youtube uses like 20-30%
when I open Doom or other old games even some new light games like HappyHills Homicide, it is zero or close to it... not using the igpu...
Any fix for it? I know it's old, I have a good PC but this one is a backup to use...
submitted by /u/A_Random_Sidequest[link] [comments]
